Created
Total Size1.2 GB (1,300,862,368 bytes)
Modified Size56.9 MB (59,640,168 bytes)
File Count5543
Engine Version17
Changes
Changes on 2024-12-14
Meta
{"MaxPlayers":48,"MinPlayers":1,"GameNetworkType":"Multiplayer","MapSelect":"Official","MapList":["gvar.metro","baks.training_arena","facepunch.prison","gvar.stalkyard"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","Physics":{"SubSteps":2,"TimeScale":1,"Gravity":"0,0,-800","AirDensity":1.2,"SleepingEnabled":true,"SimulationMode":"Continuous","PositionIterations":2,"VelocityIterations":8,"SoftBodyIterations":1,"SoftBodySubsteps":1},"Compiler":{"RootNamespace":"TerrorTown","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","Whitelist":true,"AssemblyReferences":[],"IgnoreFolders":["editor","unittest"],"DistinctAssemblyReferences":[]},"GameCategory":"Shooter","ControlModes":{"Keyboard":true,"VR":true,"Gamepad":true},"ParentPackage":"","PackageSettings":[{"DisplayType":"Choice","Choices":[{"Value":"KillConfirmedGamemode","Name":"Kill Confirmed"},{"Value":"","Name":"No Gamemode (good for testing)"},{"Value":"FFAGamemode","Name":"Free For All"},{"Value":"WarGamemode","Name":"Conquest"}],"ConVarName":"gunfight_gamemode","DisplayName":"Active Mode","DefaultValue":"KillConfirmedGamemode","Description":"The current gamemode.","Group":"Important"},{"DisplayType":"Boolean","Choices":[],"ConVarName":"gunfight_friendly_fire_override","DisplayName":"Friendly Fire (Override)","DefaultValue":"false","Description":"If set on, friendly fire will always be active.","Group":"Game Rules"},{"DisplayType":"Boolean","Choices":[],"ConVarName":"gunfight_thirdperson","DisplayName":"Third Person (Override)","DefaultValue":"false","Description":"Should third person be available to use?","Group":"Game Rules"},{"DisplayType":"Integer","Choices":[],"ConVarName":"gunfight_kc_minimum_players","DisplayName":"Minimum Players","DefaultValue":"2","Description":"The minimum amount of required players to start a Kill Confirmed game.","Group":"Kill Confirmed","Minimum":1,"Maximum":16},{"DisplayType":"Float","Choices":[],"ConVarName":"gunfight_kc_round_countdown","DisplayName":"Round Countdown","DefaultValue":"10","Description":"The time (in seconds) it takes to start a match in Kill Confirmed.","Group":"Kill Confirmed","Maximum":30},{"DisplayType":"Float","Choices":[],"ConVarName":"gunfight_kc_round_duration","DisplayName":"Round Duration","DefaultValue":"600","Description":"The round duration (in seconds) in Kill Confirmed.","Group":"Kill Confirmed","Minimum":60,"Maximum":3600,"Step":1},{"DisplayType":"Integer","Choices":[],"ConVarName":"gunfight_kc_max_score","DisplayName":"Maximum Score","DefaultValue":"75","Description":"The score required to win a match in Kill Confirmed.","Group":"Kill Confirmed","Minimum":1,"Maximum":300}],"DefaultLeaderboards":[],"GeneralExtensions":false,"TargettedExtensions":true,"ExtensionApiVersion":1001,"Summary":"A fast paced first-person shooter game with a bunch of different gamemodes.","Description":"","ReplaceTags":"firstperson thirdperson action fps shooter","Public":true,"CsProjName":"","HttpAllowList":null,"TickRate":30,"LaunchMode":"Normal","StartupScene":"scenes/menu.scene","MapStartupScene":"scenes/engine.scene","DedicatedServerStartupScene":"scenes/engine.scene","Resources":"/fonts/*\n/UI/*","CodePackageReferences":["jase.bloodsplatter08","jase.bloodsplatter07","jase.bloodsplatter06","jase.bloodsplatter05","jase.bloodsplatter04"]}
