LADA Racing - Version 164085

Created
Total Size853.7 MB (895,159,350 bytes)
Modified Size21.4 MB (22,467,238 bytes)
File Count1371
Engine Version24
Changes
Changes on 2026-03-21
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass", "thieves.rpdowntown3t" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/racing.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "LaunchMode": "DedicatedServerOnly", "MapStartupScene": "scenes/racing.scene", "DedicatedServerStartupScene": "scenes/racing.scene", "SystemScene": "scenes/system.scene", "Resources": "ui/f4/**\nui/f4\nui/inventory/**\nui/inventory\n/**", "GameSettings": [ { "Name": "cl_showhints", "Title": "cl_showhints", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null } ], "CodePackageReferences": [ "jase.bloodsplatter08", "jase.bloodsplatter07", "jase.bloodsplatter06", "jase.bloodsplatter05", "jase.bloodsplatter04" ] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass",
    "thieves.rpdowntown3t"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/racing.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": "DedicatedServerOnly",
  "MapStartupScene": "scenes/racing.scene",
  "DedicatedServerStartupScene": "scenes/racing.scene",
  "SystemScene": "scenes/system.scene",
  "Resources": "ui/f4/**\nui/f4\nui/inventory/**\nui/inventory\n/**",
  "GameSettings": [
    {
      "Name": "cl_showhints",
      "Title": "cl_showhints",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    }
  ],
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04"
  ]
}

Diff (21.4 MB modified)

+201 ~6
  • admin/superadmin.xrank_c (421 B)
  • ammotype/9mm.ammo (113 B)
  • ammotype/rpg.ammo (150 B)
  • dev/playerstats/readme.txt (355 B)
  • entities/balloon/basic.bdef (139 B)
  • entities/balloon/basic.prefab (4.3 KB)
  • entities/balloon/circle.bdef (141 B)
  • entities/balloon/circle.prefab (4.3 KB)
  • entities/balloon/heart.bdef (138 B)
  • entities/balloon/heart.prefab (4.3 KB)
  • entities/balloon/speech.bdef (141 B)
  • entities/balloon/speech.prefab (4.3 KB)
  • entities/balloon/star.bdef (135 B)
  • entities/balloon/star.prefab (4.3 KB)
  • entities/effects/volumetricfog.prefab (7.8 KB)
  • entities/effects/volumetricfog.sent (195 B)
  • entities/sents/chairs/wooden-chair.prefab (9 KB)
  • entities/sents/chairs/wooden-chair.sent (209 B)
  • entities/sents/dynamite.prefab (4.2 KB)
  • entities/sents/dynamite.sent (163 B)
  • entities/sents/lights/bulblight.prefab (8.1 KB)
  • entities/sents/lights/bulblight.sent (188 B)
  • entities/sents/lights/spotlight.prefab (8.3 KB)
  • entities/sents/lights/spotlight.sent (189 B)
  • entities/sents/npc/scientist.prefab (81.6 KB)
  • entities/sents/npc/scientist.sent (180 B)
  • entities/thruster/basic.prefab (20.9 KB)
