KOTH - Version 129241

Created
Total Size463.2 MB (485,691,957 bytes)
Modified Size85.8 MB (89,980,641 bytes)
File Count809
Engine Version22
Changes
Changes on 2025-11-26
Meta
{ "MaxPlayers": 18, "MinPlayers": 1, "GameNetworkType": "Multiplayer", "MapSelect": "Official", "MapList": [ "gvar.metro", "baks.training_arena", "facepunch.prison", "gvar.stalkyard" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "Physics": { "SubSteps": 2, "TimeScale": 1, "Gravity": "0,0,-800", "AirDensity": 1.2, "SleepingEnabled": true, "SimulationMode": "Continuous", "PositionIterations": 2, "VelocityIterations": 8, "SoftBodyIterations": 1, "SoftBodySubsteps": 1 }, "Compiler": { "RootNamespace": "KOTH", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "Whitelist": true, "ReleaseMode": "Release", "AssemblyReferences": [], "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "GameCategory": "Shooter", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "ParentPackage": "", "PackageSettings": [ { "DisplayType": "Choice", "Choices": [ { "Value": "KillConfirmedGamemode", "Name": "Kill Confirmed" }, { "Value": "", "Name": "No Gamemode (good for testing)" }, { "Value": "FFAGamemode", "Name": "Free For All" }, { "Value": "WarGamemode", "Name": "Conquest" } ], "ConVarName": "gunfight_gamemode", "DisplayName": "Active Mode", "DefaultValue": "KillConfirmedGamemode", "Description": "The current gamemode.", "Group": "Important" }, { "DisplayType": "Boolean", "Choices": [], "ConVarName": "gunfight_friendly_fire_override", "DisplayName": "Friendly Fire (Override)", "DefaultValue": "false", "Description": "If set on, friendly fire will always be active.", "Group": "Game Rules" }, { "DisplayType": "Boolean", "Choices": [], "ConVarName": "gunfight_thirdperson", "DisplayName": "Third Person (Override)", "DefaultValue": "false", "Description": "Should third person be available to use?", "Group": "Game Rules" }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "gunfight_kc_minimum_players", "DisplayName": "Minimum Players", "DefaultValue": "2", "Description": "The minimum amount of required players to start a Kill Confirmed game.", "Group": "Kill Confirmed", "Minimum": 1, "Maximum": 16 }, { "DisplayType": "Float", "Choices": [], "ConVarName": "gunfight_kc_round_countdown", "DisplayName": "Round Countdown", "DefaultValue": "10", "Description": "The time (in seconds) it takes to start a match in Kill Confirmed.", "Group": "Kill Confirmed", "Maximum": 30 }, { "DisplayType": "Float", "Choices": [], "ConVarName": "gunfight_kc_round_duration", "DisplayName": "Round Duration", "DefaultValue": "600", "Description": "The round duration (in seconds) in Kill Confirmed.", "Group": "Kill Confirmed", "Minimum": 60, "Maximum": 3600, "Step": 1 }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "gunfight_kc_max_score", "DisplayName": "Maximum Score", "DefaultValue": "75", "Description": "The score required to win a match in Kill Confirmed.", "Group": "Kill Confirmed", "Minimum": 1, "Maximum": 300 } ], "DefaultLeaderboards": [], "GeneralExtensions": false, "TargettedExtensions": true, "ExtensionApiVersion": 1001, "Summary": "class-based shooter", "Description": "", "ReplaceTags": "firstperson fps shooter class team", "Public": true, "CsProjName": "koth", "HttpAllowList": null, "TickRate": 30, "LaunchMode": "Normal", "StartupScene": "scenes/menu/menu.scene", "DedicatedServerStartupScene": "scenes/pl_sheff/sheff.scene", "Resources": "/fonts/*\n/UI/*\n*.png", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 18,
