Created
Total Size1.2 GB (1,310,226,226 bytes)
Modified Size59.2 MB (62,082,625 bytes)
File Count5559
Engine Version17
Changes
Changes on 2025-01-14
Meta
{"MaxPlayers":48,"MinPlayers":1,"GameNetworkType":"Multiplayer","MapSelect":"Official","MapList":["gvar.metro","baks.training_arena","facepunch.prison","gvar.stalkyard"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","Physics":{"SubSteps":2,"TimeScale":1,"Gravity":"0,0,-800","AirDensity":1.2,"SleepingEnabled":true,"SimulationMode":"Continuous","PositionIterations":2,"VelocityIterations":8,"SoftBodyIterations":1,"SoftBodySubsteps":1},"Compiler":{"RootNamespace":"TerrorTown","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","Whitelist":true,"AssemblyReferences":[],"IgnoreFolders":["editor","unittest"],"DistinctAssemblyReferences":[]},"GameCategory":"Shooter","ControlModes":{"Keyboard":true,"VR":true,"Gamepad":true},"ParentPackage":"","PackageSettings":[{"DisplayType":"Choice","Choices":[{"Value":"KillConfirmedGamemode","Name":"Kill Confirmed"},{"Value":"","Name":"No Gamemode (good for testing)"},{"Value":"FFAGamemode","Name":"Free For All"},{"Value":"WarGamemode","Name":"Conquest"}],"ConVarName":"gunfight_gamemode","DisplayName":"Active Mode","DefaultValue":"KillConfirmedGamemode","Description":"The current gamemode.","Group":"Important"},{"DisplayType":"Boolean","Choices":[],"ConVarName":"gunfight_friendly_fire_override","DisplayName":"Friendly Fire (Override)","DefaultValue":"false","Description":"If set on, friendly fire will always be active.","Group":"Game Rules"},{"DisplayType":"Boolean","Choices":[],"ConVarName":"gunfight_thirdperson","DisplayName":"Third Person (Override)","DefaultValue":"false","Description":"Should third person be available to use?","Group":"Game Rules"},{"DisplayType":"Integer","Choices":[],"ConVarName":"gunfight_kc_minimum_players","DisplayName":"Minimum Players","DefaultValue":"2","Description":"The minimum amount of required players to start a Kill Confirmed game.","Group":"Kill Confirmed","Minimum":1,"Maximum":16},{"DisplayType":"Float","Choices":[],"ConVarName":"gunfight_kc_round_countdown","DisplayName":"Round Countdown","DefaultValue":"10","Description":"The time (in seconds) it takes to start a match in Kill Confirmed.","Group":"Kill Confirmed","Maximum":30},{"DisplayType":"Float","Choices":[],"ConVarName":"gunfight_kc_round_duration","DisplayName":"Round Duration","DefaultValue":"600","Description":"The round duration (in seconds) in Kill Confirmed.","Group":"Kill Confirmed","Minimum":60,"Maximum":3600,"Step":1},{"DisplayType":"Integer","Choices":[],"ConVarName":"gunfight_kc_max_score","DisplayName":"Maximum Score","DefaultValue":"75","Description":"The score required to win a match in Kill Confirmed.","Group":"Kill Confirmed","Minimum":1,"Maximum":300}],"DefaultLeaderboards":[],"GeneralExtensions":false,"TargettedExtensions":true,"ExtensionApiVersion":1001,"Summary":"A fast paced first-person shooter game with a bunch of different gamemodes.","Description":"","ReplaceTags":"firstperson thirdperson action fps shooter","Public":true,"CsProjName":"","HttpAllowList":null,"TickRate":30,"LaunchMode":"Normal","StartupScene":"scenes/menu.scene","MapStartupScene":"scenes/engine.scene","DedicatedServerStartupScene":"scenes/engine.scene","Resources":"/fonts/*\n/UI/*","CodePackageReferences":["jase.bloodsplatter08","jase.bloodsplatter07","jase.bloodsplatter06","jase.bloodsplatter05","jase.bloodsplatter04"]}
