Storylife - Version 164652

Created
Total Size323.5 MB (339,188,560 bytes)
Modified Size50.9 MB (53,396,280 bytes)
File Count523
Engine Version24
Changes
First major Update
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/game.scene", "LaunchMode": "DedicatedServerOnly", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "ParentPackage": null, "DedicatedServerStartupScene": "scenes/game.scene", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/game.scene",
  "LaunchMode": "DedicatedServerOnly",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "ParentPackage": null,
  "DedicatedServerStartupScene": "scenes/game.scene",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (50.9 MB modified)

+43 ~98 -43 ⚠️
3 compiled binaries unavailable.
  • .bin/package.local.swb.xml (36.4 KB)
  • chat/slchatbox.cs.scss (1.8 KB)
  • materials/trimsheets/basic/trim_sheet_ao_png_d5462689.generated.vtex_c (3.1 MB)
  • materials/trimsheets/basic/trim_sheet_normal_png_1b0a7da6.generated.vtex_c (3.9 MB)
  • materials/trimsheets/basic/trim_sheet_normal_png_50ecb6f3.generated.vtex_c (3.7 MB)
  • materials/trimsheets/metal/metal_trim_painted_01_color_tga_b72bf38.generated.vtex_c (4.9 MB)
  • materials/trimsheets/metal/metal_trim_painted_01_metal_tga_c3de0e3e.generated.vtex_c (3.9 MB)
  • materials/trimsheets/metal/metal_trim_painted_blend_01.vmat_c (8.5 KB)
  • materials/trimsheets/metal/metal_trim_weathered_01_color_tga_d070883a.generated.vtex_c (4.9 MB)
  • materials/trimsheets/metal_details/metal_details.vmat_c (6 KB)
  • materials/trimsheets/metal_details/metal_details_ao_png_25a0962b.generated.vtex_c (2 MB)
  • materials/trimsheets/metal_details/metal_details_color_png_227d11d7.generated.vtex_c (4 MB)
  • materials/trimsheets/metal_details/metal_details_normal_png_d985063f.generated.vtex_c (4.9 MB)
  • models/props/trim_sheets/doors/metal_doors/metal_door_01a.vmdl_c (10.3 KB)
  • models/props/trim_sheets/doors/metal_doors/metal_door_01a.vmdl_c.t.png (20.2 KB)
  • player.prefab_c (41.8 KB)
  • prefabs/door.prefab_c (3.1 KB)
  • sound/hl2_door_open.sound_c (575 B)
  • sound/hl2_door_open.vsnd_c (211.6 KB)
  • sound/hl2_door_soft_close.sound_c (597 B)
  • sound/hl2_door_soft_close.vsnd_c (135.8 KB)
  • sounds/doors/door_lock.sound_c (865 B)
  • sounds/doors/door_lock.vsnd_c (64.4 KB)
  • swb_base/ui/crosshair.cs.scss (773 B)
  • swb_base/ui/customizationmenu.cs.scss (5.4 KB)
  • swb_base/ui/rootweapondisplay.cs.scss (72 B)
  • swb_base/ui/sniperscope.cs.scss (801 B)
  • swb_editor/components/slider.cs.scss (1.1 KB)
  • swb_editor/components/sliderentry.cs.scss (340 B)
  • swb_editor/offseteditor.cs.scss (2.1 KB)
  • swb_hud/ammodisplay.cs.scss (921 B)
  • swb_hud/chatbox.cs.scss (1.8 KB)
  • swb_hud/healthdisplay.cs.scss (714 B)
  • swb_hud/hitmarker.cs.scss (1.7 KB)
  • swb_hud/inventorydisplay.cs.scss (1.3 KB)
  • swb_hud/keydisplay.cs.scss (478 B)
  • swb_hud/killfeed.cs.scss (910 B)
  • swb_hud/rootdisplay.cs.scss (148 B)
  • swb_hud/scoreboard.cs.scss (2 KB)