  "MinPlayers": 1,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Official",
  "MapList": [
    "gvar.metro",
    "baks.training_arena",
    "facepunch.prison",
    "gvar.stalkyard"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "Physics": {
    "SubSteps": 2,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "Compiler": {
    "RootNamespace": "KOTH",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "Whitelist": true,
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "GameCategory": "Shooter",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "ParentPackage": "",
  "PackageSettings": [
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "KillConfirmedGamemode",
          "Name": "Kill Confirmed"
        },
        {
          "Value": "",
          "Name": "No Gamemode (good for testing)"
        },
        {
          "Value": "FFAGamemode",
          "Name": "Free For All"
        },
        {
          "Value": "WarGamemode",
          "Name": "Conquest"
        }
      ],
      "ConVarName": "gunfight_gamemode",
      "DisplayName": "Active Mode",
      "DefaultValue": "KillConfirmedGamemode",
      "Description": "The current gamemode.",
      "Group": "Important"
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gunfight_friendly_fire_override",
      "DisplayName": "Friendly Fire (Override)",
      "DefaultValue": "false",
      "Description": "If set on, friendly fire will always be active.",
      "Group": "Game Rules"
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gunfight_thirdperson",
      "DisplayName": "Third Person (Override)",
      "DefaultValue": "false",
      "Description": "Should third person be available to use?",
      "Group": "Game Rules"
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "gunfight_kc_minimum_players",
      "DisplayName": "Minimum Players",
      "DefaultValue": "2",
      "Description": "The minimum amount of required players to start a Kill Confirmed game.",
      "Group": "Kill Confirmed",
      "Minimum": 1,
      "Maximum": 16
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "gunfight_kc_round_countdown",
      "DisplayName": "Round Countdown",
      "DefaultValue": "10",
      "Description": "The time (in seconds) it takes to start a match in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Maximum": 30
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "gunfight_kc_round_duration",
      "DisplayName": "Round Duration",
      "DefaultValue": "600",
      "Description": "The round duration (in seconds) in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Minimum": 60,
      "Maximum": 3600,
      "Step": 1
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "gunfight_kc_max_score",
      "DisplayName": "Maximum Score",
      "DefaultValue": "75",
