Breakyard - Version 393386

Created
Total Size803.9 MB (842,908,861 bytes)
Modified Size5.1 MB (5,363,231 bytes)
File Count1958
Engine Version29
Changes
0.4.0
Meta
{ "StartupScene": "scenes/roles.scene", "Resources": "ui/tutorial/*.png\nui/*.png\nui/*.svg\nfonts/*.ttf\nfonts/*.txt\nui/lobby-v1/*.png\nui/lobby-v2/*.png\nprefabs/workshop-menu.prefab\nscenes/workshop-menu.scene\nmaterials/sky/menu-dusk.vmat\nmodels/scrapper-lobby/scrapper.vmdl\nmodels/repair-drone/runtime/*.vmdl\nmodels/repair-drone/runtime/body-painted.vmat\nmaterials/effects/menu-cinema.vmat\nui/demolitor-v1/icons/demolitor-role.png\nmaterials/effects/placement.vmat\nui/tactical-v1/*.svg\nui/hatch-v1/*.png\nui/options-v1/*.png\nsound-effects/lobby/hatch-close.sound\nsound-effects/lobby/hatch-open.sound\nui/match-results-v1/*.png\nmusic/end-game-screen.sound\nmusic/end-game-screen.vsnd\nsound-effects/ui/match-countdown.sound\nsound-effects/ui/alertsandnotifications/genericnotification7.vsnd\nmaterials/effects/demolitor-eye.vmat\nsound-effects/demolitor/power-up-start.sound\nsound-effects/demolitor/power-up-start.vsnd\nsound-effects/demolitor/red-eye-turn-on.sound\nsound-effects/demolitor/red-eye-turn-on.vsnd\nsound-effects/match-start-horn.sound\nsound-effects/match-start-horn.vsnd\nshaders/demolitor-eye.shader", "GameSettings": [], "CodePackageReferences": [] }
{
  "StartupScene": "scenes/roles.scene",
  "Resources": "ui/tutorial/*.png\nui/*.png\nui/*.svg\nfonts/*.ttf\nfonts/*.txt\nui/lobby-v1/*.png\nui/lobby-v2/*.png\nprefabs/workshop-menu.prefab\nscenes/workshop-menu.scene\nmaterials/sky/menu-dusk.vmat\nmodels/scrapper-lobby/scrapper.vmdl\nmodels/repair-drone/runtime/*.vmdl\nmodels/repair-drone/runtime/body-painted.vmat\nmaterials/effects/menu-cinema.vmat\nui/demolitor-v1/icons/demolitor-role.png\nmaterials/effects/placement.vmat\nui/tactical-v1/*.svg\nui/hatch-v1/*.png\nui/options-v1/*.png\nsound-effects/lobby/hatch-close.sound\nsound-effects/lobby/hatch-open.sound\nui/match-results-v1/*.png\nmusic/end-game-screen.sound\nmusic/end-game-screen.vsnd\nsound-effects/ui/match-countdown.sound\nsound-effects/ui/alertsandnotifications/genericnotification7.vsnd\nmaterials/effects/demolitor-eye.vmat\nsound-effects/demolitor/power-up-start.sound\nsound-effects/demolitor/power-up-start.vsnd\nsound-effects/demolitor/red-eye-turn-on.sound\nsound-effects/demolitor/red-eye-turn-on.vsnd\nsound-effects/match-start-horn.sound\nsound-effects/match-start-horn.vsnd\nshaders/demolitor-eye.shader",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (5.1 MB modified)

+24 ~28
  • sound-effects/demolitor/ground-slam.vsnd_c (66.6 KB)
  • sound-effects/demolitor/haymaker-effect.vsnd_c (27.8 KB)
  • sound-effects/events/ground-slam.sound_c (615 B)
  • sound-effects/events/haymaker.sound_c (619 B)
  • sound-effects/events/spikes.sound_c (611 B)
