Trouble in Terrorist Town! - Version 196325

Created
Total Size1.3 GB (1,428,491,793 bytes)
Modified Size1.6 MB (1,683,400 bytes)
File Count6026
Engine Version25
Changes
Changes on 2026-04-11
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "GameNetworkType": "Multiplayer", "Physics": { "SubSteps": 2, "TimeScale": 1, "Gravity": "0,0,-800", "AirDensity": 1.2, "SleepingEnabled": true, "SimulationMode": "Continuous", "PositionIterations": 2, "VelocityIterations": 8, "SoftBodyIterations": 1, "SoftBodySubsteps": 1 }, "Compiler": { "RootNamespace": "TerrorTown", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "CS1591", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": true, "Gamepad": true }, "GeneralExtensions": false, "TargettedExtensions": true, "ExtensionApiVersion": 1001, "Public": true, "TickRate": 30, "LaunchMode": "Normal", "StartupScene": "scenes/mainmenu.scene", "MapStartupScene": "scenes/engine.scene", "DedicatedServerStartupScene": "scenes/engine.scene", "SystemScene": "scenes/system.scene", "Resources": "/fonts/*\n/fonts/alphazet/*\n/UI/*", "GameSettings": [], "CodePackageReferences": [ "jase.bloodsplatter08", "jase.bloodsplatter07", "jase.bloodsplatter06", "jase.bloodsplatter05", "jase.bloodsplatter04" ] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "GameNetworkType": "Multiplayer",
  "Physics": {
    "SubSteps": 2,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "Compiler": {
    "RootNamespace": "TerrorTown",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "CS1591",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": true,
    "Gamepad": true
  },
  "GeneralExtensions": false,
  "TargettedExtensions": true,
  "ExtensionApiVersion": 1001,
  "Public": true,
  "TickRate": 30,
  "LaunchMode": "Normal",
  "StartupScene": "scenes/mainmenu.scene",
  "MapStartupScene": "scenes/engine.scene",
  "DedicatedServerStartupScene": "scenes/engine.scene",
  "SystemScene": "scenes/system.scene",
  "Resources": "/fonts/*\n/fonts/alphazet/*\n/UI/*",
  "GameSettings": [],
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04"
  ]
}

Diff (1.6 MB modified)

~22
  • .bin/package.base.cll (33 KB -> 33 KB)
  • .bin/package.thieves.terrortown.cll (474.6 KB -> 478.3 KB)
  • models/weapons/v_ak.vmdl_c (638.5 KB -> 638.5 KB)
  • prefabs/weapons/equipment/m4a1-s/m4a1-s.prefab_c (8.3 KB -> 8.3 KB)
  • prefabs/weapons/equipment/python/python.prefab_c (8.1 KB -> 8.2 KB)
  • prefabs/weapons/equipment/silencedpistol/silencedpistol.prefab_c (9.6 KB -> 9.6 KB)
  • prefabs/weapons/equipment/ump/ump.prefab_c (7.3 KB -> 7.4 KB)
  • prefabs/weapons/primary/ak/ak.prefab_c (8.5 KB -> 8.5 KB)
  • prefabs/weapons/primary/fal/fal.prefab_c (9 KB -> 9 KB)
  • prefabs/weapons/primary/huge/huge.prefab_c (8.5 KB -> 8.5 KB)
  • prefabs/weapons/primary/m24/m24.prefab_c (9.2 KB -> 9.2 KB)
  • prefabs/weapons/primary/mp5/mp5.prefab_c (8.5 KB -> 8.5 KB)
  • prefabs/weapons/primary/spas12/spas12.prefab_c (8.6 KB -> 8.6 KB)
  • prefabs/weapons/primary/uzi/uzi.prefab_c (8.5 KB -> 8.5 KB)
  • prefabs/weapons/secondary/deagle/deagle.prefab_c (9.3 KB -> 9.3 KB)
  • prefabs/weapons/secondary/glock/glock.prefab_c (9 KB -> 9 KB)
  • prefabs/weapons/secondary/m1911/m1911.prefab_c (8.5 KB -> 8.5 KB)
  • shaders/lilblud_locked.shader_c (200.5 KB -> 200.5 KB)
  • shaders/pda_screen_ui.shader_c (159 KB -> 159 KB)
  • ui/features/identity/spectatornametags.razor.scss (364 B -> 320 B)
  • ui/features/inventory/weapons/health.razor.scss (11.9 KB -> 12 KB)
  • ui/features/social/scoreboard/scoreboardcontextmenu.razor.scss (845 B -> 1.3 KB)