Zombie Tower Defense [Beta] - Version 304007

Created
Total Size39.9 MB (41,788,252 bytes)
Modified Size453 KB (463,913 bytes)
File Count422
Engine Version26
Changes
Changes on 2026-06-28
Meta
{ "MaxPlayers": 16, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/game.scene", "LaunchMode": "DedicatedServerOnly", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "Resources": "Ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/game.scene",
  "LaunchMode": "DedicatedServerOnly",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "Resources": "Ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (453 KB modified)

~19
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.tobidev5.towerdefensesimulator.dll (232 KB -> 232 KB)
  • prefabs/enemies/zombie_tank.prefab_c (3.4 KB -> 3.4 KB)
  • prefabs/towers/civilian.prefab_c (9.1 KB -> 9.2 KB)
  • prefabs/towers/gangster.prefab_c (9.8 KB -> 9.8 KB)
  • prefabs/towers/grenadier.prefab_c (13 KB -> 13 KB)
  • ressources/enemies/zombie_invisible.enemy_c (388 B -> 388 B)
  • ressources/enemies/zombie_small.enemy_c (383 B -> 385 B)
  • ressources/enemies/zombie_soldier.enemy_c (387 B -> 387 B)
  • ressources/enemies/zombie_tank.enemy_c (364 B -> 385 B)
  • ressources/waves/07.wave_c (361 B -> 361 B)
  • ressources/waves/08.wave_c (364 B -> 359 B)
  • ressources/waves/10.wave_c (364 B -> 364 B)
  • ressources/waves/11.wave_c (405 B -> 405 B)
  • ressources/waves/12.wave_c (400 B -> 400 B)
  • ressources/waves/13.wave_c (406 B -> 364 B)
  • ressources/waves/14.wave_c (400 B -> 400 B)
  • ressources/waves/15.wave_c (441 B -> 441 B)
  • ui/world/healthbar.razor.scss (628 B -> 608 B)