  • sound-effects/techs/spiky-sound.vsnd_c (23.2 KB)
  • sound-effects/ui/tech/draft-open.sound_c (601 B)
  • sound-effects/ui/tech/haymaker-ready.sound_c (602 B)
  • sound-effects/ui/tech/maximize.sound_c (579 B)
  • sound-effects/ui/tech/minimize.sound_c (579 B)
  • sound-effects/ui/tech/pick.sound_c (550 B)
  • sound-effects/ui/tech/wrench-denied.sound_c (574 B)
  • sound-effects/ui/tech/wrench-pickup.sound_c (538 B)
  • ui/eventfeed.razor.scss (7.1 KB)
  • ui/tech-draft/pick-hover.png (218.7 KB)
  • ui/tech-draft/pick-normal.png (204.8 KB)
  • ui/tech-draft/pick-pressed.png (196.1 KB)
  • ui/tech-icons/brood-call-icon.png (30.6 KB)
  • ui/tech-icons/haymaker-icon.png (36.6 KB)
  • ui/tech-icons/ricochet-wrench-icon.png (19.5 KB)
  • ui/tech-icons/shrapnel-icon.png (24.8 KB)
  • ui/tech-icons/spiked-plating-icon.png (39.7 KB)
  • ui/tech-icons/tremor-icon.png (35.4 KB)
  • ui/techdraft.razor.scss (6.9 KB)
  • .bin/package.spacenerd.breakyard.dll (1.9 MB -> 2 MB)
  • .bin/package.spacenerd.breakyard.xml (114.5 KB -> 149 KB)
  • models/spider-bot/debris/bone_000.vmdl_c.t.png (36.3 KB -> 35.2 KB)
  • models/spider-bot/debris/bone_004.vmdl_c.t.png (36.3 KB -> 13.4 KB)
  • models/spider-bot/debris/bone_005.vmdl_c.t.png (36.3 KB -> 29.6 KB)
  • models/spider-bot/debris/bone_006.vmdl_c.t.png (36.3 KB -> 18.3 KB)
  • models/spider-bot/debris/bone_009.vmdl_c.t.png (36.3 KB -> 16 KB)
  • models/spider-bot/debris/bone_010.vmdl_c.t.png (36.3 KB -> 22.9 KB)
  • models/spider-bot/debris/bone_011.vmdl_c.t.png (36.3 KB -> 25.1 KB)
  • models/spider-bot/debris/bone_014.vmdl_c.t.png (36.3 KB -> 13.3 KB)
  • models/spider-bot/debris/bone_015.vmdl_c.t.png (36.3 KB -> 20.5 KB)
  • models/spider-bot/debris/bone_016.vmdl_c.t.png (36.3 KB -> 12.1 KB)
  • models/spider-bot/debris/bone_019.vmdl_c.t.png (36.3 KB -> 13.6 KB)
  • models/spider-bot/debris/bone_020.vmdl_c.t.png (36.3 KB -> 21.9 KB)
  • models/spider-bot/debris/bone_021.vmdl_c.t.png (36.3 KB -> 13.8 KB)
  • models/spider-bot/debris/bone_024.vmdl_c.t.png (36.3 KB -> 8.2 KB)
  • models/spider-bot/debris/bone_025.vmdl_c.t.png (36.3 KB -> 20.4 KB)
  • models/spider-bot/debris/bone_026.vmdl_c.t.png (36.3 KB -> 8.9 KB)
  • models/spider-bot/debris/bone_029.vmdl_c.t.png (36.3 KB -> 12.6 KB)
  • models/spider-bot/debris/bone_030.vmdl_c.t.png (36.3 KB -> 15.4 KB)
  • models/spider-bot/debris/bone_031.vmdl_c.t.png (36.3 KB -> 13.7 KB)
  • models/spider-bot/pipe/spawn-pipe.vmdl_c.t.png (36.3 KB -> 39.5 KB)
  • models/spider-bot/spider-bot.vmdl_c.t.png (36.3 KB -> 23.1 KB)
  • projectsettings/input.config (5.3 KB -> 5.4 KB)
  • scenes/roles.scene_c (1.4 MB -> 1.4 MB)
  • shaders/spider-eye.shader_c (157.6 KB -> 160.3 KB)
  • ui/breakyardhud.razor.scss (22.4 KB -> 26.7 KB)
  • ui/tacticalhud.razor.scss (5.9 KB -> 7.2 KB)