SandboxPlus - Version 31554

Created
Total Size51.4 MB (53,876,470 bytes)
Modified Size8.8 MB (9,205,705 bytes)
File Count220
Engine Version10
Changes
Changes on 2023-08-08
Meta
{"MapList":["facepunch.square"],"PerMapRanking":false,"LeaderboardType":"None","RankType":"None","MapSelect":"Unrestricted","GameNetworkType":"Multiplayer","MaxPlayers":64,"MinPlayers":1,"Collision":{"Defaults":{"solid":"Collide","trigger":"Trigger","ladder":"Ignore","water":"Trigger","debris":"Unset","player":"Unset","glass":"Unset"},"Pairs":[{"a":"solid","b":"solid","r":"Collide"},{"a":"trigger","b":"playerclip","r":"Ignore"},{"a":"solid","b":"trigger","r":"Trigger"},{"a":"playerclip","b":"solid","r":"Collide"},{"a":"debris","b":"debris"},{"a":"debris","b":"player","r":"Ignore"},{"a":"trigger","b":"player"},{"a":"ladder","b":"player"},{"a":"trigger","b":"debris"},{"a":"ladder","b":"debris"},{"a":"player","b":"player"},{"a":"player","b":"glass","r":"Trigger"},{"a":"trigger","b":"glass","r":"Ignore"},{"a":"glass","b":"glass","r":"Ignore"},{"a":"water","b":"glass"}]},"GameCategory":"None","Physics":{"SubSteps":4,"TimeScale":1,"Gravity":"0,0,-800","AirDensity":1.2,"SleepingEnabled":true,"SimulationMode":"Continuous","PositionIterations":2,"VelocityIterations":8,"SoftBodyIterations":1,"SoftBodySubsteps":1},"DefaultLeaderboards":null,"Summary":"Create and play in your own sandbox mode.","Description":"This game lets you spawn props, and constrain them into cars and forts. It\u0027s like Garry\u0027s Mod.","Public":true,"ReplaceTags":"sandbox game dynamic spawnmenu physgun","CsProjName":"","ControlModes":{},"InputSettings":{"Actions":[{"Name":"Forward","KeyboardCode":"W","GroupName":"Movement"},{"Name":"Backward","KeyboardCode":"S","GroupName":"Movement"},{"Name":"Left","KeyboardCode":"A","GroupName":"Movement"},{"Name":"Right","KeyboardCode":"D","GroupName":"Movement"},{"Name":"Jump","KeyboardCode":"space","GamepadCode":"A","GroupName":"Movement"},{"Name":"Run","KeyboardCode":"shift","GamepadCode":"LeftJoystickButton","GroupName":"Movement"},{"Name":"Walk","KeyboardCode":"alt","GroupName":"Movement"},{"Name":"Duck","KeyboardCode":"ctrl","GamepadCode":"B","GroupName":"Movement"},{"Name":"attack1","KeyboardCode":"mouse1","GamepadCode":"RightTrigger","GroupName":"Actions"},{"Name":"attack2","KeyboardCode":"mouse2","GamepadCode":"LeftTrigger","GroupName":"Actions"},{"Name":"reload","KeyboardCode":"r","GamepadCode":"X","GroupName":"Actions"},{"Name":"use","KeyboardCode":"e","GamepadCode":"Y","GroupName":"Actions"},{"Name":"Slot1","KeyboardCode":"1","GamepadCode":"DpadWest","GroupName":"Inventory"},{"Name":"Slot2","KeyboardCode":"2","GamepadCode":"DpadEast","GroupName":"Inventory"},{"Name":"Slot3","KeyboardCode":"3","GamepadCode":"DpadSouth","GroupName":"Inventory"},{"Name":"Slot4","KeyboardCode":"4","GroupName":"Inventory"},{"Name":"Slot5","KeyboardCode":"5","GroupName":"Inventory"},{"Name":"Slot6","KeyboardCode":"6","GroupName":"Inventory"},{"Name":"Slot7","KeyboardCode":"7","GroupName":"Inventory"},{"Name":"Slot8","KeyboardCode":"8","GroupName":"Inventory"},{"Name":"Slot9","KeyboardCode":"9","GroupName":"Inventory"},{"Name":"SlotPrev","KeyboardCode":"mouse4","GamepadCode":"SwitchLeftBumper","GroupName":"Inventory"},{"Name":"SlotNext","KeyboardCode":"mouse5","GamepadCode":"SwitchRightBumper","GroupName":"Inventory"},{"Name":"View","KeyboardCode":"C","GamepadCode":"RightJoystickButton","GroupName":"Other"},{"Name":"Voice","KeyboardCode":"v","GroupName":"Other"},{"Name":"Drop","KeyboardCode":"g","GroupName":"Other"},{"Name":"Flashlight","KeyboardCode":"f","GamepadCode":"DpadNorth","GroupName":"Other"},{"Name":"Score","KeyboardCode":"tab","GamepadCode":"SwitchLeftMenu","GroupName":"Other"},{"Name":"Menu","KeyboardCode":"Q","GamepadCode":"SwitchRightMenu","GroupName":"Other"},{"Name":"Chat","KeyboardCode":"enter","GroupName":"Other"},{"Name":"Noclip","KeyboardCode":"N","GroupName":"Movement"}]},"HttpAllowList":null,"TickRate":50,"Resources":"*.vmdl_c.png\nentity/*.png\n*.spawnlist\n","MenuResources":"/menu/*","CodePackageReferences":["drakefruit.cube32","facepunch.w_usp","facepunch.v_usp"]}