      "Description": "The score required to win a match in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Minimum": 1,
      "Maximum": 300
    }
  ],
  "DefaultLeaderboards": [],
  "GeneralExtensions": false,
  "TargettedExtensions": true,
  "ExtensionApiVersion": 1001,
  "Summary": "class-based shooter",
  "Description": "",
  "ReplaceTags": "firstperson fps shooter class team",
  "Public": true,
  "CsProjName": "koth",
  "HttpAllowList": null,
  "TickRate": 30,
  "LaunchMode": "Normal",
  "StartupScene": "scenes/menu/menu.scene",
  "DedicatedServerStartupScene": "scenes/pl_sheff/sheff.scene",
  "Resources": "/fonts/*\n/UI/*\n*.png",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (85.8 MB modified)

+7 ~425 -11 ⚠️
4 compiled binaries unavailable.
  • ui/button.cs.scss (284 B)
  • ui/controls/color/coloralphacontrol.cs.scss (620 B)
  • ui/controls/color/colorcontrol.cs.scss (533 B)
  • ui/controls/color/colorhuecontrol.cs.scss (667 B)
  • ui/controls/color/colorpickercontrol.cs.scss (99 B)
  • ui/controls/color/colorsaturationvaluecontrol.cs.scss (951 B)
  • ui/controls/enumcontrol.cs.scss (907 B)
  • .bin/package.base.xml (52.5 KB -> 54.4 KB)
  • animgraphs/human_idle_player.vanmgrph_c (2.7 KB -> 2.7 KB)
  • animgraphs/human_player.vanmgrph_c (5.4 KB -> 5.4 KB)
  • animgraphs/rigged_human.vanmgrph_c (5.8 KB -> 5.8 KB)
  • decals/impact/concrete/decal_impact_concrete_01.decal_c (3.2 KB -> 3.2 KB)
  • decals/impact/concrete/decal_impact_concrete_02.decal_c (3.2 KB -> 3.2 KB)
  • decals/impact/concrete/decal_impact_concrete_03.decal_c (3.2 KB -> 3.2 KB)
  • decals/impact/concrete/decal_impact_concrete_04.decal_c (3.2 KB -> 3.2 KB)
  • materials/default.vmat_c (4.8 KB -> 4.8 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_color_tga_2871fbca.generated.vtex_c (2 KB -> 2 KB)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB -> 1.7 KB)
  • materials/default/default_detailmask_tga_57ae445f.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_detail_tga_c82a7498.generated.vtex_c (1.8 KB -> 1.8 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB -> 2.2 KB)
  • materials/default/default_normal_tga_7f4327e9.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/white.vmat_c (4.6 KB -> 4.5 KB)
  • materials/default_vmat_g_tnormal_4b798e96.generated.vtex_c (2 KB -> 2 KB)
  • materials/dev/primary_white.vmat_c (5 KB -> 4.9 KB)
  • materials/dev/primary_white_color_tga_8be01ac1.generated.vtex_c (45 KB -> 45 KB)
  • materials/dev/reflectivity_10.vmat_c (5.1 KB -> 5 KB)
  • materials/dev/reflectivity_10_color_tga_f822f2d3.generated.vtex_c (47.2 KB -> 47.2 KB)
  • materials/dev/reflectivity_30.vmat_c (5.1 KB -> 5 KB)
  • materials/dev/reflectivity_30_2sided.vmat_c (5.1 KB -> 5 KB)
  • materials/dev/reflectivity_30_color_tga_e7524b00.generated.vtex_c (47 KB -> 47 KB)
  • materials/dev/reflectivity_60b.vmat_c (5.1 KB -> 5 KB)
  • materials/dev/reflectivity_60b_color_tga_7434c290.generated.vtex_c (2.4 KB -> 2.4 KB)
  • materials/dev/reflectivity_80b.vmat_c (5.1 KB -> 5 KB)
  • materials/dev/reflectivity_80b_color_tga_a1a73c6d.generated.vtex_c (2.4 KB -> 2.4 KB)
  • materials/dev/reflectivity_90b.vmat_c (5.1 KB -> 5 KB)
  • materials/dev/reflectivity_90b_color_tga_7c39c6d3.generated.vtex_c (2.4 KB -> 2.4 KB)
