SandboxPlus - Version 38710

Created
Total Size179.1 MB (187,773,268 bytes)
Modified Size6 MB (6,280,359 bytes)
File Count346
Engine Version10
Changes
Changes on 2023-09-18
Meta
{"MapList":["facepunch.square"],"PerMapRanking":false,"LeaderboardType":"None","RankType":"None","MapSelect":"Unrestricted","GameNetworkType":"Multiplayer","MaxPlayers":64,"MinPlayers":1,"Collision":{"Defaults":{"solid":"Collide","trigger":"Trigger","ladder":"Ignore","water":"Trigger","debris":"Unset","player":"Unset","glass":"Unset","weapon":"Collide","nocollide":"Ignore"},"Pairs":[{"a":"solid","b":"solid","r":"Collide"},{"a":"trigger","b":"playerclip","r":"Ignore"},{"a":"solid","b":"trigger","r":"Trigger"},{"a":"playerclip","b":"solid","r":"Collide"},{"a":"debris","b":"debris"},{"a":"debris","b":"player","r":"Ignore"},{"a":"trigger","b":"player"},{"a":"ladder","b":"player"},{"a":"trigger","b":"debris"},{"a":"ladder","b":"debris"},{"a":"player","b":"player"},{"a":"player","b":"glass","r":"Trigger"},{"a":"trigger","b":"glass","r":"Ignore"},{"a":"glass","b":"glass","r":"Ignore"},{"a":"water","b":"glass"},{"a":"player","b":"weapon","r":"Trigger"},{"a":"solid","b":"nocollide","r":"Collide"},{"a":"player","b":"nocollide","r":"Collide"}]},"GameCategory":"None","Physics":{"SubSteps":4,"TimeScale":1,"Gravity":"0,0,-800","AirDensity":1.2,"SleepingEnabled":true,"SimulationMode":"Continuous","PositionIterations":2,"VelocityIterations":8,"SoftBodyIterations":1,"SoftBodySubsteps":1},"DefaultLeaderboards":null,"Summary":"Create and play in your own sandbox mode.","Description":"This game lets you spawn props, and constrain them into cars and forts. It\u0027s like Garry\u0027s Mod.","Public":true,"ReplaceTags":"sandbox game dynamic spawnmenu physgun","CsProjName":"","ControlModes":{"Keyboard":true,"Gamepad":true},"InputSettings":{"Actions":[{"Name":"Forward","KeyboardCode":"W","GroupName":"Movement"},{"Name":"Backward","KeyboardCode":"S","GroupName":"Movement"},{"Name":"Left","KeyboardCode":"A","GroupName":"Movement"},{"Name":"Right","KeyboardCode":"D","GroupName":"Movement"},{"Name":"Jump","KeyboardCode":"space","GamepadCode":"A","GroupName":"Movement"},{"Name":"Run","KeyboardCode":"shift","GamepadCode":"LeftJoystickButton","GroupName":"Movement"},{"Name":"Walk","KeyboardCode":"alt","GroupName":"Movement"},{"Name":"Duck","KeyboardCode":"ctrl","GamepadCode":"B","GroupName":"Movement"},{"Name":"attack1","KeyboardCode":"mouse1","GamepadCode":"RightTrigger","GroupName":"Actions"},{"Name":"attack2","KeyboardCode":"mouse2","GamepadCode":"LeftTrigger","GroupName":"Actions"},{"Name":"attack3","KeyboardCode":"mouse3","GroupName":"Actions"},{"Name":"reload","KeyboardCode":"r","GamepadCode":"X","GroupName":"Actions"},{"Name":"use","KeyboardCode":"e","GamepadCode":"Y","GroupName":"Actions"},{"Name":"Slot1","KeyboardCode":"1","GamepadCode":"DpadWest","GroupName":"Inventory"},{"Name":"Slot2","KeyboardCode":"2","GamepadCode":"DpadEast","GroupName":"Inventory"},{"Name":"Slot3","KeyboardCode":"3","GamepadCode":"DpadSouth","GroupName":"Inventory"},{"Name":"Slot4","KeyboardCode":"4","GroupName":"Inventory"},{"Name":"Slot5","KeyboardCode":"5","GroupName":"Inventory"},{"Name":"Slot6","KeyboardCode":"6","GroupName":"Inventory"},{"Name":"Slot7","KeyboardCode":"7","GroupName":"Inventory"},{"Name":"Slot8","KeyboardCode":"8","GroupName":"Inventory"},{"Name":"Slot9","KeyboardCode":"9","GroupName":"Inventory"},{"Name":"SlotPrev","KeyboardCode":"mouse4","GamepadCode":"SwitchLeftBumper","GroupName":"Inventory"},{"Name":"SlotNext","KeyboardCode":"mouse5","GamepadCode":"SwitchRightBumper","GroupName":"Inventory"},{"Name":"View","KeyboardCode":"C","GamepadCode":"RightJoystickButton","GroupName":"Other"},{"Name":"Voice","KeyboardCode":"v","GroupName":"Other"},{"Name":"Drop","KeyboardCode":"g","GroupName":"Other"},{"Name":"Flashlight","KeyboardCode":"f","GamepadCode":"DpadNorth","GroupName":"Other"},{"Name":"Score","KeyboardCode":"tab","GamepadCode":"SwitchLeftMenu","GroupName":"Other"},{"Name":"Menu","KeyboardCode":"Q","GamepadCode":"SwitchRightMenu","GroupName":"Other"},{"Name":"Chat","KeyboardCode":"enter","GroupName":"Other"},{"Name":"Noclip","KeyboardCode":"N","GroupName":"Movement"},{"Name":"Undo","KeyboardCode":"Z","GroupName":"Other"}]},"HttpAllowList":null,"TickRate":50,"LaunchConfigs":[{"Name":"Wire","GameIdent":"wiremod.sandboxplus#local","MapName":"facepunch.square","MaxPlayers":1,"GameSettings":{},"Addons":"wiremod.wireboxaddon#local; wiremod.sbox_tool_auto","PreLaunchCommand":"","PostLaunchCommand":""},{"Name":"WireGates","GameIdent":"wiremod.sandboxplus#local","MapName":"facepunch.square","MaxPlayers":1,"GameSettings":{},"Addons":"katka.stargateaddon#local;wiremod.wireboxaddon#local;","PreLaunchCommand":"","PostLaunchCommand":""},{"Name":"No Addons","GameIdent":"wiremod.sandboxplus#local","MapName":"facepunch.square","MaxPlayers":1,"GameSettings":{},"Addons":"","PreLaunchCommand":"","PostLaunchCommand":""}],"Resources":"*.vmdl_c.png\nentity/*.png\n*.spawnlist\n","MenuResources":"/menu/*","CodePackageReferences":["katka.gravitygun","wiremod.v_gravity_gun2","katka.hand_adapter_valvebiped_to_sbox","drakefruit.cube32","facepunch.w_usp","facepunch.v_usp","facepunch.w_mp5","facepunch.9mm_ejectbrass","facepunch.v_mp5"]}
{
  "MapList": [
    "facepunch.square"
  ],
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "RankType": "None",
  "MapSelect": "Unrestricted",
  "GameNetworkType": "Multiplayer",
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "Collision": {
    "Defaults": {
      "solid": "Collide",
      "trigger": "Trigger",
      "ladder": "Ignore",
      "water": "Trigger",
      "debris": "Unset",
      "player": "Unset",
      "glass": "Unset",
      "weapon": "Collide",
      "nocollide": "Ignore"
    },
    "Pairs": [
      {
        "a": "solid",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "trigger",
        "b": "playerclip",
        "r": "Ignore"
      },
      {
        "a": "solid",
        "b": "trigger",
        "r": "Trigger"
      },
      {
        "a": "playerclip",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "debris",
        "b": "debris"
      },
      {
        "a": "debris",
        "b": "player",
        "r": "Ignore"
      },
      {
        "a": "trigger",
        "b": "player"
      },
      {
        "a": "ladder",
        "b": "player"
      },
      {
        "a": "trigger",
        "b": "debris"
      },
      {
        "a": "ladder",
        "b": "debris"
      },
      {
        "a": "player",
        "b": "player"
      },
      {
        "a": "player",
        "b": "glass",
        "r": "Trigger"
      },
      {
        "a": "trigger",
        "b": "glass",
        "r": "Ignore"
      },
      {
        "a": "glass",
        "b": "glass",
        "r": "Ignore"
      },
      {
        "a": "water",
        "b": "glass"
      },
      {
        "a": "player",
        "b": "weapon",
        "r": "Trigger"
      },
      {
        "a": "solid",
        "b": "nocollide",
        "r": "Collide"
      },
      {
        "a": "player",
        "b": "nocollide",
        "r": "Collide"
      }
    ]
  },
  "GameCategory": "None",
  "Physics": {
    "SubSteps": 4,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "DefaultLeaderboards": null,
  "Summary": "Create and play in your own sandbox mode.",
  "Description": "This game lets you spawn props, and constrain them into cars and forts. It\u0027s like Garry\u0027s Mod.",