{
  "MapList": [
    "facepunch.square"
  ],
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "RankType": "None",
  "MapSelect": "Unrestricted",
  "GameNetworkType": "Multiplayer",
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "Collision": {
    "Defaults": {
      "solid": "Collide",
      "trigger": "Trigger",
      "ladder": "Ignore",
      "water": "Trigger",
      "debris": "Unset",
      "player": "Unset",
      "glass": "Unset"
    },
    "Pairs": [
      {
        "a": "solid",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "trigger",
        "b": "playerclip",
        "r": "Ignore"
      },
      {
        "a": "solid",
        "b": "trigger",
        "r": "Trigger"
      },
      {
        "a": "playerclip",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "debris",
        "b": "debris"
      },
      {
        "a": "debris",
        "b": "player",
        "r": "Ignore"
      },
      {
        "a": "trigger",
        "b": "player"
      },
      {
        "a": "ladder",
        "b": "player"
      },
      {
        "a": "trigger",
        "b": "debris"
      },
      {
        "a": "ladder",
        "b": "debris"
      },
      {
        "a": "player",
        "b": "player"
      },
      {
        "a": "player",
        "b": "glass",
        "r": "Trigger"
      },
      {
        "a": "trigger",
        "b": "glass",
        "r": "Ignore"
      },
      {
        "a": "glass",
        "b": "glass",
        "r": "Ignore"
      },
      {
        "a": "water",
        "b": "glass"
      }
    ]
  },
  "GameCategory": "None",
  "Physics": {
    "SubSteps": 4,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "DefaultLeaderboards": null,
  "Summary": "Create and play in your own sandbox mode.",
  "Description": "This game lets you spawn props, and constrain them into cars and forts. It\u0027s like Garry\u0027s Mod.",
  "Public": true,
  "ReplaceTags": "sandbox game dynamic spawnmenu physgun",
  "CsProjName": "",
  "ControlModes": {},
  "InputSettings": {
    "Actions": [
      {
        "Name": "Forward",
        "KeyboardCode": "W",
        "GroupName": "Movement"
      },
      {
        "Name": "Backward",
        "KeyboardCode": "S",
        "GroupName": "Movement"
      },
      {
        "Name": "Left",
        "KeyboardCode": "A",
        "GroupName": "Movement"
      },
      {
        "Name": "Right",
        "KeyboardCode": "D",
        "GroupName": "Movement"
      },
      {
        "Name": "Jump",
        "KeyboardCode": "space",
        "GamepadCode": "A",
        "GroupName": "Movement"
      },
      {
        "Name": "Run",
        "KeyboardCode": "shift",
        "GamepadCode": "LeftJoystickButton",
        "GroupName": "Movement"
      },
      {
        "Name": "Walk",
        "KeyboardCode": "alt",
        "GroupName": "Movement"
      },
      {
        "Name": "Duck",
        "KeyboardCode": "ctrl",
        "GamepadCode": "B",
        "GroupName": "Movement"
      },
      {
        "Name": "attack1",
        "KeyboardCode": "mouse1",
        "GamepadCode": "RightTrigger",
