SandboxPlus - Version 88190

Created
Total Size359.4 MB (376,823,384 bytes)
Modified Size19.4 MB (20,324,795 bytes)
File Count811
Engine Version17
Changes
Changes on 2025-02-15
Meta
{"MaxPlayers":32,"MinPlayers":1,"CsProjName":"","ControlModes":{},"LaunchMode":"Normal","StartupScene":"scenes/menu.scene","MapStartupScene":"scenes/game.scene","ParentPackage":"","Summary":"Create and play in your own sandbox mode.","Description":"This game lets you spawn props, and constrain them into cars and forts. It\u0027s like Garry\u0027s Mod.","DedicatedServerStartupScene":"scenes/game.scene","Resources":"/menu/*\n*.vmdl_c.png\nentity/*.png\n*.spawnlist\nmaterials/weapons/v_toolgun/screen_bg_color.png","CodePackageReferences":["facepunch.corrugated_wall_a_doublesided","katka.gravitygun","katka.hand_adapter_valvebiped_to_sbox","baik.flatscreen_tv","eurorp.monitor","smlp.camera","facepunch.pallet","facepunch.metal_fences_gate_small"]}
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "CsProjName": "",
  "ControlModes": {},
  "LaunchMode": "Normal",
  "StartupScene": "scenes/menu.scene",
  "MapStartupScene": "scenes/game.scene",
  "ParentPackage": "",
  "Summary": "Create and play in your own sandbox mode.",
  "Description": "This game lets you spawn props, and constrain them into cars and forts. It\u0027s like Garry\u0027s Mod.",
  "DedicatedServerStartupScene": "scenes/game.scene",
  "Resources": "/menu/*\n*.vmdl_c.png\nentity/*.png\n*.spawnlist\nmaterials/weapons/v_toolgun/screen_bg_color.png",
  "CodePackageReferences": [
    "facepunch.corrugated_wall_a_doublesided",
    "katka.gravitygun",
    "katka.hand_adapter_valvebiped_to_sbox",
    "baik.flatscreen_tv",
    "eurorp.monitor",
    "smlp.camera",
    "facepunch.pallet",
    "facepunch.metal_fences_gate_small"
  ]
}

Diff (19.4 MB modified)

+79 ~60
  • decals/bullet-metal.decal_c (637 B)
  • decals/bullethole.decal_c (634 B)
  • materials/decals/bullethole.vmat_c (5.5 KB)
  • materials/decals/bullethole_vmat_g_tambientocclusion_6ee12b41.generated.vtex_c (1.6 KB)
  • materials/decals/concrete/concrete1_bullet_color_psd_cdde39a6.generated.vtex_c (87.4 KB)
  • materials/decals/concrete/concrete1_bullet_height_psd_9ba808df.generated.vtex_c (44.5 KB)
  • materials/decals/concrete/max/bullethole_concrete_1_normal_psd_7195fc30.generated.vtex_c (311.5 KB)
  • materials/decals/metal-impact.vmat_c (5.5 KB)
  • materials/decals/metal-impact_vmat_g_tambientocclusion_51b25f5d.generated.vtex_c (2 KB)
  • materials/decals/metal/metal1_bullet_color_psd_65dcae4b.generated.vtex_c (301.3 KB)
  • materials/decals/metal/metal1_bullet_height_psd_835b8dea.generated.vtex_c (85.8 KB)
  • materials/decals/metal/metal1_bullet_normal_psd_c28b5bb.generated.vtex_c (285.8 KB)
  • materials/default/default_detailmask_tga_57ae445f.generated.vtex_c (1.9 KB)
  • materials/particle/impact/fleks.vtex_c (95.5 KB)
  • materials/particle/particle_glow_01.vtex_c (65.9 KB)
  • materials/particle/smoke1/smoke1.vtex_c (73 KB)
  • materials/particles/smoke1/smoke1.vtex_c (72.8 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier.vmat_c (7.4 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_ao_tga_bfd6a81f.generated.vtex_c (467.9 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_color_tga_d36718b4.generated.vtex_c (496.7 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_detail_tga_14f0b896.generated.vtex_c (252.2 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_gib3.vmdl_c (6.3 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_gib6.vmdl_c (6.6 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_normal_tga_1c479039.generated.vtex_c (1.3 MB)
  • particles/impact.generic.smokepuff.vpcf_c (2.9 KB)
  • particles/impact.generic.smokering.vpcf_c (2.6 KB)
