Zombie Tower Defense 2 - Version 423854

Created
Total Size64.2 MB (67,292,416 bytes)
Modified Size13.1 MB (13,768,410 bytes)
File Count1721
Engine Version30
Changes
2.3.8
Meta
{ "MaxPlayers": 30, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "DedicatedServerOnly", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest", "bin", "obj" ], "DistinctAssemblyReferences": [] }, "StartupScene": "scenes/game.scene", "RecommendedMinPlayers": 1, "RecommendedMaxPlayers": 0, "Coop": true, "Versus": false, "MapSettings": { "UseCreateGameModal": false, "NeedsMap": false, "ShowChangeMap": false, "DefaultMap": null, "MapTarget": null }, "Resources": "Ui/*\ntextures/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 30,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "DedicatedServerOnly",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest",
      "bin",
      "obj"
    ],
    "DistinctAssemblyReferences": []
  },
  "StartupScene": "scenes/game.scene",
  "RecommendedMinPlayers": 1,
  "RecommendedMaxPlayers": 0,
  "Coop": true,
  "Versus": false,
  "MapSettings": {
    "UseCreateGameModal": false,
    "NeedsMap": false,
    "ShowChangeMap": false,
    "DefaultMap": null,
    "MapTarget": null
  },
  "Resources": "Ui/*\ntextures/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (13.1 MB modified)

+23 ~45
  • 3dmodels/maps/autumn/autumn_starterplacement.vmdl_c (19.4 KB)
  • 3dmodels/maps/autumn/autumn_starterplacement.vmdl_c.t.png (1.6 KB)
  • 3dmodels/maps/cherryblossom/cherryblossom.vmdl_c (436 KB)
  • 3dmodels/maps/cherryblossom/cherryblossom.vmdl_c.t.png (14.5 KB)
  • 3dmodels/maps/cherryblossom/cherryblossom_hillcolliders.vmdl_c (8.6 KB)
  • 3dmodels/maps/cherryblossom/cherryblossom_hillcolliders.vmdl_c.t.png (934 B)
  • 3dmodels/maps/cherryblossom/cherryblossom_propscolliders.vmdl_c (199.4 KB)
  • 3dmodels/maps/cherryblossom/cherryblossom_propscolliders.vmdl_c.t.png (2.9 KB)
  • 3dmodels/maps/cherryblossom/cherryblossom_simplecolliders.vmdl_c (175.3 KB)
  • 3dmodels/maps/cherryblossom/cherryblossom_simplecolliders.vmdl_c.t.png (4 KB)
  • 3dmodels/maps/cherryblossom/cherryblossom_terrainonly.vmdl_c (249.2 KB)
  • 3dmodels/maps/cherryblossom/cherryblossom_terrainonly.vmdl_c.t.png (7.5 KB)
  • 3dmodels/maps/cherryblossom/cherry_blossom_atlas.vmat_c (6 KB)
  • 3dmodels/maps/cherryblossom/cherry_blossom_color_atlas_png_9a0b79b6.generated.vtex_c (23.2 KB)
  • 3dmodels/maps/grasslands/grasslands_starterplacement.vmdl_c (12.4 KB)
  • 3dmodels/maps/grasslands/grasslands_starterplacement.vmdl_c.t.png (1.5 KB)
  • 3dmodels/maps/graveyard/graveyard_starterplacement.vmdl_c (33.6 KB)
  • 3dmodels/maps/graveyard/graveyard_starterplacement.vmdl_c.t.png (1.2 KB)
  • prefabs/maps/cherryblossom.prefab_c (25.8 KB)
  • ui/game/towerhotbarpointer.razor.scss (1.3 KB)
  • ui/icons/tutorialpointingfinger.svg (248 B)
  • ui/mapicons/cherryblossom.png (415.5 KB)
