Build-A-Sled - Version 218959

Created
Total Size1.7 GB (1,805,777,463 bytes)
Modified Size107.7 MB (112,953,016 bytes)
File Count2402
Engine Version25
Changes
Changes on 2026-04-28
Meta
{ "MaxPlayers": 10, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/sleddy_mountain.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "LaunchMode": "Normal", "MapStartupScene": "scenes/sleddy_mountain.scene", "DedicatedServerStartupScene": "scenes/sleddy_mountain.scene", "SystemScene": "scenes/system.scene", "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*", "GameSettings": [ { "Name": "sb.ownership_checks", "Title": "OwnershipChecks", "Group": null, "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sb.developer_entities", "Title": "DeveloperEntities", "Group": "Other", "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sb.limit.props", "Title": "MaxPropsPerPlayer", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 1024, "Step": null }, { "Name": "sb.limit.explosives", "Title": "MaxExplosivesPerPlayer", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 16, "Step": null }, { "Name": "sb.limit.balloons", "Title": "MaxBalloons", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 64, "Step": null }, { "Name": "sb.limit.constraints", "Title": "MaxConstraints", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 512, "Step": null }, { "Name": "sb.limit.emitters", "Title": "MaxEmitters", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 64, "Step": null }, { "Name": "sb.limit.thrusters", "Title": "MaxThrusters", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 64, "Step": null }, { "Name": "sb.limit.hoverballs", "Title": "MaxHoverballs", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 32, "Step": null }, { "Name": "sb.limit.wheels", "Title": "MaxWheels", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 32, "Step": null }, { "Name": "cl_showhints", "Title": "cl_showhints", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null } ], "CodePackageReferences": [] }
{
  "MaxPlayers": 10,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/sleddy_mountain.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": "Normal",
  "MapStartupScene": "scenes/sleddy_mountain.scene",
  "DedicatedServerStartupScene": "scenes/sleddy_mountain.scene",
  "SystemScene": "scenes/system.scene",
  "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*",
  "GameSettings": [
    {
      "Name": "sb.ownership_checks",
      "Title": "OwnershipChecks",
      "Group": null,
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sb.developer_entities",
      "Title": "DeveloperEntities",
      "Group": "Other",
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sb.limit.props",
      "Title": "MaxPropsPerPlayer",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 1024,
      "Step": null
    },
    {
      "Name": "sb.limit.explosives",
      "Title": "MaxExplosivesPerPlayer",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 16,
      "Step": null
    },
    {
      "Name": "sb.limit.balloons",
      "Title": "MaxBalloons",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 64,
      "Step": null
    },
    {
      "Name": "sb.limit.constraints",
      "Title": "MaxConstraints",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 512,
      "Step": null
    },
    {
      "Name": "sb.limit.emitters",
      "Title": "MaxEmitters",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 64,
      "Step": null
    },
    {
      "Name": "sb.limit.thrusters",