  • particles/impact.generic.vpcf_c (3.4 KB)
  • particles/impact.metal-chunks.vpcf_c (3.3 KB)
  • particles/impact.metal-light.vpcf_c (3.2 KB)
  • particles/impact.metal.vpcf_c (3.6 KB)
  • sounds/footsteps/footstep-concrete-jump.sound_c (915 B)
  • sounds/footsteps/footstep-concrete-jump01.vsnd_c (42 KB)
  • sounds/footsteps/footstep-concrete-jump02.vsnd_c (42 KB)
  • sounds/footsteps/footstep-concrete-jump03.vsnd_c (37.5 KB)
  • sounds/footsteps/footstep-concrete-jump04.vsnd_c (37.6 KB)
  • sounds/footsteps/footstep-concrete-land.sound_c (802 B)
  • sounds/footsteps/footstep-concrete-land01.vsnd_c (42.7 KB)
  • sounds/footsteps/footstep-concrete-land02.vsnd_c (42.1 KB)
  • sounds/footsteps/footstep-concrete-land03.vsnd_c (42.1 KB)
  • sounds/footsteps/footstep-concrete.sound_c (1.2 KB)
  • sounds/footsteps/footstep-concrete01.vsnd_c (25.3 KB)
  • sounds/footsteps/footstep-concrete02.vsnd_c (25.5 KB)
  • sounds/footsteps/footstep-concrete03.vsnd_c (25.1 KB)
  • sounds/footsteps/footstep-concrete04.vsnd_c (25.4 KB)
  • sounds/footsteps/footstep-concrete05.vsnd_c (26.4 KB)
  • sounds/footsteps/footstep-concrete06.vsnd_c (27.1 KB)
  • sounds/footsteps/footstep-concrete07.vsnd_c (25.8 KB)
  • sounds/footsteps/footstep-concrete08.vsnd_c (26.1 KB)
  • sounds/footsteps/footstep-metal-walk-001.vsnd_c (43.4 KB)
  • sounds/footsteps/footstep-metal-walk-002.vsnd_c (47.4 KB)
  • sounds/footsteps/footstep-metal-walk-003.vsnd_c (45.8 KB)
  • sounds/footsteps/footstep-metal-walk-004.vsnd_c (43.2 KB)
  • sounds/footsteps/footstep-metal-walk-005.vsnd_c (42.6 KB)
  • sounds/footsteps/footstep-metal-walk-006.vsnd_c (47.4 KB)
  • sounds/footsteps/footstep-metal-walk-007.vsnd_c (45.8 KB)
  • sounds/footsteps/footstep-metal-walk-008.vsnd_c (43.2 KB)
  • sounds/footsteps/footstep-metal.sound_c (1.5 KB)
  • sounds/impacts/bullets/concrete_impact_bullet1.vsnd_c (119.4 KB)
  • sounds/impacts/bullets/concrete_impact_bullet2.vsnd_c (114 KB)
  • sounds/impacts/bullets/concrete_impact_bullet3.vsnd_c (126.2 KB)
  • sounds/impacts/bullets/concrete_impact_bullet4.vsnd_c (146.1 KB)
  • sounds/impacts/bullets/generic-bullet-impact-1.vsnd_c (100.8 KB)
  • sounds/impacts/bullets/impact-bullet-concrete.sound_c (1.1 KB)
  • sounds/impacts/bullets/impact-bullet-generic.sound_c (771 B)
  • sounds/impacts/bullets/impact-bullet-metal.sound_c (1.2 KB)
  • sounds/impacts/bullets/metal_bullet_impact-1.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/metal_bullet_impact-2.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/metal_bullet_impact-3.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/metal_bullet_impact-4.vsnd_c (129.9 KB)
  • sounds/impacts/bullets/metal_bullet_impact-5.vsnd_c (90.4 KB)
  • sounds/impacts/melee/bluntweapon/dirt-001.vsnd_c (37.6 KB)
  • sounds/impacts/melee/bluntweapon/dirt-002.vsnd_c (43.8 KB)
  • sounds/impacts/melee/bluntweapon/dirt-003.vsnd_c (43.8 KB)
  • sounds/impacts/melee/bluntweapon/dirt-004.vsnd_c (43.8 KB)
  • sounds/impacts/melee/bluntweapon/metal-1.vsnd_c (124.4 KB)
  • sounds/impacts/melee/impact-melee-dirt.sound_c (1.1 KB)
  • sounds/impacts/melee/impact-melee-metal.sound_c (765 B)
  • surfaces/default.surface_c (2.2 KB)
  • surfaces/metal.surface_c (1.7 KB)
  • .bin/package.base.cll (31.1 KB -> 31.1 KB)
  • .bin/package.library.trend.diagnostics.cll (691 B -> 691 B)
  • .bin/package.library.wiremod.wirelib.cll (4.5 KB -> 4.5 KB)
  • .bin/package.wiremod.sandboxplus.cll (124.6 KB -> 125.6 KB)
  • .bin/package.wiremod.sandboxplus.xml (30.7 KB -> 30.7 KB)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49.1 KB -> 49.1 KB)
  • materials/particles/cables/metal_cable_roughness_tga_9b6660de.generated.vtex_c (684.4 KB -> 684.4 KB)
