Vyndalium - Version 93049

Created
Total Size1.5 GB (1,653,509,816 bytes)
Modified Size38.1 MB (39,991,660 bytes)
File Count3461
Engine Version17
Changes
Changes on 2025-03-23
Meta
{"MaxPlayers":16,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"ViWi","StartupScene":"scenes/lobby.scene","ProjectTemplate":null,"LaunchMode":"Normal","ControlModes":{"Keyboard":false,"VR":false,"Gamepad":false},"Compiler":{"RootNamespace":"Sandbox","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","Whitelist":true,"AssemblyReferences":[],"IgnoreFolders":["editor","unittest"],"DistinctAssemblyReferences":[]},"DedicatedServerStartupScene":"scenes/lobby.scene","Resources":"\nmaterials/bullet.png\nmaterials/pixel.png\nmaterials/Sprint.png\nmaterials/background.png\nchat/Chat.razor.scss\n\n\nmodels/glock/glock.tga\nmodels/glock/glock20_distance_fire1.wav\nmodels/glock/glock20_fire1.wav\nmodels/glock/glock20_magin.wav\nmodels/glock/glock20_magout_empty.wav\nmodels/glock/glock20_magout.wav\nmodels/glock/glock20_sliderelease.wav\nmodels/glock/glock20_suppressed_fire1.wav\nmodels/glock/v/glock20_anims/draw_empty.smd\nmodels/glock/v/glock20_anims/draw.smd\nui/Hud.razor.scss\nui/Inventory.razor.scss\nui/NameTag.razor.scss\nui/PauseMenu.razor.scss\nui/Scoreboard.razor.scss\nui/StartLobby.razor.scss\nsounds/zombie/zomb_runner_male1-idle-03.wav\nsounds/zombie/zomb_runner_male1-idle-02.wav\nsounds/zombie/zomb_runner_male1-idle-02.wav\nsounds/zombie/zomb_runner_male1-idle-03.wav\nsounds/zombie/zomb_runner_male1-idle-01.wav\nsounds/zombie/zomb_runner_male1-death-03.wav\nsounds/zombie/zomb_runner_male1-death-02.wav\nsounds/zombie/zomb_runner_male1-death-01.wav\nsounds/zombie/zomb_runner_male1-attack03.wav\nsounds/zombie/zomb_runner_male1-attack02.wav\nsounds/zombie/zomb_runner_male1-attack01.wav\nsounds/weapons/weapon_sightraise2.wav\nsounds/weapons/weapon_sightraise.wav\nsounds/weapons/weapon_sightlower2.wav\nsounds/weapons/weapon_sightlower.wav\nsounds/weapons/weapon_holster3.wav\nsounds/weapons/weapon_holster2.wav\nsounds/weapons/weapon_holster1.wav\nsounds/weapons/weapon_deploy3.wav\nsounds/weapons/weapon_deploy2.wav\nsounds/weapons/weapon_deploy1.wav\nsounds/weapons/switch5.wav\nsounds/weapons/switch6.wav\nsounds/weapons/switch4.wav\nsounds/weapons/switch3.wav\nsounds/weapons/switch2.wav\nsounds/weapons/switch1.wav\nsounds/weapons/noattachments.wav\nsounds/weapons/empty_submachineguns.wav\nsounds/weapons/empty_sniperrifles.wav\nsounds/weapons/empty_shotguns.wav\nsounds/weapons/empty_machineguns.wav\nsounds/weapons/empty_battlerifles.wav\nsounds/weapons/empty_assaultrifles.wav\nsounds/weapon.pickup4.wav\nsounds/weapon.pickup3.wav\nsounds/weapon.pickup2.wav\nsounds/weapon.pickup1.wav\nsounds/grunt4.wav\nsounds/grunt3.wav\nsounds/grunt2.wav\nsounds/grunt1.wav\n\n\n\n\nui/Elements/SideButton.razor.scss\nui/hud/ammo_empty.png\nui/hud/ammo.png\nui/hud/blocked.png\nui/hud/box_question.png\nui/hud/circle/circle_0.png\nui/hud/circle/circle_1.png\nui/hud/circle/circle_2.png\nui/hud/circle/circle_3.png\nui/hud/circle/circle_4.png\nui/hud/circle/circle_5.png\nui/hud/circle/circle_6.png\nui/hud/circle/circle_7.png\nui/hud/circle/circle_8.png\nui/hud/clothes_boots.png\nui/hud/clothes_face.png\nui/hud/clothes_hat.png\nui/hud/clothes_legs.png\nui/hud/