Created
Total Size1.4 GB (1,475,578,245 bytes)
Modified Size17.4 MB (18,202,959 bytes)
File Count1122
Engine Version25
Changes
Changes on 2026-05-14
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/mapa_novo.scene", "LaunchMode": "QuickPlay", "Resources": "", "GameSettings": [], "CodePackageReferences": [ "facepunch.w_he_grenade", "facepunch.w_smoke_grenade", "titanovsky.molotov_cocktail", "facepunch.9mm_bullet", "andiq.ac130_hercules", "darkshard.turretlp", "smirnof.sniper_rifle", "facepunch.v_recoillessrifle", "keepitdev.ironpickaxe", "facepunch.woodaxe", "facepunch.w_crowbar" ] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/mapa_novo.scene",
  "LaunchMode": "QuickPlay",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": [
    "facepunch.w_he_grenade",
    "facepunch.w_smoke_grenade",
    "titanovsky.molotov_cocktail",
    "facepunch.9mm_bullet",
    "andiq.ac130_hercules",
    "darkshard.turretlp",
    "smirnof.sniper_rifle",
    "facepunch.v_recoillessrifle",
    "keepitdev.ironpickaxe",
    "facepunch.woodaxe",
    "facepunch.w_crowbar"
  ]
}

Diff (17.4 MB modified)

+23 ~33 -1
  • bosses/rookie_boss.prefab_c (1.2 KB)
  • bosses/void_walker_boss.prefab_c (1.2 KB)
  • materials/dropped_item_glow.vmat_c (5.4 KB)
  • sounds/impacts/bullets/generic-bullet-impact-2.vsnd_c (83.1 KB)
  • sounds/impacts/bullets/generic-bullet-impact-3.vsnd_c (102.1 KB)
  • sounds/impacts/bullets/generic-bullet-impact-4.vsnd_c (129.9 KB)
  • terrains/rock.tmat_c (2.1 KB)
  • terrains/rock_tmat_bcr.generated.vtex_c (343.3 KB)
  • terrains/rock_tmat_nho.generated.vtex_c (987.4 KB)
  • zombie_block/boss_armor.vmat_c (4.8 KB)
  • zombie_block/boss_body.vmat_c (5.2 KB)
  • zombie_block/boss_clothes.vmat_c (4.8 KB)
  • zombie_block/boss_eye.vmat_c (5.4 KB)
  • zombie_block/boss_horn.vmat_c (4.8 KB)
  • zombie_block/rookie_boss_body.vmat_c (5.2 KB)
  • zombie_block/rookie_boss_clothes.vmat_c (4.8 KB)
  • zombie_block/rookie_boss_eye.vmat_c (5.4 KB)
  • zombie_block/zombie_boss.vmdl_c (164.5 KB)
  • zombie_block/zombie_boss.vmdl_c.t.png (36.3 KB)
  • zombie_block/zombie_rookieboss.vmdl_c (186.7 KB)
  • zombie_block/zombie_rookieboss.vmdl_c.t.png (36.3 KB)
  • zombie_block/zombie_voidboss.vmdl_c (186.6 KB)
  • zombie_block/zombie_voidboss.vmdl_c.t.png (36.3 KB)
  • .bin/package.base.cll (32.7 KB -> 32.7 KB)
  • .bin/package.redsnail.roadtool.cll (33.1 KB -> 33.1 KB)
  • .bin/package.stellawisps.fxbox.cll (13.4 KB -> 13.4 KB)
  • .bin/package.trinit.zombie_upraise.cll (540.4 KB -> 579.6 KB)
  • .bin/package.trinit.zombie_upraise.xml (241.5 KB -> 266.8 KB)
  • mapa_novo.terrain_c (97.7 KB -> 110 KB)
  • models/citizen/citizen.vanmgrph_c (68 KB -> 70.1 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen_clothes/glasses/nerdy_glasses/models/nerdy_glasses.vmdl_c.t.png (36.3 KB -> 13.3 KB)
  • models/citizen_clothes/glasses/nerdy_glasses/models/nerdy_glasses_m_human.vmdl_c.t.png (36.3 KB -> 13.2 KB)
  • models/citizen_clothes/hair/handlebar_moustache/models/handlebar_moustache.vmdl_c.t.png (36.3 KB -> 8.4 KB)
  • models/citizen_clothes/hair/handlebar_moustache/models/handlebar_moustache_m_human.vmdl_c.t.png (36.3 KB -> 16 KB)
  • models/citizen_clothes/hat/flatcap/models/flatcap.vmdl_c.t.png (36.3 KB -> 24.9 KB)
  • models/citizen_clothes/hat/flatcap/models/flatcap_m_human.vmdl_c.t.png (36.3 KB -> 25 KB)
  • models/citizen_clothes/jacket/winter_coat/models/winter_coat.vmdl_c.t.png (36.3 KB -> 26.1 KB)
  • models/citizen_clothes/jacket/winter_coat/models/winter_coat_m_human.vmdl_c.t.png (36.3 KB -> 24.7 KB)
  • models/citizen_clothes/shirt/army_shirt/model/army_shirt.vmdl_c.t.png (36.3 KB -> 24.5 KB)
  • models/citizen_clothes/shirt/army_shirt/model/army_shirt_m_human.vmdl_c.t.png (36.3 KB -> 24.1 KB)
  • models/citizen_clothes/shoes/boots/black_boots.clothing_c.t.png (15.5 KB -> 37.9 KB)
  • models/citizen_clothes/shoes/boots/models/army_boots.vmdl_c.t.png (36.3 KB -> 34.9 KB)
  • models/citizen_clothes/shoes/boots/models/army_boots_m_human.vmdl_c.t.png (36.3 KB -> 19.9 KB)
  • models/citizen_clothes/shoes/boots/models/black_boots.vmdl_c.t.png (36.3 KB -> 32.2 KB)
  • models/citizen_clothes/shoes/boots/models/boots_m_human.vmdl_c.t.png (36.3 KB -> 18.4 KB)
  • models/citizen_clothes/trousers/jeans/models/jeans.vmdl_c.t.png (36.3 KB -> 29.8 KB)
  • models/citizen_clothes/trousers/jeans/models/jeans_black.vmdl_c.t.png (36.3 KB -> 27.2 KB)
  • models/citizen_clothes/trousers/jeans/models/jeans_black_m_human.vmdl_c.t.png (36.3 KB -> 24.7 KB)
  • models/citizen_clothes/trousers/jeans/models/jeans_m_human.vmdl_c.t.png (36.3 KB -> 27 KB)
  • prefabs/player.prefab_c (46.4 KB -> 45.7 KB)
  • projectsettings/input.config (6.6 KB -> 6.6 KB)
  • scenes/mapa_novo.scene_c (6.7 MB -> 6.7 MB)
  • scenes/td_main.scene_c (578 KB -> 578.3 KB)
  • sounds/impacts/bullets/impact-bullet-generic.sound_c (659 B -> 1013 B)
  • styles/rootpanel.scss (3 KB -> 3 KB)
  • zombie_cell_events/void_walker_boss.prefab_c (1.2 KB)