Halls - Version 356518

Created
Total Size142.9 MB (149,832,259 bytes)
Modified Size26.7 MB (28,018,549 bytes)
File Count718
Engine Version28
Changes
Changes on 2026-08-31
Meta
{ "MaxPlayers": 6, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/mainmenu.scene", "Compiler": { "RootNamespace": "Halls", "DefineConstants": "SANDBOX;", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "SystemScene": "scenes/system.scene", "Resources": "ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 6,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/mainmenu.scene",
  "Compiler": {
    "RootNamespace": "Halls",
    "DefineConstants": "SANDBOX;",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "SystemScene": "scenes/system.scene",
  "Resources": "ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (26.7 MB modified)

+12 ~98 ⚠️
1 compiled binary unavailable.
  • materials/thewall.vmat_c (3.4 KB)
  • models/enemies/porcdoll/porcelaindoll_mask_albedo_jpg_3638bec1.generated.vtex_c (129 KB)
  • models/enemies/thewall/damnedsouls_png_76d273e4.generated.vtex_c (87.1 KB)
  • scenes/customizescene.scene_c (4.8 KB)
  • shaders/triplanar_wiggle.shader_c (59.9 KB)
  • sounds/enemies/thewall/walljuices.sound_c (962 B)
  • sounds/enemies/thewall/walljuices.vsnd_c (201.9 KB)
  • ui/halls_logotransparent2.png (968.2 KB)
  • ui/messagehud.razor.scss (314 B)
  • ui/pausemenu.razor.scss (3 KB)
  • ui/slidercontrol.razor.scss (1.3 KB)
  • ui/tabmenu.razor.scss (1.4 KB)
  • .bin/package.stellawisps.halls.dll (470 KB -> 510.5 KB)
  • .bin/package.stellawisps.halls.xml (87.5 KB -> 97.3 KB)
  • models/enemies/head/headmanmat.vmat_c (5.4 KB -> 5.5 KB)
  • models/enemies/head/headman_material_albedo_jpg_129e088.generated.vtex_c (4.4 MB -> 4.4 MB)
  • models/enemies/head/headman_material_ao_jpg_61ff5508.generated.vtex_c (2.1 MB -> 2.1 MB)
  • models/enemies/head/headman_material_normal_jpg_af2c7e31.generated.vtex_c (5.3 MB -> 5.3 MB)
  • models/enemies/jaws/jawsmat.vmat_c (4.7 KB -> 5.1 KB)
  • models/enemies/musicbox/musicboxmat.vmat_c (5 KB -> 5.4 KB)
  • models/enemies/netstroki/netstroki.vmdl_c (230.3 KB -> 230.4 KB)
  • models/enemies/netstroki/netstrokimat.vmat_c (5.8 KB -> 5.8 KB)
  • models/enemies/netstroki/netstroki_defaultmaterial_albedo_jpg_a8e95be3.generated.vtex_c (4.2 MB -> 4.2 MB)
  • models/enemies/netstroki/netstroki_defaultmaterial_ao_jpg_b5bf2bd9.generated.vtex_c (2.3 MB -> 2.3 MB)
  • models/enemies/netstroki/netstroki_defaultmaterial_normal_jpg_7c0e4a82.generated.vtex_c (4.8 MB -> 4.8 MB)
  • models/enemies/porcdoll/porcelaindollmat.vmat_c (5.4 KB -> 5.4 KB)
  • models/enemies/statue/statuemat.vmat_c (5.1 KB -> 5.4 KB)
  • models/rooms/base/door.vmdl_c (4.9 KB -> 4.9 KB)
  • models/rooms/base/doorframe.vmdl_c (5.7 KB -> 5.7 KB)
  • models/rooms/base/hallleftturn1.vmdl_c (110.4 KB -> 109.9 KB)
  • models/rooms/base/hallrightturn1.vmdl_c (5.3 KB -> 5.3 KB)
  • models/rooms/base/hallstraight1.vmdl_c (4.8 KB -> 4.8 KB)
  • models/rooms/base/walllamp.vmdl_c (29.8 KB -> 29.8 KB)
  • models/rooms/pickups/battery.vmdl_c (4.7 KB -> 4.7 KB)
  • models/rooms/pickups/gold_big.vmdl_c (7.4 KB -> 7.5 KB)
  • models/rooms/pickups/gold_small.vmdl_c (4.4 KB -> 4.5 KB)
  • models/rooms/pixelmansion/bedroom1.vmdl_c (8.7 KB -> 8.7 KB)
  • models/rooms/pixelmansion/bigroom1.vmdl_c (10.4 KB -> 10.2 KB)
  • models/rooms/pixelmansion/curvedhallwithroom1.vmdl_c (9.2 KB -> 9.1 KB)
  • models/rooms/pixelmansion/door.vmdl_c (5.1 KB -> 5.1 KB)
  • models/rooms/pixelmansion/doorframe.vmdl_c (5.3 KB -> 5.3 KB)
  • models/rooms/pixelmansion/doorplain.vmdl_c (5.1 KB -> 5.1 KB)
  • models/rooms/pixelmansion/leftturn.vmdl_c (6.5 KB -> 6.6 KB)
  • models/rooms/pixelmansion/multibedroom1.vmdl_c (17.7 KB -> 17.6 KB)
  • models/rooms/pixelmansion/plaquenumbers.vmdl_c (3.6 KB -> 3.6 KB)
  • models/rooms/pixelmansion/props/bed.vmdl_c (20.1 KB -> 20.1 KB)