clothes_torso.png\nui/hud/confirm.png\nui/hud/current_level.png\nui/hud/day_calendaricon.png\nui/hud/delete_item_64_45deg.png\nui/hud/delete_item.png\nui/hud/dialogue_name.png\nui/hud/equip_item_64_30deg.png\nui/hud/exit.png\nui/Hud/FullscreenManager/FullScreenManager.razor.scss\nui/hud/goback.png\nui/hud/hand_slot.png\nui/hud/home.png\nui/Hud/Hud.razor.scss\nui/Hud/Hudmaster.razor.scss\nui/Hud/InGameHud/InGameHud.razor.scss\nui/hud/interaction-pointer.png\nui/hud/inv_actions_drop.png\nui/hud/inv_actions_equip.png\nui/hud/inv_actions_equipclothes.png\nui/hud/inv_actions_inspect.png\nui/hud/inv_actions_unequip.png\nui/hud/inv.png\nui/Hud/Inventory/Inventory.razor.scss\nui/hud/left.png\nui/hud/level_up.png\nui/hud/lobby-closed.png\nui/hud/lobby-public.png\nui/hud/moni.png\nui/Hud/NameTag.razor.scss\nui/Hud/PauseMenu/PauseMenu.razor.scss\nui/hud/phish_unknown.png\nui/hud/primary_task.png\nui/hud/question_mark.png\nui/hud/right.png\nui/Hud/Scoreboard.razor.scss\nui/hud/search_items.png\nui/hud/slot_mask_thin.png\nui/hud/slot_mask.png\nui/Hud/StartLobby.razor.scss\nui/hud/sort_items.png\nui/Hud/Style.scss\nui/hud/substory_task.png\nui/hud/sweet_memories.png\nui/hud/task_completed.png\nui/hud/tablet.png\nui/hud/task_failed.png\nui/hud/task_not_completed.png\nui/hud/task_pin.png\nui/hud/top.png\nui/hud/town_marker.png\nui/hud/water_marker.png\nui/hud/weight.png\nClothing/ClothingPanel.razor.scss\nClothing/Creator/CreatorOverlay.razor.scss\nmodels/Saunaaxe/axebasetexture.png\nmodels/Saunaaxe/saunaaxe.fbx\nmodels/Saunaaxe/saunaaxes.blend\nui/Elements/IconWorldPanel.razor.scss\nui/Elements/InputHint.razor.scss\nui/Elements/ItemInformation.razor.scss\nui/hud/clothes_belt.png\nui/hud/clothes_bracer.png\nui/hud/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Terrain.terrain\n*.action\n*.tmp\n*.shdrgrph\n*.gif\n\nui/hud/intro/vyndalium.mp4","GameSettings":[],"CodePackageReferences":[]}
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "ViWi",
  "StartupScene": "scenes/lobby.scene",
  "ProjectTemplate": null,
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "Whitelist": true,
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "DedicatedServerStartupScene": "scenes/lobby.scene",
  "Resources": "\nmaterials/bullet.png\nmaterials/pixel.png\nmaterials/Sprint.png\nmaterials/background.png\nchat/Chat.razor.scss\n\n\nmodels/glock/glock.tga\nmodels/glock/glock20_distance_fire1.wav\nmodels/glock/glock20_fire1.wav\nmodels/glock/glock20_magin.wav\nmodels/glock/glock20_magout_empty.wav\nmodels/glock/glock20_magout.wav\nmodels/glock/glock20_sliderelease.wav\nmodels/glock/glock20_suppressed_fire1.wav\nmodels/glock/v/glock20_anims/draw_empty.smd\nmodels/glock/v/glock20_anims/draw.smd\nui/Hud.razor.scss\nui/Inventory.razor.scss\nui/NameTag.razor.scss\nui/PauseMenu.razor.scss\nui/Scoreboard.razor.scss\nui/StartLobby.razor.scss\nsounds/zombie/zomb_runner_male1-idle-03.wav\nsounds/zombie/zomb_runner_male1-idle-02.wav\nsounds/zombie/zomb_runner_male1-idle-02.wav\nsounds/zombie/zomb_runner_male1-idle-03.wav\nsounds/zombie/zomb_runner_male1-idle-01.wav\nsounds/zombie/zomb_runner_male1-death-03.wav\nsounds/zombie/zomb_runner_male1-death-02.wav\nsounds/zombie/zomb_runner_male1-death-01.wav\nsounds/zombie/zomb_runner_male1-attack03.wav\nsounds/zombie/zomb_runner_male1-attack02.wav\nsounds/zombie/zomb_runner_male1-attack01.wav\nsounds/weapons/weapon_sightraise2.wav\nsounds/weapons/weapon_sightraise.wav\nsounds/weapons/weapon_sightlower2.wav\nsounds/weapons/weapon_sightlower.wav\nsounds/weapons/weapon_holster3.wav\nsounds/weapons/weapon_holster2.wav\nsounds/weapons/weapon_holster1.wav\nsounds/weapons/weapon_deploy3.wav\nsounds/weapons/weapon_deploy2.wav\nsounds/weapons/weapon_deploy1.wav\nsounds/weapons/switch5.wav\nsounds/weapons/switch6.wav\nsounds/weapons/switch4.wav\nsounds/weapons/switch3.wav\nsounds/weapons/switch2.wav\nsounds/weapons/switch1.wav\nsounds/weapons/noattachments.wav\nsounds/weapons/empty_submachineguns.wav\nsounds/weapons/empty_sniperrifles.wav\nsounds/weapons/empty_shotguns.wav\nsounds/weapons/empty_machineguns.wav\nsounds/weapons/empty_battlerifles.wav\nsounds/weapons/empty_assaultrifles.wav\nsounds/weapon.pickup4.wav\nsounds/weapon.pickup3.wav\nsounds/weapon.pickup2.wav\nsounds/weapon.pickup1.wav\nsounds/grunt4.wav\nsounds/grunt3.wav\nsounds/grunt2.wav\nsounds/grunt1.wav\n\n\n\n\nui/Elements/SideButton.razor.scss\nui/hud/ammo_empty.png\nui/hud/ammo.png\nui/hud/blocked.png\nui/hud/box_question.png\nui/hud/circle/circle_0.png\nui/hud/circle/circle_1.png\nui/hud/circle/circle_2.png\nui/hud/circle/circle_3.png\nui/hud/circle/circle_4.png\nui/hud/circle/circle_5.png\nui/hud/circle/circle_6.png\nui/hud/circle/circle_7.png\nui/hud/circle/circle_8.png\nui/hud/clothes_boots.png\nui/hud/clothes_face.png\nui/hud/clothes_hat.png\nui/hud/clothes_legs.png\nui/hud/clothes_torso.png\nui/hud/confirm.png\nui/hud/current_level.png\nui/hud/day_calendaricon.png\nui/hud/delete_item_64_45deg.png\nui/hud/delete_item.png\nui/hud/dialogue_name.png\nui/hud/equip_item_64_30deg.png\nui/hud/exit.png\nui/Hud/FullscreenManager/FullScreenManager.razor.scss\nui/hud/goback.png\nui/hud/hand_slot.png\nui/hud/home.png\nui/Hud/Hud.razor.scss\nui/Hud/Hudmaster.razor.scss\nui/Hud/InGameHud/InGameHud.razor.scss\nui/hud/interaction-pointer.png\nui/hud/inv_actions_drop.png\nui/hud/inv_actions_equip.png\nui/hud/inv_actions_equipclothes.png\nui/hud/inv_actions_inspect.png\nui/hud/inv_actions_unequip.png\nui/hud/inv.png\nui/Hud/Inventory/Inventory.razor.scss\nui/hud/left.png\nui/hud/level_up.png\nui/hud/lobby-closed.png\nui/hud/lobby-public.png\nui/hud/moni.png\nui/Hud/NameTag.razor.scss\nui/Hud/PauseMenu/PauseMenu.razor.scss\nui/hud/phish_unknown.png\nui/hud/primary_task.png\nui/hud/question_mark.png\nui/hud/right.png\nui/Hud/Scoreboard.razor.scss\nui/hud/search_items.png\nui/hud/slot_mask_thin.png\nui/hud/slot_mask.png\nui/Hud/StartLobby.razor.scss\nui/hud/sort_items.png\nui/Hud/Style.scss\nui/hud/substory_task.png\nui/hud/sweet_memories.png\nui/hud/task_completed.png\nui/hud/tablet.png\nui/hud/task_failed.png\nui/hud/task_not_completed.png\nui/hud/task_pin.png\nui/hud/top.png\nui/hud/town_marker.png\nui/hud/water_marker.png\nui/hud/weight.png\nClothing/ClothingPanel.razor.scss\nClothing/Creator/CreatorOverlay.razor.scss\nmodels/Saunaaxe/axebasetexture.png\nmodels/Saunaaxe/saunaaxe.fbx\nmodels/Saunaaxe/saunaaxes.blend\nui/Elements/IconWorldPanel.razor.scss\nui/Elements/InputHint.razor.scss\nui/Elements/ItemInformation.razor.scss\nui/hud/clothes_belt.png\nui/hud/clothes_bracer.png\nui/hud/fish_collection.png\nui/hud/fish_rarity_empty.png\nui/hud/fish_rarity.png\nui/Hud/InGameHud/InteractionHint/InteractionHint.razor.scss\nui/Hud/Inventory/ContextMenu/ContextMenu.razor.scss\nui/Hud/Inventory/ContextMenu/ContextMenuOption.razor.scss\nui/Hud/Inventory/DraggableItem.razor.scss\nui/Hud/Inventory/HoverPanel.razor.scss\nui/Hud/Inventory/InspectItem/InspectItem.razor.scss\nui/Hud/Inventory/InventorySlot.razor.scss\nui/icons/00000000-0000-0000-0000-000000000000.png\nui/icons/c5577401-fa81-4093-bbc0-6ba644a08258.png\nClothing/Creator/BodypartPanel.razor.scss\nClothing/Creator/MugshotPanel.razor.scss\nClothing/Creator/PassportPanel.razor.scss\nClothing/Creator/TabletPanel.razor.scss\nmaterials/mana.png\nmaterials/stats.png\nmodels/clothes/alien_head/alien_head_color.png\nmodels/clothes/alien_head/alien_head_normal.png\nmodels/clothes/alien_head/alien_head_rough.png\nmodels/clothes/alien_head/alien_head.fbx\nmodels/clothes/drug_binoculars/black_drug_binoculars_color.png\nmodels/clothes/drug_binoculars/black_drug_binoculars_normal.png\nmodels/clothes/drug_binoculars/black_drug_binoculars_rough.png\nmodels/clothes/drug_binoculars/drug_binoculars_color.png\nmodels/clothes/drug_binoculars/drug_binoculars_normal.png\nmodels/clothes/drug_binoculars/drug_binoculars_rough.png\nmodels/clothes/drug_binoculars/drug_binoculars.fbx\nui/Elements/ExperienceBar/ExperienceBar.razor.scss\nui/Hud/Character/CharacterMenu.razor.scss\nui/Hud/Character/CharacterRenderer.razor.scss\nui/hud/background.png\nui/hud/muscles.png\nui/hud/player.png\nui/hud/vynd.png\nui/icons/ak47.png\nmaps/testbase.los\nmaterials/ceiling_tile_border_04.png\nmaterials/Concrete tile ground floor walkway pathway texture ver 5.jpg\nmaterials/rough-stone-wall-2600-mm-architextures.jpg\nmaterials/pngegg.png\nmaterials/stonewall.png\nsounds/Aufzeichnung (7).m4a\nsounds/grunt/Aufzeichnung (4) (mp3cut.net) (1).wav\nsounds/grunt/Aufzeichnung (4) (mp3cut.net) (2).wav\nsounds/grunt/Aufzeichnung (4) (mp3cut.net).wav\nsounds/grunt/Aufzeichnung (5) (mp3cut.net).wav\nsounds/grunt/Aufzeichnung (mp3cut.net).wav\nsounds/grunt/gruntnew.wav\nui/hud/background.xcf\nui/hud/crosshair1.png\nui/hud/dialogue_name.xcf\nui/icons/fd8003ab-90f2-4733-a2f0-2819dec7fd1a.png\nAssets/maps/sauna_police.vmap\nAssets/maps/testbase.los\nAssets/maps/testbase.vmap\nAssets/materials/Box/ff64788c8589d48ec4e4a42e84d453df.jpg\n*.los\n*.vmap\n*.png\n*.jpg\n*.vmat\n*.tga\n*.vtex\n*.wav\n*.sound\n*.smd\n*.vanmgrph\n*.sndseq\n*.qc\n*.vmdl\n*.fbx\n*.prefab\n*.vpcf\n*.scene\n*.hlsl\n*.shader\n*.m4a\n*.sndscape\n*.mp3\n*.xcf\n*.scss\n*.dll\n*.xml\n*.json\n*.md\nLICENSE\nNew Terrain 1.terrain\nNew Terrain.terrain\n*.action\n*.tmp\n*.shdrgrph\n*.gif\n\nui/hud/intro/vyndalium.mp4",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (38.1 MB modified)

+5 ~29 -7
  • models/props/brick_single/brick_single_dirty_a2_color_tga_43535e5f.generated.vtex_c (1.2 MB)
  • models/weapons/sbox_melee_crowbar/v_crowbar.vmat_c (6.3 KB)
  • models/weapons/sbox_pistol_usp/v_usp_raisedsights_ao_tga_7bde48e5.generated.vtex_c (172.5 KB)
  • models/weapons/sbox_pistol_usp/v_usp_raisedsights_color_tga_a3492b51.generated.vtex_c (310.3 KB)
  • models/weapons/sbox_pistol_usp/v_usp_raisedsights_normal_tga_bf6c14b2.generated.vtex_c (343.7 KB)
