Tower Defense Simulator - Version 310004

Created
Total Size51 MB (53,511,374 bytes)
Modified Size12 MB (12,633,893 bytes)
File Count533
Engine Version28
Changes
Changes on 2026-07-14
Meta
{ "MaxPlayers": 16, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "DedicatedServerOnly", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "StartupScene": "scenes/game.scene", "Resources": "Ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "DedicatedServerOnly",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "StartupScene": "scenes/game.scene",
  "Resources": "Ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (12 MB modified)

+73 ~102 -31
  • 3dmodels/cylinder.vmdl_c (9.9 KB)
  • 3dmodels/cylinder.vmdl_c.t.png (1.6 KB)
  • 3dmodels/lobbymap/barell.vmdl_c (17.7 KB)
  • 3dmodels/lobbymap/barell.vmdl_c.t.png (3.2 KB)
  • 3dmodels/lobbymap/bench.vmdl_c (7.3 KB)
  • 3dmodels/lobbymap/bench.vmdl_c.t.png (1.9 KB)
  • 3dmodels/lobbymap/crate.vmdl_c (6.7 KB)
  • 3dmodels/lobbymap/crate.vmdl_c.t.png (2.1 KB)
  • 3dmodels/lobbymap/ground.vmdl_c (7.5 KB)
  • 3dmodels/lobbymap/ground.vmdl_c.t.png (1.7 KB)
  • 3dmodels/lobbymap/materials/barell1.vmat_c (5 KB)
  • 3dmodels/lobbymap/materials/barell2.vmat_c (5 KB)
  • 3dmodels/lobbymap/materials/bench.vmat_c (5 KB)
  • 3dmodels/lobbymap/materials/crate.vmat_c (5 KB)
  • 3dmodels/lobbymap/materials/ground.vmat_c (5 KB)
  • 3dmodels/lobbymap/materials/path.vmat_c (5 KB)
  • 3dmodels/lobbymap/materials/table_1.vmat_c (5 KB)
  • 3dmodels/lobbymap/materials/table_2.vmat_c (5 KB)
  • 3dmodels/lobbymap/materials/tent.vmat_c (5 KB)
  • 3dmodels/lobbymap/materials/wall1.vmat_c (5 KB)
  • 3dmodels/lobbymap/materials/wall2.vmat_c (5 KB)
  • 3dmodels/lobbymap/tent.vmdl_c (7.6 KB)
  • 3dmodels/lobbymap/tent.vmdl_c.t.png (2.4 KB)
  • 3dmodels/lobbymap/wall.vmdl_c (95.1 KB)
  • 3dmodels/lobbymap/wall.vmdl_c.t.png (4.2 KB)
  • materials/towercollider/towercollider.vmat_c (5.4 KB)
  • materials/towercollider/towercollider_more_transparent.vmat_c (5.5 KB)
  • other/sbox_razor_ui_guide.md (2.9 KB)
  • other/ui.txt (2.4 KB)
  • prefabs/bullets/civilian/l1.prefab_c (2 KB)
  • prefabs/bullets/civilian/l2.prefab_c (2 KB)
  • prefabs/bullets/civilian/l3.prefab_c (2 KB)
  • prefabs/bullets/civilian/l4.prefab_c (2 KB)
  • prefabs/bullets/gangster/l1.prefab_c (2 KB)
  • prefabs/bullets/gangster/l2.prefab_c (2 KB)
  • prefabs/bullets/gangster/l3.prefab_c (2 KB)
  • prefabs/bullets/gangster/l4.prefab_c (2 KB)