        "GroupName": "Actions"
      },
      {
        "Name": "attack2",
        "KeyboardCode": "mouse2",
        "GamepadCode": "LeftTrigger",
        "GroupName": "Actions"
      },
      {
        "Name": "reload",
        "KeyboardCode": "r",
        "GamepadCode": "X",
        "GroupName": "Actions"
      },
      {
        "Name": "use",
        "KeyboardCode": "e",
        "GamepadCode": "Y",
        "GroupName": "Actions"
      },
      {
        "Name": "Slot1",
        "KeyboardCode": "1",
        "GamepadCode": "DpadWest",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot2",
        "KeyboardCode": "2",
        "GamepadCode": "DpadEast",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot3",
        "KeyboardCode": "3",
        "GamepadCode": "DpadSouth",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot4",
        "KeyboardCode": "4",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot5",
        "KeyboardCode": "5",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot6",
        "KeyboardCode": "6",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot7",
        "KeyboardCode": "7",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot8",
        "KeyboardCode": "8",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot9",
        "KeyboardCode": "9",
        "GroupName": "Inventory"
      },
      {
        "Name": "SlotPrev",
        "KeyboardCode": "mouse4",
        "GamepadCode": "SwitchLeftBumper",
        "GroupName": "Inventory"
      },
      {
        "Name": "SlotNext",
        "KeyboardCode": "mouse5",
        "GamepadCode": "SwitchRightBumper",
        "GroupName": "Inventory"
      },
      {
        "Name": "View",
        "KeyboardCode": "C",
        "GamepadCode": "RightJoystickButton",
        "GroupName": "Other"
      },
      {
        "Name": "Voice",
        "KeyboardCode": "v",
        "GroupName": "Other"
      },
      {
        "Name": "Drop",
        "KeyboardCode": "g",
        "GroupName": "Other"
      },
      {
        "Name": "Flashlight",
        "KeyboardCode": "f",
        "GamepadCode": "DpadNorth",
        "GroupName": "Other"
      },
      {
        "Name": "Score",
        "KeyboardCode": "tab",
        "GamepadCode": "SwitchLeftMenu",
        "GroupName": "Other"
      },
      {
        "Name": "Menu",
        "KeyboardCode": "Q",
        "GamepadCode": "SwitchRightMenu",
        "GroupName": "Other"
      },
      {
        "Name": "Chat",
        "KeyboardCode": "enter",
        "GroupName": "Other"
      },
      {
        "Name": "Noclip",
        "KeyboardCode": "N",
        "GroupName": "Movement"
      }
    ]
  },
  "HttpAllowList": null,
  "TickRate": 50,
  "Resources": "*.vmdl_c.png\nentity/*.png\n*.spawnlist\n",
  "MenuResources": "/menu/*",
  "CodePackageReferences": [
    "drakefruit.cube32",
    "facepunch.w_usp",
    "facepunch.v_usp"
  ]
}

Diff (8.8 MB modified)

+62 ~13 -2
  • config/sandbox.material.spawnlist (516 B)
  • config/sandbox.thruster.spawnlist (113 B)
  • decals/bullet-metal.decal_c (688 B)
  • decals/bullethole.decal_c (685 B)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.8 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.3 KB)
  • materials/effects/tool_select_dot.vtex_c (2.9 KB)
  • materials/effects/tool_select_ring.vtex_c (5.9 KB)
  • materials/effects/tool_tracer_sprite.vtex_c (33.9 KB)
  • materials/particle/impact/fleks.vtex_c (95.4 KB)
  • materials/particle/particle_glow_01.vtex_c (65.9 KB)
  • materials/particle/smoke1/smoke1.vtex_c (72.7 KB)
  • materials/particles/smoke1/smoke1.vtex_c (72.7 KB)