  • ui/hud/doorworldlabel.razor.cs.scss (662 B)
  • ui/hud/vitalbar.razor.scss (933 B)
  • ui/hud/vitalspanel.razor.scss (454 B)
  • ui/storylifehud.razor.scss (149 B)
  • .bin/manifest.json (52 B -> 76 B)
  • .bin/package.story.storylife.xml (37.1 KB -> 7.1 KB)
  • attachments/swb/muzzle/silencer_pistol/silencer_pistol.vmdl_c (12.9 KB -> 12.9 KB)
  • attachments/swb/muzzle/silencer_rifle/silencer_rifle.vmdl_c (11.8 KB -> 11.8 KB)
  • attachments/swb/muzzle/silencer_shotgun/silencer_shotgun.vmdl_c (18.8 KB -> 18.8 KB)
  • attachments/swb/muzzle/silencer_sniper/silencer_sniper.vmdl_c (16.9 KB -> 16.9 KB)
  • attachments/swb/rail/rail_quad/w_rail_quad.vmdl_c (35.6 KB -> 35.6 KB)
  • attachments/swb/rail/rail_single/w_rail_single.vmdl_c (26.9 KB -> 26.9 KB)
  • attachments/swb/rail/side_rail_top/w_side_rail_top.vmdl_c (31.9 KB -> 31.8 KB)
  • attachments/swb/sight/reflex/w_reflex_sight.vmdl_c (145.7 KB -> 145.7 KB)
  • attachments/swb/sight/scope_hunter/w_scope_hunter_render.vmdl_c (1.2 MB -> 1.2 MB)
  • attachments/swb/tactical/laser_rifle/w_laser_rifle.vmdl_c (49.8 KB -> 49.8 KB)
  • attachments/swb/tactical/laser_small/w_laser_small.vmdl_c (48 KB -> 48 KB)
  • models/swb/bullets/12gauge/12gauge.vmdl_c (15.7 KB -> 15.7 KB)
  • models/swb/bullets/20mm/20mm.vmdl_c (42 KB -> 42 KB)
  • models/swb/bullets/308/308.vmdl_c (767.8 KB -> 767.7 KB)
  • models/swb/bullets/9mm/9mm.vmdl_c (136.5 KB -> 136.5 KB)
  • prefabs/weapons/colt.prefab_c (6.3 KB -> 6.3 KB)
  • prefabs/weapons/l96a1.prefab_c (8 KB -> 8 KB)
  • prefabs/weapons/remington870.prefab_c (6.3 KB -> 6.3 KB)
  • prefabs/weapons/revolver.prefab_c (6.9 KB -> 6.9 KB)
  • prefabs/weapons/scarh.prefab_c (6.2 KB -> 6.2 KB)
  • prefabs/weapons/veresk.prefab_c (6.2 KB -> 6.2 KB)
  • scenes/game.scene_c (40.1 KB -> 17.8 KB)
  • sounds/swb/animations/swb_deploy1.vsnd_c (53.8 KB -> 53.7 KB)
  • sounds/swb/animations/swb_deploy2.vsnd_c (65.3 KB -> 65.3 KB)
  • sounds/swb/animations/swb_deploy3.vsnd_c (78.2 KB -> 78.2 KB)
  • sounds/swb/attachments/silencer/swb_heavy.silenced.fire.vsnd_c (76.8 KB -> 76.8 KB)
  • sounds/swb/attachments/silencer/swb_pistol.silenced.fire.vsnd_c (40.4 KB -> 40.3 KB)
  • sounds/swb/attachments/silencer/swb_rifle.silenced.fire.vsnd_c (17.8 KB -> 17.7 KB)
  • sounds/swb/attachments/silencer/swb_shotgun.silenced.fire.vsnd_c (17.9 KB -> 17.9 KB)
  • sounds/swb/attachments/silencer/swb_smg.silenced.fire.vsnd_c (57.8 KB -> 57.7 KB)
  • sounds/swb/attachments/silencer/swb_sniper.silenced.fire.vsnd_c (79.6 KB -> 79.6 KB)
  • sounds/swb/attachments/swb_equip.vsnd_c (7.9 KB -> 7.8 KB)
  • sounds/swb/attachments/swb_unequip.vsnd_c (7.9 KB -> 7.8 KB)
  • sounds/swb/clip/swb_lmg.empty.vsnd_c (12.1 KB -> 12.1 KB)
  • sounds/swb/clip/swb_pistol.empty.vsnd_c (14.2 KB -> 14.1 KB)
  • sounds/swb/clip/swb_rifle.empty.vsnd_c (11.5 KB -> 11.4 KB)
  • sounds/swb/clip/swb_shotty.empty.vsnd_c (16.2 KB -> 16.1 KB)
  • sounds/swb/clip/swb_smg.empty.vsnd_c (12.1 KB -> 12.1 KB)
  • sounds/swb/clip/swb_sniper.empty.vsnd_c (22.3 KB -> 22.2 KB)
  • sounds/swb/explosives/swb_explosion_1.vsnd_c (169.1 KB -> 169.1 KB)
  • sounds/swb/explosives/swb_explosion_2.vsnd_c (185.4 KB -> 185.4 KB)
  • sounds/swb/explosives/swb_explosion_3.vsnd_c (183.4 KB -> 183.4 KB)
  • sounds/swb/explosives/swb_explosion_4.vsnd_c (303.8 KB -> 303.8 KB)
  • sounds/swb/explosives/swb_explosion_5.vsnd_c (173.2 KB -> 173.2 KB)
  • sounds/swb/hit/hitmarker.vsnd_c (12.1 KB -> 12.1 KB)
  • sounds/swb/scope/swb_sniper.zoom_in.vsnd_c (19.6 KB -> 19.5 KB)
  • sounds/swb/ui/swb_click.vsnd_c (2.3 KB -> 2.3 KB)
  • weapons/swb/colt/sounds/clot.slide.vsnd_c (69.7 KB -> 69.7 KB)
  • weapons/swb/colt/sounds/colt.clipin.vsnd_c (165.1 KB -> 165.1 KB)
  • weapons/swb/colt/sounds/colt.clipout.vsnd_c (143 KB -> 143 KB)
  • weapons/swb/colt/sounds/colt.fire.vsnd_c (262.7 KB -> 262.7 KB)
  • weapons/swb/colt/v_colt.vanmgrph_c (2.6 KB -> 2.6 KB)
  • weapons/swb/colt/v_colt.vmdl_c (518.3 KB -> 518.2 KB)
  • weapons/swb/colt/w_colt.vmdl_c (320.8 KB -> 320.7 KB)
  • weapons/swb/l96a1/sounds/l96a1.boltback.vsnd_c (18.3 KB -> 18.2 KB)
  • weapons/swb/l96a1/sounds/l96a1.boltdown.vsnd_c (64.6 KB -> 64.6 KB)
  • weapons/swb/l96a1/sounds/l96a1.boltforward.vsnd_c (50.3 KB -> 50.2 KB)
  • weapons/swb/l96a1/sounds/l96a1.boltup.vsnd_c (29.4 KB -> 29.3 KB)
  • weapons/swb/l96a1/sounds/l96a1.clipin.vsnd_c (18.4 KB -> 18.3 KB)
  • weapons/swb/l96a1/sounds/l96a1.cliplock.vsnd_c (94.6 KB -> 94.6 KB)
  • weapons/swb/l96a1/sounds/l96a1.clipout.vsnd_c (87.8 KB -> 87.8 KB)
  • weapons/swb/l96a1/sounds/l96a1.cliptap.vsnd_c (19.2 KB -> 19.1 KB)
  • weapons/swb/l96a1/sounds/l96a1.fire.vsnd_c (49.1 KB -> 49 KB)
  • weapons/swb/l96a1/v_hands_rebel.vmdl_c (106.2 KB -> 106.2 KB)
  • weapons/swb/l96a1/v_l96a1.vanmgrph_c (2.6 KB -> 2.6 KB)
  • weapons/swb/l96a1/v_l96a1.vmdl_c (443.4 KB -> 443.2 KB)
  • weapons/swb/l96a1/w_l96a1.vmdl_c (438.3 KB -> 438.3 KB)
  • weapons/swb/remington/sounds/remington.fire.vsnd_c (501.6 KB -> 501.5 KB)
  • weapons/swb/remington/sounds/remington.insert.vsnd_c (88.7 KB -> 88.7 KB)
  • weapons/swb/remington/sounds/remington.pumpfull.vsnd_c (51.1 KB -> 51.1 KB)
  • weapons/swb/remington/v_remington.vanmgrph_c (2.8 KB -> 2.8 KB)
  • weapons/swb/remington/v_remington.vmdl_c (523.4 KB -> 523.3 KB)
  • weapons/swb/remington/w_remington.vmdl_c (391 KB -> 390.3 KB)
  • weapons/swb/revolver/sounds/revolver.chamberin.vsnd_c (131.5 KB -> 131.5 KB)
  • weapons/swb/revolver/sounds/revolver.chamberout.vsnd_c (111.2 KB -> 111.2 KB)
  • weapons/swb/revolver/sounds/revolver.fire.vsnd_c (473.8 KB -> 473.8 KB)
  • weapons/swb/revolver/sounds/revolver.roundsin.vsnd_c (138.1 KB -> 138.1 KB)
  • weapons/swb/revolver/sounds/revolver.roundsout.vsnd_c (174.8 KB -> 174.7 KB)
  • weapons/swb/revolver/sounds/revolver.spin.vsnd_c (38.7 KB -> 38.6 KB)
  • weapons/swb/revolver/v_revolver.vanmgrph_c (2.6 KB -> 2.6 KB)
  • weapons/swb/revolver/v_revolver.vmdl_c (749.8 KB -> 749.7 KB)
  • weapons/swb/revolver/w_revolver.vmdl_c (682.4 KB -> 682.3 KB)
