Sortilege - Version 340464

Created
Total Size82.2 MB (86,195,774 bytes)
Modified Size13.5 MB (14,169,763 bytes)
File Count154
Engine Version28
Changes
Cool shit added
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/main.scene", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/main.scene",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (13.5 MB modified)

+25 ~8 -6
  • materials/fog-scrim.vmat_c (5.6 KB)
  • materials/fx/hand-glow.vmat_c (5.7 KB)
  • materials/fx/tele-bar.vmat_c (5.7 KB)
  • materials/ghost-glow.vmat_c (5.5 KB)
  • materials/room/wal-panel.vmat_c (5 KB)
  • models/fx/tele-field.vmdl_c (4.5 KB)
  • models/fx/tele-field.vmdl_c.t.png (8.5 KB)
  • shaders/tile.shader_c (155.7 KB)
  • sounds/dryfire.sound_c (904 B)
  • sounds/dryfire.vsnd_c (27 KB)
  • sounds/gunshot.sound_c (904 B)
  • sounds/gunshot.vsnd_c (119.2 KB)
  • textures/fx/tele-body_png_6a5b7d10.generated.vtex_c (45 KB)
  • textures/fx/tele-body_png_85938dec.generated.vtex_c (24.7 KB)
  • textures/fx/tele-lines_png_54f49b0a.generated.vtex_c (24.7 KB)
  • textures/fx/tele-lines_png_5ecb3316.generated.vtex_c (45 KB)
  • textures/room/wal_basecolor_png_19230c6a.generated.vtex_c (1.2 MB)
  • textures/room/wal_basecolor_png_707f049b.generated.vtex_c (1.2 MB)
  • textures/room/wal_normal_png_9841b0b8.generated.vtex_c (3.8 MB)
  • textures/room/wal_normal_png_9b52a28c.generated.vtex_c (892.9 KB)
  • textures/room/wal_roughness_png_90a9617f.generated.vtex_c (1.4 MB)
  • textures/table/tbl2_roughness_png_853769a2.generated.vtex_c (2.1 MB)
  • ui/shopscreen.razor.scss (3.6 KB)
  • ui/wristpanel.razor.scss (8.3 KB)
  • ui/wristpeek.razor.scss (1.3 KB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.versipellis.cylinder.dll (264.5 KB -> 377.5 KB)
  • .bin/package.versipellis.cylinder.xml (54.6 KB -> 100 KB)
  • scenes/main.scene_c (24.5 KB -> 58.4 KB)
  • scenes/main_scene_data/ddgi/indirect light volume_distance_0a1514b8-a1b1-4bd2-b5be-5adb3e90cdea.vtex_c (1.3 MB -> 1.3 MB)
  • scenes/main_scene_data/ddgi/indirect light volume_irradiance_0a1514b8-a1b1-4bd2-b5be-5adb3e90cdea.vtex_c (324.1 KB -> 324.1 KB)
  • scenes/main_scene_data/ddgi/indirect light volume_relocation_0a1514b8-a1b1-4bd2-b5be-5adb3e90cdea.vtex_c (40.6 KB -> 40.6 KB)
  • ui/gamehud.razor.scss (26.6 KB -> 21 KB)
  • materials/ghost-body.vmat_c (5.6 KB)
  • sounds/dry_click.sound_c (908 B)
  • sounds/dry_click.vsnd_c (26.5 KB)
  • sounds/empty_gun_trigger.sound_c (967 B)
  • sounds/revolver_shot.sound_c (927 B)
  • sounds/revolver_shot.vsnd_c (95.4 KB)