{
  "MaxPlayers": 48,
  "MinPlayers": 1,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Official",
  "MapList": [
    "gvar.metro",
    "baks.training_arena",
    "facepunch.prison",
    "gvar.stalkyard"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "Physics": {
    "SubSteps": 2,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "Compiler": {
    "RootNamespace": "TerrorTown",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "Whitelist": true,
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "GameCategory": "Shooter",
  "ControlModes": {
    "Keyboard": true,
    "VR": true,
    "Gamepad": true
  },
  "ParentPackage": "",
  "PackageSettings": [
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "KillConfirmedGamemode",
          "Name": "Kill Confirmed"
        },
        {
          "Value": "",
          "Name": "No Gamemode (good for testing)"
        },
        {
          "Value": "FFAGamemode",
          "Name": "Free For All"
        },
        {
          "Value": "WarGamemode",
          "Name": "Conquest"
        }
      ],
      "ConVarName": "gunfight_gamemode",
      "DisplayName": "Active Mode",
      "DefaultValue": "KillConfirmedGamemode",
      "Description": "The current gamemode.",
      "Group": "Important"
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gunfight_friendly_fire_override",
      "DisplayName": "Friendly Fire (Override)",
      "DefaultValue": "false",
      "Description": "If set on, friendly fire will always be active.",
      "Group": "Game Rules"
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gunfight_thirdperson",
      "DisplayName": "Third Person (Override)",
      "DefaultValue": "false",
      "Description": "Should third person be available to use?",
      "Group": "Game Rules"
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "gunfight_kc_minimum_players",
      "DisplayName": "Minimum Players",
      "DefaultValue": "2",
      "Description": "The minimum amount of required players to start a Kill Confirmed game.",
      "Group": "Kill Confirmed",
      "Minimum": 1,
      "Maximum": 16
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "gunfight_kc_round_countdown",
      "DisplayName": "Round Countdown",
      "DefaultValue": "10",
      "Description": "The time (in seconds) it takes to start a match in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Maximum": 30
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "gunfight_kc_round_duration",
      "DisplayName": "Round Duration",
      "DefaultValue": "600",
      "Description": "The round duration (in seconds) in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Minimum": 60,
      "Maximum": 3600,
      "Step": 1
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "gunfight_kc_max_score",
      "DisplayName": "Maximum Score",
      "DefaultValue": "75",
      "Description": "The score required to win a match in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Minimum": 1,
      "Maximum": 300
    }
  ],
  "DefaultLeaderboards": [],
  "GeneralExtensions": false,
  "TargettedExtensions": true,
  "ExtensionApiVersion": 1001,
  "Summary": "A fast paced first-person shooter game with a bunch of different gamemodes.",
  "Description": "",
