Tower Defense Simulator - Version 307946

Created
Total Size40.8 MB (42,787,711 bytes)
Modified Size465.3 KB (476,504 bytes)
File Count491
Engine Version26
Changes
Changes on 2026-07-08
Meta
{ "MaxPlayers": 16, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/game.scene", "LaunchMode": "DedicatedServerOnly", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "Resources": "Ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/game.scene",
  "LaunchMode": "DedicatedServerOnly",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "Resources": "Ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (465.3 KB modified)

+2 ~11
  • sounds/effects/moneyeffect.sound_c (991 B)
  • sounds/effects/moneyeffect.vsnd_c (9.9 KB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.tobidev5.zombietowerdefense.dll (266.5 KB -> 267 KB)
  • ressources/effects/money.particle_c (575 B -> 605 B)
  • ressources/effects/money_ending.particle_c (441 B -> 477 B)
  • sounds/towers/tower_civilian.sound_c (962 B -> 980 B)
  • sounds/towers/tower_civilian_2.sound_c (962 B -> 986 B)
  • sounds/towers/tower_civilian_3.sound_c (962 B -> 986 B)
  • sounds/towers/tower_gangster.sound_c (971 B -> 989 B)
  • sounds/towers/tower_gangster_2.sound_c (958 B -> 992 B)
  • sounds/towers/tower_gangster_3.sound_c (960 B -> 994 B)
  • ui/world/texteffect.razor.scss (126 B -> 168 B)