  • entities/thruster/basic.tdef (150 B)
  • entities/thruster/can.prefab (21.2 KB)
  • entities/thruster/can.tdef (334 B)
  • entities/thruster/cementmixer.prefab (21.1 KB)
  • entities/thruster/cementmixer.tdef (137 B)
  • entities/thruster/gas_cylinder.prefab (21.2 KB)
  • entities/thruster/gas_cylinder.tdef (138 B)
  • entities/thruster/gas_cylinder_tall.prefab (21.2 KB)
  • entities/thruster/gas_cylinder_tall.tdef (148 B)
  • entities/thruster/industrial_light.prefab (21.2 KB)
  • entities/thruster/industrial_light.tdef (146 B)
  • entities/thruster/oildrum.prefab (21.2 KB)
  • entities/thruster/oildrum.tdef (129 B)
  • entities/thruster/park_bin.prefab (21.2 KB)
  • entities/thruster/park_bin.tdef (130 B)
  • entities/thruster/studio_light.prefab (21.2 KB)
  • entities/thruster/studio_light.tdef (138 B)
  • entities/thruster/traffic_cone.prefab (21.2 KB)
  • entities/thruster/traffic_cone.tdef (138 B)
  • entities/thruster/waterdrum.prefab (21.2 KB)
  • entities/thruster/waterdrum.tdef (133 B)
  • entities/wheel/basic.prefab (5.9 KB)
  • entities/wheel/basic.wdef (148 B)
  • entities/wheel/bike.prefab (7.4 KB)
  • entities/wheel/bike.wdef (151 B)
  • entities/wheel/car.prefab (7.4 KB)
  • entities/wheel/car.wdef (128 B)
  • entities/wheel/tractor.prefab (7.4 KB)
  • entities/wheel/tractor.wdef (141 B)
  • entities/wheel/trike.prefab (7.4 KB)
  • entities/wheel/trike.wdef (146 B)
  • entities/wheel/wheelbarrow.prefab (7.4 KB)
  • entities/wheel/wheelbarrow.wdef (149 B)
  • materials/library_material.vmat (849 B)
  • prefabs/effects/explosion.prefab (8.5 KB)
  • prefabs/effects/explosion_sm.prefab (59.1 KB)
  • prefabs/effects/scorchdecal.prefab (3 KB)
  • prefabs/engine/player.prefab (95.6 KB)
  • prefabs/engine/spawn-progress.prefab (6.4 KB)
  • prefabs/engine/spawnpoint.prefab (1.2 KB)
  • scenes/menu.scene (5.1 KB)
  • scenes/minimal.scene (9 KB)
  • scenes/racing.scene (12.4 KB)
  • scenes/racing.scene_d (88 B)
  • scenes/rp.scene (72.3 KB)
  • scenes/sandbox.scene (1.9 KB)
  • scenes/sandbox.scene_d (88 B)
  • scenes/system.scene (33 KB)
  • scenes/system.scene_d (88 B)
  • sounds/ui/popup.open.sound (772 B)
  • sounds/ui/ui.hover.1.mp3 (3.1 KB)
  • sounds/ui/ui.hover.sound (760 B)
  • sounds/ui/ui.select.1.mp3 (4.5 KB)
  • sounds/ui/ui.select.sound (762 B)
  • sounds/ui/ui.spawn.1.mp3 (3.5 KB)
  • sounds/ui/ui.spawn.sound (761 B)
  • sounds/ui/ui.undo.sound (762 B)
  • sounds/ui/ui.undo.wav (76 KB)
  • sounds/ui/ui.weapon.select.sound (868 B)
  • sounds/ui/ui.weapon.select.wav (5.1 KB)
  • sounds/ui/ui.weapon.switch.sound (868 B)
  • sounds/ui/ui.weapon.switch.wav (4.9 KB)
  • textures/beams/beam_plasma_02.png (76 KB)
  • textures/beams/lava.png (110.7 KB)
  • ui/ammo_icon.png (70 B)