  "Public": true,
  "ReplaceTags": "sandbox game dynamic spawnmenu physgun",
  "CsProjName": "",
  "ControlModes": {
    "Keyboard": true,
    "Gamepad": true
  },
  "InputSettings": {
    "Actions": [
      {
        "Name": "Forward",
        "KeyboardCode": "W",
        "GroupName": "Movement"
      },
      {
        "Name": "Backward",
        "KeyboardCode": "S",
        "GroupName": "Movement"
      },
      {
        "Name": "Left",
        "KeyboardCode": "A",
        "GroupName": "Movement"
      },
      {
        "Name": "Right",
        "KeyboardCode": "D",
        "GroupName": "Movement"
      },
      {
        "Name": "Jump",
        "KeyboardCode": "space",
        "GamepadCode": "A",
        "GroupName": "Movement"
      },
      {
        "Name": "Run",
        "KeyboardCode": "shift",
        "GamepadCode": "LeftJoystickButton",
        "GroupName": "Movement"
      },
      {
        "Name": "Walk",
        "KeyboardCode": "alt",
        "GroupName": "Movement"
      },
      {
        "Name": "Duck",
        "KeyboardCode": "ctrl",
        "GamepadCode": "B",
        "GroupName": "Movement"
      },
      {
        "Name": "attack1",
        "KeyboardCode": "mouse1",
        "GamepadCode": "RightTrigger",
        "GroupName": "Actions"
      },
      {
        "Name": "attack2",
        "KeyboardCode": "mouse2",
        "GamepadCode": "LeftTrigger",
        "GroupName": "Actions"
      },
      {
        "Name": "attack3",
        "KeyboardCode": "mouse3",
        "GroupName": "Actions"
      },
      {
        "Name": "reload",
        "KeyboardCode": "r",
        "GamepadCode": "X",
        "GroupName": "Actions"
      },
      {
        "Name": "use",
        "KeyboardCode": "e",
        "GamepadCode": "Y",
        "GroupName": "Actions"
      },
      {
        "Name": "Slot1",
        "KeyboardCode": "1",
        "GamepadCode": "DpadWest",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot2",
        "KeyboardCode": "2",
        "GamepadCode": "DpadEast",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot3",
        "KeyboardCode": "3",
        "GamepadCode": "DpadSouth",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot4",
        "KeyboardCode": "4",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot5",
        "KeyboardCode": "5",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot6",
        "KeyboardCode": "6",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot7",
        "KeyboardCode": "7",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot8",
        "KeyboardCode": "8",
        "GroupName": "Inventory"
      },
      {
        "Name": "Slot9",
        "KeyboardCode": "9",
        "GroupName": "Inventory"
      },
      {
        "Name": "SlotPrev",
        "KeyboardCode": "mouse4",
        "GamepadCode": "SwitchLeftBumper",
        "GroupName": "Inventory"
      },
      {
        "Name": "SlotNext",
        "KeyboardCode": "mouse5",
        "GamepadCode": "SwitchRightBumper",
        "GroupName": "Inventory"
      },
      {
        "Name": "View",
        "KeyboardCode": "C",
        "GamepadCode": "RightJoystickButton",
        "GroupName": "Other"
      },
      {
        "Name": "Voice",
        "KeyboardCode": "v",
        "GroupName": "Other"
      },
      {
        "Name": "Drop",
        "KeyboardCode": "g",
        "GroupName": "Other"
      },
      {
        "Name": "Flashlight",
        "KeyboardCode": "f",
        "GamepadCode": "DpadNorth",
        "GroupName": "Other"
      },
      {
        "Name": "Score",
        "KeyboardCode": "tab",
        "GamepadCode": "SwitchLeftMenu",
        "GroupName": "Other"
      },
      {
        "Name": "Menu",
        "KeyboardCode": "Q",