  • materials/koth/team/ct-floor.vmat_c (5.1 KB -> 5 KB)
  • materials/koth/team/ct-wall.vmat_c (5.1 KB -> 5 KB)
  • materials/koth/team/ct.vmat_c (5.1 KB -> 5 KB)
  • materials/koth/team/t-floor.vmat_c (5.1 KB -> 5 KB)
  • materials/koth/team/t-wall.vmat_c (5.1 KB -> 5 KB)
  • materials/screenfx/flashbang_burn.vtex_c (1.3 MB -> 1.3 MB)
  • materials/skybox/skybox_day_01.vmat_c (1.9 KB -> 1.9 KB)
  • materials/skybox/skybox_day_01_exr_a02a1020.generated.vtex_c (1.7 MB -> 1.7 MB)
  • materials/textures/blitzgrid.vmat_c (5.2 KB -> 5.1 KB)
  • materials/textures/blitzgrid_png_b8d079bf.generated.vtex_c (163.8 KB -> 163.8 KB)
  • materials/textures/brown.vmat_c (5 KB -> 4.9 KB)
  • materials/textures/brown.vtex_c (79.7 KB -> 79.7 KB)
  • materials/textures/browngrid.vmat_c (5 KB -> 4.9 KB)
  • materials/textures/browngrid.vtex_c (124 KB -> 124 KB)
  • materials/textures/browngrid_png_8f0eb7be.generated.vtex_c (148.7 KB -> 148.5 KB)
  • materials/textures/browngrid_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB -> 2 KB)
  • materials/textures/brown_png_cf1d97b2.generated.vtex_c (84.2 KB -> 84.2 KB)
  • materials/textures/brown_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB -> 2 KB)
  • materials/textures/graydark.vmat_c (5.2 KB -> 5.1 KB)
  • materials/textures/graydarkgrid.vmat_c (4.8 KB -> 4.7 KB)
  • materials/textures/graydarkgrid_png_db12d86a.generated.vtex_c (152.5 KB -> 152.5 KB)
  • materials/textures/graydark_png_a8de2b8f.generated.vtex_c (84.2 KB -> 84.2 KB)
  • materials/textures/green.vmat_c (4.7 KB -> 4.7 KB)
  • materials/textures/greengrid.vmat_c (5 KB -> 4.9 KB)
  • materials/textures/greengrid_png_414bfb3e.generated.vtex_c (165.9 KB -> 165.8 KB)
  • materials/textures/greengrid_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB -> 2 KB)
  • materials/textures/green_png_fc8a8eeb.generated.vtex_c (84.2 KB -> 84.2 KB)
  • materials/textures/grey.vmat_c (5.1 KB -> 5.1 KB)
  • materials/textures/greygrid.vmat_c (4.8 KB -> 4.7 KB)
  • materials/textures/greygrid_png_889b6fcf.generated.vtex_c (168.4 KB -> 168.3 KB)
  • materials/textures/grey_png_fc1effb2.generated.vtex_c (84.2 KB -> 84.2 KB)
  • materials/textures/red.vmat_c (4.7 KB -> 4.7 KB)
  • materials/textures/redgrid.vmat_c (4.7 KB -> 4.7 KB)
  • materials/textures/redgrid_png_d748b5f3.generated.vtex_c (153.5 KB -> 153.5 KB)
  • materials/textures/red_png_d8e15fd0.generated.vtex_c (84.2 KB -> 84.2 KB)
  • materials/textures/untitled.vmat_c (4.8 KB -> 4.7 KB)
  • materials/textures/untitled_png_e03be071.generated.vtex_c (1.4 MB -> 1.4 MB)
  • materials/textures/yellow.vmat_c (4.7 KB -> 4.7 KB)
  • materials/textures/yellowgrid.vmat_c (4.8 KB -> 4.7 KB)
  • materials/textures/yellowgrid_png_7bae9ffc.generated.vtex_c (160.7 KB -> 160.7 KB)
  • materials/textures/yellow_png_88930b9a.generated.vtex_c (84.2 KB -> 84.2 KB)
  • models/citizen/citizen.vanmgrph_c (61.9 KB -> 64.6 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/citizen/head_lod0_vmorf.vtex_c (114.4 KB -> 114.4 KB)
  • models/citizen/skin/citizen_eyeao.vmat_c (5 KB -> 4.9 KB)
  • models/citizen/skin/citizen_eyes_advanced.vmat_c (6.5 KB -> 6.4 KB)
