Zombie Tower Defense - Version 312615

Created
Total Size55.2 MB (57,863,260 bytes)
Modified Size766.4 KB (784,797 bytes)
File Count628
Engine Version28
Changes
Changes on 2026-07-20
Meta
{ "MaxPlayers": 16, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "DedicatedServerOnly", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "StartupScene": "scenes/game.scene", "Resources": "Ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "DedicatedServerOnly",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "StartupScene": "scenes/game.scene",
  "Resources": "Ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (766.4 KB modified)

~13 -8
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.tobidev5.zombie-tower-defense.dll (397.5 KB -> 434 KB)
  • prefabs/enemies/medium_boss.prefab_c (3.5 KB -> 3.5 KB)
  • ressources/enemies/medium_boss.enemy_c (476 B -> 476 B)
  • scenes/game.scene_c (113.8 KB -> 113.8 KB)
  • ui/game/playergamehud.razor.scss (3.9 KB -> 3.9 KB)
  • ui/game/towerhotbar.razor.scss (4.1 KB -> 4.1 KB)
  • ui/game/tutorialmessage.razor.scss (1.5 KB -> 1.6 KB)
  • ui/game/winningscreen.razor.scss (3.1 KB -> 10.3 KB)
  • ui/lobby/levelbar.razor.scss (3.4 KB -> 3.4 KB)
  • ui/lobby/questmenu.razor.scss (4.5 KB -> 4.5 KB)
  • ui/lobby/towerselection.razor.scss (3.9 KB -> 3.9 KB)
  • ui/lobby/towerselectpreview.razor.scss (2.4 KB -> 2.5 KB)
  • 3dmodels/towers/gangster/lvl2/lvl1/gangsterl1.vmdl_c (65 KB)
  • 3dmodels/towers/gangster/lvl2/lvl1/gangsterl1.vmdl_c.t.png (4.5 KB)
  • 3dmodels/towers/gangster/lvl2/lvl1/gloves.vmat_c (5 KB)
  • 3dmodels/towers/gangster/lvl2/lvl1/gun.vmat_c (5 KB)
  • 3dmodels/towers/gangster/lvl2/lvl1/hoodie.vmat_c (5 KB)
  • 3dmodels/towers/gangster/lvl2/lvl1/pants.vmat_c (5 KB)
  • 3dmodels/towers/gangster/lvl2/lvl1/shoes.vmat_c (5 KB)
  • 3dmodels/towers/gangster/lvl2/lvl1/skin.vmat_c (5 KB)