Zombie Tower Defense [Beta] - Version 310179

Created
Total Size51 MB (53,511,294 bytes)
Modified Size964.6 KB (987,711 bytes)
File Count533
Engine Version28
Changes
Changes on 2026-07-15
Meta
{ "MaxPlayers": 16, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "DedicatedServerOnly", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "StartupScene": "scenes/game.scene", "Resources": "Ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "DedicatedServerOnly",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "StartupScene": "scenes/game.scene",
  "Resources": "Ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (964.6 KB modified)

+2 ~66 -2
  • other/sbox_razor_ui_guide.md (2.9 KB)
  • other/ui.txt (2.4 KB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.tobidev5.towerdefensesimulator.dll (288 KB -> 292 KB)
  • .bin/package.tobidev5.towerdefensesimulator.xml (1.1 KB -> 1.6 KB)
  • 3dmodels/enemies/zombie_invisible/running.vmdl_c.t.png (3.8 KB -> 4.3 KB)
  • 3dmodels/enemies/zombie_tank/zombie_tank.vmdl_c.t.png (5.1 KB -> 4.9 KB)
  • 3dmodels/lobbymap/tent.vmdl_c (7.7 KB -> 7.6 KB)
  • 3dmodels/lobbymap/wall.vmdl_c.t.png (4.3 KB -> 4.2 KB)
  • 3dmodels/lowpolymodel/test/throwing_ball.vmdl_c.t.png (5.6 KB -> 5.5 KB)
  • 3dmodels/lowpolymodel/test/throwing_empty.vmdl_c.t.png (5.4 KB -> 5.3 KB)
  • 3dmodels/maps/desert/cactus/cactus.vmdl_c.t.png (4.3 KB -> 4.3 KB)
  • 3dmodels/maps/desert/cactus/cactus2.vmdl_c.t.png (3.8 KB -> 3.8 KB)
  • 3dmodels/maps/desert/desert.vmdl_c.t.png (2.6 KB -> 2.6 KB)
  • 3dmodels/maps/desert/rocks/rock1.vmdl_c.t.png (3.1 KB -> 3.1 KB)
  • 3dmodels/maps/desert/rocks/rock2.vmdl_c.t.png (3.3 KB -> 3.4 KB)
  • 3dmodels/maps/desert/rocks/rock3.vmdl_c.t.png (2.5 KB -> 2.6 KB)
  • 3dmodels/maps/desert/rocks/rock4.vmdl_c.t.png (3.3 KB -> 3.5 KB)
  • 3dmodels/maps/grassland/grassland.vmdl_c.t.png (6.6 KB -> 5.5 KB)
  • 3dmodels/maps/grassland/rocks/rock1.vmdl_c.t.png (3.3 KB -> 3.3 KB)
  • 3dmodels/maps/grassland/rocks/rock2.vmdl_c.t.png (3.3 KB -> 3.3 KB)
  • 3dmodels/maps/grassland/rocks/rock3.vmdl_c.t.png (2.7 KB -> 2.7 KB)
  • 3dmodels/maps/grassland/trees/tree1.vmdl_c.t.png (3.4 KB -> 3.4 KB)
  • 3dmodels/maps/grassland/trees/tree2.vmdl_c.t.png (3.8 KB -> 3.7 KB)
  • 3dmodels/maps/graveyard/gravestones/gravestone1.vmdl_c.t.png (2.8 KB -> 2.9 KB)
  • 3dmodels/maps/graveyard/gravestones/gravestone2.vmdl_c.t.png (3.6 KB -> 3.6 KB)
  • 3dmodels/maps/graveyard/graveyard.vmdl_c.t.png (6 KB -> 5.8 KB)
  • 3dmodels/towers/civilian/lvl1/civilianl1.vmdl_c.t.png (5.4 KB -> 5 KB)
  • 3dmodels/towers/civilian/lvl2/civilianl2.vmdl_c.t.png (5.6 KB -> 5.3 KB)
  • 3dmodels/towers/civilian/lvl3/civilianl3.vmdl_c.t.png (5.9 KB -> 5.4 KB)