  • prefabs/bullets/grenadier/granade.prefab_c (2.1 KB)
  • prefabs/bullets/grenadier/granade2.prefab_c (2.1 KB)
  • prefabs/bullets/projectile - 2.prefab_c (2.1 KB)
  • prefabs/enemies/angry/angry_infected_medic.prefab_c (3.9 KB)
  • prefabs/enemies/angry/angry_infected_soldier.prefab_c (3.8 KB)
  • prefabs/enemies/angry/angry_invisible_zombie.prefab_c (3.8 KB)
  • prefabs/enemies/angry/angry_medium_boss.prefab_c (3.5 KB)
  • prefabs/enemies/angry/angry_medium_zombie.prefab_c (3.8 KB)
  • prefabs/enemies/angry/angry_small_zombie.prefab_c (3.8 KB)
  • prefabs/enemies/angry/angry_strong_zombie.prefab_c (3.8 KB)
  • prefabs/enemies/normal/easy_boss.prefab_c (3.5 KB)
  • prefabs/enemies/normal/infected_medic.prefab_c (3.8 KB)
  • prefabs/enemies/normal/infected_soldier.prefab_c (3.8 KB)
  • prefabs/enemies/normal/invisible_zombie.prefab_c (3.8 KB)
  • prefabs/enemies/normal/medium_zombie.prefab_c (3.8 KB)
  • prefabs/enemies/normal/small_zombie.prefab_c (3.8 KB)
  • prefabs/enemies/normal/strong_zombie.prefab_c (3.8 KB)
  • ressources/enemies/easy_boss.enemy_c (458 B)
  • ressources/enemies/infected_medic.enemy_c (454 B)
  • ressources/enemies/infected_soldier.enemy_c (449 B)
  • ressources/enemies/invisible_zombie.enemy_c (448 B)
  • ressources/enemies/medium_zombie.enemy_c (447 B)
  • ressources/enemies/small_zombie.enemy_c (385 B)
  • ressources/enemies/strong_zombie.enemy_c (446 B)
  • ressources/messages/05.msg_c (741 B)
  • ressources/messages/20.msg_c (619 B)
  • ressources/messages/leftlobby.msg_c (587 B)
  • ressources/messages/playtime20min.msg_c (605 B)
  • sounds/music/1.vsnd_c (5.8 MB)
  • sounds/music/2.vsnd_c (4.7 MB)
  • sounds/music/background.sound_c (982 B)
  • sounds/ui/button_denied - 2.sound_c (951 B)
  • sounds/ui/castle_damage.sound_c (949 B)
  • sounds/ui/castle_damage.vsnd_c (65.2 KB)
  • ui/camera/fakecursor.razor.scss (106 B)
  • ui/game/tutorialmessage.razor.scss (1.6 KB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.tobidev5.zombietowerdefense.dll (268.5 KB -> 292 KB)
  • .bin/package.tobidev5.zombietowerdefense.xml (1.1 KB -> 1.6 KB)
  • 3dmodels/enemies/zombie_invisible/running.vmdl_c.t.png (3.8 KB -> 4.3 KB)
  • 3dmodels/enemies/zombie_tank/zombie_tank.vmdl_c.t.png (5.1 KB -> 4.9 KB)
  • 3dmodels/lowpolymodel/test/throwing_ball.vmdl_c.t.png (5.6 KB -> 5.5 KB)
  • 3dmodels/lowpolymodel/test/throwing_empty.vmdl_c.t.png (5.4 KB -> 5.3 KB)
  • 3dmodels/maps/desert/cactus/cactus.vmdl_c.t.png (4.3 KB -> 4.3 KB)