{
  "MaxPlayers": 48,
  "MinPlayers": 1,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Official",
  "MapList": [
    "gvar.metro",
    "baks.training_arena",
    "facepunch.prison",
    "gvar.stalkyard"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "Physics": {
    "SubSteps": 2,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "Compiler": {
    "RootNamespace": "TerrorTown",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "Whitelist": true,
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "GameCategory": "Shooter",
  "ControlModes": {
    "Keyboard": true,
    "VR": true,
    "Gamepad": true
  },
  "ParentPackage": "",
  "PackageSettings": [
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "KillConfirmedGamemode",
          "Name": "Kill Confirmed"
        },
        {
          "Value": "",
          "Name": "No Gamemode (good for testing)"
        },
        {
          "Value": "FFAGamemode",
          "Name": "Free For All"
        },
        {
          "Value": "WarGamemode",
          "Name": "Conquest"
        }
      ],
      "ConVarName": "gunfight_gamemode",
      "DisplayName": "Active Mode",
      "DefaultValue": "KillConfirmedGamemode",
      "Description": "The current gamemode.",
      "Group": "Important"
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gunfight_friendly_fire_override",
      "DisplayName": "Friendly Fire (Override)",
      "DefaultValue": "false",
      "Description": "If set on, friendly fire will always be active.",
      "Group": "Game Rules"
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gunfight_thirdperson",
      "DisplayName": "Third Person (Override)",
      "DefaultValue": "false",
      "Description": "Should third person be available to use?",
      "Group": "Game Rules"
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "gunfight_kc_minimum_players",
      "DisplayName": "Minimum Players",
      "DefaultValue": "2",
      "Description": "The minimum amount of required players to start a Kill Confirmed game.",
      "Group": "Kill Confirmed",
      "Minimum": 1,
      "Maximum": 16
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "gunfight_kc_round_countdown",
      "DisplayName": "Round Countdown",
      "DefaultValue": "10",
      "Description": "The time (in seconds) it takes to start a match in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Maximum": 30
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "gunfight_kc_round_duration",
      "DisplayName": "Round Duration",
      "DefaultValue": "600",
      "Description": "The round duration (in seconds) in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Minimum": 60,
      "Maximum": 3600,
      "Step": 1
