TEST - Version 338941

Created
Total Size61.2 MB (64,220,848 bytes)
Modified Size820 KB (839,671 bytes)
File Count950
Engine Version28
Changes
Changes on 2026-08-05
Meta
{ "MaxPlayers": 16, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "DedicatedServerOnly", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "StartupScene": "scenes/game.scene", "Resources": "Ui/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "DedicatedServerOnly",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "StartupScene": "scenes/game.scene",
  "Resources": "Ui/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (820 KB modified)

~20
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.tobidev5.zombietowerdefense.dll (601 KB -> 602.5 KB)
  • prefabs/towers/chemist.prefab_c (9.9 KB -> 9.9 KB)
  • prefabs/towers/police_officer.prefab_c (10.4 KB -> 10.3 KB)
  • prefabs/toxicblast.prefab_c (1.7 KB -> 1.7 KB)
  • projectsettings/input.config (5.1 KB -> 4.7 KB)
  • ressources/enemies/easy_boss.enemy_c (692 B -> 692 B)
  • ressources/enemies/infected_construction_worker.enemy_c (746 B -> 746 B)
  • ressources/enemies/infected_medic.enemy_c (729 B -> 729 B)
  • ressources/enemies/infected_miner.enemy_c (726 B -> 726 B)
  • ressources/enemies/infected_police_officer.enemy_c (723 B -> 723 B)
  • ressources/enemies/infected_prisoner.enemy_c (738 B -> 739 B)
  • ressources/enemies/infected_soldier.enemy_c (715 B -> 715 B)
  • ressources/enemies/invisible_zombie.enemy_c (648 B -> 713 B)
  • ressources/enemies/medium_boss.enemy_c (713 B -> 713 B)
  • ressources/enemies/medium_zombie.enemy_c (712 B -> 712 B)
  • ressources/enemies/small_zombie.enemy_c (691 B -> 691 B)
  • ressources/enemies/strong_zombie.enemy_c (736 B -> 736 B)
  • sounds/effects/enemydeath.sound_c (991 B -> 991 B)
  • sounds/music/background.sound_c (982 B -> 982 B)