  "ReplaceTags": "firstperson thirdperson action fps shooter",
  "Public": true,
  "CsProjName": "",
  "HttpAllowList": null,
  "TickRate": 30,
  "LaunchMode": "Normal",
  "StartupScene": "scenes/menu.scene",
  "MapStartupScene": "scenes/engine.scene",
  "DedicatedServerStartupScene": "scenes/engine.scene",
  "Resources": "/fonts/*\n/UI/*",
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04"
  ]
}

Diff (56.9 MB modified)

+153 ~61 -9
  • materials/default/default_mod2x_tga_eea26529.generated.vtex_c (23.2 KB)
  • models/asdasd.vmdl_c (5 KB)
  • models/citizen_human/bodies/underwear.vmat_c (5.4 KB)
  • models/citizen_human/bodies/underwear_vmat_g_tambientocclusion_7ffc40d5.generated.vtex_c (1.5 KB)
  • models/citizen_human/bodies/underwear_vmat_g_tcolor_8c537a29.generated.vtex_c (1.5 KB)
  • models/citizen_human/bodies/underwear_vmat_g_tnormal_c55e83a1.generated.vtex_c (1.8 KB)
  • models/citizen_human/citizen_human_male/head_02_vmorf.vtex_c (612.2 KB)
  • models/citizen_human/citizen_human_male/jaw_02_vmorf.vtex_c (47.2 KB)
  • models/citizen_human/heads/citizen_human_malehead01/eyes_color_png_8ba5a43.generated.vtex_c (87.2 KB)
  • models/citizen_human/heads/citizen_human_malehead01/eyes_dark_vmat_g_tiris_746554b.generated.vtex_c (1.7 KB)
  • sounds/3t/physics/props/cardboard_box_ammo/ammoshake1.vsnd_c (27.2 KB)
  • sounds/3t/physics/props/cardboard_box_ammo/ammoshake2.vsnd_c (19.8 KB)
  • sounds/3t/physics/props/cardboard_box_ammo/ammoshake3.vsnd_c (23.1 KB)
  • sounds/3t/physics/props/cardboard_box_ammo/ammoshake4.vsnd_c (26.8 KB)
  • sounds/3t/physics/props/cardboard_box_ammo/contents_01.vsnd_c (26.8 KB)
  • sounds/3t/physics/props/cardboard_box_ammo/contents_02.vsnd_c (27.2 KB)
  • sounds/3t/physics/props/cardboard_box_ammo/contents_03.vsnd_c (19.8 KB)
  • sounds/3t/physics/props/cardboard_box_ammo/contents_04.vsnd_c (23.1 KB)
  • sounds/3t/physics/props/cardboard_box_ammo/contents_3.vsnd_c (19.8 KB)
  • sounds/footsteps/footstep.glass.sound_c (1.5 KB)
  • sounds/props/book/book.impact.hard.sound_c (1.1 KB)
  • sounds/props/book/book.impact.medium.sound_c (1.1 KB)
  • sounds/props/book/book.impact.soft.sound_c (1.1 KB)
  • sounds/props/calculator/calculator.contents.sound_c (1.5 KB)
  • sounds/props/calculator/calculator.impact.hard.sound_c (1.1 KB)
  • sounds/props/calculator/calculator.impact.medium.sound_c (1.2 KB)
  • sounds/props/calculator/calculator.impact.soft.sound_c (1.2 KB)
  • sounds/props/cardboard_box_ammo/cardboard.box.ammo.shake.sound_c (1.4 KB)
  • sounds/props/cardboard_box_large/cardboard.box.large.impact.hard.sound_c (1.4 KB)
  • sounds/props/cardboard_box_large/cardboard.box.large.impact.medium.sound_c (1.2 KB)
  • sounds/props/cardboard_box_large/cardboard.box.large.impact.soft.sound_c (1.2 KB)
  • sounds/props/cardboard_box_medium/cardboard.box.medium.break.sound_c (1.2 KB)
  • sounds/props/cardboard_box_medium/cardboard.box.medium.impact.hard.sound_c (1.4 KB)
  • sounds/props/cardboard_box_small/cardboard.box.small.break.sound_c (1.2 KB)
  • sounds/props/cardboard_box_small/cardboard.box.small.impact.hard.sound_c (1.2 KB)
  • sounds/props/cardboard_box_small/cardboard.box.small.impact.medium.sound_c (1.2 KB)
  • sounds/props/cardboard_box_small/cardboard.box.small.impact.soft.sound_c (1.2 KB)
  • sounds/props/cardboard_box_small/cardboard.box.small.shake.sound_c (1.6 KB)