      "Title": "MaxThrusters",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 64,
      "Step": null
    },
    {
      "Name": "sb.limit.hoverballs",
      "Title": "MaxHoverballs",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 32,
      "Step": null
    },
    {
      "Name": "sb.limit.wheels",
      "Title": "MaxWheels",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 32,
      "Step": null
    },
    {
      "Name": "cl_showhints",
      "Title": "cl_showhints",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    }
  ],
  "CodePackageReferences": []
}

Diff (107.7 MB modified)

+35 ~96 -9
  • entities/thruster/makeshift_small.prefab_c (7.2 KB)
  • entities/thruster/makeshift_small.tdef_c (442 B)
  • entities/thruster/makeshift_small.tdef_c.t.png (16.4 KB)
  • entities/thruster/makeshift_small_exhaust.prefab_c (7.2 KB)
  • entities/thruster/makeshift_small_exhaust.tdef_c (465 B)
  • entities/thruster/makeshift_small_exhaust.tdef_c.t.png (16.4 KB)
  • entities/thruster/sounds/thruster_basic.sndef_c (488 B)
  • materials/game/wheel_dir.vmat_c (5.9 KB)
  • materials/game/wheel_dir_vmat_g_tselfillummask_b8cad02f.generated.vtex_c (1.5 KB)
  • sounds/damage_taken_shot.sound_c (801 B)
  • sounds/damage_taken_shot.vsnd_c (92.7 KB)
  • sounds/dry_fire.sound_c (770 B)
  • sounds/dry_fire.vsnd_c (33.7 KB)
  • sounds/equip_health.sound_c (861 B)
  • sounds/equip_health.vsnd_c (63.1 KB)
  • sounds/flatline.sound_c (851 B)
  • sounds/flatline.vsnd_c (344.3 KB)
  • sounds/weapons/ammo_pickup.sound_c (793 B)
  • sounds/weapons/ammo_pickup_01.vsnd_c (122.8 KB)
  • sounds/weapons/gun_pickup.sound_c (876 B)
  • sounds/weapons/gun_pickup_01.vsnd_c (111 KB)
  • sounds/weapons/gun_pickup_02.vsnd_c (131.9 KB)
  • sounds/weapons/shotgun_pickup.sound_c (812 B)
  • sounds/weapons/shotgun_pickup_01.vsnd_c (103.7 KB)
  • textures/game/wheel_dir_png_f0c9a65c.generated.vtex_c (95.2 KB)
  • textures/generated/imagefile/a64c910744c3e96a.vtex_c (1.3 MB)
  • thrusters/thruster_small.vmat_c (5.2 KB)
  • thrusters/thruster_small.vmdl_c (636.1 KB)
  • thrusters/thruster_small.vmdl_c.t.png (36.3 KB)
  • thrusters/thruster_small_ao_png_6fed91ba.generated.vtex_c (1.9 MB)
  • thrusters/thruster_small_color_png_ccc54995.generated.vtex_c (4.6 MB)
  • thrusters/thruster_small_exhaust.vmdl_c (213.6 KB)
  • thrusters/thruster_small_exhaust.vmdl_c.t.png (36.3 KB)
  • thrusters/thruster_small_normal_png_42d92bf2.generated.vtex_c (5.1 MB)
  • ui/weapons/camera_image.png (1.2 MB)
  • .bin/package.base.cll (33 KB -> 33 KB)
  • .bin/package.viddy.build_a_sled.cll (240.5 KB -> 250 KB)
  • .bin/package.viddy.build_a_sled.xml (147.1 KB -> 162.9 KB)
  • entities/pickup/ammo_9mm.prefab_c (7.6 KB -> 7.6 KB)
  • entities/pickup/ammo_rifle.prefab_c (7.6 KB -> 7.7 KB)
  • entities/pickup/ammo_rocket.prefab_c (3.6 KB -> 3.7 KB)
  • entities/pickup/ammo_shotgun.prefab_c (3.8 KB -> 3.9 KB)
  • entities/pickup/pickup_health.prefab_c (3.5 KB -> 3.6 KB)
  • entities/sents/tv/materials/tv_crt_screen.shader_c (65.9 KB -> 65.9 KB)
  • entities/sents/tv/tv.prefab_c (4.2 KB -> 4.4 KB)
  • entities/thruster/sounds/thruster_loop_default.sound_c (936 B -> 938 B)
  • localization/en/tools.json (4.8 KB -> 4.9 KB)
  • models/first_person/materials/v_first_person_arms_human_bentnormal_png_af3e0e63.generated.vtex_c (5.1 MB -> 5.1 MB)
  • models/first_person/materials/v_first_person_arms_human_color_png_5762368.generated.vtex_c (4.6 MB -> 4.6 MB)
  • models/first_person/materials/v_first_person_arms_human_normal_png_8645dc0e.generated.vtex_c (5.1 MB -> 5.1 MB)