  • materials/shiny_white.vmat_c (5.3 KB)
  • materials/weapons/v_hand/v_hand_sheet.vmat_c (5.1 KB)
  • materials/weapons/v_toolgun/screen.vmat_c (6.1 KB)
  • materials/weapons/v_toolgun/toolgun.vmat_c (5 KB)
  • materials/weapons/v_toolgun/toolgun2.vmat_c (5.1 KB)
  • materials/weapons/v_toolgun/toolgun3.vmat_c (5.8 KB)
  • models/ball/ball.vmdl_c (22.9 KB)
  • models/citizen_props/sodacan01.vmat_c (5.8 KB)
  • models/citizen_props/sodacan01.vmdl_c (15.9 KB)
  • models/citizen_props/sodacan01_ao_png_c38f2fac.generated.vtex_c (1 MB)
  • models/citizen_props/sodacan01_color_png_11076342.generated.vtex_c (2.1 MB)
  • models/citizen_props/sodacan01_normal_png_77e139a.generated.vtex_c (2.9 MB)
  • models/light/light_tubular.vmat_c (5 KB)
  • models/light/light_tubular.vmdl_c (27.6 KB)
  • models/thruster/thrusterprojector.vmat_c (5 KB)
  • models/thruster/thrusterprojector.vmdl_c (35.2 KB)
  • models/torch/torch.vmat_c (4.8 KB)
  • models/torch/torch.vmdl_c (128.6 KB)
  • models/weapons/toolgun.vmdl_c (82.4 KB)
  • models/weapons/v_toolgun.vanmgrph_c (2.4 KB)
  • models/weapons/v_toolgun.vmdl_c (125.4 KB)
  • particles/impact.generic.smokepuff.vpcf_c (2.9 KB)
  • particles/impact.generic.smokering.vpcf_c (2.6 KB)
  • particles/impact.generic.vpcf_c (3.4 KB)
  • particles/impact.metal-chunks.vpcf_c (3.3 KB)
  • particles/impact.metal-light.vpcf_c (3.2 KB)
  • particles/impact.metal.vpcf_c (3.6 KB)
  • particles/tool_select_hit.vpcf_c (1.7 KB)
  • particles/tool_select_indicator.vpcf_c (1.9 KB)
  • particles/tool_select_ring.vpcf_c (2.3 KB)
  • particles/tool_tracer.vpcf_c (2.8 KB)
  • sounds/drop_001.sound_c (596 B)
  • sounds/footsteps/footstep-concrete-jump.sound_c (658 B)
  • sounds/footsteps/footstep-concrete-land.sound_c (606 B)
  • sounds/footsteps/footstep-concrete.sound_c (826 B)
  • sounds/footsteps/footstep-metal.sound_c (981 B)
  • sounds/impacts/impact-bullet-concrete.sound_c (678 B)
  • sounds/kenney/ui/drop_001.vsnd_c (23.4 KB)
  • sounds/physics/physics.default.impact.sound_c (903 B)
  • sounds/physics/physics.metal.sheet.impact.sound_c (719 B)
  • sounds/weapons/airboat/airboat_gun_lastshot1.sound_c (631 B)
  • sounds/weapons/airboat/airboat_gun_lastshot1.vsnd_c (45.5 KB)
  • sounds/weapons/airboat/airboat_gun_lastshot2.sound_c (631 B)
  • sounds/weapons/airboat/airboat_gun_lastshot2.vsnd_c (74.4 KB)
  • surfaces/car.surface_c (666 B)
  • surfaces/default.audiomat_c (414 B)
  • surfaces/default.surface_c (2 KB)
  • surfaces/metal.audiomat_c (415 B)
  • surfaces/metal.surface_c (1.9 KB)
  • .bin/package.base.dll (708.5 KB -> 689.5 KB)
  • .bin/package.base.xml (95.4 KB -> 94.6 KB)
  • .bin/package.wiremod.sandboxplus.dll (186 KB -> 196 KB)
  • .bin/package.wiremod.sandboxplus.xml (3.1 KB -> 3.5 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_color_tga_2871fbca.generated.vtex_c (2.1 KB -> 2.1 KB)
  • materials/default/default_normal_tga_e15dc164.generated.vtex_c (2.1 KB -> 2.1 KB)
  • materials/dev/reflectivity_30_color_tga_e7524b00.generated.vtex_c (46.3 KB -> 46.3 KB)
  • materials/weapons/v_toolgun/screen_bg_color_png_60bfecf6.generated.vtex_c (44.6 KB -> 44.6 KB)
  • materials/weapons/v_toolgun/toolgun2_color_png_2f3290ee.generated.vtex_c (105 KB -> 105 KB)
  • materials/weapons/v_toolgun/toolgun3_color_png_d5af6ea6.generated.vtex_c (242.2 KB -> 242.2 KB)
  • materials/weapons/v_toolgun/toolgun_color_png_3f68b54b.generated.vtex_c (357 KB -> 357 KB)
  • ui/components/serverlist/serverlistpanel.razor.scss (1.8 KB -> 2 KB)
  • ui/gamemenu/loadgame/loadgamepage.razor.scss (171 B)
  • ui/gamemenu/loadgame/savedgamecard.razor.scss (1.8 KB)