  • sounds/props/cookware_pot/metal.cookware.pot.impact.hard.sound_c (1.4 KB)
  • sounds/props/cookware_pot/metal.cookware.pot.impact.medium.sound_c (1.5 KB)
  • sounds/props/cookware_pot/metal.cookware.pot.impact.soft.sound_c (1.4 KB)
  • sounds/props/glass_phys_medium/glass.phys.medium.break.sound_c (1.7 KB)
  • sounds/props/glass_prop_shard/glass.prop.shard.impact.hard.sound_c (1.4 KB)
  • sounds/props/glass_prop_shard/glass.prop.shard.impact.medium.sound_c (1.5 KB)
  • sounds/props/glass_prop_shard/glass.prop.shard.impact.soft.sound_c (1.4 KB)
  • sounds/props/glass_prop_small/glass.prop.small.break.sound_c (1.8 KB)
  • sounds/props/glass_prop_small/glass.prop.small.impact.hard.sound_c (1.2 KB)
  • sounds/props/glass_prop_small/glass.prop.small.impact.medium.sound_c (1.2 KB)
  • sounds/props/glass_prop_small/glass.prop.small.impact.soft.sound_c (1.2 KB)
  • sounds/props/glass_vase/glass.vase.break.sound_c (1.2 KB)
  • sounds/props/leather_folder/leather.folder.impact.hard.sound_c (1.2 KB)
  • sounds/props/leather_folder/leather.folder.impact.medium.sound_c (1.2 KB)
  • sounds/props/leather_folder/leather.folder.impact.soft.sound_c (1.2 KB)
  • sounds/props/metal_bucket/metal.bucket.impact.hard.sound_c (1.3 KB)
  • sounds/props/metal_bucket/metal.bucket.impact.medium.sound_c (1.3 KB)
  • sounds/props/metal_bucket/metal.bucket.impact.soft.sound_c (1.2 KB)
  • sounds/props/metal_geigerbox/metal.geigerbox.impact.hard.sound_c (1.2 KB)
  • sounds/props/metal_geigerbox/metal.geigerbox.impact.medium.sound_c (1.2 KB)
  • sounds/props/metal_geigerbox/metal.geigerbox.impact.soft.sound_c (1.2 KB)
  • sounds/props/metal_geigerbox/metal.geigerbox.shake.sound_c (1.5 KB)
  • sounds/props/metal_keg/metal.keg.contents.sound_c (1.4 KB)
  • sounds/props/metal_keg/metal.keg.impact.hard.sound_c (1.2 KB)
  • sounds/props/metal_keg/metal.keg.impact.medium.sound_c (1.3 KB)
  • sounds/props/metal_keg/metal.keg.impact.soft.sound_c (1.2 KB)
  • sounds/props/metal_tool/metal.tool.contents.sound_c (1.5 KB)
  • sounds/props/metal_tool/metal.tool.impact.hard.sound_c (1.3 KB)
  • sounds/props/metal_tool/metal.tool.impact.medium.sound_c (1.3 KB)
  • sounds/props/metal_tool/metal.tool.impact.soft.sound_c (1.2 KB)
  • sounds/props/metal_tool_large/metal.tool.large.contents.sound_c (1.5 KB)
  • sounds/props/metal_tool_large/metal.tool.large.impact.hard.sound_c (1.2 KB)
  • sounds/props/metal_tool_large/metal.tool.large.impact.medium.sound_c (1.2 KB)
  • sounds/props/metal_tool_large/metal.tool.large.impact.soft.sound_c (1.2 KB)
  • sounds/props/metal_tool_small/metal.tool.small.impact.hard.sound_c (1.4 KB)
  • sounds/props/metal_tool_small/metal.tool.small.impact.medium.sound_c (1.2 KB)
  • sounds/props/metal_tool_small/metal.tool.small.impact.soft.sound_c (1.2 KB)
  • sounds/props/pillow/pillow.impact.hard.sound_c (1.1 KB)
  • sounds/props/pillow/pillow.impact.medium.sound_c (1.1 KB)
  • sounds/props/pillow/pillow.impact.soft.sound_c (1.1 KB)
  • sounds/props/pillow/pillow.shake.sound_c (1.4 KB)
  • sounds/props/plastic_bottle/plastic.bottle.contents.sound_c (1.6 KB)
  • sounds/props/plastic_bottle/plastic.bottle.impact.hard.sound_c (1.1 KB)
  • sounds/props/plastic_bottle/plastic.bottle.impact.medium.sound_c (1.4 KB)
  • sounds/props/plastic_bottle/plastic.bottle.impact.soft.sound_c (1.2 KB)
