Zombie Tower Defense 2 - Version 339974

Created
Total Size72.4 MB (75,912,577 bytes)
Modified Size12.2 MB (12,790,208 bytes)
File Count967
Engine Version28
Changes
1.0.2
Meta
{ "MaxPlayers": 16, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "DedicatedServerOnly", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "StartupScene": "scenes/game.scene", "Resources": "Ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "DedicatedServerOnly",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "StartupScene": "scenes/game.scene",
  "Resources": "Ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (12.2 MB modified)

+16 ~42 -1
  • sounds/ui/button_denied.sound_c (935 B)
  • ui/enemyicons/easy_boss.png (1010.4 KB)
  • ui/enemyicons/infected_construction_worker.png (1 MB)
  • ui/enemyicons/infected_medic.png (1 MB)
  • ui/enemyicons/infected_miner.png (1002.4 KB)
  • ui/enemyicons/infected_police_officer.png (1020 KB)
  • ui/enemyicons/infected_prisoner.png (1014.8 KB)
  • ui/enemyicons/infected_soldier.png (1 MB)
  • ui/enemyicons/medium_boss.png (1 MB)
  • ui/enemyicons/medium_zombie.png (1006.2 KB)
  • ui/enemyicons/small_zombie.png (1012.7 KB)
  • ui/enemyicons/strong_zombie.png (1 MB)
  • ui/game/enemyproperties.razor.scss (4.4 KB)
  • ui/game/settingsmenu.razor.scss (2.3 KB)
  • ui/icons/sboxlogo.png (3 KB)
  • ui/icons/steam-icon.svg (1.6 KB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.tobidev5.zombie-tower-defense-2.dll (622 KB -> 664 KB)
  • prefabs/enemies/easy_boss.prefab_c (3.9 KB -> 4.3 KB)
  • prefabs/enemies/infected_construction_worker.prefab_c (3.9 KB -> 4.4 KB)
  • prefabs/enemies/infected_medic.prefab_c (3.9 KB -> 4.4 KB)
  • prefabs/enemies/infected_miner.prefab_c (3.9 KB -> 4.3 KB)
  • prefabs/enemies/infected_police_officer.prefab_c (3.9 KB -> 4.3 KB)
  • prefabs/enemies/infected_prisoner.prefab_c (3.9 KB -> 4.3 KB)
  • prefabs/enemies/infected_soldier.prefab_c (3.8 KB -> 4.3 KB)
  • prefabs/enemies/invisible_zombie.prefab_c (3.8 KB -> 4.3 KB)
  • prefabs/enemies/medium_boss.prefab_c (3.9 KB -> 4.3 KB)
  • prefabs/enemies/medium_zombie.prefab_c (3.8 KB -> 4.2 KB)
  • prefabs/enemies/small_zombie.prefab_c (3.8 KB -> 4.5 KB)
  • prefabs/enemies/strong_zombie.prefab_c (3.8 KB -> 4.2 KB)
  • prefabs/maps/grasslands.prefab_c (69 KB -> 69 KB)
  • prefabs/maps/graveyard.prefab_c (37.4 KB -> 37.4 KB)
  • prefabs/towers/bounty_hunter.prefab_c (11 KB -> 11 KB)
  • prefabs/towers/chemist.prefab_c (9.9 KB -> 9.9 KB)
  • prefabs/towers/civilian.prefab_c (9.9 KB -> 9.9 KB)
  • prefabs/towers/commander.prefab_c (10.9 KB -> 10.9 KB)
  • prefabs/towers/farm.prefab_c (8.1 KB -> 8.1 KB)
  • prefabs/towers/gangster.prefab_c (10.6 KB -> 10.6 KB)
  • prefabs/towers/grenadier.prefab_c (11.1 KB -> 11.1 KB)
  • prefabs/towers/police_officer.prefab_c (10.3 KB -> 10.3 KB)
  • prefabs/towers/shotgunner.prefab_c (11 KB -> 11 KB)
  • ressources/enemies/easy_boss.enemy_c (692 B -> 766 B)
  • ressources/enemies/infected_construction_worker.enemy_c (746 B -> 806 B)
  • ressources/enemies/infected_medic.enemy_c (729 B -> 798 B)
  • ressources/enemies/infected_miner.enemy_c (730 B -> 794 B)
  • ressources/enemies/infected_police_officer.enemy_c (723 B -> 764 B)
  • ressources/enemies/infected_prisoner.enemy_c (743 B -> 823 B)
  • ressources/enemies/infected_soldier.enemy_c (715 B -> 772 B)
  • ressources/enemies/invisible_zombie.enemy_c (713 B -> 909 B)
  • ressources/enemies/medium_boss.enemy_c (713 B -> 795 B)
  • ressources/enemies/medium_zombie.enemy_c (712 B -> 775 B)
  • ressources/enemies/small_zombie.enemy_c (691 B -> 744 B)
  • ressources/enemies/strong_zombie.enemy_c (736 B -> 823 B)
  • ressources/waves/01.wave_c (360 B -> 360 B)
  • scenes/game.scene_c (117.3 KB -> 118.4 KB)
  • ui/game/playergamehud.razor.scss (3.7 KB -> 6.8 KB)
  • ui/game/skipwave.razor.scss (2.5 KB -> 2.5 KB)
  • ui/game/winningscreen.razor.scss (12.7 KB -> 14.8 KB)
  • sounds/ui/button_denied - 2.sound_c (951 B)