  • models/citizen/skin/citizen_eyes_advanced_color_png_8895a003.generated.vtex_c (56.3 KB -> 56.3 KB)
  • models/citizen/skin/citizen_eyes_advanced_iris_mask_psd_9299c4d0.generated.vtex_c (56.5 KB -> 56.5 KB)
  • models/citizen/skin/citizen_eyes_advanced_iris_normal_png_44bf5eb8.generated.vtex_c (55.4 KB -> 55.4 KB)
  • models/citizen/skin/citizen_eyes_advanced_normal_png_fc28d47a.generated.vtex_c (61.4 KB -> 61.4 KB)
  • models/citizen/skin/citizen_eyes_trans_png_74956c5.generated.vtex_c (7.2 KB -> 7.2 KB)
  • models/citizen/skin/citizen_skin01.vmat_c (8.2 KB -> 8.1 KB)
  • models/citizen/skin/citizen_skin_bentnormal_png_29991593.generated.vtex_c (4.3 MB -> 4.3 MB)
  • models/citizen/skin/citizen_skin_old_color_png_d7903a6c.generated.vtex_c (2.1 MB -> 2.1 MB)
  • models/citizen/skin/citizen_skin_old_normal_png_a2b5d7c2.generated.vtex_c (4.6 MB -> 4.6 MB)
  • models/citizen/skin/citizen_skin_young_ao_png_bd72312b.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/citizen/skin/citizen_skin_young_color_png_57825f18.generated.vtex_c (4.1 MB -> 4.1 MB)
  • models/citizen/skin/citizen_skin_young_normal_png_4ad8cfe5.generated.vtex_c (4.6 MB -> 4.6 MB)
  • models/citizen/skin/tint_lookup_png_90e8e663.generated.vtex_c (115.4 KB -> 115.4 KB)
  • models/dev/box.vmdl_c (3.5 KB -> 3.5 KB)
  • models/dev/error.vmdl_c (11.6 KB -> 11.6 KB)
  • models/dev/materialforerrormodel.vmat_c (4.1 KB -> 4 KB)
  • models/dev/sphere.vmdl_c (73.6 KB -> 73.6 KB)
  • models/koth/barrelmat.vmat_c (5.1 KB -> 5 KB)
  • models/koth/barrelmodel.vmdl_c (11.6 KB -> 11.6 KB)
  • models/koth/barreltexture_png_643df31e.generated.vtex_c (234.6 KB -> 234.6 KB)
  • models/koth/body9.vmdl_c (183.4 KB -> 183.4 KB)
  • models/koth/health_cans.vmat_c (5.6 KB -> 5.5 KB)
  • models/koth/health_cans.vmdl_c (27.9 KB -> 27.9 KB)
  • models/koth/health_cans_low_lambert1.vmat_c (5.6 KB -> 5.5 KB)
  • models/koth/health_cans_low_lambert1.vtex_c (324 KB -> 324 KB)
  • models/koth/health_cans_low_lambert1_basecolor.vmat_c (5.4 KB -> 5.3 KB)
  • models/koth/health_cans_low_lambert1_basecolor_png_3cb8844e.generated.vtex_c (536 KB -> 536 KB)
  • models/koth/health_cans_low_lambert1_metallic.vtex_c (6.6 KB -> 6.6 KB)
  • models/koth/health_cans_low_lambert1_normal.vtex_c (136.9 KB -> 136.8 KB)
  • models/koth/health_cans_low_lambert1_normal_png_53e2b523.generated.vtex_c (633.6 KB -> 633.6 KB)
  • models/koth/health_cans_low_lambert1_roughness.vtex_c (29.5 KB -> 29.4 KB)
  • models/koth/logo-tri.vmdl_c (3.6 KB -> 3.6 KB)
  • models/koth/logo_tri_basecolor.vmat_c (6.3 KB -> 6.2 KB)
  • models/koth/logo_tri_basecolor.vtex_c (11.5 KB -> 11.5 KB)
  • models/koth/logo_tri_basecolor_png_1ec9330f.generated.vtex_c (48.3 KB -> 48.3 KB)
  • models/koth/pyramid2.vmdl_c (2.7 KB -> 2.7 KB)
  • models/koth/te.vmdl_c (3.6 KB -> 3.6 KB)
  • models/menu/cone.vmdl_c (6.4 KB -> 6.4 KB)
  • models/menu/h.vmdl_c (5.1 KB -> 5.1 KB)
  • models/menu/h2.vmdl_c (4.4 KB -> 4.4 KB)
  • models/menu/k.vmdl_c (4.9 KB -> 4.9 KB)
  • models/menu/k2.vmdl_c (4.7 KB -> 4.7 KB)
  • models/menu/k3.vmdl_c (4.8 KB -> 4.8 KB)
  • models/menu/menu-tri.vmdl_c (3.6 KB -> 3.6 KB)
  • models/menu/menutricolour.vmat_c (4.7 KB -> 4.7 KB)