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "gunfight_kc_max_score",
      "DisplayName": "Maximum Score",
      "DefaultValue": "75",
      "Description": "The score required to win a match in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Minimum": 1,
      "Maximum": 300
    }
  ],
  "DefaultLeaderboards": [],
  "GeneralExtensions": false,
  "TargettedExtensions": true,
  "ExtensionApiVersion": 1001,
  "Summary": "A fast paced first-person shooter game with a bunch of different gamemodes.",
  "Description": "",
  "ReplaceTags": "firstperson thirdperson action fps shooter",
  "Public": true,
  "CsProjName": "",
  "HttpAllowList": null,
  "TickRate": 30,
  "LaunchMode": "Normal",
  "StartupScene": "scenes/menu.scene",
  "MapStartupScene": "scenes/engine.scene",
  "DedicatedServerStartupScene": "scenes/engine.scene",
  "Resources": "/fonts/*\n/UI/*",
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04"
  ]
}

Diff (59.2 MB modified)

+24 ~125
  • materials/tree/tree_albedo_png_cb08d7d3.generated.vtex_c (881.8 KB)
  • materials/tree/tree_card.vmat_c (5.4 KB)
  • materials/tree/tree_normal4_png_fa967cd2.generated.vtex_c (1 MB)
  • materials/tree/tree_normal5_png_b435384.generated.vtex_c (960.6 KB)
  • materials/tree/tree_normal_png_979fe14.generated.vtex_c (1 MB)
  • models/sbox_props/trees/oak/oak_bark.vmat_c (5.6 KB)
  • models/sbox_props/trees/oak/oak_branch.vmat_c (6.3 KB)
  • models/sbox_props/trees/oak/oak_branch_dead.vmat_c (6.2 KB)
  • models/sbox_props/trees/oak/oak_branch_dry.vmat_c (6.6 KB)
  • models/sbox_props/trees/oak/tree_oak_big_a.vmdl_c (1.4 MB)
  • models/sbox_props/trees/oak/tree_oak_medium_a.vmdl_c (554.6 KB)
  • scenes/dev/maps/67thway/67thway.scene_c (1.8 KB)
  • scenes/dev/treetest.scene_c (6.7 KB)
  • textures/trees/oak/oak_bark_ao_tga_2b991766.generated.vtex_c (2.7 MB)
  • textures/trees/oak/oak_bark_color_tga_1fca541.generated.vtex_c (2.3 MB)
  • textures/trees/oak/oak_bark_normal_tga_a5a2623.generated.vtex_c (5.3 MB)
  • textures/trees/oak/oak_branch_color_tga_b2f69dff.generated.vtex_c (2.3 MB)
  • textures/trees/oak/oak_branch_dead_color_tga_efb78ea7.generated.vtex_c (2.1 MB)
  • textures/trees/oak/oak_branch_dead_normal_tga_f9bcc255.generated.vtex_c (4.3 MB)
  • textures/trees/oak/oak_branch_dry_color_tga_1161b120.generated.vtex_c (2.5 MB)
  • textures/trees/oak/oak_branch_dry_normal_tga_f38e1d71.generated.vtex_c (2.2 MB)
  • textures/trees/oak/oak_branch_normal_tga_b3c94713.generated.vtex_c (2.1 MB)
  • textures/trees/oak/oak_branch_rough_tga_7ba199e8.generated.vtex_c (892.1 KB)
  • textures/trees/oak/oak_branch_rough_tga_ae6ee9b3.generated.vtex_c (813.1 KB)
  • .bin/package.base.cll (30.9 KB -> 31.1 KB)
  • .bin/package.base.xml (54.6 KB -> 54.8 KB)
  • .bin/package.library.xenthio.xmovement.cll (13 KB -> 13 KB)
  • .bin/package.thieves.terrortown.cll (133.4 KB -> 133.3 KB)
  • .bin/package.thieves.terrortown.xml (77.9 KB -> 77.9 KB)
  • dev/helper/testgrid.vmat_c (4.7 KB -> 4.7 KB)
  • materials/cable/rope.vmat_c (4.5 KB -> 4.4 KB)
  • materials/decals/blood-impact.vmat_c (4.8 KB -> 4.8 KB)