  • ui/minimap/minimap.png (6.2 MB)
  • ui/minimap/player-nav-arrow.png (6.3 KB)
  • ui/placeholder.png (70 B)
  • weapons/camera/camera.prefab (4.3 KB)
  • weapons/camera/camera.sent (177 B)
  • weapons/camera/item_camera.prefab (2 KB)
  • weapons/camera/sounds/camera.shoot.1.mp3 (20.2 KB)
  • weapons/camera/sounds/camera.shoot.sound (776 B)
  • weapons/crowbar/crowbar.prefab (3.6 KB)
  • weapons/crowbar/crowbar.sent (179 B)
  • weapons/crowbar/crowbar_hit.sound (1.1 KB)
  • weapons/crowbar/crowbar_hit_01.wav (178.1 KB)
  • weapons/crowbar/crowbar_hit_02.wav (160.5 KB)
  • weapons/crowbar/crowbar_hit_03.wav (156.5 KB)
  • weapons/crowbar/crowbar_hit_04.wav (164 KB)
  • weapons/crowbar/crowbar_vm.prefab (42.3 KB)
  • weapons/crowbar/crowbar_wm.prefab (3.4 KB)
  • weapons/crowbar/item_crowbar.prefab (1.8 KB)
  • weapons/crowbar/swing.sound (1 KB)
  • weapons/crowbar/swing_01.wav (66.2 KB)
  • weapons/crowbar/swing_02.wav (66 KB)
  • weapons/m4a1/item_m4a1.prefab (3.9 KB)
  • weapons/m4a1/m4a1.prefab (3.6 KB)
  • weapons/m4a1/m4a1.sent (163 B)
  • weapons/m4a1/m4a1_shoot.sound (777 B)
  • weapons/m4a1/m4a1_vm.prefab (83.9 KB)
  • weapons/m4a1/m4a1_wm.prefab (6.2 KB)
  • weapons/m4a1/m4_shot_01.wav (296.6 KB)
  • weapons/m4a1/m4_shot_04.wav (268.1 KB)
  • weapons/m4a1/m4_shot_06.wav (308.2 KB)
  • weapons/mp5/ammo_40mm.prefab (4.5 KB)
  • weapons/mp5/item_mp5.prefab (4.1 KB)
  • weapons/mp5/mp5.prefab (5.9 KB)
  • weapons/mp5/mp5.sent (172 B)
  • weapons/mp5/mp5_projectile.prefab (9.6 KB)
  • weapons/mp5/mp5_vm.prefab (76.2 KB)
  • weapons/mp5/mp5_wm.prefab (6 KB)
  • weapons/mp5/sounds/mp5_grenade_launcher_shoot.sound (698 B)
  • weapons/mp5/sounds/mp5_grenade_launcher_shoot.wav (388.7 KB)
  • weapons/mp5/sounds/mp5_shoot.sound (772 B)
  • weapons/mp5/sounds/mp5_shot_01.wav (534.3 KB)
  • weapons/mp5/sounds/mp5_shot_02.wav (584.9 KB)
  • weapons/mp5/sounds/mp5_shot_03.wav (626.7 KB)
  • weapons/physgun/effects/beam-end.prefab (17.4 KB)
  • weapons/physgun/effects/freeze.prefab (22 KB)
  • weapons/physgun/effects/grab-ball.vmat (1.4 KB)
  • weapons/physgun/effects/grab-ball.vmat.meta (491 B)
  • weapons/physgun/effects/grab-spark.prefab (12.5 KB)
  • weapons/physgun/effects/grab.prefab (14.8 KB)
  • weapons/physgun/effects/unfreeze.prefab (22 KB)
  • weapons/physgun/effects/wm-glow.prefab (7.8 KB)
  • weapons/physgun/item_physgun.prefab (1.8 KB)
  • weapons/physgun/physgun.prefab (13.3 KB)
  • weapons/physgun/physgun.sent (193 B)
  • weapons/physgun/physgun_beam.vmat (481 B)
  • weapons/physgun/physgun_vm.prefab (123.9 KB)
  • weapons/physgun/physgun_wm.prefab (7.2 KB)
  • weapons/physgun/sounds/physgun.active.loop.1.mp3 (2 MB)
  • weapons/physgun/sounds/physgun.active.loop.sound (787 B)