  • models/menu/menutricolour_png_b349c024.generated.vtex_c (61.3 KB -> 61.2 KB)
  • models/menu/t.vmdl_c (4.5 KB -> 4.5 KB)
  • models/menu/t2.vmdl_c (4.1 KB -> 4.1 KB)
  • models/projectiles/rocket-2.vmdl_c (22 KB -> 22 KB)
  • models/projectiles/rocket-test.vmdl_c (31.4 KB -> 31.4 KB)
  • particles/gameplay/guns/taser/taser_fire_tags.prefab_c (7 KB -> 7 KB)
  • particles/gameplay/guns/taser/taser_tags_a.vtex_c (18.2 KB -> 18.2 KB)
  • particles/gameplay/guns/taser/taser_tags_b.vtex_c (18.2 KB -> 18.2 KB)
  • particles/gameplay/guns/taser/taser_tags_c.vtex_c (18.2 KB -> 18.2 KB)
  • particles/gameplay/money/hit_atlas_color.vtex_c (27 KB -> 27 KB)
  • particles/gameplay/money/hit_burst.prefab_c (3.3 KB -> 3.3 KB)
  • particles/gameplay/money/money_atlas_color.vtex_c (63.4 KB -> 63.4 KB)
  • particles/gameplay/money/money_burst.prefab_c (3.2 KB -> 3.2 KB)
  • particles/gameplay/money/money_trail.prefab_c (2.9 KB -> 2.9 KB)
  • particles/weapons/blood-explosion.prefab_c (5.1 KB -> 5.1 KB)
  • particles/weapons/bloodsquirt.prefab_c (5.6 KB -> 5.6 KB)
  • particles/weapons/blud.vtex_c (22 KB -> 22 KB)
  • particles/weapons/blue-hit.prefab_c (5.6 KB -> 5.6 KB)
  • particles/weapons/gravity-test.prefab_c (5.1 KB -> 5.1 KB)
  • particles/weapons/hitscan-trial-thick.prefab_c (5.9 KB -> 5.9 KB)
  • particles/weapons/hitscan-trial.prefab_c (6.3 KB -> 6.3 KB)
  • particles/weapons/needle-trial.prefab_c (6.1 KB -> 6.1 KB)
  • particles/weapons/rkt-aura.prefab_c (6.2 KB -> 6.2 KB)
  • particles/weapons/rkt-trail.prefab_c (5.2 KB -> 5.2 KB)
  • particles/weapons/shotgun-hit.prefab_c (4.9 KB -> 4.9 KB)
  • prefabs/classes/alan.chardef_c (1.1 KB -> 1.1 KB)
  • prefabs/classes/alex.chardef_c (1.1 KB -> 1.1 KB)
  • prefabs/classes/dimitri.chardef_c (1.1 KB -> 1.1 KB)
  • prefabs/classes/donny.chardef_c (1 KB -> 1 KB)
  • prefabs/classes/sayuna.chardef_c (1 KB -> 1 KB)
  • prefabs/decals/bulletdecal.decal_c (515 B -> 515 B)
  • prefabs/game_modes/bomb_defusal.prefab_c (23.7 KB -> 23.6 KB)
  • prefabs/game_modes/jumper.prefab_c (12.4 KB -> 12.4 KB)
  • prefabs/game_modes/koth_new.prefab_c (12.6 KB -> 12.6 KB)
  • prefabs/game_modes/retakes.prefab_c (20.4 KB -> 20.3 KB)
  • prefabs/game_modes/team_deathmatch.prefab_c (10.9 KB -> 10.9 KB)
  • prefabs/impact_fx/impact_blood_mist.prefab_c (8 KB -> 8 KB)
  • prefabs/impact_fx/impact_sparks.prefab_c (5.3 KB -> 5.3 KB)
  • prefabs/map_shared/barrel.prefab_c (2.7 KB -> 2.7 KB)
  • prefabs/map_shared/clipzone.prefab_c (1.4 KB -> 1.4 KB)
  • prefabs/map_shared/healthpack.prefab_c (2.6 KB -> 2.6 KB)
  • prefabs/map_shared/hill.prefab_c (1.3 KB -> 1.3 KB)
  • prefabs/map_shared/killzone.prefab_c (821 B -> 821 B)
  • prefabs/map_shared/networking.prefab_c (776 B -> 776 B)
  • prefabs/map_shared/payload/cart.prefab_c (3.7 KB -> 3.7 KB)
  • prefabs/map_shared/payload/cartpath.prefab_c (1.2 KB -> 1.2 KB)
  • prefabs/map_shared/spawndoor.prefab_c (2.9 KB -> 2.9 KB)
  • prefabs/map_shared/spawnpoint.prefab_c (564 B -> 564 B)
  • prefabs/map_shared/spawnzone.prefab_c (1.7 KB -> 1.7 KB)
  • prefabs/map_shared/teleportzone.prefab_c (869 B -> 869 B)
  • prefabs/map_shared/timerzones.prefab_c (3.1 KB -> 3.1 KB)