  • sounds/props/plastic_bottle_large/plastic.bottle.large.impact.hard.sound_c (1.3 KB)
  • sounds/props/plastic_bottle_large/plastic.bottle.large.impact.medium.sound_c (1.3 KB)
  • sounds/props/plastic_bottle_large/plastic.bottle.large.impact.soft.sound_c (1.3 KB)
  • sounds/props/plastic_misc_med/plastic.misc.med.impact.hard.sound_c (1.2 KB)
  • sounds/props/plastic_misc_med/plastic.misc.med.impact.medium.sound_c (1.2 KB)
  • sounds/props/plastic_misc_med/plastic.misc.med.impact.soft.sound_c (1.2 KB)
  • sounds/props/plastic_misc_med/plastic.misc.med.shake.sound_c (1.7 KB)
  • sounds/props/plastic_stapler/plastic.stapler.impact.hard.sound_c (1.2 KB)
  • sounds/props/plastic_stapler/plastic.stapler.impact.medium.sound_c (1.2 KB)
  • sounds/props/plastic_stapler/plastic.stapler.impact.soft.sound_c (1.2 KB)
  • sounds/props/plastic_stapler/plastic.stapler.rattle.sound_c (1.6 KB)
  • sounds/props/porcelain_plate/porcelain.plate.impact.hard.sound_c (1.2 KB)
  • sounds/props/porcelain_plate/porcelain.plate.impact.medium.sound_c (1.3 KB)
  • sounds/props/porcelain_plate/porcelain.plate.impact.soft.sound_c (1.3 KB)
  • sounds/props/pottery_flowerpot/pottery.flowerpot.break.sound_c (1.3 KB)
  • sounds/props/pottery_flowerpot/pottery.flowerpot.impact.hard.sound_c (1.4 KB)
  • sounds/props/pottery_flowerpot/pottery.flowerpot.impact.medium.sound_c (1.2 KB)
  • sounds/props/pottery_flowerpot/pottery.flowerpot.impact.soft.sound_c (1.2 KB)
  • sounds/props/wood_chair/wood.chair.impact.hard.sound_c (1.3 KB)
  • sounds/props/wood_chair/wood.chair.impact.medium.sound_c (1.4 KB)
  • sounds/props/wood_chair/wood.chair.impact.soft.sound_c (1.3 KB)
  • sounds/props/wood_chair/wood.chair.impact.veryhard.sound_c (1.3 KB)
  • sounds/props/wood_furniture/wood.furniture.impact.hard.sound_c (1.3 KB)
  • sounds/props/wood_furniture/wood.furniture.impact.medium.sound_c (1.2 KB)
  • sounds/props/wood_furniture/wood.furniture.impact.soft.sound_c (1.3 KB)
  • sounds/props/wood_furniture/wood.furniture.impact.veryhard.sound_c (1.3 KB)
  • sounds/props/wood_gib/wood.gib.impact.hard.sound_c (1.3 KB)
  • sounds/props/wood_gib/wood.gib.impact.medium.sound_c (1.3 KB)
  • sounds/props/wood_gib/wood.gib.impact.soft.sound_c (1.3 KB)
  • sounds/props/wood_gib_small/wood.gib.small.impact.hard.sound_c (1.3 KB)
  • sounds/props/wood_gib_small/wood.gib.small.impact.medium.sound_c (1.2 KB)
  • sounds/props/wood_gib_small/wood.gib.small.impact.soft.sound_c (1.3 KB)
  • sounds/props/wood_plank/wood.plank.impact.hard.sound_c (1.2 KB)
  • sounds/props/wood_plank/wood.plank.impact.medium.sound_c (1.3 KB)
  • sounds/props/wood_plank/wood.plank.impact.soft.sound_c (1.3 KB)
  • surfaces/book.newsurf_c (1.5 KB)
  • surfaces/calculator.newsurf_c (1.7 KB)
  • surfaces/cardboard.box.ammo.newsurf_c (2 KB)
  • surfaces/cardboard.box.large.newsurf_c (1.9 KB)
  • surfaces/cardboard.box.medium.newsurf_c (2 KB)
  • surfaces/cardboard.newsurf_c (1.9 KB)
  • surfaces/chair_foam.surface_c (742 B)
  • surfaces/cookware.pot.newsurf_c (1.7 KB)
  • surfaces/glass.prop.shard.newsurf_c (1.8 KB)
  • surfaces/glass.prop.small.newsurf_c (1.8 KB)
  • surfaces/leather.folder.newsurf_c (1.6 KB)
  • surfaces/metal.bucket.newsurf_c (1.8 KB)
  • surfaces/metal.geigerbox.newsurf_c (1.9 KB)
  • surfaces/metal.keg.newsurf_c (1.9 KB)
  • surfaces/metal.panel.newsurf_c (1.9 KB)
