S&Business - Version 310477

Created
Total Size2.3 GB (2,477,487,115 bytes)
Modified Size20.1 MB (21,083,264 bytes)
File Count4814
Engine Version28
Changes
Changes on 2026-07-16
Meta
{ "MaxPlayers": 20, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "Normal", "StartupScene": "scenes/menu/sbus_main_menu.scene", "Resources": "houses/*\ncrypto/*\nbusiness/**\nhearth/**\nshaders/*\nmodels/*\nmaterials/*\nprefabs/**\nscenes/**\nsounds/**\nmaps/**\ntextures/**\ndecals/**\nparticles/**\nui/**", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 20,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "Normal",
  "StartupScene": "scenes/menu/sbus_main_menu.scene",
  "Resources": "houses/*\ncrypto/*\nbusiness/**\nhearth/**\nshaders/*\nmodels/*\nmaterials/*\nprefabs/**\nscenes/**\nsounds/**\nmaps/**\ntextures/**\ndecals/**\nparticles/**\nui/**",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (20.1 MB modified)

+13 ~20 -29
  • .bin/package.subdoctor.tempname.dll (5.1 MB)
  • crypto/nfts/real-art/nftbear.jpg (371.7 KB)
  • prefabs/window_cleaning/window_cleaning_cleaner_bottle_aqua_force.prefab (15.3 KB)
  • prefabs/window_cleaning/window_cleaning_cleaner_bottle_aqua_force.prefab_c (8.2 KB)
  • prefabs/window_cleaning/window_cleaning_cleaner_bottle_bright_ultra.prefab (15.2 KB)
  • prefabs/window_cleaning/window_cleaning_cleaner_bottle_bright_ultra.prefab_c (8.2 KB)
  • prefabs/window_cleaning/window_cleaning_cleaner_bottle_clean_away.prefab (15.2 KB)
  • prefabs/window_cleaning/window_cleaning_cleaner_bottle_clean_away.prefab_c (8.1 KB)
  • prefabs/window_cleaning/window_cleaning_cleaner_bottle_clorinox.prefab (15.2 KB)
  • prefabs/window_cleaning/window_cleaning_cleaner_bottle_clorinox.prefab_c (8.2 KB)
  • prefabs/window_cleaning/window_cleaning_cleaner_bottle_window_maker.prefab (15.3 KB)
  • prefabs/window_cleaning/window_cleaning_cleaner_bottle_window_maker.prefab_c (8.2 KB)
  • textures/shapes/line2.vtex_c (18 KB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.subdoctor.tempname.xml (58.5 KB -> 59.3 KB)
  • .bin/package.subzerostudios.assetstorage.dll (58 KB -> 58 KB)
  • models/citizen/citizen.vanmgrph_c (70.3 KB -> 70.3 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • prefabs/window_cleaning/window_cleaning_cleaner_bottle.prefab (2.9 KB -> 15.2 KB)
  • prefabs/window_cleaning/window_cleaning_cleaner_bottle.prefab_c (2.3 KB -> 8.2 KB)
  • scenes/gameplay/sbus_lobby_world.scene (1.8 MB -> 1.8 MB)
  • scenes/gameplay/sbus_lobby_world.scene_c (1.8 MB -> 1.8 MB)
  • scenes/gameplay/sbus_lobby_world.scene_d (848.5 KB -> 848.5 KB)
  • scenes/menu/sbus_main_menu.scene (1 MB -> 1 MB)
  • scenes/menu/sbus_main_menu.scene_c (1.2 MB -> 1.2 MB)
  • scenes/menu/sbus_main_menu.scene_d (706.4 KB -> 706.4 KB)
  • shaders/construction_paint_wall.shader_c (165.2 KB -> 165.5 KB)
  • shaders/earth_country_highlight.shader_c (46.8 KB -> 46.8 KB)
  • shaders/window_cleaning_grime_overlay.shader_c (161 KB -> 161.3 KB)
  • stocks/ui/sstockstab.razor.scss (67.7 KB -> 70.3 KB)
  • ui/sconstructionmanagementmodal.razor.scss (79.1 KB -> 102.7 KB)
  • ui/smarketmanagementpage.razor.scss (31.3 KB -> 32.5 KB)
  • window cleaning/ui/swindowcleaningmanagementpage.razor.scss (72.9 KB -> 92.8 KB)
  • materials/generic/metal_painted_c_01_blend_tga_29255345.generated.vtex_c (262.4 KB)
  • materials/plaster/ceiling/ceiling_plaster_02_blend_png_c5c23c2c.generated.vtex_c (286.3 KB)
  • models/props/brick_single/brick_corner_64.vmdl_c (51.6 KB)
  • models/props/brick_single/brick_corner_64.vmdl_c.t.png (14.5 KB)
  • models/props/brick_single/brick_single_a.vmat_c (7.8 KB)
  • models/props/brick_single/brick_single_a2.vmat_c (7.7 KB)
  • models/props/brick_single/brick_single_a2_color_tga_be3feaa.generated.vtex_c (1.3 MB)
  • models/props/brick_single/brick_single_a_color_tga_d7fa5883.generated.vtex_c (1.3 MB)
  • models/props/brick_single/brick_single_a_normal_tga_3986c305.generated.vtex_c (343.7 KB)
  • models/props/brick_single/brick_single_a_normal_tga_39f5e261.generated.vtex_c (343.7 KB)
  • models/props/brick_single/brick_single_a_normal_tga_75b1140d.generated.vtex_c (343.7 KB)
  • models/props/brick_single/brick_single_b.vmat_c (5.3 KB)
  • models/props/brick_single/brick_single_b_color_tga_13cb190c.generated.vtex_c (613.9 KB)
  • models/props/brick_single/brick_single_c.vmat_c (7.7 KB)
  • models/props/brick_single/brick_single_c_color_tga_fdafffa0.generated.vtex_c (1.2 MB)
  • models/props/brick_single/brick_single_d.vmat_c (7.6 KB)
  • models/props/brick_single/brick_single_d_color_png_5b43510c.generated.vtex_c (1.2 MB)
  • models/props/brick_single/brick_single_e.vmat_c (8 KB)
  • models/props/brick_single/brick_single_e_color_png_64ad6f23.generated.vtex_c (1.3 MB)
  • models/props/brick_single/brick_single_e_normal_png_1ef58936.generated.vtex_c (1.3 MB)
  • models/props/brick_single/brick_single_f.vmat_c (8 KB)
  • models/props/brick_single/brick_single_f_color_png_7f286707.generated.vtex_c (1.3 MB)
  • models/props/brick_single/brick_single_f_normal_png_9b21626b.generated.vtex_c (1.3 MB)
  • models/props/brick_single/brick_single_painted.vmat_c (5.4 KB)
  • models/props/brick_single/brick_single_painted_color_tga_791e3af9.generated.vtex_c (1.3 MB)
  • models/props/brick_single/brick_single_painted_color_tga_a14ead90.generated.vtex_c (609.8 KB)
  • models/props/brick_single/brick_single_painted_color_tga_e0f20411.generated.vtex_c (1.2 MB)
  • shaders/quake_water.shader_c (139.3 KB)
  • textures/nature/dirt/dirt_soil_01a_blend_png_5fe410ec.generated.vtex_c (236.9 KB)