Created
Total Size1.2 GB (1,331,021,583 bytes)
Modified Size5.8 MB (6,134,160 bytes)
File Count1576
Engine Version28
Changes
Changes on 2026-07-22
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "Normal", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "StartupScene": "scenes/game.scene", "DedicatedServerStartupScene": "scenes/game.scene", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "StartupScene": "scenes/game.scene",
  "DedicatedServerStartupScene": "scenes/game.scene",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (5.8 MB modified)

+63 ~19 -36
  • .bin/package.alex.iconify.dll (23 KB)
  • .bin/package.alex.iconify.xml (1.2 KB)
  • .bin/package.llad.modularinventorysystem.dll (8.5 KB)
  • .bin/package.llad.modularinventorysystem.xml (160 B)
  • characters/ai spawnpre fab.prefab_c (4.6 KB)
  • characters/ai spicky.prefab_c (9.6 KB)
  • characters/chill unit.prefab_c (3.1 KB)
  • characters/ofc spawn (5).prefab_c (3.8 KB)
  • doorframe.prefab_c (13.9 KB)
  • icons/chestplate.vtex_c (14.7 KB)
  • icons/coin.vtex_c (31.7 KB)
  • icons/gem.vtex_c (36.8 KB)
  • icons/helmet.vtex_c (13.2 KB)
  • icons/ingot.vtex_c (12 KB)
  • icons/key.vtex_c (50.4 KB)
  • icons/leather.vtex_c (33.7 KB)
  • icons/plank.vtex_c (11.9 KB)
  • icons/potion.vtex_c (67.4 KB)
  • icons/shield.vtex_c (35.2 KB)
  • icons/sword.vtex_c (37.5 KB)
  • items/dungeonkey.item_c (610 B)
  • items/goldcoin.item_c (611 B)
  • items/healthpotion.item_c (537 B)
  • items/ironchestplate.item_c (672 B)
  • items/ironhelmet.item_c (647 B)
  • items/ironingot.item_c (616 B)
  • items/ironsword.item_c (651 B)
  • items/leather.item_c (615 B)
  • items/raregem.item_c (605 B)
  • items/stronghealthpotion.item_c (656 B)
  • items/woodenshield.item_c (658 B)
  • items/woodplank.item_c (618 B)
  • loot/commonchestloot.loot_c (688 B)
  • loot/rarechestloot.loot_c (923 B)
  • materials/library_material.vmat_c (5.1 KB)
  • modularinventory/ui/inventoryhud.razor.scss (24.9 KB)
  • prefabs/dungeonkey.prefab_c (2.6 KB)
  • prefabs/goldcoin.prefab_c (2.6 KB)
  • prefabs/healthpotion.prefab_c (2.6 KB)
  • prefabs/ironchestplate.prefab_c (2.6 KB)
  • prefabs/ironhelmet.prefab_c (2.6 KB)
  • prefabs/ironingot.prefab_c (2.6 KB)
  • prefabs/ironsword.prefab_c (2.2 KB)
  • prefabs/leather.prefab_c (2.6 KB)
  • prefabs/raregem.prefab_c (2.6 KB)
  • prefabs/stronghealthpotion.prefab_c (2.6 KB)
  • prefabs/woodenshield.prefab_c (2.6 KB)
  • prefabs/woodplank.prefab_c (2.6 KB)
  • recipe/healthpotion.recipe_c (545 B)
  • recipe/ironhelmet.recipe_c (543 B)
  • recipe/ironsword.recipe_c (615 B)
  • recipe/stronghealthpotion.recipe_c (646 B)
  • scenes/bake_f3e304db-baab-4c1a-a4ec-8442585c2d62.vtex_c (128.1 KB)
  • scenes/test character.scene_c (19.9 KB)
  • scenes/testcharacter.scene_c (27.7 KB)
  • sounds/atmospshere/combat_trigger.sound_c (972 B)
  • sounds/atmospshere/combat_trigger.vsnd_c (99.9 KB)
  • sounds/atmospshere/loading combat_trigger.sound_c (996 B)
  • sounds/atmospshere/loading combat_trigger.vsnd_c (82.9 KB)
  • systems/readme_modularinventory_integration.md (5.3 KB)
  • systems/readme_modular_setup_components.md (4.1 KB)
  • systems/readme_runtime_setup.md (3.1 KB)
  • ui/overweighthud.razor.scss (909 B)
  • .bin/manifest.json (196 B -> 265 B)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.dreams.ultimatelightmanager.dll (68 KB -> 68 KB)
  • .bin/package.fish.scc.dll (89 KB -> 89 KB)
  • .bin/package.fish.shrimple_ragdolls.dll (68 KB -> 68 KB)
