Ball Duel - Version 397800

Created
Total Size59.2 MB (62,040,022 bytes)
Modified Size20 MB (20,956,289 bytes)
File Count538
Engine Version29
Changes
Changes on 2026-09-27
Meta
{ "MaxPlayers": 8, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Hidden", "MapList": [], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/menu.scene", "Resources": "ui/*\nui/*/*\ndata/balance/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 8,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Hidden",
  "MapList": [],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "Resources": "ui/*\nui/*/*\ndata/balance/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (20 MB modified)

+4 ~106
  • ui/icons/guide_arrow.png (2.7 KB)
  • ui/icons/guide_arrow.png.meta (54 B)
  • ui/icons/mouse_left.png (2.7 KB)
  • ui/icons/mouse_left.png.meta (54 B)
  • .bin/package.sboxskinsgg.claudebridge.dll (9 KB -> 9 KB)
  • .bin/package.w1n.ball_duel.dll (746.5 KB -> 757 KB)
  • .bin/package.w1n.ball_duel.xml (134 KB -> 136.7 KB)
  • sounds/amb/bd.hub_amb.sound_c (831 B -> 815 B)
  • sounds/amb/bd.hub_amb.vsnd_c (1.7 MB -> 2.5 MB)
  • sounds/music/bd.fight_music.sound_c (850 B -> 849 B)
  • sounds/music/bd.fight_music.vsnd_c (1.2 MB -> 8.2 MB)
  • sounds/music/bd.hub_music.sound_c (829 B -> 831 B)
  • sounds/music/bd.hub_music.vsnd_c (1.7 MB -> 6.2 MB)
  • sounds/sfx/bd.ball_hit_1.sound_c (894 B -> 894 B)
  • sounds/sfx/bd.ball_hit_1.vsnd_c (26.6 KB -> 25.2 KB)
  • sounds/sfx/bd.ball_hit_2.sound_c (894 B -> 894 B)
  • sounds/sfx/bd.ball_hit_2.vsnd_c (26.6 KB -> 23.8 KB)
  • sounds/sfx/bd.ball_hit_3.sound_c (894 B -> 894 B)
  • sounds/sfx/bd.ball_hit_3.vsnd_c (26.6 KB -> 31.3 KB)
  • sounds/sfx/bd.beam_charge.sound_c (887 B -> 887 B)
  • sounds/sfx/bd.beam_charge.vsnd_c (82.6 KB -> 67.2 KB)
  • sounds/sfx/bd.beam_fire.sound_c (893 B -> 893 B)
  • sounds/sfx/bd.beam_fire.vsnd_c (61 KB -> 65.5 KB)
  • sounds/sfx/bd.bounce_1.sound_c (879 B -> 862 B)
  • sounds/sfx/bd.bounce_1.vsnd_c (8 KB -> 10.9 KB)
  • sounds/sfx/bd.bounce_2.sound_c (879 B -> 862 B)
  • sounds/sfx/bd.bounce_2.vsnd_c (8 KB -> 16.5 KB)
  • sounds/sfx/bd.bounce_3.sound_c (879 B -> 862 B)
  • sounds/sfx/bd.bounce_3.vsnd_c (8 KB -> 12.7 KB)
  • sounds/sfx/bd.bounce_4.sound_c (879 B -> 862 B)
  • sounds/sfx/bd.bounce_4.vsnd_c (8 KB -> 12.8 KB)
  • sounds/sfx/bd.burn.sound_c (872 B -> 872 B)
  • sounds/sfx/bd.burn.vsnd_c (43.8 KB -> 33.4 KB)
  • sounds/sfx/bd.card_hover.sound_c (841 B -> 841 B)
  • sounds/sfx/bd.card_hover.vsnd_c (4.6 KB -> 1.6 KB)
  • sounds/sfx/bd.card_select.sound_c (842 B -> 842 B)
  • sounds/sfx/bd.card_select.vsnd_c (12.8 KB -> 19.4 KB)
  • sounds/sfx/bd.coin_tick.sound_c (832 B -> 832 B)
  • sounds/sfx/bd.coin_tick.vsnd_c (10 KB -> 8.2 KB)
  • sounds/sfx/bd.countdown_tick.sound_c (853 B -> 853 B)
  • sounds/sfx/bd.countdown_tick.vsnd_c (7.7 KB -> 2.7 KB)
  • sounds/sfx/bd.dash.sound_c (872 B -> 872 B)
  • sounds/sfx/bd.dash.vsnd_c (26.5 KB -> 20.7 KB)
  • sounds/sfx/bd.death.sound_c (873 B -> 873 B)
  • sounds/sfx/bd.death.vsnd_c (61 KB -> 86.7 KB)
  • sounds/sfx/bd.defeat.sound_c (809 B -> 808 B)
  • sounds/sfx/bd.defeat.vsnd_c (198.8 KB -> 119 KB)
  • sounds/sfx/bd.dice_roll.sound_c (893 B -> 893 B)
  • sounds/sfx/bd.dice_roll.vsnd_c (48.1 KB -> 22.3 KB)
  • sounds/sfx/bd.explosion_1.sound_c (895 B -> 895 B)
