Zombie Tower Defense 2 - Version 342693

Created
Total Size82.4 MB (86,433,092 bytes)
Modified Size1.3 MB (1,385,196 bytes)
File Count1379
Engine Version28
Changes
2.2.1
Meta
{ "MaxPlayers": 16, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "DedicatedServerOnly", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "StartupScene": "scenes/game.scene", "Resources": "Ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "DedicatedServerOnly",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "StartupScene": "scenes/game.scene",
  "Resources": "Ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (1.3 MB modified)

~39 -1
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.tobidev5.zombie-tower-defense-2.dll (848.5 KB -> 852 KB)
  • 3dmodels/enemies/easy_boss/easy_boss.vmdl_c.t.png (5.1 KB -> 6 KB)
  • 3dmodels/enemies/infected_construction_worker/infected_construction_worker.vmdl_c.t.png (5.4 KB -> 6.5 KB)
  • 3dmodels/enemies/infected_miner/infected_miner.vmdl_c.t.png (4.8 KB -> 6.5 KB)
  • 3dmodels/enemies/infected_police_officer/infected_police_officer.vmdl_c.t.png (5.3 KB -> 6.7 KB)
  • 3dmodels/enemies/infected_soldier/infected_soldier.vmdl_c.t.png (5.4 KB -> 6.1 KB)
  • 3dmodels/enemies/small_zombie/small_zombie.vmdl_c.t.png (9.8 KB -> 5.5 KB)
  • 3dmodels/maps/desert/desert.vmdl_c.t.png (11.3 KB -> 10.3 KB)
  • materials/default/default_color_tga_fb844d8c.generated.vtex_c (1.7 KB -> 1.7 KB)
  • prefabs/bullets/chemist/l1.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/bullets/chemist/l2.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/chemist/l3.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/chemist/l4.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/chemist/l5.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/grenadier/granade.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/bullets/grenadier/granade2.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/bullets/missile_silo/rocketl1.prefab_c (2.4 KB -> 2.4 KB)
  • prefabs/bullets/missile_silo/rocketl2.prefab_c (2.4 KB -> 2.4 KB)
  • prefabs/bullets/missile_silo/rocketl3.prefab_c (2.4 KB -> 2.4 KB)
  • prefabs/bullets/missile_silo/rocketl4.prefab_c (2.4 KB -> 2.4 KB)
  • prefabs/bullets/missile_silo/rocketl5.prefab_c (2.4 KB -> 2.4 KB)
  • prefabs/bullets/police_officer/l4.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/enemyboostrange.prefab_c (2.7 KB -> 2.8 KB)
  • prefabs/towerhitrange.prefab_c (3.7 KB -> 3.8 KB)
  • prefabs/towers/bounty_hunter.prefab_c (11.1 KB -> 11.2 KB)
  • prefabs/towers/chemist.prefab_c (9.9 KB -> 10 KB)
  • prefabs/towers/civilian.prefab_c (10.1 KB -> 10.1 KB)
  • prefabs/towers/commander.prefab_c (11 KB -> 11.1 KB)
  • prefabs/towers/farm.prefab_c (8.2 KB -> 8.2 KB)
  • prefabs/towers/gangster.prefab_c (10.6 KB -> 10.7 KB)
  • prefabs/towers/grenadier.prefab_c (11.1 KB -> 11.2 KB)
  • prefabs/towers/hunter.prefab_c (9.9 KB -> 10 KB)
  • prefabs/towers/missile_silo.prefab_c (11 KB -> 11.1 KB)
  • prefabs/towers/police_officer.prefab_c (10.3 KB -> 10.4 KB)
  • prefabs/towers/radar.prefab_c (10.9 KB -> 11 KB)
  • prefabs/towers/shotgunner.prefab_c (11 KB -> 11.1 KB)
  • scenes/game.scene_c (108.2 KB -> 108.2 KB)
  • ui/world/hitmarker.razor.scss (360 B -> 314 B)
  • 3dmodels/towers/gangster/lvl2/ belt - 2_new.vmat_c (5 KB)