Trouble in Terrorist Town! - Version 241145

Created
Total Size1.3 GB (1,444,405,896 bytes)
Modified Size32.3 MB (33,866,243 bytes)
File Count6054
Engine Version25
Changes
Changes on 2026-05-14
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "GameNetworkType": "Multiplayer", "Physics": { "SubSteps": 2, "TimeScale": 1, "Gravity": "0,0,-800", "AirDensity": 1.2, "SleepingEnabled": true, "SimulationMode": "Continuous", "PositionIterations": 2, "VelocityIterations": 8, "SoftBodyIterations": 1, "SoftBodySubsteps": 1 }, "Compiler": { "RootNamespace": "TerrorTown", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "CS1591", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": true, "Gamepad": true }, "GeneralExtensions": false, "TargettedExtensions": true, "ExtensionApiVersion": 1001, "Public": true, "TickRate": 30, "LaunchMode": "Normal", "StartupScene": "scenes/mainmenu.scene", "MapStartupScene": "scenes/engine.scene", "DedicatedServerStartupScene": "scenes/engine.scene", "SystemScene": "scenes/system.scene", "Resources": "/fonts/*\n/fonts/alphazet/*\n/UI/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "GameNetworkType": "Multiplayer",
  "Physics": {
    "SubSteps": 2,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "Compiler": {
    "RootNamespace": "TerrorTown",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "CS1591",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": true,
    "Gamepad": true
  },
  "GeneralExtensions": false,
  "TargettedExtensions": true,
  "ExtensionApiVersion": 1001,
  "Public": true,
  "TickRate": 30,
  "LaunchMode": "Normal",
  "StartupScene": "scenes/mainmenu.scene",
  "MapStartupScene": "scenes/engine.scene",
  "DedicatedServerStartupScene": "scenes/engine.scene",
  "SystemScene": "scenes/system.scene",
  "Resources": "/fonts/*\n/fonts/alphazet/*\n/UI/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (32.3 MB modified)

+15 ~29
  • decals/scorchmarks/decal_scorchmark_01.decal_c (2 KB)
  • materials/skybox/skybox_day_01.vmat_c (1.9 KB)
  • materials/skybox/skybox_day_01_exr_a02a1020.generated.vtex_c (1.8 MB)
  • prefabs/particles/scorch.decal.prefab_c (1.8 KB)
  • scenes/room55.scene_c (89.7 KB)
  • sounds/impacts/bullets/generic-bullet-impact-2.vsnd_c (83.1 KB)
  • sounds/impacts/bullets/generic-bullet-impact-3.vsnd_c (102.1 KB)
  • sounds/impacts/bullets/generic-bullet-impact-4.vsnd_c (129.9 KB)
  • sounds/impacts/melee/bluntweapon/glass-2.vsnd_c (77.5 KB)
  • sounds/impacts/melee/bluntweapon/glass-3.vsnd_c (56.4 KB)
  • sounds/impacts/melee/bluntweapon/metal-2.vsnd_c (120.8 KB)
  • sounds/impacts/melee/bluntweapon/metal-3.vsnd_c (114.1 KB)
  • sounds/impacts/melee/bluntweapon/metal-4.vsnd_c (106.3 KB)
  • textures/generated/imagefile/2e10d58e51f8e756.vtex_c (2.7 MB)
  • textures/generated/imagefile/bb8088800f5be92c.vtex_c (5.3 MB)
  • .bin/package.base.cll (32.7 KB -> 32.8 KB)
  • .bin/package.thieves.terrortown.cll (631.6 KB -> 631.6 KB)
  • models/bx.vmdl_c (5.3 KB -> 5.3 KB)
  • models/bx/piece.vmdl_c (5 KB -> 5 KB)
  • models/citizen/citizen.vanmgrph_c (68 KB -> 70.1 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/citizen_human_m.vanmgrph_c (67.9 KB -> 70.1 KB)
  • models/citizen_human/citizen_human_male.vmdl_c (5.9 MB -> 5.9 MB)
  • models/equipment/v_bomb.vmdl_c (374.8 KB -> 374.8 KB)
  • models/equipment/v_c4.vmdl_c (734.3 KB -> 734.3 KB)
  • models/weapons/sbox_ammo/556x45_bullet/556x45_bullet.vmdl_c.t.png (13.8 KB -> 9.2 KB)
  • models/weapons/v_ak.vmdl_c (638.8 KB -> 638.7 KB)
  • models/weapons/v_fal.vmdl_c (884.6 KB -> 884.6 KB)
  • models/weapons/v_glock.vmdl_c (548.9 KB -> 548.8 KB)
  • models/weapons/v_m1911.vmdl_c (452.9 KB -> 452.9 KB)
  • models/weapons/v_m24.vmdl_c (485.5 KB -> 485.5 KB)
  • models/weapons/v_m249.vmdl_c (755.2 KB -> 755.1 KB)
  • models/weapons/v_m4a1.vmdl_c (680.2 KB -> 680.1 KB)
  • models/weapons/v_mp5.vmdl_c (463.1 KB -> 463 KB)
  • models/weapons/v_poltergeist.vmdl_c (875 KB -> 875 KB)
  • models/weapons/v_revolver.vmdl_c (618.5 KB -> 618.5 KB)
  • models/weapons/v_spas12.vmdl_c (734.2 KB -> 734.1 KB)
  • models/weapons/v_uzi.vmdl_c (571.5 KB -> 571.4 KB)
  • prefabs/gamemodes/terrortown.prefab_c (13.1 KB -> 13.1 KB)
  • prefabs/weapons/equipment/python/python_v.prefab_c (4.3 KB -> 4.3 KB)
  • sounds/impacts/bullets/impact-bullet-generic.sound_c (659 B -> 1013 B)
  • sounds/impacts/melee/impact-melee-glass.sound_c (637 B -> 861 B)
  • sounds/impacts/melee/impact-melee-metal.sound_c (637 B -> 973 B)
  • styles/rootpanel.scss (3 KB -> 3 KB)