  • materials/decals/blood-impact2.vmat_c (4.8 KB -> 4.8 KB)
  • materials/decals/bullethole.vmat_c (5.6 KB -> 5.5 KB)
  • materials/decals/concrete/concrete1_bullet_height_psd_9ba808df.generated.vtex_c (44.5 KB -> 44.5 KB)
  • materials/decals/concrete/max/bullethole_concrete_1_normal_psd_7195fc30.generated.vtex_c (311.5 KB -> 311.5 KB)
  • materials/decals/default.vmat_c (3.4 KB -> 3.4 KB)
  • materials/decals/flesh/flesh1_bullet_color_psd_dfbf200d.generated.vtex_c (87.3 KB -> 87.3 KB)
  • materials/decals/metal-impact.vmat_c (5.5 KB -> 5.4 KB)
  • materials/decals/metal/metal1_bullet_normal_psd_c28b5bb.generated.vtex_c (285.8 KB -> 285.8 KB)
  • materials/decals/plaster/plaster1_bullet_color_psd_9a87ab86.generated.vtex_c (78.3 KB -> 78.3 KB)
  • materials/decals/wood-impact.vmat_c (5.3 KB -> 5.3 KB)
  • materials/decals/wood-impact2.vmat_c (5.3 KB -> 5.3 KB)
  • materials/decals/wood/wood_2_decal_height_tga_21ebf313.generated.vtex_c (296 KB -> 296 KB)
  • materials/decals/wood/wood_2_decal_normal_tga_156055b7.generated.vtex_c (4.1 MB -> 4.1 MB)
  • materials/default/default_mod2x_tga_eea26529.generated.vtex_c (23.2 KB -> 23.2 KB)
  • materials/dev/dev_measuredoor01.vmat_c (4.8 KB -> 4.8 KB)
  • materials/dev/dev_measuredoor01_color_tga_1b23d6ca.generated.vtex_c (25.5 KB -> 25.5 KB)
  • materials/dev/dev_measuregeneric01.vmat_c (4.9 KB -> 4.8 KB)
  • materials/dev/dev_measuregeneric01b.vmat_c (4.9 KB -> 4.8 KB)
  • materials/dev/green.vmat_c (4.1 KB -> 4.1 KB)
  • materials/dev/red.vmat_c (4 KB -> 4.1 KB)
  • materials/dev/reflectivity_30.vmat_c (4.8 KB -> 4.8 KB)
  • materials/dev/reflectivity_60.vmat_c (4.8 KB -> 4.8 KB)
  • materials/dev/reflectivity_90.vmat_c (4.8 KB -> 4.8 KB)
  • materials/dev/reflectivity_90b.vmat_c (4.8 KB -> 4.8 KB)
  • materials/effects/ember_swirling001_color_tga_7cb7615a.generated.vtex_c (2.4 KB -> 2.4 KB)
  • materials/effects/fluidsplat_a_seqlayer_trans_tga_2154273e.generated.vtex_c (169.9 KB -> 169.9 KB)
  • materials/tools/new/blocklight_color_png_a2f7bc9d.generated.vtex_c (44.5 KB -> 44.5 KB)
  • models/citizen/citizen.vanmgrph_c (60.8 KB -> 60.6 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/citizen_human.vanmgrph_c (60.6 KB -> 60.7 KB)
  • models/citizen/skin/citizen_eyes_advanced.vmat_c (6.3 KB -> 6.3 KB)
  • models/citizen/skin/citizen_eyes_advanced02.vmat_c (6.3 KB -> 6.3 KB)
  • models/citizen/skin/citizen_eyes_advanced03.vmat_c (6.3 KB -> 6.3 KB)
  • models/citizen/skin/citizen_skin01.vmat_c (6.8 KB -> 6.8 KB)
  • models/citizen/skin/citizen_skin02.vmat_c (6.8 KB -> 6.7 KB)
  • models/citizen/skin/citizen_skin03.vmat_c (6.7 KB -> 6.7 KB)
  • models/citizen/skin/citizen_skin04.vmat_c (6.7 KB -> 6.7 KB)
  • models/citizen/skin/citizen_skin05.vmat_c (6.6 KB -> 6.6 KB)
  • models/citizen/skin/citizen_skin_young_ao_png_bd72312b.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/citizen_clothes/hair/hair_shortscruffy/models/hair_shortscruffy.vmdl_c (294.8 KB -> 294.8 KB)
  • models/citizen_clothes/hair/hair_shortscruffy/models/hair_shortscruffy_m_human.vmdl_c (306.6 KB -> 306.6 KB)