  • .bin/package.base.cll (31 KB -> 31 KB)
  • .bin/package.base.xml (55 KB -> 55 KB)
  • .bin/package.viwi.vyndalium.cll (216.1 KB -> 216 KB)
  • models/props/brick_single/brick_single_a2.vmat_c (8.7 KB -> 8.7 KB)
  • models/props/brick_single/brick_single_a_normal_tga_f4f7d946.generated.vtex_c (731.5 KB -> 730.8 KB)
  • models/weapons/sbox_ammo/12g_shell/12g_shell_ao_tga_41895aa8.generated.vtex_c (44.5 KB -> 44.5 KB)
  • models/weapons/sbox_ammo/12g_shell/12g_shell_color_tga_2a2e35b0.generated.vtex_c (87.4 KB -> 87.4 KB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr_ao_png_2924b5b0.generated.vtex_c (604.2 KB -> 604.2 KB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr_color_png_80608fd.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr_glass_color_png_e9ac62b8.generated.vtex_c (235.8 KB -> 235.8 KB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr_glass_rough_png_d34faa77.generated.vtex_c (605 KB -> 605 KB)
  • models/weapons/sbox_attachments/sight_holographic/v_holosight_ao_png_28a32528.generated.vtex_c (2.1 MB -> 2.1 MB)
  • models/weapons/sbox_attachments/sight_holographic/v_holosight_color_png_db337e18.generated.vtex_c (4.3 MB -> 4.3 MB)
  • models/weapons/sbox_attachments/sight_holographic/v_holosight_glass_rough_png_d47bf28a.generated.vtex_c (126.5 KB -> 126.5 KB)
  • models/weapons/sbox_attachments/silencer_9mm/silencer_9mm_normal_tga_c266ce8.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/weapons/sbox_melee_crowbar/v_crowbar_ao_png_f28d0365.generated.vtex_c (550.7 KB -> 531.6 KB)
  • models/weapons/sbox_melee_crowbar/v_crowbar_color_png_dc69331f.generated.vtex_c (1.8 MB -> 1.7 MB)
  • models/weapons/sbox_melee_crowbar/v_crowbar_normal_png_b50c76b2.generated.vtex_c (1.9 MB -> 1.9 MB)
  • models/weapons/sbox_melee_trenchknife/v_trenchknife_color_tga_c4bccc04.generated.vtex_c (4 MB -> 4 MB)
  • models/weapons/sbox_pistol_usp/v_usp_raised_sights.vmat_c (6.4 KB -> 5.7 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4.vanmgrph_c (23.3 KB -> 23.3 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_a_color_png_2a10d62a.generated.vtex_c (3.9 MB -> 3.9 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_b_ao_png_ecc9b4e1.generated.vtex_c (1.8 MB -> 1.8 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_c_ao_png_d1014ab7.generated.vtex_c (1.7 MB -> 1.7 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_c_color_png_4e31c7a8.generated.vtex_c (4 MB -> 4 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_c_normal_png_9f557bb7.generated.vtex_c (4.3 MB -> 4.3 MB)
  • scenes/forest.scene (463.1 KB -> 459.5 KB)
  • scenes/forest.scene_c (254.3 KB -> 252.1 KB)
  • textures/generated/imagefile/ff578a5c6e113e35.vtex_c (43 KB -> 43 KB)
  • models/props/brick_single/brick_broken_single_02.vmdl_c (14.6 KB)
  • models/weapons/sbox_pistol_usp/usp_raisedsights_ao_tga_39469c33.generated.vtex_c (172.6 KB)
  • models/weapons/sbox_pistol_usp/usp_raisedsights_color_tga_c83628ea.generated.vtex_c (309.1 KB)
  • models/weapons/sbox_pistol_usp/usp_raisedsights_normal_tga_5f974b1.generated.vtex_c (343.9 KB)
  • prefabs/weapon_effects/pistol_muzzleflash.prefab_c (13 KB)
  • prefabs/weapon_effects/rifle_muzzleflash.prefab_c (15.3 KB)
  • terrain/materials/ground037.tmat_c (3.2 KB)