  • weapons/swb/scarh/sounds/scar.boltpull.vsnd_c (174 KB -> 173.9 KB)
  • weapons/swb/scarh/sounds/scar.fire.vsnd_c (356.7 KB -> 356.7 KB)
  • weapons/swb/scarh/sounds/scar.magin.vsnd_c (121.4 KB -> 121.4 KB)
  • weapons/swb/scarh/sounds/scar.magout.vsnd_c (77.5 KB -> 77.4 KB)
  • weapons/swb/scarh/v_scarh.vanmgrph_c (2.6 KB -> 2.6 KB)
  • weapons/swb/scarh/v_scarh.vmdl_c (752.1 KB -> 752.1 KB)
  • weapons/swb/scarh/w_scarh.vmdl_c (928.4 KB -> 913 KB)
  • weapons/swb/veresk/sounds/veresk.boltfull.vsnd_c (38.1 KB -> 38 KB)
  • weapons/swb/veresk/sounds/veresk.clipin.vsnd_c (132.9 KB -> 132.9 KB)
  • weapons/swb/veresk/sounds/veresk.clipout.vsnd_c (68.2 KB -> 68.2 KB)
  • weapons/swb/veresk/sounds/veresk.fire.vsnd_c (252.3 KB -> 252.2 KB)
  • weapons/swb/veresk/v_veresk.vanmgrph_c (2.6 KB -> 2.6 KB)
  • weapons/swb/veresk/v_veresk.vmdl_c (728.4 KB -> 728.4 KB)
  • weapons/swb/veresk/w_veresk.vmdl_c (466.1 KB -> 466.1 KB)
  • dev/helper/testgrid.vmat_c (4.9 KB)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49.6 KB)
  • materials/default.vmat_c (4.8 KB)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB)
  • materials/default_vmat_g_tnormal_4b798e96.generated.vtex_c (2 KB)
  • materials/dev/primary_white.vmat_c (4.9 KB)
  • materials/dev/primary_white_color_tga_8be01ac1.generated.vtex_c (45 KB)
  • materials/skybox/skybox_day_01.vmat_c (1.9 KB)
  • materials/skybox/skybox_day_01_exr_a02a1020.generated.vtex_c (1.8 MB)
  • models/dev/box.vmdl_c (3.4 KB)
  • models/dev/box.vmdl_c.t.png (1.7 KB)
  • models/dev/plane.vmdl_c (3.4 KB)
  • models/dev/plane.vmdl_c.t.png (13.2 KB)
  • prefabs/bot.prefab_c (35 KB)
  • prefabs/collectibles/ammo_pistol.prefab_c (2.9 KB)
  • prefabs/collectibles/ammo_revolver.prefab_c (2.8 KB)
  • prefabs/collectibles/ammo_rifle.prefab_c (2.7 KB)
  • prefabs/collectibles/ammo_shotgun.prefab_c (2.8 KB)
  • prefabs/collectibles/ammo_smg.prefab_c (2.7 KB)
  • prefabs/collectibles/ammo_sniper.prefab_c (2.7 KB)
  • prefabs/player.prefab_c (41.2 KB)
  • prefabs/weapons/hands.prefab_c (4.2 KB)
  • scenes/minimal.scene_c (55.1 KB)
  • swb/swb_base/ui/crosshair.cs.scss (773 B)
  • swb/swb_base/ui/customizationmenu.cs.scss (6 KB)
  • swb/swb_base/ui/rootweapondisplay.cs.scss (72 B)
  • swb/swb_base/ui/sniperscope.cs.scss (801 B)
  • swb/swb_editor/components/slider.cs.scss (1.1 KB)
  • swb/swb_editor/components/sliderentry.cs.scss (340 B)
  • swb/swb_editor/offseteditor.cs.scss (2.1 KB)
  • swb/swb_hud/ammodisplay.cs.scss (921 B)
  • swb/swb_hud/chatbox.cs.scss (2.4 KB)
  • swb/swb_hud/healthdisplay.cs.scss (714 B)
  • swb/swb_hud/hitmarker.cs.scss (1.7 KB)
  • swb/swb_hud/inventorydisplay.cs.scss (1.3 KB)
  • swb/swb_hud/keydisplay.cs.scss (478 B)
  • swb/swb_hud/killfeed.cs.scss (910 B)
  • swb/swb_hud/rootdisplay.cs.scss (148 B)
  • swb/swb_hud/scoreboard.cs.scss (2 KB)
  • textures/cubemaps/default2.vtex_c (513.3 KB)
  • ui/inventory/giveitemmenu.cs.scss (2.1 KB)
  • ui/inventory/storyinventorydisplay.cs.scss (783 B)