  • models/citizen_clothes/hair/hair_shortscruffy/textures/hair_shortscruffy_cap.vmat_c (5.6 KB -> 5.5 KB)
  • models/citizen_clothes/hair/legacy_hair/textures/hair_01.vmat_c (6.8 KB -> 6.8 KB)
  • models/citizen_clothes/jumper/loose_jumper/models/loose_jumper_m_human.vmdl_c (116.2 KB -> 116.1 KB)
  • models/citizen_clothes/jumper/loose_jumper/textures/loose_jumper.vmat_c (7.3 KB -> 7.3 KB)
  • models/citizen_clothes/shirt/army_shirt/army_shirt.clothing_c (1.4 KB -> 1.4 KB)
  • models/citizen_clothes/shirt/army_shirt/model/army_shirt.vmdl_c (133.5 KB -> 133.5 KB)
  • models/citizen_clothes/shirt/army_shirt/model/army_shirt_m_human.vmdl_c (129.8 KB -> 129.7 KB)
  • models/citizen_clothes/shirt/loose_shirt/textures/loose_shirt_weave_color_png_9cf5c089.generated.vtex_c (262.4 KB -> 262.4 KB)
  • models/citizen_clothes/trousers/cargopants/models/brown_cargo_pants.vmdl_c (89.6 KB -> 89.5 KB)
  • models/citizen_clothes/trousers/cargopants/models/brown_cargo_pants_m_human.vmdl_c (82.2 KB -> 82.2 KB)
  • models/citizen_clothes/trousers/cargopants/textures/brown_cargo_pants.vmat_c (6.1 KB -> 6.1 KB)
  • models/citizen_clothes/trousers/cargopants/textures/cargo_pants_army_ao_png_3d6edb91.generated.vtex_c (684.6 KB -> 684.6 KB)
  • models/citizen_clothes/trousers/jeans/models/jeans_black_m_human.vmdl_c (75.8 KB -> 75.8 KB)
  • models/citizen_clothes/trousers/jeans/textures/jeans_black.vmat_c (5.8 KB -> 5.8 KB)
  • models/citizen_clothes/trousers/loosetrousers/models/loose_trousers_m_human.vmdl_c (90.4 KB -> 90.3 KB)
  • models/citizen_clothes/trousers/loosetrousers/textures/loose_trousers.vmat_c (6 KB -> 6 KB)
  • models/citizen_clothes/trousers/loosetrousers/textures/loose_trousers_color_png_8ad9c49b.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/citizen_clothes/trousers/trackiebottoms/models/trackie_bottoms_m_human.vmdl_c (86.7 KB -> 86.7 KB)
  • models/citizen_clothes/trousers/trackiebottoms/textures/trackie_bottoms.vmat_c (7.5 KB -> 7.4 KB)
  • models/citizen_clothes/vest/tactical_vest/models/tactical_vest.clothing_c (1.5 KB -> 1.5 KB)
  • models/citizen_clothes/vest/tactical_vest/models/tactical_vest.vmdl_c (85.2 KB -> 85.2 KB)
  • models/citizen_clothes/vest/tactical_vest/models/tactical_vest_m_human.vmdl_c (84.3 KB -> 84.2 KB)
  • models/citizen_clothes/vest/tactical_vest/textures/tactical_vest.vmat_c (5.6 KB -> 5.6 KB)
  • models/citizen_clothes/vest/tactical_vest/textures/tactical_vest_ao_png_aaea327.generated.vtex_c (636.8 KB -> 636.8 KB)
  • models/citizen_human/bodies/male/body_male_light.vmat_c (6.4 KB -> 6.4 KB)
  • models/citizen_human/bodies/male/body_mode_dark.vmat_c (6.4 KB -> 6.4 KB)
  • models/citizen_human/bodies/underwear.vmat_c (5.4 KB -> 5.3 KB)
  • models/citizen_human/citizen_human_male.vmdl_c (5.8 MB -> 5.8 MB)
  • models/citizen_human/heads/citizen_human_malehead01/citizen_human_malehead01.vmat_c (7.9 KB -> 7.9 KB)
  • models/citizen_human/heads/citizen_human_malehead01/citizen_human_malehead01_ao_png_21f14dbb.generated.vtex_c (105.9 KB -> 105.9 KB)
  • models/citizen_human/heads/citizen_human_malehead01/eyes_ao_png_cffd058.generated.vtex_c (1.8 KB -> 1.8 KB)