  • models/first_person/materials/v_first_person_arms_human_shadow.vmat_c (5.2 KB -> 5.1 KB)
  • models/first_person/v_first_person_arms_human.vmdl_c (836 KB -> 803.2 KB)
  • models/first_person/v_first_person_arms_punching.vanmgrph_c (23.9 KB -> 23.8 KB)
  • models/weapons/sbox_grenade_explosive/v_he_grenade.vanmgrph_c (34.9 KB -> 34.8 KB)
  • models/weapons/sbox_grenade_explosive/v_he_grenade.vmat_c (6 KB -> 5.9 KB)
  • models/weapons/sbox_grenade_explosive/v_he_grenade.vmdl_c (770.6 KB -> 770.5 KB)
  • models/weapons/sbox_grenade_explosive/v_he_grenade_color_png_4aeef87a.generated.vtex_c (1 MB -> 1 MB)
  • models/weapons/sbox_grenade_explosive/v_he_grenade_normal_png_9006619.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/weapons/sbox_melee_crowbar/v_crowbar.vanmgrph_c (34.6 KB -> 34.6 KB)
  • models/weapons/sbox_melee_crowbar/v_crowbar.vmat_c (5.9 KB -> 5.8 KB)
  • models/weapons/sbox_melee_crowbar/v_crowbar.vmdl_c (641.4 KB -> 641.3 KB)
  • models/weapons/sbox_melee_crowbar/v_crowbar_color_png_dc69331f.generated.vtex_c (1.8 MB -> 1.8 MB)
  • models/weapons/sbox_melee_crowbar/v_crowbar_normal_png_b50c76b2.generated.vtex_c (1.9 MB -> 1.9 MB)
  • models/weapons/sbox_physgun/v_physgun.vanmgrph_c (32.8 KB -> 32.7 KB)
  • models/weapons/sbox_physgun/v_physgun.vmdl_c (2.3 MB -> 2.3 MB)
  • models/weapons/sbox_physgun/v_physgun_a_color_png_c6f4b885.generated.vtex_c (4.1 MB -> 4.1 MB)
  • models/weapons/sbox_physgun/v_physgun_a_normal_png_1793dc12.generated.vtex_c (4.5 MB -> 4.5 MB)
  • models/weapons/sbox_physgun/v_physgun_b_color_png_a5cd75db.generated.vtex_c (4.3 MB -> 4.3 MB)
  • models/weapons/sbox_physgun/v_physgun_b_normal_png_eb9f8923.generated.vtex_c (4.8 MB -> 4.8 MB)
  • models/weapons/sbox_physgun/v_physgun_c_color_png_80eca686.generated.vtex_c (4.1 MB -> 4.1 MB)
  • models/weapons/sbox_physgun/v_physgun_c_normal_png_51f0faec.generated.vtex_c (4.8 MB -> 4.8 MB)
  • models/weapons/sbox_physgun/v_physgun_display_color_png_c83569d1.generated.vtex_c (32.2 KB -> 32.2 KB)
  • models/weapons/sbox_physgun/v_physgun_display_normal_png_e4b2a8f7.generated.vtex_c (142.7 KB -> 142 KB)
  • models/weapons/sbox_physgun/v_physgun_d_color_png_940de618.generated.vtex_c (4.4 MB -> 4.4 MB)
  • models/weapons/sbox_physgun/v_physgun_d_normal_png_76764428.generated.vtex_c (4.7 MB -> 4.7 MB)
  • models/weapons/sbox_physgun/v_physgun_tube_normal_png_c4d79240.generated.vtex_c (199.2 KB -> 199.1 KB)
  • models/weapons/sbox_pistol_usp/v_usp.vanmgrph_c (35.4 KB -> 35.3 KB)
  • models/weapons/sbox_pistol_usp/v_usp.vmdl_c (1.3 MB -> 1.3 MB)
  • models/weapons/sbox_pistol_usp/v_usp_color_tga_24a299d6.generated.vtex_c (4.6 MB -> 4.6 MB)
  • models/weapons/sbox_pistol_usp/v_usp_magazine.vmat_c (5.9 KB -> 5.8 KB)
  • models/weapons/sbox_pistol_usp/v_usp_magazine_color_tga_9385e441.generated.vtex_c (1 MB -> 1 MB)
  • models/weapons/sbox_pistol_usp/v_usp_magazine_normal_tga_9a754d9a.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/weapons/sbox_pistol_usp/v_usp_match.vmat_c (5.8 KB -> 5.7 KB)
  • models/weapons/sbox_pistol_usp/v_usp_match_color_tga_525d8f48.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/weapons/sbox_pistol_usp/v_usp_match_normal_tga_55cd06b2.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/weapons/sbox_pistol_usp/v_usp_normal_tga_1f8131aa.generated.vtex_c (4.9 MB -> 4.9 MB)
  • models/weapons/sbox_pistol_usp/v_usp_raisedsights_color_tga_a3492b51.generated.vtex_c (310.3 KB -> 310.3 KB)
  • models/weapons/sbox_pistol_usp/v_usp_raised_sights.vmat_c (6 KB -> 5.9 KB)
  • models/weapons/sbox_pistol_usp/v_usp_rmr.vmat_c (5.8 KB -> 5.7 KB)
