Zombie Tower Defense 2 - Version 425308

Created
Total Size68.5 MB (71,804,713 bytes)
Modified Size12.7 MB (13,324,991 bytes)
File Count1753
Engine Version30
Changes
2.3.9
Meta
{ "MaxPlayers": 30, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "DedicatedServerOnly", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest", "bin", "obj" ], "DistinctAssemblyReferences": [] }, "StartupScene": "scenes/game.scene", "RecommendedMinPlayers": 1, "RecommendedMaxPlayers": 0, "Coop": true, "Versus": false, "MapSettings": { "UseCreateGameModal": false, "NeedsMap": false, "ShowChangeMap": false, "DefaultMap": null, "MapTarget": null }, "Resources": "Ui/*\ntextures/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 30,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "DedicatedServerOnly",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest",
      "bin",
      "obj"
    ],
    "DistinctAssemblyReferences": []
  },
  "StartupScene": "scenes/game.scene",
  "RecommendedMinPlayers": 1,
  "RecommendedMaxPlayers": 0,
  "Coop": true,
  "Versus": false,
  "MapSettings": {
    "UseCreateGameModal": false,
    "NeedsMap": false,
    "ShowChangeMap": false,
    "DefaultMap": null,
    "MapTarget": null
  },
  "Resources": "Ui/*\ntextures/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (12.7 MB modified)

+32 ~152
  • animgraphs/gunslinger/gunslinger_lvl1.vanmgrph_c (2.3 KB)
  • animgraphs/gunslinger/gunslinger_lvl2.vanmgrph_c (2.3 KB)
  • animgraphs/gunslinger/gunslinger_lvl3.vanmgrph_c (2.3 KB)
  • animgraphs/gunslinger/gunslinger_lvl4.vanmgrph_c (2.3 KB)
  • animgraphs/gunslinger/gunslinger_lvl5.vanmgrph_c (2.4 KB)
  • animgraphs/sergeant/sergeant_lvl1.vanmgrph_c (2.3 KB)
  • animgraphs/sergeant/sergeant_lvl2.vanmgrph_c (2.3 KB)
  • animgraphs/sergeant/sergeant_lvl3.vanmgrph_c (2.3 KB)
  • animgraphs/sergeant/sergeant_lvl4.vanmgrph_c (2.3 KB)
  • animgraphs/sergeant/sergeant_lvl5.vanmgrph_c (2.3 KB)
  • animgraphs/survivor/survivor_lvl1.vanmgrph_c (2.3 KB)
  • animgraphs/survivor/survivor_lvl2.vanmgrph_c (2.3 KB)
  • animgraphs/survivor/survivor_lvl3.vanmgrph_c (2.3 KB)
  • animgraphs/survivor/survivor_lvl4.vanmgrph_c (2.3 KB)
  • animgraphs/survivor/survivor_lvl5.vanmgrph_c (2.3 KB)
  • bin/joinscreencheck/facepunch.actiongraphs.xml (129.5 KB)
  • bin/joinscreencheck/microsoft.aspnetcore.components.xml (3 KB)
  • bin/joinscreencheck/sandbox.access.xml (5 KB)
  • bin/joinscreencheck/sandbox.compiling.xml (22.9 KB)
  • bin/joinscreencheck/sandbox.engine.xml (3.3 MB)
  • bin/joinscreencheck/sandbox.event.xml (2.4 KB)
  • bin/joinscreencheck/sandbox.filesystem.xml (13.9 KB)
  • bin/joinscreencheck/sandbox.hotload.xml (48.7 KB)
  • bin/joinscreencheck/sandbox.layout.xml (77.6 KB)
  • bin/joinscreencheck/sandbox.mounting.xml (12.4 KB)
  • bin/joinscreencheck/sandbox.reflection.xml (74.9 KB)
  • bin/joinscreencheck/sandbox.solutiongenerator.xml (2.6 KB)
  • bin/joinscreencheck/sandbox.system.xml (528.9 KB)
  • bin/joinscreencheck/ztd-2-testing.deps.json (21.2 KB)
  • bin/joinscreencheck/ztd-2-testing.staticwebassets.endpoints.json (51 B)
  • bin/joinscreencheck/ztd-2-testing.xml (1.2 KB)
  • materials/effects/hero_upgrade_icon.vmat_c (6.2 KB)
  • .bin/package.tobidev5.zombie-tower-defense-2.dll (1.3 MB -> 1.3 MB)
  • models/citizen/citizen.vanmgrph_c (73.7 KB -> 73.7 KB)
  • models/citizen/citizen.vmdl_c (6.2 MB -> 6.2 MB)
  • prefabs/bullets/bounty_hunter/l1.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/bounty_hunter/l2.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/bounty_hunter/l3.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/bounty_hunter/l4.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/bounty_hunter/l5.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/chemist/l1.prefab_c (2.4 KB -> 2.4 KB)
  • prefabs/bullets/chemist/l2.prefab_c (2.4 KB -> 2.4 KB)
  • prefabs/bullets/chemist/l3.prefab_c (2.4 KB -> 2.4 KB)
  • prefabs/bullets/chemist/l4.prefab_c (2.4 KB -> 2.4 KB)
  • prefabs/bullets/chemist/l5.prefab_c (2.4 KB -> 2.4 KB)
  • prefabs/bullets/civilian/l1.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/civilian/l2.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/civilian/l3.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/civilian/l4.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/gangster/l1.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/gangster/l2.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/gangster/l3.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/gangster/l4.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/grenadier/granade.prefab_c (2.4 KB -> 2.4 KB)
  • prefabs/bullets/grenadier/granade2.prefab_c (2.4 KB -> 2.4 KB)
