Trouble in Terrorist Town! - Version 181481

Created
Total Size1.3 GB (1,419,103,184 bytes)
Modified Size6.4 MB (6,747,495 bytes)
File Count5980
Engine Version25
Changes
Changes on 2026-04-04
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "GameNetworkType": "Multiplayer", "Physics": { "SubSteps": 2, "TimeScale": 1, "Gravity": "0,0,-800", "AirDensity": 1.2, "SleepingEnabled": true, "SimulationMode": "Continuous", "PositionIterations": 2, "VelocityIterations": 8, "SoftBodyIterations": 1, "SoftBodySubsteps": 1 }, "Compiler": { "RootNamespace": "TerrorTown", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "CS1591", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": true, "Gamepad": true }, "GeneralExtensions": false, "TargettedExtensions": true, "ExtensionApiVersion": 1001, "Public": true, "TickRate": 30, "LaunchMode": "Normal", "StartupScene": "scenes/mainmenu.scene", "MapStartupScene": "scenes/engine.scene", "DedicatedServerStartupScene": "scenes/engine.scene", "SystemScene": "scenes/system.scene", "Resources": "/fonts/*\n/fonts/alphazet/*\n/UI/*", "GameSettings": [], "CodePackageReferences": [ "jase.bloodsplatter08", "jase.bloodsplatter07", "jase.bloodsplatter06", "jase.bloodsplatter05", "jase.bloodsplatter04" ] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "GameNetworkType": "Multiplayer",
  "Physics": {
    "SubSteps": 2,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "Compiler": {
    "RootNamespace": "TerrorTown",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "CS1591",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": true,
    "Gamepad": true
  },
  "GeneralExtensions": false,
  "TargettedExtensions": true,
  "ExtensionApiVersion": 1001,
  "Public": true,
  "TickRate": 30,
  "LaunchMode": "Normal",
  "StartupScene": "scenes/mainmenu.scene",
  "MapStartupScene": "scenes/engine.scene",
  "DedicatedServerStartupScene": "scenes/engine.scene",
  "SystemScene": "scenes/system.scene",
  "Resources": "/fonts/*\n/fonts/alphazet/*\n/UI/*",
  "GameSettings": [],
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04"
  ]
}

Diff (6.4 MB modified)

