Idiots in the backrooms - Version 311225

Created
Total Size154.8 MB (162,283,433 bytes)
Modified Size3.6 MB (3,744,546 bytes)
File Count231
Engine Version28
Changes
Version 0.0.2
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (3.6 MB modified)

+26 ~18 -2
  • cutscenes/startingcutscene.movie_c (139.2 KB)
  • models/npccharacter/npcmaterial.vmat_c (4.8 KB)
  • models/npccharacter/npcmaterial_vmat_g_tcolor_14a711fb.generated.vtex_c (1.5 KB)
  • prefabs/thepitroom.prefab_c (23.8 KB)
  • soundeffects/cutscenesounds/cinematicimpact.sound_c (992 B)
  • soundeffects/cutscenesounds/cinematicimpact.vsnd_c (311 KB)
  • soundeffects/cutscenesounds/creaturereveal.sound_c (996 B)
  • soundeffects/cutscenesounds/creaturerevial.vsnd_c (119.2 KB)
  • soundeffects/cutscenesounds/deepbreathsigh.sound_c (996 B)
  • soundeffects/cutscenesounds/deepbreathsigh.vsnd_c (160 KB)
  • soundeffects/cutscenesounds/fabricrustle.sound_c (978 B)
  • soundeffects/cutscenesounds/fabricrustle.vsnd_c (17.5 KB)
  • soundeffects/cutscenesounds/impact.sound_c (972 B)
  • soundeffects/cutscenesounds/impact.vsnd_c (45.8 KB)
  • soundeffects/cutscenesounds/suspenseaudio.sound_c (979 B)
  • soundeffects/cutscenesounds/suspenseaudio.vsnd_c (264.1 KB)
  • soundeffects/cutscenesounds/windresistance.sound_c (991 B)
  • soundeffects/cutscenesounds/windresistance.vsnd_c (2.1 MB)
  • textures/ceiling_03/ceilingnolight_vmat_g_tselfillummask_da87e5bc.generated.vtex_c (1.5 KB)
  • textures/ground/groundnolit_vmat_g_tselfillummask_641d40fa.generated.vtex_c (1.5 KB)
  • textures/ground/groundreallynolit.vmat_c (5.7 KB)
  • textures/ground/groundreallynolit_vmat_g_tselfillummask_641d40fa.generated.vtex_c (1.5 KB)
  • textures/ground/groundreallynolit_vmat_g_tselfillummask_6fa0d69d.generated.vtex_c (1.5 KB)
  • textures/ground/groundreallynolit_vmat_g_tselfillummask_a87868e3.generated.vtex_c (1.5 KB)
  • textures/ground/groundreallynolit_vmat_g_tselfillummask_c9482815.generated.vtex_c (1.5 KB)
  • textures/ground/groundreallynolit_vmat_g_tselfillummask_e1647f94.generated.vtex_c (1.5 KB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.vgproductions.backrooms.dll (61.5 KB -> 66.5 KB)
  • models/npccharacter/npccharactermale.vmdl_c (16.4 KB -> 16.4 KB)
  • models/npccharacter/npccharactermale.vmdl_c.t.png (14.2 KB -> 1.7 KB)
  • models/playercharacter/playercharacter.prefab_c (25.4 KB -> 25.5 KB)
  • prefabs/alreadyconnectedwall.prefab_c (3.6 KB -> 3.4 KB)
  • prefabs/alreadyconnectedwalldark.prefab_c (3.6 KB -> 3.5 KB)
  • prefabs/emptydarkroom.prefab_c (3.8 KB -> 4.1 KB)
  • prefabs/emptyroom.prefab_c (9.3 KB -> 9.7 KB)
  • prefabs/pillar.prefab_c (3.2 KB -> 3.4 KB)
  • prefabs/pillardark.prefab_c (3.2 KB -> 3.4 KB)
  • prefabs/temporarynamedlocationroom.prefab_c (10.6 KB -> 11.1 KB)
  • prefabs/wall.prefab_c (3.1 KB -> 3.4 KB)
  • prefabs/walldark.prefab_c (3.1 KB -> 3.4 KB)
  • scenes/minimal.scene_c (32.3 KB -> 64 KB)
  • textures/ceiling_03/ceilingnolight.vmat_c (5.7 KB -> 5.7 KB)
  • textures/ground/groundnolit.vmat_c (5.6 KB -> 5.7 KB)
  • textures/wallpaper/wallpapernonlit.vmat_c (5.9 KB -> 6 KB)
  • materials/default.vmat_c (4.8 KB)
  • materials/default_vmat_g_tnormal_4b798e96.generated.vtex_c (2 KB)