Zombie Tower Defense - Version 335656

Created
Total Size57.4 MB (60,145,127 bytes)
Modified Size854.6 KB (875,067 bytes)
File Count724
Engine Version28
Changes
1.1.4
Meta
{ "MaxPlayers": 16, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "DedicatedServerOnly", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "StartupScene": "scenes/game.scene", "Resources": "Ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "DedicatedServerOnly",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "StartupScene": "scenes/game.scene",
  "Resources": "Ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (854.6 KB modified)

~33 -1
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.tobidev5.zombie-tower-defense.dll (445.5 KB -> 458 KB)
  • prefabs/towers/bounty_hunter.prefab_c (10.5 KB -> 11.1 KB)
  • prefabs/towers/civilian.prefab_c (9.3 KB -> 9.5 KB)
  • prefabs/towers/farm.prefab_c (7.3 KB -> 7.8 KB)
  • prefabs/towers/gangster.prefab_c (10.1 KB -> 10.5 KB)
  • prefabs/towers/grenadier.prefab_c (12.1 KB -> 12.7 KB)
  • prefabs/towers/shotgunner.prefab_c (10.5 KB -> 10.7 KB)
  • ressources/towers/bounty_hunter.tower_c (3.4 KB -> 4.2 KB)
  • ressources/towers/civilian.tower_c (3 KB -> 3.7 KB)
  • ressources/towers/farm.tower_c (2.6 KB -> 3.2 KB)
  • ressources/towers/gangster.tower_c (3.1 KB -> 3.7 KB)
  • ressources/towers/grenadier.tower_c (4.3 KB -> 5.1 KB)
  • ressources/towers/shotgunner.tower_c (3.4 KB -> 4.1 KB)
  • ressources/waves/25.wave_c (401 B -> 401 B)
  • ressources/waves/26.wave_c (470 B -> 470 B)
  • ressources/waves/27.wave_c (510 B -> 510 B)
  • ressources/waves/28.wave_c (511 B -> 511 B)
  • ressources/waves/29.wave_c (596 B -> 596 B)
  • ressources/waves/30.wave_c (552 B -> 552 B)
  • ressources/waves/31.wave_c (515 B -> 515 B)
  • ressources/waves/32.wave_c (553 B -> 553 B)
  • ressources/waves/33.wave_c (554 B -> 554 B)
  • ressources/waves/34.wave_c (640 B -> 640 B)
  • ressources/waves/35.wave_c (642 B -> 642 B)
  • ressources/waves/36.wave_c (642 B -> 642 B)
  • ressources/waves/37.wave_c (643 B -> 643 B)
  • ressources/waves/38.wave_c (643 B -> 643 B)
  • ressources/waves/39.wave_c (643 B -> 643 B)
  • ressources/waves/40.wave_c (539 B -> 539 B)
  • scenes/game.scene_c (114.2 KB -> 115.7 KB)
  • sounds/towers/bounty_hunter/lvl 5.sound_c (1004 B -> 1004 B)
  • ui/lobby/towerselection.razor.scss (4.1 KB -> 4.2 KB)
  • ressources/enemies/small_zombie.enemy_c (471 B)