  • prefabs/bullets/grenadier/l1.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/grenadier/l2.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/grenadier/l3.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/grenadier/l4.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/grenadier/l5.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/hunter/l1.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/hunter/l2.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/hunter/l3.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/hunter/l4.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/missile_silo/l1.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/missile_silo/l2.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/missile_silo/l3.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/missile_silo/l4.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/missile_silo/l5.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/missile_silo/rocketl1.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/missile_silo/rocketl2.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/missile_silo/rocketl3.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/missile_silo/rocketl4.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/missile_silo/rocketl5.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/police_officer/l1.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/police_officer/l2.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/police_officer/l3.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/police_officer/l4.prefab_c (2.4 KB -> 2.4 KB)
  • prefabs/bullets/police_officer/l5.prefab_c (2.4 KB -> 2.4 KB)
  • prefabs/bullets/projectile - 2.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/shotgunner/l1.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/bullets/shotgunner/l2.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/bullets/shotgunner/l3.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/bullets/shotgunner/l4.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/bullets/shotgunner/l5.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/bullets/towerlevels/bounty_hunter/bounty_hunter_l1.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/bullets/towerlevels/bounty_hunter/bounty_hunter_l2.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/bullets/towerlevels/bounty_hunter/bounty_hunter_l3.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/bullets/towerlevels/bounty_hunter/bounty_hunter_l4.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/bullets/towerlevels/bounty_hunter/bounty_hunter_l5.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/bullets/towerlevels/chemist/chemist_l1.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/towerlevels/chemist/chemist_l2.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/towerlevels/chemist/chemist_l3.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/towerlevels/chemist/chemist_l4.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/towerlevels/chemist/chemist_l5.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/towerlevels/civilian/civilian_l1.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/towerlevels/civilian/civilian_l2.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/towerlevels/civilian/civilian_l3.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/towerlevels/civilian/civilian_l4.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/towerlevels/gangster/gangster_l1.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/towerlevels/gangster/gangster_l2.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/towerlevels/gangster/gangster_l3.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/towerlevels/gangster/gangster_l4.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/towerlevels/grenadier/grenadier_l1.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/towerlevels/grenadier/grenadier_l2.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/towerlevels/grenadier/grenadier_l3.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/towerlevels/grenadier/grenadier_l4.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/towerlevels/grenadier/grenadier_l5.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/towerlevels/hunter/hunter_l1.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/towerlevels/hunter/hunter_l2.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/towerlevels/hunter/hunter_l3.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/towerlevels/hunter/hunter_l4.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/towerlevels/missile_silo/missile_silo_l1.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/towerlevels/missile_silo/missile_silo_l2.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/towerlevels/missile_silo/missile_silo_l3.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/towerlevels/missile_silo/missile_silo_l4.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/towerlevels/missile_silo/missile_silo_l5.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/bullets/towerlevels/police_officer/police_officer_l1.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/bullets/towerlevels/police_officer/police_officer_l2.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/bullets/towerlevels/police_officer/police_officer_l3.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/bullets/towerlevels/police_officer/police_officer_l4.prefab_c (2.4 KB -> 2.4 KB)