  • surfaces/metal.prop.box.newsurf_c (1.9 KB)
  • surfaces/metal.prop.newsurf_c (1.9 KB)
  • surfaces/metal.prop.small.newsurf_c (1.8 KB)
  • surfaces/metal.tool.large.newsurf_c (2 KB)
  • surfaces/metal.tool.newsurf_c (1.9 KB)
  • surfaces/metal.tool.small.newsurf_c (1.8 KB)
  • surfaces/metal.vent.newsurf_c (1.7 KB)
  • surfaces/pillow.newsurf_c (1.6 KB)
  • surfaces/plastic.bottle.large.newsurf_c (1.7 KB)
  • surfaces/plastic.bottle.small.newsurf_c (1.8 KB)
  • surfaces/plastic.misc.medium.newsurf_c (1.8 KB)
  • surfaces/plastic.misc.small.newsurf_c (1.8 KB)
  • surfaces/plastic.stapler.newsurf_c (1.8 KB)
  • surfaces/porcelain.plate.newsurf_c (1.8 KB)
  • surfaces/pottery.flowerpot.newsurf_c (1.8 KB)
  • surfaces/wood.chair.newsurf_c (1.7 KB)
  • surfaces/wood.furniture.newsurf_c (1.8 KB)
  • surfaces/wood.gib.newsurf_c (1.5 KB)
  • surfaces/wood.gib.small.newsurf_c (1.6 KB)
  • surfaces/wood.plank.newsurf_c (1.6 KB)
  • .bin/package.base.cll (30.9 KB -> 30.9 KB)
  • .bin/package.thieves.terrortown.cll (139 KB -> 139.5 KB)
  • .bin/package.thieves.terrortown.xml (83.9 KB -> 83.9 KB)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49 KB -> 49 KB)
  • materials/ak/akm _akm_basecolor_png_d2d201f2.generated.vtex_c (4.4 MB -> 4.4 MB)
  • materials/ak/akm _akm_normal_png_7fe331a4.generated.vtex_c (5.1 MB -> 5.1 MB)
  • materials/decals/flesh/flesh1_bullet_color_psd_dfbf200d.generated.vtex_c (87.3 KB -> 87.3 KB)
  • materials/decals/metal/metal1_bullet_color_psd_65dcae4b.generated.vtex_c (301.3 KB -> 301.3 KB)
  • materials/decals/metal/metal1_bullet_height_psd_835b8dea.generated.vtex_c (85.8 KB -> 85.8 KB)
  • materials/decals/plaster/plaster1_bullet_color_psd_9a87ab86.generated.vtex_c (78.3 KB -> 78.3 KB)
  • materials/decals/wood/wood_1_decal_color_tga_e49967fc.generated.vtex_c (4.6 MB -> 4.6 MB)
  • materials/decals/wood/wood_1_decal_height_tga_51a9a503.generated.vtex_c (509.3 KB -> 509.3 KB)
  • materials/decals/wood/wood_2_decal_normal_tga_156055b7.generated.vtex_c (4.1 MB -> 4.1 MB)
  • materials/dev/dev_measuredoor01_color_tga_1b23d6ca.generated.vtex_c (25.5 KB -> 25.5 KB)
  • materials/glock/glock17.vmat_c (5.6 KB -> 5.3 KB)
  • materials/models/editor/player_start_white_tga_8b4373af.generated.vtex_c (23.1 KB -> 23.1 KB)
  • materials/tools/new/blocklight_color_png_a2f7bc9d.generated.vtex_c (44.5 KB -> 44.5 KB)
  • models/3t/ammo/magnum/ammo_magnum.vmdl_c (11.5 KB -> 11.5 KB)
  • models/3t/ammo/shotgun/ammo_shotgun.vmdl_c (11.8 KB -> 11.8 KB)
  • models/3t/ammo/sniper/ammo_sniper.vmdl_c (11.5 KB -> 11.5 KB)
  • models/citizen/citizen.vanmgrph_c (59.6 KB -> 59.9 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.2 MB)
  • models/citizen/skin/citizen_eyes_advanced_iris_mask_psd_9299c4d0.generated.vtex_c (56.5 KB -> 56.5 KB)
  • models/citizen_clothes/shirt/army_shirt/army_shirt.clothing_c (1.2 KB -> 1.4 KB)
  • models/citizen_clothes/shirt/army_shirt/textures/army_shirt_ao_png_9b9e637e.generated.vtex_c (684.5 KB -> 684.5 KB)
  • models/citizen_clothes/shirt/army_shirt/textures/army_shirt_color_png_2d2ef8fa.generated.vtex_c (598.1 KB -> 598.1 KB)
  • models/citizen_clothes/trousers/cargopants/brown_cargo_pants.clothing_c (1.3 KB -> 1.6 KB)
  • models/citizen_clothes/vest/tactical_vest/models/tactical_vest.clothing_c (1.3 KB -> 1.5 KB)
  • models/citizen_human/bodies/male/body_male_light.vmat_c (6.4 KB -> 6.4 KB)