  • 3dmodels/towers/civilian/lvl4/civilian4.vmdl_c.t.png (6 KB -> 5.4 KB)
  • 3dmodels/towers/civilian/lvl4/eyews - 3.vmat_c (5 KB -> 5 KB)
  • 3dmodels/towers/civilian/lvl4/gun1 - 3.vmat_c (5 KB -> 5 KB)
  • 3dmodels/towers/civilian/lvl4/gun2 - 3.vmat_c (5 KB -> 5 KB)
  • 3dmodels/towers/civilian/lvl4/pants - 3.vmat_c (5 KB -> 5 KB)
  • 3dmodels/towers/civilian/lvl4/skin - 3.vmat_c (5 KB -> 5 KB)
  • 3dmodels/towers/civilian/lvl4/vest - 2.vmat_c (5 KB -> 5 KB)
  • 3dmodels/towers/farm/lvl1/farml1.vmdl_c.t.png (7.2 KB -> 7.2 KB)
  • 3dmodels/towers/farm/lvl2/farml2.vmdl_c.t.png (9.1 KB -> 8.9 KB)
  • 3dmodels/towers/farm/lvl3/farml3.vmdl_c.t.png (12.8 KB -> 12.7 KB)
  • 3dmodels/towers/farm/lvl4/farml4.vmdl_c.t.png (14.2 KB -> 14.2 KB)
  • 3dmodels/towers/farm/lvl5/farml5.vmdl_c.t.png (16.1 KB -> 16.2 KB)
  • 3dmodels/towers/gangster/lvl1/gangsterl1.vmdl_c.t.png (4.5 KB -> 4.5 KB)
  • 3dmodels/towers/gangster/lvl2/gangsterl2.vmdl_c.t.png (5.1 KB -> 5 KB)
  • 3dmodels/towers/gangster/lvl2/lvl1/gangsterl1.vmdl_c (65.1 KB -> 65.1 KB)
  • 3dmodels/towers/gangster/lvl2/lvl1/gangsterl1.vmdl_c.t.png (4.5 KB -> 4.5 KB)
  • 3dmodels/towers/gangster/lvl3/gangsterl3.vmdl_c.t.png (6.8 KB -> 6.7 KB)
  • 3dmodels/towers/gangster/lvl4/lvl4.vmdl_c.t.png (6.5 KB -> 6.5 KB)
  • 3dmodels/towers/grenadier/lvl1/granade.vmdl_c.t.png (4.2 KB -> 4.3 KB)
  • 3dmodels/towers/grenadier/lvl1/grenadierl1.vmdl_c.t.png (5.7 KB -> 5.7 KB)
  • 3dmodels/towers/grenadier/lvl1/grenadierl1_extra.vmdl_c.t.png (6.7 KB -> 5.6 KB)
  • 3dmodels/towers/grenadier/lvl3/granade2.vmdl_c.t.png (6.6 KB -> 6.6 KB)
  • 3dmodels/towers/grenadier/lvl3/grenadierl3.vmdl_c.t.png (5.3 KB -> 5.3 KB)
  • 3dmodels/towers/grenadier/lvl3/grenadierl3_extra.vmdl_c.t.png (5.3 KB -> 5.3 KB)
  • 3dmodels/towers/grenadier/lvl4/grenadierl4.vmdl_c.t.png (5.8 KB -> 5.8 KB)
  • 3dmodels/towers/grenadier/lvl4/grenadierl4_extra.vmdl_c.t.png (5.6 KB -> 5.6 KB)
  • 3dmodels/towers/grenadier/lvl5/grenadierl5.vmdl_c.t.png (6.3 KB -> 6.4 KB)
  • 3dmodels/towers/grenadier/lvl5/grenadierl5_extra.vmdl_c.t.png (6.1 KB -> 6.2 KB)
  • prefabs/bullets/civilian/l1.prefab_c (2 KB -> 2 KB)
  • prefabs/bullets/civilian/l2.prefab_c (2 KB -> 2 KB)
  • prefabs/bullets/civilian/l3.prefab_c (2 KB -> 2 KB)
  • prefabs/enemies/normal/invisible_zombie.prefab_c (3.8 KB -> 3.8 KB)
  • prefabs/player.prefab_c (10.4 KB -> 10.4 KB)
  • prefabs/towers/farm.prefab_c (7.4 KB -> 7.4 KB)
  • ressources/effects/heal.particle_c (427 B -> 442 B)
  • ressources/enemies/easy_boss.enemy_c (444 B -> 458 B)
  • ressources/enemies/invisible_zombie.enemy_c (448 B -> 448 B)
  • scenes/game.scene_c (106.7 KB -> 107.6 KB)
  • docs/sbox_razor_ui_guide.md (2.9 KB)
  • docs/ui.txt (2.4 KB)