  • 3dmodels/maps/desert/cactus/cactus2.vmdl_c.t.png (3.8 KB -> 3.8 KB)
  • 3dmodels/maps/desert/desert.vmdl_c.t.png (2.6 KB -> 2.6 KB)
  • 3dmodels/maps/desert/rocks/rock1.vmdl_c.t.png (3.1 KB -> 3.1 KB)
  • 3dmodels/maps/desert/rocks/rock2.vmdl_c.t.png (3.3 KB -> 3.4 KB)
  • 3dmodels/maps/desert/rocks/rock3.vmdl_c.t.png (2.5 KB -> 2.6 KB)
  • 3dmodels/maps/desert/rocks/rock4.vmdl_c.t.png (3.3 KB -> 3.5 KB)
  • 3dmodels/maps/grassland/grassland.vmdl_c.t.png (6.6 KB -> 5.5 KB)
  • 3dmodels/maps/grassland/rocks/rock1.vmdl_c.t.png (3.3 KB -> 3.3 KB)
  • 3dmodels/maps/grassland/rocks/rock2.vmdl_c.t.png (3.3 KB -> 3.3 KB)
  • 3dmodels/maps/grassland/rocks/rock3.vmdl_c.t.png (2.7 KB -> 2.7 KB)
  • 3dmodels/maps/grassland/trees/tree1.vmdl_c.t.png (3.4 KB -> 3.4 KB)
  • 3dmodels/maps/grassland/trees/tree2.vmdl_c.t.png (3.8 KB -> 3.7 KB)
  • 3dmodels/maps/graveyard/gravestones/gravestone1.vmdl_c.t.png (2.8 KB -> 2.9 KB)
  • 3dmodels/maps/graveyard/gravestones/gravestone2.vmdl_c.t.png (3.6 KB -> 3.6 KB)
  • 3dmodels/maps/graveyard/graveyard.vmdl_c.t.png (6 KB -> 5.8 KB)
  • 3dmodels/towers/civilian/lvl1/civilianl1.vmdl_c.t.png (5.4 KB -> 5 KB)
  • 3dmodels/towers/civilian/lvl2/civilianl2.vmdl_c.t.png (5.6 KB -> 5.3 KB)
  • 3dmodels/towers/civilian/lvl3/civilianl3.vmdl_c.t.png (5.9 KB -> 5.4 KB)
  • 3dmodels/towers/civilian/lvl4/civilian4.vmdl_c.t.png (6 KB -> 5.4 KB)
  • 3dmodels/towers/civilian/lvl4/eyews - 3.vmat_c (5 KB -> 5 KB)
  • 3dmodels/towers/civilian/lvl4/gun1 - 3.vmat_c (5 KB -> 5 KB)
  • 3dmodels/towers/civilian/lvl4/gun2 - 3.vmat_c (5 KB -> 5 KB)
  • 3dmodels/towers/civilian/lvl4/pants - 3.vmat_c (5 KB -> 5 KB)
  • 3dmodels/towers/civilian/lvl4/skin - 3.vmat_c (5 KB -> 5 KB)
  • 3dmodels/towers/civilian/lvl4/vest - 2.vmat_c (5 KB -> 5 KB)
  • 3dmodels/towers/farm/lvl1/farml1.vmdl_c.t.png (7.2 KB -> 7.2 KB)
  • 3dmodels/towers/farm/lvl2/farml2.vmdl_c.t.png (9.1 KB -> 8.9 KB)
  • 3dmodels/towers/farm/lvl3/farml3.vmdl_c.t.png (12.8 KB -> 12.7 KB)
  • 3dmodels/towers/farm/lvl4/farml4.vmdl_c.t.png (14.2 KB -> 14.2 KB)
  • 3dmodels/towers/farm/lvl5/farml5.vmdl_c.t.png (16.1 KB -> 16.2 KB)
  • 3dmodels/towers/gangster/lvl1/gangsterl1.vmdl_c.t.png (4.5 KB -> 4.5 KB)
  • 3dmodels/towers/gangster/lvl2/gangsterl2.vmdl_c.t.png (5.1 KB -> 5 KB)
  • 3dmodels/towers/gangster/lvl2/lvl1/gangsterl1.vmdl_c (65.1 KB -> 65.1 KB)
  • 3dmodels/towers/gangster/lvl2/lvl1/gangsterl1.vmdl_c.t.png (4.5 KB -> 4.5 KB)