  • models/citizen_human/heads/citizen_human_malehead01/eyes_dark.vmat_c (6.1 KB -> 6.1 KB)
  • models/citizen_human/heads/citizen_human_malehead01/eyes_iris_mask_png_82ac3003.generated.vtex_c (4.5 KB -> 4.5 KB)
  • models/citizen_human/heads/citizen_human_malehead01/eyes_light.vmat_c (6.3 KB -> 6.3 KB)
  • models/citizen_human/heads/citizen_human_malehead01/eyes_normal_png_7f7b0a76.generated.vtex_c (87.3 KB -> 87.3 KB)
  • models/citizen_human/heads/citizen_human_malehead01/mouth.vmat_c (6.5 KB -> 6.5 KB)
  • models/citizen_human/heads/citizen_human_malehead01/mouth_color_png_d70142e7.generated.vtex_c (334.6 KB -> 334.6 KB)
  • models/citizen_human/heads/citizen_human_malehead02/citizen_human_malehead02.vmat_c (7.9 KB -> 7.9 KB)
  • models/citizen_props/beachball.vmat_c (4.6 KB -> 4.6 KB)
  • models/citizen_props/beachball.vmdl_c (14.9 KB -> 14.9 KB)
  • models/citizen_props/crate01.vmdl_c (29.6 KB -> 29.5 KB)
  • models/citizen_props/crate01/piece.vmdl_c (6.9 KB -> 6.9 KB)
  • models/citizen_props/crate01/piece1.vmdl_c (7.8 KB -> 7.8 KB)
  • models/citizen_props/crate01/piece2.vmdl_c (7 KB -> 7 KB)
  • models/citizen_props/crate01/piece3.vmdl_c (8.9 KB -> 8.9 KB)
  • models/citizen_props/crate01/piece4.vmdl_c (5.4 KB -> 5.4 KB)
  • models/citizen_props/crate01/piece5.vmdl_c (5.5 KB -> 5.5 KB)
  • models/citizen_props/crate01/piece6.vmdl_c (6.3 KB -> 6.3 KB)
  • models/citizen_props/crate01/piece7.vmdl_c (5.9 KB -> 5.9 KB)
  • models/citizen_props/crate01/piece8.vmdl_c (6.3 KB -> 6.3 KB)
  • models/citizen_props/crate01a.vmat_c (4.8 KB -> 4.8 KB)
  • models/citizen_props/crate01a_ao_png_70445886.generated.vtex_c (70.5 KB -> 70.5 KB)
  • models/citizen_props/crate01a_normal_png_3d506ed8.generated.vtex_c (1.5 MB -> 1.5 MB)
  • models/citizen_props/sodacan01.vmat_c (4.9 KB -> 4.9 KB)
  • models/citizen_props/sodacan01.vmdl_c (15.9 KB -> 15.9 KB)
  • models/dev/box.vmdl_c (3.5 KB -> 3.5 KB)
  • models/dev/error.vmdl_c (11.6 KB -> 11.6 KB)
  • models/dev/plane.vmdl_c (3.4 KB -> 3.4 KB)
  • models/dev/playerstart_tint.vmdl_c (22.2 KB -> 22.2 KB)
  • models/first_person/arms_materials/first_person_arms_light.vmat_c (6.8 KB -> 6.7 KB)
  • particles/impact.wood.vpcf_c (3.5 KB -> 3.4 KB)
  • prefabs/weapons/debug/debugsmg/debugsmg.prefab_c (4.4 KB -> 4.6 KB)
  • prefabs/weapons/primary/m24/m24.prefab_c (5.7 KB -> 5.7 KB)
  • surfaces/chair_foam.surface_c (742 B -> 1.1 KB)
  • surfaces/concrete.surface_c (1.6 KB -> 1.8 KB)
  • surfaces/default.surface_c (2 KB -> 2.2 KB)
  • surfaces/dirt.surface_c (1.1 KB -> 1.3 KB)
  • surfaces/glass.surface_c (1.3 KB -> 1.5 KB)
  • surfaces/metal.sheet.surface_c (1.5 KB -> 1.7 KB)
  • surfaces/metal.surface_c (1.7 KB -> 1.7 KB)
  • surfaces/metal.weapon.surface_c (1.4 KB -> 1.6 KB)
  • surfaces/plastic.hollow.surface_c (926 B -> 1.2 KB)
  • surfaces/plastic.sheet.surface_c (1.1 KB -> 1.3 KB)
  • surfaces/plastic.surface_c (1.1 KB -> 1.3 KB)
  • surfaces/wood.surface_c (1.5 KB -> 1.7 KB)
  • ui/menusystem/components/pausemenupanel.razor.scss (313 B -> 307 B)