  • sounds/sfx/bd.explosion_1.vsnd_c (61 KB -> 67.7 KB)
  • sounds/sfx/bd.explosion_2.sound_c (895 B -> 895 B)
  • sounds/sfx/bd.explosion_2.vsnd_c (76.1 KB -> 117.6 KB)
  • sounds/sfx/bd.explosion_3.sound_c (895 B -> 895 B)
  • sounds/sfx/bd.explosion_3.vsnd_c (91.2 KB -> 134.5 KB)
  • sounds/sfx/bd.fire_bow.sound_c (892 B -> 876 B)
  • sounds/sfx/bd.fire_bow.vsnd_c (30.9 KB -> 14 KB)
  • sounds/sfx/bd.fire_cannon.sound_c (895 B -> 895 B)
  • sounds/sfx/bd.fire_cannon.vsnd_c (36.9 KB -> 127.4 KB)
  • sounds/sfx/bd.fire_gun.sound_c (892 B -> 876 B)
  • sounds/sfx/bd.fire_gun.vsnd_c (10.2 KB -> 24.4 KB)
  • sounds/sfx/bd.freeze.sound_c (874 B -> 874 B)
  • sounds/sfx/bd.freeze.vsnd_c (58 KB -> 14.3 KB)
  • sounds/sfx/bd.gacha_drop.sound_c (829 B -> 828 B)
  • sounds/sfx/bd.gacha_drop.vsnd_c (52.4 KB -> 18.6 KB)
  • sounds/sfx/bd.gacha_spin.sound_c (829 B -> 828 B)
  • sounds/sfx/bd.gacha_spin.vsnd_c (117 KB -> 42.1 KB)
  • sounds/sfx/bd.gem_tick.sound_c (831 B -> 815 B)
  • sounds/sfx/bd.gem_tick.vsnd_c (15.2 KB -> 23.9 KB)
  • sounds/sfx/bd.heal.sound_c (872 B -> 872 B)
  • sounds/sfx/bd.heal.vsnd_c (88.9 KB -> 40 KB)
  • sounds/sfx/bd.heart_loss.sound_c (829 B -> 828 B)
  • sounds/sfx/bd.heart_loss.vsnd_c (86.9 KB -> 85.7 KB)
  • sounds/sfx/bd.hook.sound_c (872 B -> 872 B)
  • sounds/sfx/bd.hook.vsnd_c (28.4 KB -> 19.4 KB)
  • sounds/sfx/bd.lock.sound_c (819 B -> 819 B)
  • sounds/sfx/bd.lock.vsnd_c (39.5 KB -> 25.4 KB)
  • sounds/sfx/bd.overtime_alarm.sound_c (849 B -> 848 B)
  • sounds/sfx/bd.overtime_alarm.vsnd_c (104.1 KB -> 38.9 KB)
  • sounds/sfx/bd.poison_tick.vsnd_c (18 KB -> 39.5 KB)
  • sounds/sfx/bd.reroll.sound_c (821 B -> 821 B)
  • sounds/sfx/bd.reroll.vsnd_c (27.6 KB -> 16.4 KB)
  • sounds/sfx/bd.reveal_common.sound_c (848 B -> 847 B)
  • sounds/sfx/bd.reveal_common.vsnd_c (109.1 KB -> 69.4 KB)
  • sounds/sfx/bd.reveal_epic.sound_c (830 B -> 829 B)
  • sounds/sfx/bd.reveal_epic.vsnd_c (130.3 KB -> 79 KB)
  • sounds/sfx/bd.reveal_legendary.sound_c (851 B -> 850 B)
  • sounds/sfx/bd.reveal_legendary.vsnd_c (138.8 KB -> 79.1 KB)
  • sounds/sfx/bd.reveal_rare.sound_c (830 B -> 829 B)
  • sounds/sfx/bd.reveal_rare.vsnd_c (112.8 KB -> 86.3 KB)
  • sounds/sfx/bd.round_banner.sound_c (847 B -> 830 B)
  • sounds/sfx/bd.round_banner.vsnd_c (104.1 KB -> 48.9 KB)
  • sounds/sfx/bd.shield.sound_c (874 B -> 874 B)
  • sounds/sfx/bd.shield.vsnd_c (42 KB -> 53.7 KB)
  • sounds/sfx/bd.spike_plant.sound_c (895 B -> 895 B)
  • sounds/sfx/bd.spike_plant.vsnd_c (35.2 KB -> 58.9 KB)
  • sounds/sfx/bd.split.sound_c (873 B -> 873 B)
  • sounds/sfx/bd.split.vsnd_c (12.9 KB -> 43.4 KB)
  • sounds/sfx/bd.strike_whoosh.sound_c (848 B -> 847 B)
  • sounds/sfx/bd.strike_whoosh.vsnd_c (103.6 KB -> 50.2 KB)
  • sounds/sfx/bd.turret_fire.sound_c (895 B -> 895 B)
  • sounds/sfx/bd.turret_fire.vsnd_c (6.8 KB -> 31.2 KB)
  • sounds/sfx/bd.ui_back.sound_c (838 B -> 822 B)
  • sounds/sfx/bd.ui_back.vsnd_c (9.8 KB -> 5.7 KB)
  • sounds/sfx/bd.ui_click.sound_c (839 B -> 823 B)
  • sounds/sfx/bd.ui_click.vsnd_c (7.9 KB -> 4.1 KB)
  • sounds/sfx/bd.victory.sound_c (826 B -> 809 B)
  • sounds/sfx/bd.victory.vsnd_c (190.2 KB -> 120.2 KB)
  • sounds/sfx/bd.zone_tick.vsnd_c (9 KB -> 25.7 KB)
  • ui/duel/duelhud.razor.scss (12.4 KB -> 14.7 KB)