Zombie Tower Defense - Version 337732

Created
Total Size61 MB (63,949,251 bytes)
Modified Size828.4 KB (848,269 bytes)
File Count947
Engine Version28
Changes
1.2.1
Meta
{ "MaxPlayers": 16, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "DedicatedServerOnly", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "StartupScene": "scenes/game.scene", "Resources": "Ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "DedicatedServerOnly",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "StartupScene": "scenes/game.scene",
  "Resources": "Ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (828.4 KB modified)

~16
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.tobidev5.zombie-tower-defense.dll (527.5 KB -> 530 KB)
  • prefabs/enemies/infected_medic.prefab_c (3.8 KB -> 3.9 KB)
  • prefabs/enemies/infected_miner.prefab_c (3.8 KB -> 3.9 KB)
  • prefabs/player.prefab_c (11 KB -> 11.1 KB)
  • prefabs/towers/bounty_hunter.prefab_c (11.1 KB -> 11 KB)
  • prefabs/towers/chemist.prefab_c (10 KB -> 9.9 KB)
  • prefabs/towers/civilian.prefab_c (9.5 KB -> 9.9 KB)
  • prefabs/towers/commander.prefab_c (11 KB -> 10.9 KB)
  • prefabs/towers/farm.prefab_c (7.8 KB -> 8 KB)
  • prefabs/towers/gangster.prefab_c (10.5 KB -> 10.6 KB)
  • prefabs/towers/grenadier.prefab_c (11.2 KB -> 11.1 KB)
  • prefabs/towers/police_officer.prefab_c (10.5 KB -> 10.4 KB)
  • prefabs/towers/shotgunner.prefab_c (10.7 KB -> 11 KB)
  • ressources/enemies/medium_boss.enemy_c (476 B -> 499 B)
  • ressources/towers/police_officer.tower_c (5.8 KB -> 5.8 KB)