  • 3dmodels/towers/gangster/lvl3/gangsterl3.vmdl_c.t.png (6.8 KB -> 6.7 KB)
  • 3dmodels/towers/gangster/lvl4/lvl4.vmdl_c.t.png (6.5 KB -> 6.5 KB)
  • 3dmodels/towers/grenadier/lvl1/granade.vmdl_c.t.png (4.2 KB -> 4.3 KB)
  • 3dmodels/towers/grenadier/lvl1/grenadierl1.vmdl_c.t.png (5.7 KB -> 5.7 KB)
  • 3dmodels/towers/grenadier/lvl1/grenadierl1_extra.vmdl_c.t.png (6.7 KB -> 5.6 KB)
  • 3dmodels/towers/grenadier/lvl3/granade2.vmdl_c.t.png (6.6 KB -> 6.6 KB)
  • 3dmodels/towers/grenadier/lvl3/grenadierl3.vmdl_c.t.png (5.3 KB -> 5.3 KB)
  • 3dmodels/towers/grenadier/lvl3/grenadierl3_extra.vmdl_c.t.png (5.3 KB -> 5.3 KB)
  • 3dmodels/towers/grenadier/lvl4/grenadierl4.vmdl_c.t.png (5.8 KB -> 5.8 KB)
  • 3dmodels/towers/grenadier/lvl4/grenadierl4_extra.vmdl_c.t.png (5.6 KB -> 5.6 KB)
  • 3dmodels/towers/grenadier/lvl5/grenadierl5.vmdl_c.t.png (6.3 KB -> 6.4 KB)
  • 3dmodels/towers/grenadier/lvl5/grenadierl5_extra.vmdl_c.t.png (6.1 KB -> 6.2 KB)
  • prefabs/maps/desert.prefab_c (37.5 KB -> 37.5 KB)
  • prefabs/maps/graveyard.prefab_c (37.4 KB -> 37.4 KB)
  • prefabs/player.prefab_c (10.2 KB -> 10.4 KB)
  • prefabs/towers/civilian.prefab_c (9.1 KB -> 9.5 KB)
  • prefabs/towers/farm.prefab_c (8.8 KB -> 7.4 KB)
  • prefabs/towers/gangster.prefab_c (9.9 KB -> 10.1 KB)
  • prefabs/towers/grenadier.prefab_c (13 KB -> 12.1 KB)
  • ressources/towers/civilian.tower_c (2.2 KB -> 2.6 KB)
  • ressources/towers/farm.tower_c (2.3 KB -> 2.3 KB)
  • ressources/towers/gangster.tower_c (2.2 KB -> 2.6 KB)
  • ressources/towers/grenadier.tower_c (3.8 KB -> 3.9 KB)
  • ressources/waves/01.wave_c (360 B -> 360 B)
  • ressources/waves/02.wave_c (360 B -> 360 B)
  • ressources/waves/03.wave_c (360 B -> 360 B)
  • ressources/waves/04.wave_c (398 B -> 400 B)
  • ressources/waves/05.wave_c (399 B -> 401 B)
  • ressources/waves/06.wave_c (359 B -> 361 B)
  • ressources/waves/07.wave_c (361 B -> 361 B)
  • ressources/waves/08.wave_c (398 B -> 400 B)
  • ressources/waves/09.wave_c (399 B -> 401 B)
  • ressources/waves/10.wave_c (365 B -> 365 B)
  • ressources/waves/11.wave_c (405 B -> 407 B)
  • ressources/waves/12.wave_c (401 B -> 405 B)
  • ressources/waves/13.wave_c (366 B -> 366 B)
  • ressources/waves/14.wave_c (402 B -> 406 B)
  • ressources/waves/15.wave_c (481 B -> 487 B)
  • ressources/waves/16.wave_c (402 B -> 405 B)
  • ressources/waves/17.wave_c (444 B -> 447 B)
  • ressources/waves/18.wave_c (403 B -> 406 B)
  • ressources/waves/19.wave_c (476 B -> 484 B)
