Graveyard Gunners - Version 338811

Created
Total Size438.4 MB (459,721,343 bytes)
Modified Size3.6 MB (3,819,243 bytes)
File Count7437
Engine Version28
Changes
Fast ready für Release
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/lobby.scene", "LaunchMode": "Normal", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "Resources": "sprites/*.svg\nsprites/font/*.otf", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/lobby.scene",
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "sprites/*.svg\nsprites/font/*.otf",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (3.6 MB modified)

+7 ~21 -5
  • materials/dev/primary_white_color_tga_9690376e.generated.vtex_c (24.5 KB)
  • materials/dev/primary_white_trans.vmat_c (5.2 KB)
  • textures/generated/imagefile/8ee2b6c7dd6996d6.vtex_c (880 B)
  • textures/generated/imagefile/a66d56ee5fb4bf3a.vtex_c (959 B)
  • textures/generated/imagefile/be551191bac3abf8.vtex_c (990 B)
  • textures/generated/imagefile/cb67bf00136b6a75.vtex_c (955 B)
  • textures/generated/imagefile/e3226ff36483c2c9.vtex_c (989 B)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.straightgas.graveyard_gunners.dll (136.5 KB -> 137.5 KB)
  • materials/water/testwater.shader_c (164.8 KB -> 158.4 KB)
  • prefabs/blood-decal.prefab_c (10 KB -> 10 KB)
  • prefabs/newcar.prefab_c (84.7 KB -> 83.4 KB)
  • scenes/lobby.scene_c (1.6 MB -> 1.6 MB)
  • shader/noisetexture.shader_c (157.8 KB -> 151.3 KB)
  • shader/pp_test.shader_c (20.5 KB -> 20.5 KB)
  • shader/pp_voxel.shader_c (24.6 KB -> 24.6 KB)
  • shader/scanner-pulse.shader_c (157.4 KB -> 150.8 KB)
  • shader/scanner.shader_c (156.9 KB -> 150.4 KB)
  • shader/scannergraph.shader_c (160.6 KB -> 153.8 KB)
  • shader/windy-corn.shader_c (161.9 KB -> 155.6 KB)
  • shader/windy-ghost-no-noise.shader_c (161.7 KB -> 155.3 KB)
  • shader/windy-grass.shader_c (161.9 KB -> 155.6 KB)
  • shader/windy-tree-no-noise.shader_c (160.8 KB -> 154.4 KB)
  • shader/windy-tree.shader_c (161.9 KB -> 155.6 KB)
  • sprites/health-dial-almost.svg (11.9 KB -> 12.6 KB)
  • trails.prefab_c (7 KB -> 7.1 KB)
  • ui/components/packagecard.razor.scss (2.8 KB -> 2.9 KB)
  • ui/hud.razor.scss (8.3 KB -> 8.3 KB)
  • textures/generated/imagefile/119cd797c247e03.vtex_c (5.7 KB)
  • textures/generated/imagefile/2735e50a83dfbee1.vtex_c (5.7 KB)
  • textures/generated/imagefile/567eb33fb1b1bc36.vtex_c (5.7 KB)
  • textures/generated/imagefile/60a36aa9cc8685d2.vtex_c (5.7 KB)
  • textures/generated/imagefile/8f117c824f05021f.vtex_c (5.7 KB)