  • models/citizen/citizen.vanmgrph_c (61 KB -> 60.8 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/citizen/head_lod0_vmorf.vtex_c (114.4 KB -> 114.4 KB)
  • models/citizen/skin/citizen_eyes_advanced_color_png_8895a003.generated.vtex_c (56.3 KB -> 56.3 KB)
  • models/citizen/skin/citizen_eyes_advanced_iris_mask_psd_9299c4d0.generated.vtex_c (56.5 KB -> 56.5 KB)
  • models/citizen/skin/citizen_eyes_advanced_iris_normal_png_44bf5eb8.generated.vtex_c (55.4 KB -> 55.4 KB)
  • models/citizen/skin/citizen_eyes_advanced_normal_png_fc28d47a.generated.vtex_c (61.4 KB -> 61.4 KB)
  • models/citizen/skin/citizen_skin_ao_png_c5b59611.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/citizen/skin/citizen_skin_young_ao_png_adaa3ef1.generated.vtex_c (1.1 MB -> 1.1 MB)
  • models/citizen/skin/citizen_skin_young_ao_png_bd72312b.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/first_person/arms_materials/first_person_arms_ao_png_3885d3e7.generated.vtex_c (1.9 MB -> 1.9 MB)
  • models/first_person/first_person_arms_punching.vanmgrph_c (17.8 KB -> 17.8 KB)
  • models/weapons/sbox_ammo/9mm_bullet/9mm_bullet.vmat_c (5.9 KB -> 5.6 KB)
  • prefabs/player.prefab_c (24.6 KB -> 24.5 KB)
  • prefabs/weapons/fists/v_fists.prefab_c (1.9 KB -> 1.8 KB)
  • prefabs/weapons/fists/w_fists.prefab_c (1.5 KB -> 1.4 KB)
  • prefabs/weapons/flashlight/v_flashlight.prefab_c (15 KB -> 14.8 KB)
  • prefabs/weapons/flashlight/w_flashlight.prefab_c (3.6 KB -> 3.4 KB)
  • prefabs/weapons/gravgun/v_gravgun.prefab_c (4.7 KB -> 4.6 KB)
  • prefabs/weapons/gravgun/w_gravgun.prefab_c (2.4 KB -> 2.3 KB)
  • prefabs/weapons/mp5/v_mp5.prefab_c (2.4 KB -> 2.3 KB)
  • prefabs/weapons/mp5/w_mp5.prefab_c (2.4 KB -> 2.3 KB)
  • prefabs/weapons/physgun/v_physgun.prefab_c (4.7 KB -> 4.6 KB)
  • prefabs/weapons/physgun/w_physgun.prefab_c (2.5 KB -> 2.4 KB)
  • prefabs/weapons/pistol/v_pistol.prefab_c (2.4 KB -> 2.3 KB)
  • prefabs/weapons/pistol/w_pistol.prefab_c (2.3 KB -> 2.2 KB)
  • prefabs/weapons/shotgun/v_shotgun.prefab_c (1.7 KB -> 1.6 KB)
  • prefabs/weapons/shotgun/w_shotgun.prefab_c (2.3 KB -> 2.1 KB)
  • prefabs/weapons/toolgun/v_toolgun.prefab_c (18.1 KB -> 17.9 KB)
  • prefabs/weapons/toolgun/w_toolgun.prefab_c (2.1 KB -> 2 KB)
  • scenes/engine.scene_c (3.1 KB -> 3 KB)
  • scenes/game.scene_c (1.6 KB -> 1.5 KB)
  • scenes/menu.scene_c (1.6 KB -> 1.5 KB)
  • sounds/balloon_pop_cute.sound_c (578 B -> 450 B)
  • sounds/flashlight-off.sound_c (560 B -> 448 B)
  • sounds/flashlight-on.sound_c (560 B -> 448 B)
  • sounds/kersplat.sound_c (555 B -> 427 B)
  • surfaces/car.surface_c (618 B -> 554 B)
  • weapons/rust_flashlight/sounds/rust_flashlight.attack.sound_c (702 B -> 574 B)
  • weapons/rust_pistol/sound/rust_pistol.shoot.sound_c (674 B -> 546 B)
  • weapons/rust_pumpshotgun/sounds/rust_pumpshotgun.insert.sound_c (673 B -> 561 B)
  • weapons/rust_pumpshotgun/sounds/rust_pumpshotgun.pump.sound_c (669 B -> 541 B)
  • weapons/rust_pumpshotgun/sounds/rust_pumpshotgun.pumpslow.sound_c (669 B -> 541 B)
  • weapons/rust_pumpshotgun/sounds/rust_pumpshotgun.shoot.sound_c (720 B -> 592 B)
  • weapons/rust_pumpshotgun/sounds/rust_pumpshotgun.shootdouble.sound_c (720 B -> 592 B)
  • weapons/rust_smg/sounds/rust_smg.boltback.sound_c (619 B -> 491 B)
  • weapons/rust_smg/sounds/rust_smg.boltshut.sound_c (619 B -> 491 B)
  • weapons/rust_smg/sounds/rust_smg.clipin.sound_c (617 B -> 489 B)
  • weapons/rust_smg/sounds/rust_smg.clipout.sound_c (618 B -> 490 B)
  • weapons/rust_smg/sounds/rust_smg.deploy.sound_c (617 B -> 489 B)
  • weapons/rust_smg/sounds/rust_smg.dryfire.sound_c (596 B -> 484 B)
  • weapons/rust_smg/sounds/rust_smg.reloadstart.sound_c (622 B -> 510 B)
  • weapons/rust_smg/sounds/rust_smg.shoot.sound_c (679 B -> 551 B)