Ball Buster - Version 154418

Created
Total Size166.3 MB (174,410,936 bytes)
Modified Size1.8 MB (1,899,201 bytes)
File Count377
Engine Version24
Changes
UI and Visuals Rework
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "Resources": "ui/*\naudio/*\ntextures/*\n", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "Resources": "ui/*\naudio/*\ntextures/*\n",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (1.8 MB modified)

~16
  • .bin/package.base.cll (32.9 KB -> 32.9 KB)
  • .bin/package.temlon.ball_buster.cll (29.4 KB -> 30 KB)
  • audio/ballexplode.sound (913 B -> 910 B)
  • audio/ballexplode.sound_c (844 B -> 857 B)
  • audio/enemyhit.sound (914 B -> 913 B)
  • audio/enemyhit.sound_c (845 B -> 844 B)
  • audio/laser_faded.sound (915 B -> 916 B)
  • audio/laser_faded.sound_c (846 B -> 863 B)
  • ingameui.razor.scss (1.2 KB -> 1.9 KB)
  • mainmenuui.razor.scss (6.2 KB -> 6.7 KB)
  • optionsmenu.razor.scss (3.5 KB -> 1.9 KB)
  • patchnotes.razor.scss (2.1 KB -> 3.8 KB)
  • prefabs/burstparticles.prefab_c (4.1 KB -> 4.1 KB)
  • projectsettings/input.config (4.9 KB -> 630 B)
  • scenes/minimal.scene_c (1.7 MB -> 1.7 MB)
  • shoppanel.razor.scss (4.9 KB -> 5.6 KB)