Zombie Tower Defense [Beta] - Version 311580

Created
Total Size54.8 MB (57,438,567 bytes)
Modified Size10.8 MB (11,333,327 bytes)
File Count570
Engine Version28
Changes
Changes on 2026-07-17
Meta
{ "MaxPlayers": 16, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "DedicatedServerOnly", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "StartupScene": "scenes/game.scene", "Resources": "Ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "DedicatedServerOnly",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "StartupScene": "scenes/game.scene",
  "Resources": "Ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (10.8 MB modified)

+39 ~32 -2
  • bin/refactorcheck/facepunch.actiongraphs.xml (129.5 KB)
  • bin/refactorcheck/microsoft.aspnetcore.components.xml (2.7 KB)
  • bin/refactorcheck/sandbox.access.xml (4.6 KB)
  • bin/refactorcheck/sandbox.compiling.xml (22.9 KB)
  • bin/refactorcheck/sandbox.engine.xml (2.5 MB)
  • bin/refactorcheck/sandbox.event.xml (2 KB)
  • bin/refactorcheck/sandbox.filesystem.xml (11.6 KB)
  • bin/refactorcheck/sandbox.hotload.xml (48.7 KB)
  • bin/refactorcheck/sandbox.mounting.xml (10.6 KB)
  • bin/refactorcheck/sandbox.reflection.xml (73.5 KB)
  • bin/refactorcheck/sandbox.solutiongenerator.xml (2.3 KB)
  • bin/refactorcheck/sandbox.system.xml (509.5 KB)
  • bin/refactorcheck/zombietowerdefense.xml (1.6 KB)
  • materials/default/testr.vmat_c (5.1 KB)
  • materials/lobby/lobby.vmat_c (5.4 KB)
  • ressources/quests/deal25kdamage.quest_c (455 B)
  • ressources/quests/deal500damage.quest_c (452 B)
  • ressources/quests/deal8kdamage.quest_c (452 B)
  • ressources/quests/defeat2kenemies.quest_c (459 B)
  • ressources/quests/defeat300enemies.quest_c (460 B)
  • ressources/quests/defeat50enemies.quest_c (456 B)
  • ressources/quests/finish1match.quest_c (480 B)
  • ressources/quests/likegame.quest_c (434 B)
  • ressources/quests/reviewgame.quest_c (436 B)
  • ressources/quests/win1game.quest_c (428 B)
  • ressources/quests/win1gamehard.quest_c (480 B)
  • ressources/quests/win3gameshard.quest_c (482 B)
  • ressources/quests/win3gamesmedium.quest_c (491 B)
  • ressources/quests/win5games.quest_c (430 B)
  • sounds/quests/levelup.sound_c (924 B)
  • sounds/quests/levelup.vsnd_c (345.3 KB)
  • sounds/quests/quest.sound_c (920 B)
  • sounds/quests/quest.vsnd_c (16.2 KB)
  • sounds/quests/xp.sound_c (927 B)
  • sounds/quests/xp.vsnd_c (13.8 KB)
  • ui/game/leavemenu.razor.scss (3.2 KB)
  • ui/game/messagefeed.razor.scss (1.5 KB)
  • ui/lobby/levelbar.razor.scss (3.3 KB)
  • ui/lobby/questmenu.razor.scss (4.8 KB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.tobidev5.towerdefensesimulator.dll (292 KB -> 380.5 KB)
  • models/citizen/citizen.vanmgrph_c (70.3 KB -> 70.3 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • prefabs/towers/civilian.prefab_c (9.5 KB -> 9.5 KB)
  • prefabs/towers/farm.prefab_c (7.4 KB -> 7.4 KB)
  • prefabs/towers/gangster.prefab_c (10.1 KB -> 10.1 KB)
  • prefabs/towers/grenadier.prefab_c (12.1 KB -> 12.1 KB)
  • ressources/enemies/easy_boss.enemy_c (458 B -> 455 B)
  • ressources/enemies/infected_medic.enemy_c (454 B -> 480 B)
  • ressources/enemies/infected_soldier.enemy_c (449 B -> 476 B)
  • ressources/enemies/invisible_zombie.enemy_c (448 B -> 474 B)
  • ressources/enemies/medium_zombie.enemy_c (447 B -> 473 B)
  • ressources/enemies/small_zombie.enemy_c (385 B -> 471 B)
  • ressources/enemies/strong_zombie.enemy_c (446 B -> 474 B)
  • ressources/messages/05.msg_c (741 B -> 587 B)
  • ressources/messages/20.msg_c (619 B -> 521 B)
  • ressources/messages/leftlobby.msg_c (587 B -> 517 B)
  • scenes/game.scene_c (107.6 KB -> 112.1 KB)
  • ui/game/mapchoosingscreen.razor.scss (3.1 KB -> 2.9 KB)
  • ui/game/playergamehud.razor.scss (3.2 KB -> 4.2 KB)
  • ui/game/skipwave.razor.scss (3.1 KB -> 2.9 KB)
  • ui/game/towerhotbar.razor.scss (4.2 KB -> 4.1 KB)
  • ui/game/towerproperties.razor.scss (6.8 KB -> 6.6 KB)
  • ui/game/tutorialmessage.razor.scss (1.6 KB -> 1.5 KB)
  • ui/game/winningscreen.razor.scss (3.2 KB -> 3.1 KB)
  • ui/lobby/firstjoinscreen.razor.scss (1.8 KB -> 1.8 KB)
  • ui/lobby/towerselection.razor.scss (3.6 KB -> 3.9 KB)
  • ui/lobby/towerselectpreview.razor.scss (1.9 KB -> 1.9 KB)
  • ui/world/healthbar.razor.scss (900 B -> 845 B)
  • ui/world/lobbycounter.razor.scss (1.3 KB -> 1.3 KB)
  • ui/world/texteffect.razor.scss (168 B -> 161 B)
  • ressources/messages/playtime20min.msg_c (605 B)
  • ui/lobby/playerlobbyhud.razor.scss (253 B)