Trouble in Terrorist Town! - Version 182152

Created
Total Size1.3 GB (1,426,300,219 bytes)
Modified Size7.6 MB (7,942,638 bytes)
File Count6022
Engine Version25
Changes
Changes on 2026-04-05
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "GameNetworkType": "Multiplayer", "Physics": { "SubSteps": 2, "TimeScale": 1, "Gravity": "0,0,-800", "AirDensity": 1.2, "SleepingEnabled": true, "SimulationMode": "Continuous", "PositionIterations": 2, "VelocityIterations": 8, "SoftBodyIterations": 1, "SoftBodySubsteps": 1 }, "Compiler": { "RootNamespace": "TerrorTown", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "CS1591", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": true, "Gamepad": true }, "GeneralExtensions": false, "TargettedExtensions": true, "ExtensionApiVersion": 1001, "Public": true, "TickRate": 30, "LaunchMode": "Normal", "StartupScene": "scenes/mainmenu.scene", "MapStartupScene": "scenes/engine.scene", "DedicatedServerStartupScene": "scenes/engine.scene", "SystemScene": "scenes/system.scene", "Resources": "/fonts/*\n/fonts/alphazet/*\n/UI/*", "GameSettings": [], "CodePackageReferences": [ "jase.bloodsplatter08", "jase.bloodsplatter07", "jase.bloodsplatter06", "jase.bloodsplatter05", "jase.bloodsplatter04" ] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "GameNetworkType": "Multiplayer",
  "Physics": {
    "SubSteps": 2,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "Compiler": {
    "RootNamespace": "TerrorTown",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "CS1591",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": true,
    "Gamepad": true
  },
  "GeneralExtensions": false,
  "TargettedExtensions": true,
  "ExtensionApiVersion": 1001,
  "Public": true,
  "TickRate": 30,
  "LaunchMode": "Normal",
  "StartupScene": "scenes/mainmenu.scene",
  "MapStartupScene": "scenes/engine.scene",
  "DedicatedServerStartupScene": "scenes/engine.scene",
  "SystemScene": "scenes/system.scene",
  "Resources": "/fonts/*\n/fonts/alphazet/*\n/UI/*",
  "GameSettings": [],
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04"
  ]
}

Diff (7.6 MB modified)

+42 ~5
  • materials/default.vmat_c (4.8 KB)
  • models/flatfoot.vmdl_c (9.3 KB)
  • models/flatfoot.vmdl_c.t.png (1.7 KB)
  • models/playercylinderflat.vmdl_c (11.4 KB)
  • models/playercylinderflat.vmdl_c.t.png (5.1 KB)
  • models/pointy2.vmdl_c (12.5 KB)
  • models/pointy2.vmdl_c.t.png (2.5 KB)
  • sounds/guns/dryfire/gun.dryfire.vsnd_c (33.7 KB)
  • sounds/weapons/bekas/bekas_fire-1.sound_c (523 B)
  • sounds/weapons/bekas/bekas_insertshell-1.sound_c (514 B)
  • sounds/weapons/bekas/bekas_movement-1.sound_c (495 B)
  • sounds/weapons/bekas/bekas_pump_backward-1.sound_c (516 B)
  • sounds/weapons/bekas/bekas_pump_forward-1.sound_c (515 B)
  • sounds/weapons/bekas/fire-1.vsnd_c (146 KB)
  • sounds/weapons/bekas/insertshell-1.vsnd_c (29.7 KB)
  • sounds/weapons/bekas/movement-1.vsnd_c (49.4 KB)
  • sounds/weapons/bekas/pump_backward-1.vsnd_c (21.3 KB)
  • sounds/weapons/bekas/pump_forward-1.vsnd_c (17.5 KB)
  • sounds/weapons/bomb/c4_explode.sound_c (701 B)
  • sounds/weapons/bomb/c4_explode.vsnd_c (1.1 MB)
  • sounds/weapons/grenade/he_grenade_explode.sound_c (749 B)
  • sounds/weapons/grenade/he_grenade_explode.vsnd_c (728.8 KB)
  • sounds/weapons/m4a1/m4_magazine_in.sound_c (759 B)
  • sounds/weapons/m4a1/m4_magazine_in.vsnd_c (54.2 KB)
  • sounds/weapons/m4a1/m4_shot.sound_c (1.3 KB)
  • sounds/weapons/m4a1/m4_shot_01.vsnd_c (297.3 KB)
  • sounds/weapons/m4a1/m4_shot_02.vsnd_c (261.3 KB)
  • sounds/weapons/m4a1/m4_shot_03.vsnd_c (284 KB)
  • sounds/weapons/m4a1/m4_shot_04.vsnd_c (268.8 KB)
  • sounds/weapons/m4a1/m4_shot_05.vsnd_c (287.5 KB)
  • sounds/weapons/m4a1/m4_shot_06.vsnd_c (308.9 KB)
  • sounds/weapons/m4a1/m4_shot_07.vsnd_c (300.2 KB)
  • sounds/weapons/m4a1/m4_shot_08.vsnd_c (311.1 KB)
  • sounds/weapons/m700/m700_shot.sound_c (703 B)
  • sounds/weapons/m700/m700_shot.vsnd_c (395.8 KB)
  • sounds/weapons/mp5/mp5_shot_01.vsnd_c (535 KB)
  • sounds/weapons/mp5/mp5_shot_02.vsnd_c (585.5 KB)
  • sounds/weapons/mp5/mp5_shot_03.vsnd_c (627.3 KB)
  • sounds/weapons/usp/usp_sd.sound_c (709 B)
  • sounds/weapons/usp/usp_suppressed_1.vsnd_c (338.4 KB)
  • ui/features/identity/spectatornametags.razor.scss (364 B)
  • ui/features/match/state/roundsummary.razor.scss (3.5 KB)
  • .bin/package.base.cll (33 KB -> 33 KB)
  • .bin/package.thieves.terrortown.cll (451.4 KB -> 461.3 KB)
  • .bin/package.thieves.terrortown.xml (182.7 KB -> 184.2 KB)
  • prefabs/player/player.prefab_c (56.6 KB -> 56.6 KB)
  • ui/core/styles/colors.scss (4.5 KB -> 4.5 KB)