  • weapons/physgun/sounds/physgun.attach.1.mp3 (18.6 KB)
  • weapons/physgun/sounds/physgun.attach.sound (790 B)
  • weapons/physgun/sounds/physgun.button.in.1.mp3 (4.6 KB)
  • weapons/physgun/sounds/physgun.button.in.1.sound (791 B)
  • weapons/physgun/sounds/physgun.button.out.1.mp3 (3.8 KB)
  • weapons/physgun/sounds/physgun.button.out.1.sound (792 B)
  • weapons/physgun/sounds/physgun.freeze.1.mp3 (30.1 KB)
  • weapons/physgun/sounds/physgun.freeze.sound (786 B)
  • weapons/physgun/sounds/physgun.idle.1.mp3 (2.4 MB)
  • weapons/physgun/sounds/physgun.idle.sound (783 B)
  • weapons/physgun/sounds/physgun.shoot.end.1.mp3 (17.8 KB)
  • weapons/physgun/sounds/physgun.shoot.end.sound (785 B)
  • weapons/physgun/sounds/physgun.shoot.start.1.mp3 (52.5 KB)
  • weapons/physgun/sounds/physgun.shoot.start.sound (789 B)
  • weapons/physgun/sounds/physgun.unfreeze.1.mp3 (15.8 KB)
  • weapons/physgun/sounds/physgun.unfreeze.1.sound (784 B)
  • weapons/rpg/ammo_rpgclip.prefab (3.6 KB)
  • weapons/rpg/item_rpg.prefab (3.6 KB)
  • weapons/rpg/rocket_loop.sound (1015 B)
  • weapons/rpg/rocket_loop.wav (1 MB)
  • weapons/rpg/rpg.prefab (6.7 KB)
  • weapons/rpg/rpg.sent (182 B)
  • weapons/rpg/rpg_projectile.prefab (23.3 KB)
  • weapons/rpg/rpg_shoot.sound (1013 B)
  • weapons/rpg/rpg_shoot.wav (1.1 MB)
  • weapons/rpg/rpg_vm.prefab (81.9 KB)
  • weapons/rpg/rpg_wm.prefab (6.2 KB)
  • weapons/rpg/sounds/rocket_loop.sound (1015 B)
  • weapons/rpg/sounds/rocket_loop.wav (1 MB)
  • weapons/rpg/sounds/rpg_shoot.sound (1013 B)
  • weapons/rpg/sounds/rpg_shoot.wav (1.1 MB)
  • weapons/toolgun/effects/beam-success.prefab (6.2 KB)
  • weapons/toolgun/effects/beam-success.vmat (1 KB)
  • weapons/toolgun/effects/impact-success.prefab (15.6 KB)
  • weapons/toolgun/item_toolgun.prefab (1.8 KB)
  • weapons/toolgun/sounds/shoot.sound (625 B)
  • weapons/toolgun/sounds/toolgun.shoot.1.mp3 (16.1 KB)
  • weapons/toolgun/toolgun-screen.vmat (284 B)
  • weapons/toolgun/toolgun.prefab (3.9 KB)
  • weapons/toolgun/toolgun.sent (191 B)
  • weapons/toolgun/toolgun_vm.prefab (82 KB)
  • weapons/toolgun/toolgun_wm.prefab (73.5 KB)
  • weapons/usp/ammo_9mm.prefab (9 KB)
  • weapons/usp/item_usp.prefab (4.4 KB)
  • weapons/usp/usp.prefab (5 KB)
  • weapons/usp/usp.sent (168 B)
  • weapons/usp/usp_shoot.sound (736 B)
  • weapons/usp/usp_shoot_01.wav (571.9 KB)
  • weapons/usp/usp_vm.prefab (78.8 KB)
  • weapons/usp/usp_wm.prefab (5.7 KB)
  • .bin/package.alex.iconify.cll (3.1 KB -> 3.1 KB)
  • .bin/package.base.cll (33.1 KB -> 33 KB)
  • .bin/package.carsonk.richtextpanels.cll (2.7 KB -> 2.7 KB)
  • .bin/package.kolpak.cursoreditor.cll (753 B -> 753 B)
  • .bin/package.teamx.xproject.cll (121 KB -> 121.6 KB)
  • .bin/package.teamx.xproject.xml (64.3 KB -> 65.8 KB)