Zombie Tower Defense - Version 338301

Created
Total Size61 MB (63,955,756 bytes)
Modified Size1005.2 KB (1,029,305 bytes)
File Count948
Engine Version28
Changes
1.2.2
Meta
{ "MaxPlayers": 16, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "DedicatedServerOnly", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "StartupScene": "scenes/game.scene", "Resources": "Ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "DedicatedServerOnly",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "StartupScene": "scenes/game.scene",
  "Resources": "Ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (1005.2 KB modified)

+1 ~24
  • ressources/quests/socials/winmultiplayer.quest_c (476 B)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.tobidev5.zombie-tower-defense.dll (530 KB -> 543.5 KB)
  • 3dmodels/lobbymap/wall.vmdl_c (95.1 KB -> 95.1 KB)
  • ressources/enemies/infected_construction_worker.enemy_c (507 B -> 552 B)
  • ressources/enemies/infected_medic.enemy_c (480 B -> 538 B)
  • ressources/enemies/infected_miner.enemy_c (477 B -> 533 B)
  • ressources/enemies/infected_prisoner.enemy_c (479 B -> 547 B)
  • ressources/enemies/small_zombie.enemy_c (471 B -> 516 B)
  • ressources/enemies/strong_zombie.enemy_c (476 B -> 544 B)
  • ressources/towers/bounty_hunter.tower_c (4.4 KB -> 4.4 KB)
  • ressources/towers/chemist.tower_c (5.8 KB -> 5.8 KB)
  • ressources/towers/commander.tower_c (4.9 KB -> 4.9 KB)
  • ressources/towers/farm.tower_c (3.3 KB -> 4 KB)
  • ressources/towers/gangster.tower_c (4.4 KB -> 4.4 KB)
  • ressources/towers/police_officer.tower_c (5.8 KB -> 5.9 KB)
  • ressources/towers/shotgunner.tower_c (4.3 KB -> 4.3 KB)
  • scenes/game.scene_c (114.2 KB -> 114.2 KB)
  • ui/game/messagefeed.razor.scss (1.4 KB -> 2.1 KB)
  • ui/game/towerproperties.razor.scss (6.9 KB -> 7.3 KB)
  • ui/game/winningscreen.razor.scss (10.6 KB -> 10.6 KB)
  • ui/lobby/questmenu.razor.scss (4.5 KB -> 4.7 KB)
  • ui/lobby/towerselection.razor.scss (4.2 KB -> 4.5 KB)
  • ui/lobby/towerselectpreview.razor.scss (3.4 KB -> 3.4 KB)
  • ui/world/healthbar.razor.scss (1.7 KB -> 2 KB)