Zombie Tower Defense [Beta] - Version 309919

Created
Total Size51 MB (53,484,992 bytes)
Modified Size830.6 KB (850,535 bytes)
File Count526
Engine Version28
Changes
Changes on 2026-07-14
Meta
{ "MaxPlayers": 16, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/game.scene", "LaunchMode": "DedicatedServerOnly", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "Resources": "Ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/game.scene",
  "LaunchMode": "DedicatedServerOnly",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "Resources": "Ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (830.6 KB modified)

+23 ~18 -11
  • 3dmodels/lobbymap/barell.vmdl_c (17.7 KB)
  • 3dmodels/lobbymap/barell.vmdl_c.t.png (3.2 KB)
  • 3dmodels/lobbymap/bench.vmdl_c (7.3 KB)
  • 3dmodels/lobbymap/bench.vmdl_c.t.png (1.9 KB)
  • 3dmodels/lobbymap/crate.vmdl_c (6.7 KB)
  • 3dmodels/lobbymap/crate.vmdl_c.t.png (2.1 KB)
  • 3dmodels/lobbymap/ground.vmdl_c (7.5 KB)
  • 3dmodels/lobbymap/ground.vmdl_c.t.png (1.7 KB)
  • 3dmodels/lobbymap/materials/barell1.vmat_c (5 KB)
  • 3dmodels/lobbymap/materials/barell2.vmat_c (5 KB)
  • 3dmodels/lobbymap/materials/bench.vmat_c (5 KB)
  • 3dmodels/lobbymap/materials/crate.vmat_c (5 KB)
  • 3dmodels/lobbymap/materials/ground.vmat_c (5 KB)
  • 3dmodels/lobbymap/materials/path.vmat_c (5 KB)
  • 3dmodels/lobbymap/materials/table_1.vmat_c (5 KB)
  • 3dmodels/lobbymap/materials/table_2.vmat_c (5 KB)
  • 3dmodels/lobbymap/materials/tent.vmat_c (5 KB)
  • 3dmodels/lobbymap/materials/wall1.vmat_c (5 KB)
  • 3dmodels/lobbymap/materials/wall2.vmat_c (5 KB)
  • 3dmodels/lobbymap/tent.vmdl_c (7.7 KB)
  • 3dmodels/lobbymap/tent.vmdl_c.t.png (2.4 KB)
  • 3dmodels/lobbymap/wall.vmdl_c (95.1 KB)
  • 3dmodels/lobbymap/wall.vmdl_c.t.png (4.3 KB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.tobidev5.towerdefensesimulator.dll (286 KB -> 288 KB)
  • prefabs/bullets/civilian/l1.prefab_c (2 KB -> 2 KB)
  • prefabs/bullets/civilian/l2.prefab_c (2 KB -> 2 KB)
  • prefabs/bullets/civilian/l3.prefab_c (2 KB -> 2 KB)
  • prefabs/bullets/civilian/l4.prefab_c (2 KB -> 2 KB)
  • prefabs/bullets/gangster/l1.prefab_c (2 KB -> 2 KB)
  • prefabs/bullets/gangster/l2.prefab_c (2 KB -> 2 KB)
  • prefabs/bullets/gangster/l3.prefab_c (2 KB -> 2 KB)
  • prefabs/bullets/gangster/l4.prefab_c (2 KB -> 2 KB)
  • prefabs/bullets/grenadier/granade.prefab_c (2.1 KB -> 2.1 KB)
  • prefabs/bullets/grenadier/granade2.prefab_c (2.1 KB -> 2.1 KB)
  • prefabs/bullets/projectile - 2.prefab_c (2.1 KB -> 2.1 KB)
  • prefabs/player.prefab_c (10.2 KB -> 10.4 KB)
  • ressources/towers/gangster.tower_c (2.6 KB -> 2.6 KB)
  • ressources/towers/grenadier.tower_c (3.8 KB -> 3.9 KB)
  • scenes/game.scene_c (41.6 KB -> 106.6 KB)
  • sounds/ui/button_1.vsnd_c (3.2 KB -> 3.2 KB)
  • 3dmodels/lobbymap/blue.vmat_c (5 KB)
  • 3dmodels/lobbymap/gray.vmat_c (5 KB)
  • 3dmodels/lobbymap/lobby.vmdl_c (52 KB)
  • 3dmodels/lobbymap/lobby.vmdl_c.t.png (3.7 KB)
  • 3dmodels/lobbymap/white.vmat_c (5 KB)
  • prefabs/bullets/grenadier/grenadier.tower_c (3.8 KB)
  • sounds/impacts/melee/bluntweapon/flesh-1.vsnd_c (126.3 KB)
  • sounds/impacts/melee/bluntweapon/flesh-2.vsnd_c (112.4 KB)
  • sounds/impacts/melee/bluntweapon/flesh-3.vsnd_c (108.8 KB)
  • sounds/impacts/melee/bluntweapon/flesh-4.vsnd_c (129 KB)
  • sounds/impacts/melee/impact-melee-flesh.sound_c (973 B)