  • ressources/waves/20.wave_c (447 B -> 450 B)
  • ressources/waves/21.wave_c (518 B -> 526 B)
  • ressources/waves/22.wave_c (400 B -> 403 B)
  • ressources/waves/23.wave_c (400 B -> 403 B)
  • ressources/waves/24.wave_c (444 B -> 446 B)
  • ressources/waves/25.wave_c (399 B -> 401 B)
  • scenes/game.scene_c (40.2 KB -> 107.6 KB)
  • sounds/effects/moneyeffect.vsnd_c (9.9 KB -> 6.5 KB)
  • sounds/general/denied.vsnd_c (5.8 KB -> 5.8 KB)
  • sounds/general/money.vsnd_c (93.6 KB -> 93.6 KB)
  • sounds/general/towerplacement.vsnd_c (35.2 KB -> 8.9 KB)
  • sounds/towers/machine gun 2.vsnd_c (12.8 KB -> 4.8 KB)
  • sounds/towers/machine gun.vsnd_c (47.3 KB -> 11.4 KB)
  • sounds/ui/button_1.vsnd_c (1.1 KB -> 3.2 KB)
  • ui/game/playergamehud.razor.scss (2.2 KB -> 3.2 KB)
  • ui/game/towerproperties.razor.scss (6.1 KB -> 6.8 KB)
  • ui/world/healthbar.razor.scss (608 B -> 900 B)
  • ui/world/lobbycounter.razor.scss (1.3 KB -> 1.3 KB)
  • 3dmodels/lobbymap/blue.vmat_c (5 KB)
  • 3dmodels/lobbymap/gray.vmat_c (5 KB)
  • 3dmodels/lobbymap/lobby.vmdl_c (52 KB)
  • 3dmodels/lobbymap/lobby.vmdl_c.t.png (3.7 KB)
  • 3dmodels/lobbymap/white.vmat_c (5 KB)
  • docs/sbox_razor_ui_guide.md (2.9 KB)
  • docs/ui.txt (2.4 KB)
  • materials/towercollider.vmat_c (5.4 KB)
  • prefabs/bullets/granade.prefab_c (2.1 KB)
  • prefabs/bullets/granade2.prefab_c (2.1 KB)
  • prefabs/bullets/projectile.prefab_c (2.1 KB)
  • prefabs/enemies/boss_easy.prefab_c (3.4 KB)
  • prefabs/enemies/zombie_invisible.prefab_c (3.4 KB)
  • prefabs/enemies/zombie_large.prefab_c (3.4 KB)
  • prefabs/enemies/zombie_medic.prefab_c (3.5 KB)
  • prefabs/enemies/zombie_small.prefab_c (3.4 KB)
  • prefabs/enemies/zombie_soldier.prefab_c (3.4 KB)
  • prefabs/enemies/zombie_tank.prefab_c (3.4 KB)
  • ressources/enemies/boss_easy.enemy_c (444 B)
  • ressources/enemies/zombie_invisible.enemy_c (448 B)
  • ressources/enemies/zombie_large.enemy_c (445 B)
  • ressources/enemies/zombie_medic.enemy_c (452 B)
  • ressources/enemies/zombie_small.enemy_c (385 B)
  • ressources/enemies/zombie_soldier.enemy_c (387 B)
  • ressources/enemies/zombie_tank.enemy_c (385 B)
  • sounds/impacts/melee/bluntweapon/flesh-1.vsnd_c (126.3 KB)
  • sounds/impacts/melee/bluntweapon/flesh-2.vsnd_c (112.4 KB)
  • sounds/impacts/melee/bluntweapon/flesh-3.vsnd_c (108.8 KB)
  • sounds/impacts/melee/bluntweapon/flesh-4.vsnd_c (129 KB)
  • sounds/impacts/melee/impact-melee-flesh.sound_c (973 B)
  • sounds/ui/button_denied.sound_c (951 B)