  • models/rooms/pixelmansion/props/bookshelf.vmdl_c (42.1 KB -> 42.2 KB)
  • models/rooms/pixelmansion/props/doorboards.vmdl_c (7.6 KB -> 7.6 KB)
  • models/rooms/pixelmansion/props/dresser.vmdl_c (10.1 KB -> 10.1 KB)
  • models/rooms/pixelmansion/props/dresser_drawer.vmdl_c (5.7 KB -> 5.8 KB)
  • models/rooms/pixelmansion/props/lockmodel.vmdl_c (7.8 KB -> 7.8 KB)
  • models/rooms/pixelmansion/props/walllamp.vmdl_c (9.4 KB -> 9.5 KB)
  • models/rooms/pixelmansion/props/warddrobe.prefab_c (5.8 KB -> 5.8 KB)
  • models/rooms/pixelmansion/props/warddrobe.vmdl_c (13.3 KB -> 13.3 KB)
  • models/rooms/pixelmansion/props/warddrobedoor.vmdl_c (8.2 KB -> 8.1 KB)
  • models/rooms/pixelmansion/props/window.prefab_c (4.2 KB -> 4.2 KB)
  • models/rooms/pixelmansion/props/window.vmdl_c (11.5 KB -> 11.5 KB)
  • models/rooms/pixelmansion/rightturn.vmdl_c (6.6 KB -> 6.6 KB)
  • models/rooms/pixelmansion/stairwell1.vmdl_c (23.3 KB -> 23 KB)
  • models/rooms/pixelmansion/stairwell2.prefab_c (6.3 KB -> 6.3 KB)
  • models/rooms/pixelmansion/stairwell2.vmdl_c (16.2 KB -> 16.2 KB)
  • models/rooms/pixelmansion/straighthall.vmdl_c (6.7 KB -> 6.7 KB)
  • models/rooms/pixelmansion/straighthall1.prefab_c (4.1 KB -> 4.1 KB)
  • models/rooms/pixelmansion/walllamp.prefab_c (4.4 KB -> 4.4 KB)
  • prefabs/enemies/thewall.prefab_c (1.9 KB -> 4 KB)
  • prefabs/voip.prefab_c (1.7 KB -> 1.7 KB)
  • scenes/mainmenu.scene_c (40.9 KB -> 27.5 KB)
  • scenes/minimal.scene_c (48.2 KB -> 35.8 KB)
  • shaders/characterdamage.shader_c (322.2 KB -> 332.5 KB)
  • sounds/ambience/caveambience1.sound_c (1.1 KB -> 1.1 KB)
  • sounds/ambience/doorslam.sound_c (1.2 KB -> 1.2 KB)
  • sounds/ambience/raining.sound_c (926 B -> 928 B)
  • sounds/ambience/raining.vsnd_c (481.6 KB -> 478.6 KB)
  • sounds/coinadded.sound_c (923 B -> 933 B)
  • sounds/coinpickupmulti.sound_c (978 B -> 978 B)
  • sounds/coinpickupsingle.sound_c (1 KB -> 1 KB)
  • sounds/dooropen.sound_c (924 B -> 924 B)
  • sounds/dooropenfast.sound_c (929 B -> 928 B)
  • sounds/enemies/evilpants/evilpantlaugh.sound_c (973 B -> 973 B)
  • sounds/enemies/evilpants/evilpantsspawn.sound_c (975 B -> 985 B)
  • sounds/enemies/eyeballs/eyeballstatic.sound_c (952 B -> 952 B)
  • sounds/enemies/ghost/ghostwhispers.sound_c (954 B -> 956 B)
  • sounds/enemies/jaws/teethattack.sound_c (972 B -> 972 B)
  • sounds/enemies/jaws/teethspawn.sound_c (971 B -> 971 B)
  • sounds/enemies/lamper/lightturnon.sound_c (956 B -> 958 B)
  • sounds/enemies/musicbox/musicbox.sound_c (953 B -> 952 B)
  • sounds/enemies/musicbox/musicboxdisarm.sound_c (975 B -> 974 B)
  • sounds/enemies/musicbox/musicboxpop.sound_c (955 B -> 955 B)
  • sounds/enemies/netstroki/netstrokialert.sound_c (996 B -> 996 B)
  • sounds/enemies/netstroki/netstrokifootstep.sound_c (999 B -> 999 B)
  • sounds/enemies/netstroki/netstrokifootsteploud.sound_c (999 B -> 999 B)
  • sounds/enemies/rush/rushscream.sound_c (954 B -> 954 B)
  • sounds/enemies/statue/necksnap.sound_c (971 B -> 970 B)
  • sounds/enemies/traps/beartrapactivate.sound_c (994 B -> 994 B)
  • sounds/enemies/traps/beartrapunwind.sound_c (955 B -> 955 B)
  • sounds/enemies/traps/explosion.sound_c (980 B -> 979 B)
  • sounds/enemies/traps/landminearm.sound_c (952 B -> 952 B)
  • sounds/enemies/traps/landminebeep.sound_c (975 B -> 985 B)
  • sounds/enemies/traps/landmineclick.sound_c (955 B -> 954 B)
  • sounds/enemyspawn.sound_c (1 KB -> 1 KB)
  • sounds/flashlighton.sound_c (927 B -> 937 B)
  • sounds/genericpickup.sound_c (944 B -> 954 B)
  • sounds/hurtsound.sound_c (903 B -> 903 B)
  • sounds/interactables/leverclick.sound_c (972 B -> 972 B)
  • sounds/interactables/spikedoorsliding.sound_c (994 B -> 994 B)
  • sounds/music/106chase.sound_c (926 B -> 925 B)
  • sounds/music/introchime.sound_c (929 B -> 937 B)
  • sounds/music/mainmenu.sound_c (927 B -> 925 B)
  • sounds/violinsting.sound_c (919 B -> 919 B)
  • ui/mainmenuhud.razor.scss (10.1 KB -> 10.7 KB)