Zombie Tower Defense 2 - Version 422885

Created
Total Size69.3 MB (72,707,081 bytes)
Modified Size1.3 MB (1,375,540 bytes)
File Count1722
Engine Version29
Changes
2.3.6
Meta
{ "MaxPlayers": 30, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "DedicatedServerOnly", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest", "bin", "obj" ], "DistinctAssemblyReferences": [] }, "StartupScene": "scenes/game.scene", "RecommendedMinPlayers": 1, "RecommendedMaxPlayers": 0, "Coop": true, "Versus": false, "MapSettings": { "UseCreateGameModal": false, "NeedsMap": false, "ShowChangeMap": false, "DefaultMap": null, "MapTarget": null }, "Resources": "Ui/*\ntextures/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 30,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "DedicatedServerOnly",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest",
      "bin",
      "obj"
    ],
    "DistinctAssemblyReferences": []
  },
  "StartupScene": "scenes/game.scene",
  "RecommendedMinPlayers": 1,
  "RecommendedMaxPlayers": 0,
  "Coop": true,
  "Versus": false,
  "MapSettings": {
    "UseCreateGameModal": false,
    "NeedsMap": false,
    "ShowChangeMap": false,
    "DefaultMap": null,
    "MapTarget": null
  },
  "Resources": "Ui/*\ntextures/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (1.3 MB modified)

+3 ~14
  • ui/icons/firstmatchlearn.svg (233 B)
  • ui/icons/firstmatchprogress.svg (228 B)
  • ui/icons/firstmatchsolo.svg (177 B)
  • .bin/package.tobidev5.zombie-tower-defense-2.dll (1.2 MB -> 1.2 MB)
  • ressources/towers/bounty_hunter.tower_c (7.2 KB -> 7.2 KB)
  • ressources/towers/chemist.tower_c (7.5 KB -> 7.5 KB)
  • ressources/towers/civilian.tower_c (5.9 KB -> 5.9 KB)
  • ressources/towers/commander.tower_c (6.8 KB -> 6.8 KB)
  • ressources/towers/farm.tower_c (5.4 KB -> 5.4 KB)
  • ressources/towers/gangster.tower_c (5.9 KB -> 5.9 KB)
  • ressources/towers/grenadier.tower_c (7.5 KB -> 7.5 KB)
  • ressources/towers/hunter.tower_c (5.8 KB -> 5.8 KB)
  • ressources/towers/missile_silo.tower_c (7.4 KB -> 7.4 KB)
  • ressources/towers/police_officer.tower_c (7.9 KB -> 7.9 KB)
  • ressources/towers/radar.tower_c (5.5 KB -> 5.5 KB)
  • ressources/towers/shotgunner.tower_c (7.2 KB -> 7.2 KB)
  • ui/lobby/firstjoinscreen.razor.scss (3.6 KB -> 4.2 KB)