Blaze Ball - Version 238657
| Created | |
|---|---|
| Total Size | 1.1 GB (1,203,711,614 bytes) |
| Modified Size | 100.9 MB (105,809,046 bytes) |
| File Count | 2447 |
| Engine Version | 25 |
| Changes | V0.8.06 |
| Meta |
Diff (100.9 MB modified)
+18 ~39 -6- materials/skybox/skybox_dark_01.vmat_c (1.9 KB)
- materials/skybox/skybox_dark_01_exr_599a9e42.generated.vtex_c (1.9 MB)
- scenes/mapingame/menu_background.scene_c (39.7 KB)
- textures/particles/smoke/smoke_loop_a.vtex_c (1.7 MB)
- ui/play/background.png (2.4 MB)
- ui/play/bakcgroudn test.png (2 MB)
- ui/play/ranked1v1.png (1.8 MB)
- ui/play/shadowmode.png (1.8 MB)
- ui/play/towermodecardnew.png (1.9 MB)
- ui/play/trainingmode.png (1.8 MB)
- ui/play/updatebackgdourn.png (2 MB)
- ui/play/updatebox.png (1.9 MB)
- ui/solo mode/sound/basalt algorithm.mp3 (11.5 MB)
- ui/solo mode/sound/basalt run.mp3 (4.4 MB)
- ui/solo mode/sound/breach meter.mp3 (3.6 MB)
- ui/solo mode/sound/concrete conductor.mp3 (4.4 MB)
- ui/solo mode/sound/neon wasteland run.mp3 (4.3 MB)
- ui/solo mode/sound/rogue circuit.mp3 (5.6 MB)
- .bin/package.ali3nsystems.lib-shader_graph_extras.cll (785 B -> 785 B)
- .bin/package.base.cll (32.7 KB -> 32.7 KB)
- .bin/package.dreams.ultimatelightmanager.cll (4.5 KB -> 4.5 KB)
- .bin/package.fish.conchplexemitters.cll (9.4 KB -> 9.4 KB)
- .bin/package.redsnail.watertool.cll (23.3 KB -> 23.3 KB)
- .bin/package.trend.clothing_dresser.cll (1.2 KB -> 1.2 KB)
- .bin/package.vtgames.finalbladeball.cll (616.4 KB -> 618.6 KB)
- .bin/package.vtgames.finalbladeball.xml (302.3 KB -> 303.9 KB)
- scenes/mapingame/stadium_1v1_blaze.scene_c (32.9 KB -> 33 KB)
- scenes/mapingame/stadium_base.scene_c (22.4 KB -> 22.6 KB)
- scenes/mapingame/stadium_doublestadium.scene_c (24.6 KB -> 24.8 KB)
- scenes/mapingame/stadium_tower_l1.scene_c (49.2 KB -> 36.3 KB)
- scenes/mapingame/stadium_trailer.scene_c (24.4 KB -> 24.6 KB)
- scenes/mapingame/stadium_training.scene_c (30.3 KB -> 30.4 KB)
- scenes/menu.scene_c (15.5 KB -> 15.8 KB)
- sounds/gamesoundtrack/gamemusic01.sound_c (649 B -> 649 B)
- sounds/gamesoundtrack/gamemusic01.vsnd_c (23.3 MB -> 4.8 MB)
- sounds/gamesoundtrack/gamemusic02.sound_c (649 B -> 649 B)
- sounds/gamesoundtrack/gamemusic02.vsnd_c (33.5 MB -> 4.6 MB)
- sounds/mainmenu/arena grit.vsnd_c (31.8 MB -> 4.2 MB)
- sounds/mainmenu/arenagrit.sound_c (626 B -> 626 B)
- ui/solo mode/sound/basalt algorithm.vsnd_c (80.6 MB -> 11.4 MB)
- ui/solo mode/sound/basalt run.vsnd_c (30.9 MB -> 4.3 MB)
- ui/solo mode/sound/basaltalgorithm.sound (427 B -> 427 B)
- ui/solo mode/sound/basaltalgorithm.sound_c (667 B -> 667 B)
- ui/solo mode/sound/basaltrun.sound (421 B -> 421 B)
- ui/solo mode/sound/basaltrun.sound_c (645 B -> 645 B)
- ui/solo mode/sound/breach meter.vsnd_c (26.9 MB -> 3.5 MB)
- ui/solo mode/sound/breachmeter.sound (423 B -> 423 B)
- ui/solo mode/sound/breachmeter.sound_c (647 B -> 647 B)
- ui/solo mode/sound/concrete conductor.vsnd_c (32.5 MB -> 4.4 MB)
- ui/solo mode/sound/concreteconductor.sound (429 B -> 429 B)
- ui/solo mode/sound/concreteconductor.sound_c (669 B -> 669 B)
- ui/solo mode/sound/neon wasteland run.vsnd_c (31.1 MB -> 4.3 MB)
- ui/solo mode/sound/neonwastelandrun.sound (429 B -> 429 B)
- ui/solo mode/sound/neonwastelandrun.sound_c (669 B -> 669 B)
- ui/solo mode/sound/rogue circuit.vsnd_c (37.6 MB -> 5.6 MB)
- ui/solo mode/sound/roguecircuit.sound (424 B -> 424 B)
- ui/solo mode/sound/roguecircuit.sound_c (648 B -> 648 B)
- ui/solo mode/sound/basalt algorithm.wav (87.8 MB)
- ui/solo mode/sound/basalt run.wav (33.6 MB)
- ui/solo mode/sound/breach meter.wav (29.2 MB)
- ui/solo mode/sound/concrete conductor.wav (35.4 MB)
- ui/solo mode/sound/neon wasteland run.wav (33.9 MB)
- ui/solo mode/sound/rogue circuit.wav (41 MB)