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{ "MaxPlayers": 48, "MinPlayers": 1, "GameNetworkType": "Multiplayer", "MapSelect": "Official", "MapList": [ "gvar.metro", "baks.training_arena", "facepunch.prison", "gvar.stalkyard" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "Physics": { "SubSteps": 2, "TimeScale": 1, "Gravity": "0,0,-800", "AirDensity": 1.2, "SleepingEnabled": true, "SimulationMode": "Continuous", "PositionIterations": 2, "VelocityIterations": 8, "SoftBodyIterations": 1, "SoftBodySubsteps": 1 }, "Compiler": { "RootNamespace": "TerrorTown", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "Whitelist": true, "AssemblyReferences": [], "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "GameCategory": "Shooter", "ControlModes": { "Keyboard": true, "VR": true, "Gamepad": true }, "ParentPackage": "", "PackageSettings": [ { "DisplayType": "Choice", "Choices": [ { "Value": "KillConfirmedGamemode", "Name": "Kill Confirmed" }, { "Value": "", "Name": "No Gamemode (good for testing)" }, { "Value": "FFAGamemode", "Name": "Free For All" }, { "Value": "WarGamemode", "Name": "Conquest" } ], "ConVarName": "gunfight_gamemode", "DisplayName": "Active Mode", "DefaultValue": "KillConfirmedGamemode", "Description": "The current gamemode.", "Group": "Important" }, { "DisplayType": "Boolean", "Choices": [], "ConVarName": "gunfight_friendly_fire_override", "DisplayName": "Friendly Fire (Override)", "DefaultValue": "false", "Description": "If set on, friendly fire will always be active.", "Group": "Game Rules" }, { "DisplayType": "Boolean", "Choices": [], "ConVarName": "gunfight_thirdperson", "DisplayName": "Third Person (Override)", "DefaultValue": "false", "Description": "Should third person be available to use?", "Group": "Game Rules" }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "gunfight_kc_minimum_players", "DisplayName": "Minimum Players", "DefaultValue": "2", "Description": "The minimum amount of required players to start a Kill Confirmed game.", "Group": "Kill Confirmed", "Minimum": 1, "Maximum": 16 }, { "DisplayType": "Float", "Choices": [], "ConVarName": "gunfight_kc_round_countdown", "DisplayName": "Round Countdown", "DefaultValue": "10", "Description": "The time (in seconds) it takes to start a match in Kill Confirmed.", "Group": "Kill Confirmed", "Maximum": 30 }, { "DisplayType": "Float", "Choices": [], "ConVarName": "gunfight_kc_round_duration", "DisplayName": "Round Duration", "DefaultValue": "600", "Description": "The round duration (in seconds) in Kill Confirmed.", "Group": "Kill Confirmed", "Minimum": 60, "Maximum": 3600, "Step": 1 }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "gunfight_kc_max_score", "DisplayName": "Maximum Score", "DefaultValue": "75", "Description": "The score required to win a match in Kill Confirmed.", "Group": "Kill Confirmed", "Minimum": 1, "Maximum": 300 } ], "DefaultLeaderboards": [], "GeneralExtensions": false, "TargettedExtensions": true, "ExtensionApiVersion": 1001, "Summary": "A fast paced first-person shooter game with a bunch of different gamemodes.", "Description": "", "ReplaceTags": "firstperson thirdperson action fps shooter", "Public": true, "CsProjName": "", "HttpAllowList": null, "TickRate": 30, "LaunchMode": "Normal", "StartupScene": "scenes/menu.scene", "MapStartupScene": "scenes/engine2.scene", "DedicatedServerStartupScene": "scenes/engine2.scene", "SystemScene": "scenes/system.scene", "Resources": "/fonts/*\n/UI/*", "GameSettings": [], "CodePackageReferences": [ "jase.bloodsplatter08", "jase.bloodsplatter07", "jase.bloodsplatter06", "jase.bloodsplatter05", "jase.bloodsplatter04" ] }
{
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"MinPlayers": 1,
"GameNetworkType": "Multiplayer",
"MapSelect": "Official",
"MapList": [
"gvar.metro",
