Created
Total Size1.4 GB (1,483,957,259 bytes)
Modified Size8.4 MB (8,845,924 bytes)
File Count1277
Engine Version25
Changes
Changes on 2026-05-16
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/mapa_novo.scene", "LaunchMode": "QuickPlay", "Resources": "", "GameSettings": [], "CodePackageReferences": [ "facepunch.w_he_grenade", "facepunch.w_smoke_grenade", "titanovsky.molotov_cocktail", "andiq.ac130_hercules", "darkshard.turretlp", "smirnof.sniper_rifle", "facepunch.v_recoillessrifle", "keepitdev.ironpickaxe", "facepunch.woodaxe", "facepunch.w_crowbar", "facepunch.9mm_bullet", "facepunch.762x51_bullet" ] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/mapa_novo.scene",
  "LaunchMode": "QuickPlay",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": [
    "facepunch.w_he_grenade",
    "facepunch.w_smoke_grenade",
    "titanovsky.molotov_cocktail",
    "andiq.ac130_hercules",
    "darkshard.turretlp",
    "smirnof.sniper_rifle",
    "facepunch.v_recoillessrifle",
    "keepitdev.ironpickaxe",
    "facepunch.woodaxe",
    "facepunch.w_crowbar",
    "facepunch.9mm_bullet",
    "facepunch.762x51_bullet"
  ]
}

Diff (8.4 MB modified)

+13 ~12
  • effects/decal_bullet_default.prefab_c (1.1 KB)
  • materials/decals/bullethole.vmat_c (5.6 KB)
  • materials/decals/bullethole_vmat_g_tambientocclusion_6ee12b41.generated.vtex_c (1.6 KB)
  • materials/decals/concrete/concrete1_bullet_color_psd_cdde39a6.generated.vtex_c (87.4 KB)
  • materials/decals/concrete/concrete1_bullet_height_psd_9ba808df.generated.vtex_c (44.5 KB)
  • materials/decals/concrete/max/bullethole_concrete_1_normal_psd_7195fc30.generated.vtex_c (311.5 KB)
  • models/weapons/sbox_ammo/762x51_bullet/762x51_bullet.vmdl_c (31.5 KB)
  • models/weapons/sbox_ammo/762x51_bullet/762x51_bullet.vmdl_c.t.png (36.3 KB)
  • models/weapons/sbox_ammo/762x51_bullet/762_bullet.vmat_c (6 KB)
  • models/weapons/sbox_ammo/762x51_bullet/762_bullet_ao_tga_85456b4.generated.vtex_c (44.5 KB)
  • models/weapons/sbox_ammo/762x51_bullet/762_bullet_color_tga_ba7f4d2f.generated.vtex_c (87.5 KB)
  • models/weapons/sbox_ammo/762x51_bullet/762_bullet_normal_tga_4e2fcfc8.generated.vtex_c (87.7 KB)
  • sounds/hit-marker.vsnd_c (11.1 KB)
  • .bin/package.base.cll (32.7 KB -> 32.7 KB)
  • .bin/package.redsnail.roadtool.cll (33.1 KB -> 33.1 KB)
  • .bin/package.stellawisps.fxbox.cll (13.4 KB -> 13.4 KB)
  • .bin/package.trinit.zombie_upraise.cll (587.5 KB -> 596.8 KB)
  • .bin/package.trinit.zombie_upraise.xml (267.9 KB -> 271.6 KB)
  • mapa_novo.terrain_c (110 KB -> 109.2 KB)
  • prefabs/dense_fog.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/fog_exclusion_zone.prefab_c (1 KB -> 1 KB)
  • projectsettings/input.config (6.6 KB -> 6.7 KB)
  • scenes/mapa_novo.scene_c (6.7 MB -> 6.7 MB)
  • sounds/headshot.sound_c (568 B -> 567 B)
  • sounds/weapon_hit.sound_c (570 B -> 569 B)