| Meta |
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{
"MapList": [
"scenes/main.scene"
],
"MinPlayers": 1,
"MaxPlayers": 1,
"GameNetworkType": "Singleplayer",
"MapSelect": "Hidden",
"RankType": "None",
"PerMapRanking": false,
"LeaderboardType": "None",
"ProjectTemplate": null,
"GameCategory": "None",
"StartupScene": "scenes/main.scene",
"Compiler": {
"RootNamespace": "Leap",
"DefineConstants": "SANDBOX;ADDON;DEBUG;",
"NoWarn": "1701;1702;1591;",
"WarningsAsErrors": "",
"AssemblyReferences": [],
"IgnoreFolders": [],
"DistinctAssemblyReferences": []
},
"ControlModes": {
"Keyboard": true,
"Gamepad": true
},
"Summary": "Time your jumps. Vault every hurdle. Go the distance.",
"Description": "A bright, sunny one-button jump runner \u2014 pure geometric shapes, soft daylight and parallax depth.",
"Tags": "arcade runner jump platformer minimal",
"HttpAllowList": null,
"TickRate": 60,
"DefaultLeaderboards": null,
"Resources": "",
"GameSettings": [],
"CodePackageReferences": []
}
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