  • .bin/package.redsnail.watertool.dll (162.5 KB -> 162.5 KB)
  • .bin/package.vizalok.vizalok_survival.dll (1.6 MB -> 1.8 MB)
  • .bin/package.vizalok.vizalok_survival.xml (167 KB -> 203.2 KB)
  • game_items/snapbuild/foundation_vol8.prefab_c (28.6 KB -> 29.9 KB)
  • game_items/snapbuild/halfwall_pro.prefab_c (7.4 KB -> 8.5 KB)
  • knoxzic_controller/set-up-settings v1.prefab_c (84.8 KB -> 84.9 KB)
  • projectsettings/input.config (6 KB -> 6 KB)
  • scenes/building.scene_c (214.1 KB -> 214.1 KB)
  • scenes/game.scene_c (2.1 MB -> 2 MB)
  • scenes/test.scene_c (102.9 KB -> 100 KB)
  • ui/ammoui.razor.scss (1.1 KB -> 1.4 KB)
  • ui/hotbar.razor.scss (1.8 KB -> 1.9 KB)
  • ui/pickupnota.razor.scss (812 B -> 1 KB)
  • ui/playerhud.razor.scss (2.9 KB -> 3.3 KB)
  • build parts/foundation_pro8.prefab_c (11 KB)
  • game_items/set_build/doorframe.prefab_c (13.9 KB)
  • game_items/snapbuild/foundation_pro8.prefab_c (11 KB)
  • models/case/case.vmdl_c (52 KB)
  • models/case/case.vmdl_c.t.png (32.9 KB)
  • models/case/textures/002.vmat_c (6.3 KB)
  • models/case/textures/003.vmat_c (6.3 KB)
  • models/case/textures/004.vmat_c (6.3 KB)
  • models/case/textures/005.vmat_c (6.3 KB)
  • models/case/textures/006.vmat_c (6.3 KB)
  • models/case/textures/007.vmat_c (6.3 KB)
  • models/case/textures/008.vmat_c (6.3 KB)
  • models/case/textures/009.vmat_c (6.3 KB)
  • models/case/textures/010.vmat_c (6.3 KB)
  • models/case/textures/011.vmat_c (6.3 KB)
  • models/case/textures/equipment_case_material.002_basecolor_png_600a4ff2.generated.vtex_c (421.2 KB)
  • models/case/textures/equipment_case_material.002_normal_png_c62b2171.generated.vtex_c (736.7 KB)
  • models/case/textures/equipment_case_material.003_basecolor_png_93efba1f.generated.vtex_c (388.8 KB)
  • models/case/textures/equipment_case_material.003_normal_png_31a6d4e7.generated.vtex_c (828 KB)
  • models/case/textures/equipment_case_material.004_basecolor_png_fa29312b.generated.vtex_c (152.6 KB)
  • models/case/textures/equipment_case_material.004_normal_png_5bd30a8f.generated.vtex_c (299.8 KB)
  • models/case/textures/equipment_case_material.005_basecolor_png_f392779b.generated.vtex_c (45.1 KB)
  • models/case/textures/equipment_case_material.005_normal_png_95cfc8d6.generated.vtex_c (137 KB)
  • models/case/textures/equipment_case_material.006_basecolor_png_46ceb51f.generated.vtex_c (45.1 KB)
  • models/case/textures/equipment_case_material.006_normal_png_d644cf52.generated.vtex_c (64.9 KB)
  • models/case/textures/equipment_case_material.007_basecolor_png_61e3b26f.generated.vtex_c (46.8 KB)
  • models/case/textures/equipment_case_material.007_normal_png_a958b5de.generated.vtex_c (127 KB)
  • models/case/textures/equipment_case_material.008_basecolor_png_aa863a44.generated.vtex_c (45.1 KB)
  • models/case/textures/equipment_case_material.008_normal_png_d01f70e8.generated.vtex_c (810.6 KB)
  • models/case/textures/equipment_case_material.009_basecolor_png_5c5a5786.generated.vtex_c (45.1 KB)
  • models/case/textures/equipment_case_material.009_normal_png_87d70181.generated.vtex_c (115.4 KB)
  • models/case/textures/equipment_case_material.010_basecolor_png_bda98366.generated.vtex_c (47.1 KB)
  • models/case/textures/equipment_case_material.010_normal_png_a082c6f3.generated.vtex_c (234.9 KB)
  • models/case/textures/equipment_case_material.011_basecolor_png_38a58eb9.generated.vtex_c (45.1 KB)
  • models/case/textures/equipment_case_material.011_normal_png_e3defff0.generated.vtex_c (126.1 KB)
  • stone.prefab_c (2.7 KB)