  • models/weapons/sbox_pistol_usp/v_usp_rmr_color_png_7ddbda24.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/weapons/sbox_pistol_usp/v_usp_rmr_glass.vmat_c (6.3 KB -> 6.3 KB)
  • models/weapons/sbox_pistol_usp/v_usp_rmr_glass_color_png_618c4bee.generated.vtex_c (235.8 KB -> 236.1 KB)
  • models/weapons/sbox_pistol_usp/v_usp_rmr_glass_rough_png_2683cca8.generated.vtex_c (605.2 KB -> 605.1 KB)
  • models/weapons/sbox_pistol_usp/v_usp_rmr_glass_rough_png_48442c6b.generated.vtex_c (605 KB -> 605 KB)
  • models/weapons/sbox_pistol_usp/v_usp_rmr_red_dot.vmat_c (6.3 KB -> 6.3 KB)
  • models/weapons/sbox_pistol_usp/v_usp_rmr_red_dot_color_png_b6ec9c49.generated.vtex_c (31.6 KB -> 31.6 KB)
  • models/weapons/sbox_rpg_recoillessrifle/v_recoillessrifle.vanmgrph_c (32.9 KB -> 32.8 KB)
  • models/weapons/sbox_rpg_recoillessrifle/v_recoillessrifle.vmdl_c (1.2 MB -> 1.2 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4.vanmgrph_c (34.8 KB -> 34.9 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4.vmdl_c (1.1 MB -> 1.1 MB)
  • models/weapons/sbox_smg_mp5/v_mp5.vanmgrph_c (38.1 KB -> 38.4 KB)
  • models/weapons/sbox_smg_mp5/v_mp5.vmdl_c (1.5 MB -> 1.5 MB)
  • models/weapons/sbox_sniper_m700/v_m700.vanmgrph_c (36.1 KB -> 36.2 KB)
  • models/weapons/sbox_sniper_m700/v_m700.vmdl_c (1.6 MB -> 1.6 MB)
  • models/weapons/sbox_toolgun/v_toolgun.vanmgrph_c (44.4 KB -> 44.3 KB)
  • models/weapons/sbox_toolgun/v_toolgun.vmdl_c (1.8 MB -> 1.8 MB)
  • prefabs/engine/player.prefab_c (53.7 KB -> 53.7 KB)
  • shaders/glass_scope.shader_c (188.4 KB -> 206 KB)
  • shaders/snap_grid.shader_c (35.3 KB -> 35.3 KB)
  • thrusters/thruster_large.vmdl_c (320.2 KB -> 1.1 MB)
  • thrusters/thruster_large_exhaust.vmdl_c (111.1 KB -> 371.3 KB)
  • thrusters/thruster_medium.vmdl_c (477.4 KB -> 733.7 KB)
  • thrusters/thruster_medium_exhaust.vmdl_c (87.7 KB -> 289.7 KB)
  • ui/controls/resourceselectpopup.razor.scss (1.9 KB -> 2.8 KB)
  • ui/nameplate.razor.scss (1.2 KB -> 1.7 KB)
  • ui/notices/noticepanel.cs.scss (992 B -> 1006 B)
  • weapons/camera/camera.prefab_c (6.3 KB -> 6.5 KB)
  • weapons/colt1911/colt1911_vm.prefab_c (30.3 KB -> 30.3 KB)
  • weapons/crowbar/crowbar_vm.prefab_c (25.1 KB -> 25.1 KB)
  • weapons/glock/glock_vm.prefab_c (29.2 KB -> 29.2 KB)
  • weapons/grenade/grenade_vm.prefab_c (30.5 KB -> 30.5 KB)
  • weapons/m4a1/m4a1_vm.prefab_c (32.1 KB -> 32.1 KB)
  • weapons/mp5/mp5_vm.prefab_c (29.6 KB -> 29.6 KB)
  • weapons/physgun/physgun-screen.shader_c (186.7 KB -> 186.7 KB)
  • weapons/physgun/physgun_vm.prefab_c (45.7 KB -> 45.7 KB)
  • weapons/rpg/rpg_vm.prefab_c (33 KB -> 33 KB)
  • weapons/shotgun/shotgun_vm.prefab_c (31.3 KB -> 31.3 KB)
  • weapons/sniper/sniper_vm.prefab_c (30.8 KB -> 30.8 KB)
  • weapons/toolgun/toolgun-screen.shader_c (155.3 KB -> 155.3 KB)
  • weapons/toolgun/toolgun_vm.prefab_c (31.1 KB -> 31.1 KB)
  • weapons/toolgun/toolgun_wm.prefab_c (29.3 KB -> 29.3 KB)
  • textures/generated/imagefile/2ce0a96325a1cd74.vtex_c (478.1 KB)
  • textures/generated/imagefile/40e62497c8e93f42.vtex_c (547.6 KB)
  • textures/generated/imagefile/509864e43b18e2f1.vtex_c (413.9 KB)
  • textures/generated/imagefile/697ec22f6b00806c.vtex_c (491.6 KB)
  • textures/generated/imagefile/76205705f6ebbf5b.vtex_c (532.7 KB)
  • textures/generated/imagefile/a4dca2f8e0f1bcd8.vtex_c (468.7 KB)
  • textures/generated/imagefile/e6e6dcd0a814244.vtex_c (557.5 KB)
  • textures/generated/imagefile/ebfb1dc848923197.vtex_c (387.3 KB)
  • textures/generated/svgsource/f46b5dde6e70bd83.vtex_c (170.9 KB)