Simple Weapon Base - Version 55467
| Created | |
|---|---|
| Total Size | 290.4 MB (304,528,163 bytes) |
| Modified Size | 9.1 MB (9,499,137 bytes) |
| File Count | 575 |
| Engine Version | 17 |
| Changes | Changes on 2024-04-22 |
| Meta |
Diff (9.1 MB modified)
+59 ~53 -44- materials/decals/blood-impact.vmat_c (4.8 KB)
- materials/decals/blood-impact2.vmat_c (4.8 KB)
- materials/decals/blood-impact2_vmat_g_tambientocclusion_be246607.generated.vtex_c (2 KB)
- materials/decals/blood-impact_vmat_g_tambientocclusion_be246607.generated.vtex_c (2 KB)
- materials/decals/bullethole.vmat_c (5.6 KB)
- materials/decals/bullethole_vmat_g_tambientocclusion_6ee12b41.generated.vtex_c (1.6 KB)
- materials/decals/concrete/concrete1_bullet_color_psd_cdde39a6.generated.vtex_c (87.4 KB)
- materials/decals/concrete/concrete1_bullet_height_psd_9ba808df.generated.vtex_c (44.5 KB)
- materials/decals/concrete/max/bullethole_concrete_1_normal_psd_7195fc30.generated.vtex_c (311.5 KB)
- materials/decals/flesh/flesh1_bullet_color_psd_dfbf200d.generated.vtex_c (87.3 KB)
- materials/decals/flesh/flesh1_bullet_normal_psd_caa33082.generated.vtex_c (87.4 KB)
- materials/decals/flesh/flesh2_bullet_color_psd_d088b507.generated.vtex_c (87.3 KB)
- materials/decals/flesh/flesh2_bullet_normal_psd_ec849661.generated.vtex_c (87.4 KB)
- prefabs/player.prefab (58.6 KB)
- prefabs/player.prefab_c (25.2 KB)
- prefabs/weapons/colt.prefab (3.3 KB)
- prefabs/weapons/colt.prefab_c (3.2 KB)
- prefabs/weapons/l96a1.prefab (3.4 KB)
- prefabs/weapons/l96a1.prefab_c (3.4 KB)
- prefabs/weapons/remington870.prefab (3.4 KB)
- prefabs/weapons/remington870.prefab_c (3.3 KB)
- prefabs/weapons/revolver.prefab (3.3 KB)
- prefabs/weapons/revolver.prefab_c (3.2 KB)
- prefabs/weapons/scarh.prefab (3.3 KB)
- prefabs/weapons/scarh.prefab_c (3.2 KB)
- prefabs/weapons/veresk.prefab (3.3 KB)
- prefabs/weapons/veresk.prefab_c (3.2 KB)
- sounds/footsteps/footstep-concrete-jump01.vsnd_c (42 KB)
- sounds/footsteps/footstep-concrete-jump02.vsnd_c (42 KB)
- sounds/footsteps/footstep-concrete-jump03.vsnd_c (37.5 KB)
- sounds/footsteps/footstep-concrete-jump04.vsnd_c (37.6 KB)
- sounds/footsteps/footstep-concrete-land01.vsnd_c (42.7 KB)
- sounds/footsteps/footstep-concrete-land02.vsnd_c (42.1 KB)
- sounds/footsteps/footstep-concrete-land03.vsnd_c (42.1 KB)
- sounds/footsteps/footstep-concrete01.vsnd_c (25.3 KB)
- sounds/footsteps/footstep-concrete02.vsnd_c (25.5 KB)
- sounds/footsteps/footstep-concrete03.vsnd_c (25.1 KB)
- sounds/footsteps/footstep-concrete04.vsnd_c (25.4 KB)
- sounds/footsteps/footstep-concrete05.vsnd_c (26.4 KB)
- sounds/footsteps/footstep-concrete06.vsnd_c (27.1 KB)
- sounds/footsteps/footstep-concrete07.vsnd_c (25.8 KB)
- sounds/footsteps/footstep-concrete08.vsnd_c (26.1 KB)
- sounds/impacts/bullets/flesh_bullet_impact-1.vsnd_c (129.9 KB)
- sounds/impacts/bullets/flesh_bullet_impact-2.vsnd_c (110.2 KB)
- sounds/impacts/bullets/flesh_bullet_impact-3.vsnd_c (110.8 KB)
- sounds/impacts/bullets/flesh_bullet_impact-4.vsnd_c (117.3 KB)
- sounds/impacts/bullets/generic-bullet-impact-1.vsnd_c (100.8 KB)