  • ui/mapicons/cherryblossom.png.meta (54 B)
  • .bin/package.tobidev5.zombie-tower-defense-2.dll (1.2 MB -> 1.3 MB)
  • 3dmodels/maps/autumn/atumn_hillcolliders.vmdl_c (7.8 KB -> 7.8 KB)
  • 3dmodels/maps/desert/placesniper.vmdl_c (9.2 KB -> 9.4 KB)
  • 3dmodels/maps/desert/placesniper.vmdl_c.t.png (1.2 KB -> 1.2 KB)
  • 3dmodels/maps/frozen/frozen_hillcolliders.vmdl_c (10.7 KB -> 10.1 KB)
  • 3dmodels/maps/frozen/frozen_hillcolliders.vmdl_c.t.png (1.2 KB -> 1.1 KB)
  • 3dmodels/maps/grasslands/blocknoprmaltowers.vmdl_c (6.9 KB -> 7.1 KB)
  • 3dmodels/maps/grasslands/blocknoprmaltowers.vmdl_c.t.png (1.1 KB -> 1.1 KB)
  • 3dmodels/maps/graveyard/colliders.vmdl_c (200.2 KB -> 196 KB)
  • 3dmodels/maps/graveyard/graveyard.vmdl_c (378.9 KB -> 379 KB)
  • 3dmodels/maps/graveyard/sniperarea.vmdl_c (10.4 KB -> 10 KB)
  • 3dmodels/maps/islands/islands.vmdl_c (934 KB -> 934 KB)
  • 3dmodels/maps/islands/islands_atlas.vmat_c (5.8 KB -> 5.8 KB)
  • 3dmodels/maps/islands/islands_color_atlas_png_89b22ac7.generated.vtex_c (23.2 KB -> 23.2 KB)
  • 3dmodels/maps/islands/islands_hillcolliders.vmdl_c (9.4 KB -> 9.1 KB)
  • 3dmodels/maps/islands/islands_terrainonly.vmdl_c (373.5 KB -> 372.7 KB)
  • 3dmodels/maps/railway/railway.vmdl_c (555.7 KB -> 555.2 KB)
  • 3dmodels/maps/railway/railway_hillcolliders.vmdl_c (10.5 KB -> 10.3 KB)
  • 3dmodels/maps/railway/railway_terrainonly.vmdl_c (131 KB -> 129.4 KB)
  • 3dmodels/maps/volcano/volcano_hillcolliders.vmdl_c (7.8 KB -> 7.8 KB)
  • bin/review-check/sandbox.engine.xml (3.2 MB -> 3.3 MB)
  • bin/review-check/sandbox.event.xml (2 KB -> 2.4 KB)
  • bin/review-check/sandbox.system.xml (528.1 KB -> 528.9 KB)
  • bin/review-check/ztd-2-testing.deps.json (21.2 KB -> 21.2 KB)
  • materials/default/default_bentnormal_tga_8334dba4.generated.vtex_c (1.9 KB -> 1.9 KB)
  • prefabs/maps/autumn.prefab_c (59.9 KB -> 61.8 KB)
  • prefabs/maps/desert.prefab_c (23.6 KB -> 23.7 KB)
  • prefabs/maps/frozen.prefab_c (35 KB -> 35.1 KB)
  • prefabs/maps/grasslands.prefab_c (24 KB -> 25.7 KB)
  • prefabs/maps/graveyard.prefab_c (25.2 KB -> 27.4 KB)
  • prefabs/maps/islands.prefab_c (49.1 KB -> 49.2 KB)
  • prefabs/maps/railway.prefab_c (40.7 KB -> 40.8 KB)
  • prefabs/maps/volcano.prefab_c (15.5 KB -> 15.6 KB)
  • prefabs/player.prefab_c (11.2 KB -> 11.2 KB)
  • ressources/waves/casual/00.wave_c (432 B -> 568 B)
  • scenes/game.scene_c (64.5 KB -> 64.6 KB)
  • ui/game/towerhotbar.razor.scss (5.7 KB -> 6 KB)
  • ui/mapicons/autumn.png (96.9 KB -> 433.8 KB)
  • ui/mapicons/desert.png (80 KB -> 405.7 KB)
  • ui/mapicons/frozen.png (572.1 KB -> 440.4 KB)
  • ui/mapicons/grasslands.png (97.7 KB -> 436.4 KB)
  • ui/mapicons/graveyard.png (106.8 KB -> 408.6 KB)
  • ui/mapicons/islands.png (610.9 KB -> 504 KB)
  • ui/mapicons/railway.png (544.9 KB -> 431.9 KB)
  • ui/mapicons/volcano.png (168.1 KB -> 452.3 KB)