"baks.training_arena",
"facepunch.prison",
"gvar.stalkyard"
],
"RankType": "None",
"PerMapRanking": false,
"LeaderboardType": "None",
"Physics": {
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"TimeScale": 1,
"Gravity": "0,0,-800",
"AirDensity": 1.2,
"SleepingEnabled": true,
"SimulationMode": "Continuous",
"PositionIterations": 2,
"VelocityIterations": 8,
"SoftBodyIterations": 1,
"SoftBodySubsteps": 1
},
"Compiler": {
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"DefineConstants": "SANDBOX;ADDON;DEBUG",
"NoWarn": "1701;1702;1591;",
"WarningsAsErrors": "",
"Whitelist": true,
"AssemblyReferences": [],
"IgnoreFolders": [
"editor",
"unittest"
],
"DistinctAssemblyReferences": []
},
"GameCategory": "Shooter",
"ControlModes": {
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"VR": true,
"Gamepad": true
},
"ParentPackage": "",
"PackageSettings": [
{
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"Choices": [
{
"Value": "KillConfirmedGamemode",
"Name": "Kill Confirmed"
},
{
"Value": "",
"Name": "No Gamemode (good for testing)"
},
{
"Value": "FFAGamemode",
"Name": "Free For All"
},
{
"Value": "WarGamemode",
"Name": "Conquest"
}
],
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"DisplayName": "Active Mode",
"DefaultValue": "KillConfirmedGamemode",
"Description": "The current gamemode.",
"Group": "Important"
},
{
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"Choices": [],
"ConVarName": "gunfight_friendly_fire_override",
"DisplayName": "Friendly Fire (Override)",
"DefaultValue": "false",
"Description": "If set on, friendly fire will always be active.",
"Group": "Game Rules"
},
{
"DisplayType": "Boolean",
"Choices": [],
"ConVarName": "gunfight_thirdperson",
"DisplayName": "Third Person (Override)",
"DefaultValue": "false",
"Description": "Should third person be available to use?",
"Group": "Game Rules"
},
{
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"ConVarName": "gunfight_kc_minimum_players",
"DisplayName": "Minimum Players",
"DefaultValue": "2",
"Description": "The minimum amount of required players to start a Kill Confirmed game.",
"Group": "Kill Confirmed",
"Minimum": 1,
"Maximum": 16
},
{
"DisplayType": "Float",
"Choices": [],
"ConVarName": "gunfight_kc_round_countdown",
"DisplayName": "Round Countdown",
"DefaultValue": "10",
"Description": "The time (in seconds) it takes to start a match in Kill Confirmed.",
"Group": "Kill Confirmed",
"Maximum": 30
},
{
"DisplayType": "Float",
"Choices": [],
"ConVarName": "gunfight_kc_round_duration",
"DisplayName": "Round Duration",
"DefaultValue": "600",
"Description": "The round duration (in seconds) in Kill Confirmed.",
"Group": "Kill Confirmed",
"Minimum": 60,
"Maximum": 3600,
"Step": 1
},
{
"DisplayType": "Integer",
"Choices": [],
"ConVarName": "gunfight_kc_max_score",
"DisplayName": "Maximum Score",
"DefaultValue": "75",
"Description": "The score required to win a match in Kill Confirmed.",
"Group": "Kill Confirmed",
"Minimum": 1,
"Maximum": 300
}
],
"DefaultLeaderboards": [],
"GeneralExtensions": false,
"TargettedExtensions": true,
"ExtensionApiVersion": 1001,
"Summary": "A fast paced first-person shooter game with a bunch of different gamemodes.",
"Description": "",
"ReplaceTags": "firstperson thirdperson action fps shooter",
"Public": true,
"CsProjName": "",
"HttpAllowList": null,
"TickRate": 30,
"LaunchMode": "Normal",
"StartupScene": "scenes/menu.scene",
"MapStartupScene": "scenes/engine2.scene",
"DedicatedServerStartupScene": "scenes/engine2.scene",
"SystemScene": "scenes/system.scene",
"Resources": "/fonts/*\n/UI/*",
"GameSettings": [],
"CodePackageReferences": [
"jase.bloodsplatter08",
"jase.bloodsplatter07",
"jase.bloodsplatter06",
"jase.bloodsplatter05",
"jase.bloodsplatter04"
]
}
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