+17 ~50 -2
  • sounds/guns/dryfire/ak_remove.dry.sound_c (893 B)
  • sounds/guns/dryfire/ak_remove_2.dry.sound_c (895 B)
  • sounds/guns/dryfire/glock.slide.back.dry.sound_c (911 B)
  • sounds/guns/dryfire/glock.snapback.dry.sound_c (893 B)
  • sounds/guns/dryfire/gun.dryfire.sound_c (890 B)
  • sounds/guns/dryfire/m4.snapin.dry.sound_c (890 B)
  • sounds/guns/dryfire/m4.switch.dry.sound_c (888 B)
  • sounds/guns/dryfire/m4_magazine_in.dry.sound_c (895 B)
  • sounds/guns/dryfire/mp5.mag.load.dry.sound_c (912 B)
  • sounds/guns/dryfire/revolver.hammer.dry.sound_c (913 B)
  • sounds/guns/dryfire/revolver.reload.dry.sound_c (913 B)
  • sounds/guns/reloads/ak/ak_insert_1_single.sound_c (907 B)
  • sounds/guns/reloads/ak/ak_insert_2_single.sound_c (909 B)
  • sounds/guns/reloads/m4.snapin.dry.sound_c (890 B)
  • sounds/guns/reloads/mp5.lever.sound_c (888 B)
  • sounds/guns/reloads/mp5.mag.insert.sound_c (893 B)
  • sounds/physics/footsteps/player/concrete_plain/step_light_02.vsnd_c (37.2 KB)
  • .bin/package.base.cll (33 KB -> 33 KB)
  • .bin/package.thieves.terrortown.cll (451.7 KB -> 451.4 KB)
  • .bin/package.thieves.terrortown.xml (182.4 KB -> 182.7 KB)
  • maps/simpletest.vpk (2 MB -> 5.5 MB)
  • prefabs/gamemodes/terrortown.prefab_c (13.8 KB -> 13.3 KB)
  • prefabs/game_modes/terrortown.prefab_c (13.7 KB -> 13.2 KB)
  • prefabs/player/player.prefab_c (56.3 KB -> 56.6 KB)
  • prefabs/terrortown.prefab_c (13.7 KB -> 13.2 KB)
  • prefabs/weapons/debug/debugsmg/debugsmg.prefab_c (4.4 KB -> 4.4 KB)
  • prefabs/weapons/equipment/flaregun/flaregun.prefab_c (3.6 KB -> 3.6 KB)
  • prefabs/weapons/equipment/m4a1-s/m4a1-s.prefab_c (8.3 KB -> 8.3 KB)
  • prefabs/weapons/equipment/mp9/mp9.prefab_c (7.3 KB -> 7.3 KB)
  • prefabs/weapons/equipment/python/python.prefab_c (8.1 KB -> 8.1 KB)
  • prefabs/weapons/equipment/silencedpistol/silencedpistol.prefab_c (9.6 KB -> 9.6 KB)
  • prefabs/weapons/equipment/ump/ump.prefab_c (7.3 KB -> 7.3 KB)
  • prefabs/weapons/primary/ak/ak.prefab_c (7.3 KB -> 8.5 KB)
  • prefabs/weapons/primary/fal/fal.prefab_c (8.9 KB -> 9 KB)
  • prefabs/weapons/primary/huge/huge.prefab_c (8.5 KB -> 8.5 KB)
  • prefabs/weapons/primary/m24/m24.prefab_c (9.2 KB -> 9.2 KB)
  • prefabs/weapons/primary/mp5/mp5.prefab_c (8.5 KB -> 8.5 KB)
  • prefabs/weapons/primary/spas12/spas12.prefab_c (8.5 KB -> 8.6 KB)
  • prefabs/weapons/primary/uzi/uzi.prefab_c (8.5 KB -> 8.5 KB)
  • prefabs/weapons/secondary/deagle/deagle.prefab_c (9.3 KB -> 9.3 KB)
  • prefabs/weapons/secondary/glock/glock.prefab_c (9 KB -> 9 KB)
  • prefabs/weapons/secondary/m1911/m1911.prefab_c (8.5 KB -> 8.5 KB)
  • scenes/test.scene_c (3.3 KB -> 3.4 KB)
  • sounds/bullets/bullet.cardboard.sound_c (1.6 KB -> 1.7 KB)
  • sounds/bullets/bullet.concrete.rock.sound_c (1.8 KB -> 1.9 KB)
  • sounds/bullets/bullet.dirt.sound_c (1.5 KB -> 1.6 KB)
  • sounds/bullets/bullet.flavour.default.sound_c (2.8 KB -> 2.8 KB)
  • sounds/bullets/bullet.flavour.metal.sound_c (2.1 KB -> 2.2 KB)
  • sounds/bullets/bullet.glass.sound_c (1.7 KB -> 1.8 KB)
  • sounds/bullets/bullet.metal.flavour.mix.sound_c (2.9 KB -> 3 KB)
  • sounds/bullets/bullet.metal.prop.sound_c (1.6 KB -> 1.7 KB)
  • sounds/bullets/bullet.metal.sheet.sound_c (1.6 KB -> 1.7 KB)
  • sounds/bullets/bullet.metal.sound_c (1.5 KB -> 1.6 KB)
  • sounds/bullets/bullet.rubber.sound_c (1.5 KB -> 1.6 KB)
  • sounds/bullets/bullet.sand.sound_c (1.5 KB -> 1.6 KB)
  • sounds/bullets/bullet.wood.sound_c (1.5 KB -> 1.6 KB)
  • sounds/bullets/debris/bullet.concrete.debris.sound_c (2.3 KB -> 2.4 KB)
  • sounds/bullets/debris/bullet.dirt.debris.sound_c (1.9 KB -> 1.9 KB)
  • sounds/bullets/debris/bullet.flesh.debris.sound_c (2 KB -> 2.1 KB)
  • sounds/bullets/debris/bullet.glass.debris.sound_c (2 KB -> 2.1 KB)
  • sounds/bullets/debris/bullet.metal.debris.shared.sound_c (2.7 KB -> 2.8 KB)
  • sounds/bullets/debris/bullet.pottery.debris.sound_c (1.8 KB -> 1.9 KB)
  • sounds/bullets/debris/bullet.prop.debris.shared.sound_c (2 KB -> 2.1 KB)
  • sounds/bullets/debris/bullet.water.debris.sound_c (1.9 KB -> 1.9 KB)
  • sounds/bullets/debris/bullet.wood.debris.sound_c (1.7 KB -> 1.8 KB)
  • ui/features/combat/interaction/hint.razor.scss (1.1 KB -> 1.2 KB)
  • ui/features/identity/bodyinfo.razor.scss (8.1 KB -> 8.3 KB)
  • sounds/guns/gun.dryfire.vsnd_c (33.7 KB)
  • sounds/guns/gun_dryfire.sound_c (716 B)