  • prefabs/bullets/towerlevels/police_officer/police_officer_l5.prefab_c (2.4 KB -> 2.4 KB)
  • prefabs/bullets/towerlevels/shotgunner/shotgunner_l1.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/towerlevels/shotgunner/shotgunner_l2.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/towerlevels/shotgunner/shotgunner_l3.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/towerlevels/shotgunner/shotgunner_l4.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/bullets/towerlevels/shotgunner/shotgunner_l5.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/enemies/armored_bruiser.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/enemies/banner_bearer.prefab_c (4.4 KB -> 4.4 KB)
  • prefabs/enemies/bruiser.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/enemies/crowfather.prefab_c (4 KB -> 4 KB)
  • prefabs/enemies/dodger.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/enemies/hound.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/enemies/houndlord.prefab_c (4 KB -> 4 KB)
  • prefabs/enemies/houndmaster.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/enemies/infected_miner.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/enemies/infected_police_officer.prefab_c (4.3 KB -> 4.3 KB)
  • prefabs/enemies/infected_prisoner.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/enemies/juggernaut.prefab_c (3.9 KB -> 3.9 KB)
  • prefabs/enemies/loot_goblin.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/enemies/medium_zombie.prefab_c (4 KB -> 4 KB)
  • prefabs/enemies/phantom.prefab_c (3.9 KB -> 3.9 KB)
  • prefabs/enemies/raven.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/enemies/ravenmaster.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/enemies/runner.prefab_c (3.9 KB -> 3.9 KB)
  • prefabs/enemies/small_zombie.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/enemies/splitter.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/enemies/splitter_2.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/enemies/stalker.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/enemies/survivor.prefab_c (3.9 KB -> 3.9 KB)
  • prefabs/enemies/walker.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/enemies/warlord.prefab_c (3.9 KB -> 3.9 KB)
  • prefabs/enemyboostrange.prefab_c (3.9 KB -> 3.9 KB)
  • prefabs/explosions/explosion.prefab_c (1.8 KB -> 1.8 KB)
  • prefabs/explosions/missileexplosionl1.prefab_c (1.9 KB -> 1.9 KB)
  • prefabs/explosions/missileexplosionl2.prefab_c (1.9 KB -> 1.9 KB)
  • prefabs/explosions/missileexplosionl3.prefab_c (1.9 KB -> 1.9 KB)
  • prefabs/explosions/missileexplosionl4.prefab_c (1.9 KB -> 1.9 KB)
  • prefabs/explosions/missileexplosionl5.prefab_c (1.9 KB -> 1.9 KB)
  • prefabs/maps/autumn.prefab_c (61.8 KB -> 61.8 KB)
  • prefabs/maps/cherryblossom.prefab_c (25.8 KB -> 25.8 KB)
  • prefabs/maps/desert.prefab_c (23.7 KB -> 23.7 KB)
  • prefabs/maps/frozen.prefab_c (35.1 KB -> 35.1 KB)
  • prefabs/maps/grasslands.prefab_c (25.7 KB -> 25.7 KB)
  • prefabs/maps/graveyard.prefab_c (27.4 KB -> 27.4 KB)
  • prefabs/maps/islands.prefab_c (49.2 KB -> 49.2 KB)
  • prefabs/maps/railway.prefab_c (40.8 KB -> 40.8 KB)
  • prefabs/maps/volcano.prefab_c (15.6 KB -> 15.6 KB)
  • prefabs/player.prefab_c (11.2 KB -> 11.2 KB)
  • prefabs/towerhitrange.prefab_c (3.9 KB -> 3.9 KB)
  • prefabs/towers/bounty_hunter.prefab_c (11.7 KB -> 11.7 KB)
  • prefabs/towers/chemist.prefab_c (10.2 KB -> 10.2 KB)
  • prefabs/towers/civilian.prefab_c (10.2 KB -> 10.2 KB)
  • prefabs/towers/commander.prefab_c (11.2 KB -> 11.2 KB)
  • prefabs/towers/farm.prefab_c (8.3 KB -> 8.3 KB)
  • prefabs/towers/gangster.prefab_c (11.2 KB -> 11.2 KB)
  • prefabs/towers/grenadier.prefab_c (11.3 KB -> 11.3 KB)
  • prefabs/towers/hunter.prefab_c (10.6 KB -> 10.6 KB)
  • prefabs/towers/missile_silo.prefab_c (11.2 KB -> 11.2 KB)
  • prefabs/towers/police_officer.prefab_c (10.5 KB -> 10.5 KB)
  • prefabs/towers/radar.prefab_c (11.1 KB -> 11.1 KB)
  • prefabs/towers/shotgunner.prefab_c (11.2 KB -> 11.2 KB)
  • scenes/game.scene_c (64.6 KB -> 64.8 KB)
  • ui/lobby/firstjoinscreen.razor.scss (4.2 KB -> 4.8 KB)