        "GamepadCode": "SwitchRightMenu",
        "GroupName": "Other"
      },
      {
        "Name": "Chat",
        "KeyboardCode": "enter",
        "GroupName": "Other"
      },
      {
        "Name": "Noclip",
        "KeyboardCode": "N",
        "GroupName": "Movement"
      },
      {
        "Name": "Undo",
        "KeyboardCode": "Z",
        "GroupName": "Other"
      }
    ]
  },
  "HttpAllowList": null,
  "TickRate": 50,
  "LaunchConfigs": [
    {
      "Name": "Wire",
      "GameIdent": "wiremod.sandboxplus#local",
      "MapName": "facepunch.square",
      "MaxPlayers": 1,
      "GameSettings": {},
      "Addons": "wiremod.wireboxaddon#local; wiremod.sbox_tool_auto",
      "PreLaunchCommand": "",
      "PostLaunchCommand": ""
    },
    {
      "Name": "WireGates",
      "GameIdent": "wiremod.sandboxplus#local",
      "MapName": "facepunch.square",
      "MaxPlayers": 1,
      "GameSettings": {},
      "Addons": "katka.stargateaddon#local;wiremod.wireboxaddon#local;",
      "PreLaunchCommand": "",
      "PostLaunchCommand": ""
    },
    {
      "Name": "No Addons",
      "GameIdent": "wiremod.sandboxplus#local",
      "MapName": "facepunch.square",
      "MaxPlayers": 1,
      "GameSettings": {},
      "Addons": "",
      "PreLaunchCommand": "",
      "PostLaunchCommand": ""
    }
  ],
  "Resources": "*.vmdl_c.png\nentity/*.png\n*.spawnlist\n",
  "MenuResources": "/menu/*",
  "CodePackageReferences": [
    "katka.gravitygun",
    "wiremod.v_gravity_gun2",
    "katka.hand_adapter_valvebiped_to_sbox",
    "drakefruit.cube32",
    "facepunch.w_usp",
    "facepunch.v_usp",
    "facepunch.w_mp5",
    "facepunch.9mm_ejectbrass",
    "facepunch.v_mp5"
  ]
}

Diff (6 MB modified)

+32 ~3
  • base library.csproj.dotsettings (417 B)
  • materials/cable/rope.vmat_c (5 KB)
  • materials/cable/rope_color_tga_ddb2e6e1.generated.vtex_c (4.7 KB)
  • materials/dev/reflectivity_30.vmat_c (4.4 KB)
  • materials/dev/reflectivity_30_color_tga_e7524b00.generated.vtex_c (46.3 KB)
  • materials/particle/impact/fleks.vtex_c (95.4 KB)
  • materials/particle/particle_glow_01.vtex_c (65.9 KB)
  • materials/particle/particle_modulate_01.vtex_c (17.9 KB)
  • materials/particle/smoke1/smoke1.vtex_c (72.7 KB)
  • materials/particles/electrical/electrical_arc02.vtex_c (729.2 KB)
  • materials/particles/electrical/electrical_arc02_unsharp.vtex_c (694.8 KB)
  • materials/particles/electrical/electrical_arc03b.vtex_c (65 KB)
  • materials/particles/electrical/electrical_arc_looping_c.vtex_c (170.3 KB)
  • materials/particles/smoke/render/smokeloop_i_0.vtex_c (2.7 MB)
  • materials/particles/smoke1/smoke1.vtex_c (72.7 KB)
  • materials/tools/vertex_color_translucent.vmat_c (2.4 KB)
  • particles/impact.generic.smokepuff.vpcf_c (2.9 KB)
  • particles/impact.generic.smokering.vpcf_c (2.6 KB)
  • particles/impact.generic.vpcf_c (3.4 KB)
  • particles/impact.metal-chunks.vpcf_c (3.3 KB)
  • particles/impact.metal-light.vpcf_c (3.2 KB)
  • particles/impact.metal.vpcf_c (3.6 KB)
  • sounds/footsteps/footstep-concrete-jump.sound_c (658 B)
  • sounds/footsteps/footstep-concrete-land.sound_c (606 B)
  • sounds/footsteps/footstep-concrete.sound_c (826 B)
  • sounds/footsteps/footstep-metal.sound_c (981 B)
  • sounds/impacts/impact-bullet-concrete.sound_c (678 B)
  • sounds/kenney/ui/drop_001.vsnd_c (23.4 KB)
  • sounds/kenney/ui/drop_002.vsnd_c (35.4 KB)
  • sounds/physics/physics.default.impact.sound_c (903 B)
  • sounds/physics/physics.metal.sheet.impact.sound_c (719 B)
  • ui/dynshapespawnmenu.razor.scss (2.1 KB)
  • .bin/package.base.dll (805.5 KB -> 805.5 KB)
  • .bin/package.wiremod.sandboxplus.dll (395 KB -> 417 KB)
  • styles/spawnmenu/spawnmenu.scss (6 KB -> 3.6 KB)