  • models/citizen_human/bodies/male/body_mode_dark.vmat_c (6.4 KB -> 6.4 KB)
  • models/citizen_human/bodies/male/body_mode_dark_ao_png_8ffc2e58.generated.vtex_c (2.2 MB -> 2.2 MB)
  • models/citizen_human/bodies/male/body_mode_dark_color_png_c0558e18.generated.vtex_c (3.8 MB -> 3.8 MB)
  • models/citizen_human/citizen_human_male.vmdl_c (5.9 MB -> 5.9 MB)
  • models/citizen_human/citizen_human_male/head_01_vmorf.vtex_c (605.7 KB -> 605.7 KB)
  • models/citizen_human/citizen_human_reuse.vanmgrph_c (60.1 KB -> 60.4 KB)
  • models/citizen_human/heads/citizen_human_malehead01/citizen_human_malehead01.vmat_c (7.8 KB -> 7.9 KB)
  • models/citizen_human/heads/citizen_human_malehead01/citizen_human_malehead01_color_png_412890d5.generated.vtex_c (4 MB -> 4 MB)
  • models/citizen_human/heads/citizen_human_malehead01/eyes_dark.vmat_c (6.5 KB -> 6.1 KB)
  • models/citizen_human/heads/citizen_human_malehead01/mouth_color_png_d70142e7.generated.vtex_c (334.6 KB -> 334.6 KB)
  • models/citizen_human/heads/citizen_human_malehead02/citizen_human_malehead02.vmat_c (7.8 KB -> 7.9 KB)
  • models/citizen_human/heads/citizen_human_malehead02/citizen_human_malehead02_color_png_e01d4109.generated.vtex_c (4.2 MB -> 4.2 MB)
  • models/citizen_props/beachball_ao_png_9f44985e.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/citizen_props/beachball_normal_png_730bbb6b.generated.vtex_c (3 MB -> 3 MB)
  • models/citizen_props/sodacan01_color_png_11076342.generated.vtex_c (2.1 MB -> 2.1 MB)
  • models/weapons/w_fal.vmdl_c (706.5 KB -> 705.5 KB)
  • models/weapons/w_glock.vmdl_c (417.3 KB -> 416.4 KB)
  • prefabs/player/player.prefab_c (38.4 KB -> 38.5 KB)
  • scenes/menu.scene_c (3.5 KB -> 4.8 KB)
  • sounds/falldamage.sound_c (990 B -> 1.4 KB)
  • sounds/footsteps/footstep.concrete.sound_c (2 KB -> 2 KB)
  • sounds/props/metal_chair/metal.chair.impact.hard.sound_c (1.2 KB -> 1.2 KB)
  • sounds/props/metal_chair/metal.chair.impact.medium.sound_c (1.3 KB -> 1.3 KB)
  • sounds/props/metal_chair/metal.chair.impact.soft.sound_c (1.3 KB -> 1.3 KB)
  • sounds/props/metal_chair/metal.chair.impact.veryhard.sound_c (1.5 KB -> 1.5 KB)
  • sounds/props/mug/mug.impact.hard.sound_c (1.2 KB -> 1.2 KB)
  • sounds/props/mug/mug.impact.medium.sound_c (1.2 KB -> 1.2 KB)
  • sounds/props/mug/mug.impact.soft.sound_c (1.2 KB -> 1.2 KB)
  • surfaces/cardboard.box.small.newsurf_c (1.8 KB -> 2 KB)
  • surfaces/cardboard.carton.cigarettes.newsurf_c (2 KB -> 2 KB)
  • surfaces/glass.newsurf_c (1.9 KB -> 1.9 KB)
  • surfaces/winebottle.newsurf_c (1.9 KB -> 1.7 KB)
  • models/citizen_human/heads/citizen_human_malehead01/eyes_color_png_d5de4b3f.generated.vtex_c (87.5 KB)
  • models/citizen_human/heads/citizen_human_malehead01/eyes_iris_normal_png_bbf38e8e.generated.vtex_c (3.3 KB)
  • sounds/impacts/bullets/clothflesh_bullet_impact1.vsnd_c (36.5 KB)
  • sounds/impacts/bullets/clothflesh_bullet_impact2.vsnd_c (38.4 KB)
  • sounds/impacts/bullets/clothflesh_bullet_impact3.vsnd_c (46.3 KB)
  • sounds/props/cardboardboxsmall/cardboardboxsmall.impact.hard.sound_c (1.2 KB)
  • sounds/props/cardboardboxsmall/cardboardboxsmall.impact.medium.sound_c (1.2 KB)
  • sounds/props/cardboardboxsmall/cardboardboxsmall.impact.soft.sound_c (1.2 KB)
  • sounds/props/cardboardboxsmall/cardboardboxsmall.shake.sound_c (1.6 KB)