- sounds/impacts/bullets/impact-bullet-flesh.sound_c (1.1 KB)
- sounds/impacts/bullets/impact-bullet-generic.sound_c (771 B)
- sounds/impacts/melee/bluntweapon/dirt-001.vsnd_c (37.6 KB)
- sounds/impacts/melee/bluntweapon/dirt-002.vsnd_c (43.8 KB)
- sounds/impacts/melee/bluntweapon/dirt-003.vsnd_c (43.8 KB)
- sounds/impacts/melee/bluntweapon/dirt-004.vsnd_c (43.8 KB)
- sounds/impacts/melee/bluntweapon/flesh-1.vsnd_c (126.3 KB)
- sounds/impacts/melee/bluntweapon/flesh-2.vsnd_c (112.4 KB)
- sounds/impacts/melee/bluntweapon/flesh-3.vsnd_c (108.8 KB)
- sounds/impacts/melee/bluntweapon/flesh-4.vsnd_c (129 KB)
- sounds/impacts/melee/impact-melee-dirt.sound_c (1.1 KB)
- sounds/impacts/melee/impact-melee-flesh.sound_c (1.1 KB)
- .bin/package.base.dll (169 KB -> 169 KB)
- .bin/package.swb.demo.dll (171.5 KB -> 171.5 KB)
- decals/blood-impact.decal_c (1 KB -> 907 B)
- decals/bullethole.decal_c (685 B -> 634 B)
- dev/helper/testgrid.vmat_c (4 KB -> 5 KB)
- materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
- materials/default/default_color_tga_380558b.generated.vtex_c (1.8 KB -> 1.7 KB)
- materials/default/default_normal_tga_5c878876.generated.vtex_c (2.3 KB -> 2.2 KB)
- materials/lights/white_color_tga_ea26a43a.generated.vtex_c (1.9 KB -> 1.9 KB)
- materials/swb/attachments/preview.vmat_c (5.8 KB -> 5.5 KB)
- materials/swb/attachments/test.vmat_c (5 KB -> 4.5 KB)
- models/citizen/citizen.vanmgrph_c (54.6 KB -> 54.8 KB)
- models/citizen/citizen.vmdl_c (3.7 MB -> 3.8 MB)
- models/citizen/skin/citizen_eyes_advanced.vmat_c (6.3 KB -> 6.3 KB)
- models/citizen/skin/citizen_eyes_advanced02.vmat_c (6.3 KB -> 6.3 KB)
- models/citizen/skin/citizen_eyes_advanced03.vmat_c (6.3 KB -> 6.3 KB)
- models/citizen/skin/citizen_eyes_advanced_color_png_8895a003.generated.vtex_c (56.3 KB -> 56.3 KB)
- models/citizen/skin/citizen_skin_young_ao_png_bd72312b.generated.vtex_c (1.1 MB -> 1.1 MB)
- models/citizen_props/hotdog01_ao_png_5aac4c24.generated.vtex_c (933 KB -> 933 KB)
- scenes/minimal.scene_c (10.4 KB -> 10.6 KB)
- sounds/footsteps/footstep-concrete-jump.sound_c (658 B -> 915 B)
- sounds/footsteps/footstep-concrete-land.sound_c (606 B -> 802 B)
- sounds/footsteps/footstep-concrete.sound_c (826 B -> 1.2 KB)
- sounds/swb/attachments/silencer/swb_heavy.silenced.fire.sound_c (679 B -> 679 B)
- sounds/swb/attachments/silencer/swb_pistol.silenced.fire.sound_c (680 B -> 680 B)
- sounds/swb/attachments/silencer/swb_rifle.silenced.fire.sound_c (679 B -> 679 B)
- sounds/swb/attachments/silencer/swb_shotgun.silenced.fire.sound_c (681 B -> 681 B)
- sounds/swb/attachments/silencer/swb_smg.silenced.fire.sound_c (677 B -> 677 B)
- sounds/swb/attachments/silencer/swb_sniper.silenced.fire.sound_c (680 B -> 680 B)
- sounds/swb/attachments/swb_equip.sound_c (608 B -> 608 B)
- sounds/swb/attachments/swb_unequip.sound_c (610 B -> 610 B)
- sounds/swb/clip/swb_lmg.empty.sound_c (505 B -> 585 B)
- sounds/swb/clip/swb_pistol.empty.sound_c (508 B -> 588 B)
- sounds/swb/clip/swb_rifle.empty.sound_c (507 B -> 587 B)
- sounds/swb/clip/swb_shotty.empty.sound_c (508 B -> 588 B)
