Created
Total Size716.1 MB (750,870,178 bytes)
Modified Size2.4 MB (2,518,128 bytes)
File Count1020
Engine Version28
Changes
Changes on 2026-07-16
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "Normal", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "StartupScene": "scenes/game.scene", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "StartupScene": "scenes/game.scene",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (2.4 MB modified)

+1 ~37
  • stone.prefab_c (2.7 KB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.fish.scc.dll (89 KB -> 89 KB)
  • .bin/package.fish.shrimple_ragdolls.dll (68 KB -> 68 KB)
  • .bin/package.vizalok.vizalok_survival.dll (1.4 MB -> 1.4 MB)
  • build parts/mob.vmdl_c.t.png (36.3 KB -> 42 KB)
  • game_items/tree (3).prefab_c (2.8 KB -> 3.1 KB)
  • models workshop/glock g20/glockg20.vmdl_c.t.png (36.3 KB -> 18.1 KB)
  • models/architecture/door/door_fireexit_frame.vmdl_c.t.png (36.3 KB -> 18.8 KB)
  • models/bochka_close_2.vmdl_c.t.png (36.3 KB -> 43.2 KB)
  • models/citizen_clothes/glasses/nerdy_glasses/models/nerdy_glasses.vmdl_c.t.png (36.3 KB -> 13.3 KB)
  • models/citizen_clothes/gloves/rubber_gloves/models/rubber_gloves_black.vmdl_c.t.png (36.3 KB -> 6.2 KB)
  • models/citizen_clothes/hair/big_scruffy_bread/models/big_scruffy_beard.vmdl_c.t.png (36.3 KB -> 23.1 KB)
  • models/citizen_clothes/hat/chefs_hat/models/chefs_hat.vmdl_c.t.png (36.3 KB -> 24.9 KB)
  • models/citizen_clothes/shirt/chef_shirt/models/chef_shirt.vmdl_c.t.png (36.3 KB -> 23.6 KB)
  • models/citizen_clothes/shoes/flatshoes/models/flat_shoes.vmdl_c.t.png (36.3 KB -> 26.1 KB)
  • models/citizen_clothes/trousers/smarttrousers/smarttrousers.vmdl_c.t.png (36.3 KB -> 21.5 KB)
  • models/citizen_clothes/underwear/y_front_pants/models/y_front_pants_m_human.vmdl_c.t.png (36.3 KB -> 20.6 KB)
  • models/citizen_clothes/vest/chefs_apron/models/chefs_apron.vmdl_c.t.png (36.3 KB -> 27.8 KB)
  • models/dev/material_stacks/metal_sheet_stack_dev.vmdl_c.t.png (36.3 KB -> 6.8 KB)
  • models/dumpster.vmdl_c.t.png (36.3 KB -> 28.9 KB)
  • models/hazmatwithbones.vmdl_c.t.png (36.3 KB -> 21.3 KB)
  • models/military/ammo/closed_ammo_crate/closed_ammo_crate.vmdl_c.t.png (36.3 KB -> 46.5 KB)
  • models/props/binbags/binbag_pile_a1.vmdl_c.t.png (36.3 KB -> 27.7 KB)
  • models/props_doors/door01_left_05.vmdl_c.t.png (36.3 KB -> 26 KB)
  • models/sbox_props/old_window/old_window.vmdl_c.t.png (36.3 KB -> 28.8 KB)
  • models/sbox_props/trees/oak/tree_oak_big_b.vmdl_c.t.png (36.3 KB -> 32.5 KB)
  • models/sbox_props/trees/oak/tree_oak_dead_small_a.vmdl_c.t.png (36.3 KB -> 12 KB)
  • models/tower-defense-kit/towerdefense_enemy-ufo-d.vmdl_c.t.png (36.3 KB -> 16.2 KB)
  • models/untitled_1.vmdl_c.t.png (36.3 KB -> 20.7 KB)
  • models/weapons/sbox_pistol_usp/v_usp.vmdl_c.t.png (36.3 KB -> 8.6 KB)
  • pr/gta5_prop_tree_cedar_s_01.vmdl_c.t.png (36.3 KB -> 21.8 KB)
  • scenes/game.scene_c (48.8 KB -> 40.5 KB)
  • weapons/rust_ak47/v_ak47.vmdl_c.t.png (36.3 KB -> 10.1 KB)
  • weapons/rust_python/v_python.vmdl_c.t.png (36.3 KB -> 9 KB)
  • weapons/rust_salvaged_axe/v_salvaged_axe.vmdl_c.t.png (36.3 KB -> 17.9 KB)
  • weapons/rust_semi_auto_rifle/v_semi_auto_rifle.vmdl_c.t.png (36.3 KB -> 10.2 KB)
  • weapons/rust_stone_pickaxe/w_stone_pickaxe.vmdl_c.t.png (36.3 KB -> 12.7 KB)