- sounds/swb/clip/swb_smg.empty.sound_c (505 B -> 585 B)
- sounds/swb/clip/swb_sniper.empty.sound_c (508 B -> 588 B)
- sounds/swb/explosives/swb_explosion_1.sound_c (654 B -> 654 B)
- sounds/swb/explosives/swb_explosion_2.sound_c (654 B -> 654 B)
- sounds/swb/explosives/swb_explosion_3.sound_c (654 B -> 654 B)
- sounds/swb/explosives/swb_explosion_4.sound_c (654 B -> 654 B)
- sounds/swb/explosives/swb_explosion_5.sound_c (654 B -> 654 B)
- sounds/swb/explosives/swb_explosion_random.sound_c (1 KB -> 1 KB)
- sounds/swb/scope/swb_sniper.zoom_in.sound_c (511 B -> 607 B)
- sounds/swb/ui/swb_click.sound_c (582 B -> 582 B)
- surfaces/default.surface_c (2 KB -> 2 KB)
- surfaces/flesh.surface_c (1019 B -> 1.2 KB)
- weapons/swb/hands/textures/gloves.vmat_c (5.4 KB -> 5.4 KB)
- weapons/swb/hands/textures/sleeves.vmat_c (5.4 KB -> 5.4 KB)
- weapons/swb/l96a1/v_hands_rebel.vmdl_c (111.3 KB -> 111.3 KB)
- weapons/swb/remington/textures/remington.vmat_c (5.6 KB -> 5.6 KB)
- weapons/swb/remington/textures/shell.vmat_c (5.5 KB -> 5.5 KB)
- weapons/swb/scarh/textures/scar.vmat_c (5.4 KB -> 5.4 KB)
- code/swb_base/ui/crosshair.cs.scss (942 B)
- code/swb_base/ui/rootweapondisplay.cs.scss (86 B)
- code/swb_base/ui/sniperscope.cs.scss (797 B)
- code/swb_editor/components/slider.cs.scss (1.5 KB)
- code/swb_editor/components/sliderentry.cs.scss (383 B)
- code/swb_editor/offseteditor.cs.scss (3.4 KB)
- code/swb_hud/ammodisplay.cs.scss (965 B)
- code/swb_hud/chatbox.cs.scss (1.9 KB)
- code/swb_hud/healthdisplay.cs.scss (749 B)
- code/swb_hud/inventorydisplay.cs.scss (1.4 KB)
- code/swb_hud/killfeed.cs.scss (956 B)
- code/swb_hud/rootdisplay.cs.scss (159 B)
- code/swb_hud/scoreboard.cs.scss (2.1 KB)
- code/swb_player/prefabs/player.prefab (58.6 KB)
- code/swb_player/prefabs/player.prefab_c (25.2 KB)
- code/swb_weapons/colt.prefab (3.3 KB)
- code/swb_weapons/colt.prefab_c (3.2 KB)
- code/swb_weapons/l96a1.prefab (3.4 KB)
- code/swb_weapons/l96a1.prefab_c (3.4 KB)
- code/swb_weapons/remington870.prefab (3.4 KB)
- code/swb_weapons/remington870.prefab_c (3.3 KB)
- code/swb_weapons/revolver.prefab (3.3 KB)
- code/swb_weapons/revolver.prefab_c (3.2 KB)
- code/swb_weapons/scarh.prefab (3.3 KB)
- code/swb_weapons/scarh.prefab_c (3.2 KB)
- code/swb_weapons/veresk.prefab (3.3 KB)
- code/swb_weapons/veresk.prefab_c (3.2 KB)
- sounds/impacts/impact-bullet-concrete.sound_c (678 B)
- sounds/impacts/impact-bullet-flesh.sound_c (666 B)
- sounds/physics/physics.default.impact.sound_c (903 B)
- swb_player/prefabs/player.prefab (58.6 KB)
- swb_player/prefabs/player.prefab_c (25.2 KB)
- swb_weapons/colt.prefab (3.3 KB)
- swb_weapons/colt.prefab_c (3.2 KB)
- swb_weapons/l96a1.prefab (3.4 KB)
- swb_weapons/l96a1.prefab_c (3.4 KB)
- swb_weapons/remington870.prefab (3.4 KB)
- swb_weapons/remington870.prefab_c (3.3 KB)
- swb_weapons/revolver.prefab (3.3 KB)
- swb_weapons/revolver.prefab_c (3.2 KB)
- swb_weapons/scarh.prefab (3.3 KB)
- swb_weapons/scarh.prefab_c (3.2 KB)
- swb_weapons/veresk.prefab (3.3 KB)
- swb_weapons/veresk.prefab_c (3.2 KB)