  • prefabs/map_shared/uberzone.prefab_c (1.7 KB -> 1.7 KB)
  • prefabs/player/cameras/default_player_camera.prefab_c (3.1 KB -> 3.1 KB)
  • prefabs/player/dummy.prefab_c (23.1 KB -> 23.1 KB)
  • prefabs/player/gibs/gib.prefab_c (10.9 KB -> 10.9 KB)
  • prefabs/player/player.prefab_c (110.5 KB -> 110.5 KB)
  • prefabs/player/playerstate.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/surface/default-bullet.prefab_c (15.8 KB -> 16.5 KB)
  • prefabs/weapons/boltaction/boltaction.equip_c (877 B -> 829 B)
  • prefabs/weapons/boltaction/vm_boltaction.prefab_c (48 KB -> 48 KB)
  • prefabs/weapons/boltaction/w_boltaction.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/weapons/buildings/turret.prefab_c (4.5 KB -> 4.5 KB)
  • prefabs/weapons/grenadelauncher/grenadelauncher.equip_c (860 B -> 860 B)
  • prefabs/weapons/grenadelauncher/p_grenade.prefab_c (3.2 KB -> 3.2 KB)
  • prefabs/weapons/grenadelauncher/vm_grenadelauncher.prefab_c (19.9 KB -> 19.9 KB)
  • prefabs/weapons/grenadelauncher/w_grenadelauncher.prefab_c (4 KB -> 4 KB)
  • prefabs/weapons/medigun/medigun.equip_c (685 B -> 685 B)
  • prefabs/weapons/medigun/vm_medigun.prefab_c (32.1 KB -> 32.1 KB)
  • prefabs/weapons/medigun/w_medigun.prefab_c (3.9 KB -> 3.9 KB)
  • prefabs/weapons/needlegun/needlegun.equip_c (879 B -> 879 B)
  • prefabs/weapons/needlegun/p_needle.prefab_c (3.5 KB -> 3.5 KB)
  • prefabs/weapons/needlegun/wm_needlegun.prefab_c (19.7 KB -> 19.7 KB)
  • prefabs/weapons/needlegun/w_needlegun.prefab_c (4 KB -> 4 KB)
  • prefabs/weapons/pistol/pistol.equip_c (842 B -> 794 B)
  • prefabs/weapons/pistol/wm_pistol.prefab_c (21 KB -> 21 KB)
  • prefabs/weapons/pistol/w_pistol.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/weapons/ppsh/ppsh.equip_c (814 B -> 766 B)
  • prefabs/weapons/ppsh/vm_ppsh.prefab_c (48.7 KB -> 48.7 KB)
  • prefabs/weapons/ppsh/w_ppsh.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/weapons/rktlauncher/p_rkt.prefab_c (3.7 KB -> 3.7 KB)
  • prefabs/weapons/rktlauncher/rktlauncher.equip_c (947 B -> 947 B)
  • prefabs/weapons/rktlauncher/vm_rktlauncher.prefab_c (48.7 KB -> 48.7 KB)
  • prefabs/weapons/rktlauncher/w_rktlauncher.prefab_c (4.1 KB -> 4.1 KB)
  • prefabs/weapons/scattergun/scattergun.equip_c (679 B -> 679 B)
  • prefabs/weapons/scattergun/vm_scattergun.prefab_c (49 KB -> 49 KB)
  • prefabs/weapons/scattergun/w_scattergun.prefab_c (4.3 KB -> 4.3 KB)
  • prefabs/weapons/stickylauncher/p_sticky.prefab_c (3.3 KB -> 3.3 KB)
  • prefabs/weapons/stickylauncher/sticky1.vmdl_c (29.2 KB -> 29.2 KB)
  • prefabs/weapons/stickylauncher/stickylauncher.equip_c (864 B -> 864 B)
  • prefabs/weapons/stickylauncher/vm_stickylauncher.prefab_c (23.6 KB -> 23.6 KB)
  • prefabs/weapons/stickylauncher/w_stickylauncher.prefab_c (4.3 KB -> 4.3 KB)
  • prefabs/weapon_effects/12g_casing.prefab_c (1.7 KB -> 1.6 KB)
  • prefabs/weapon_effects/556_casing.prefab_c (1.6 KB -> 1.6 KB)
  • prefabs/weapon_effects/9mm_casing.prefab_c (1.6 KB -> 1.6 KB)
  • prefabs/weapon_effects/ejectionport_gas.prefab_c (3.2 KB -> 3.2 KB)
  • prefabs/weapon_effects/pistol_muzzleflash.prefab_c (11.5 KB -> 11.5 KB)
  • prefabs/weapon_effects/rifle_muzzleflash.prefab_c (13.5 KB -> 13.5 KB)
  • prefabs/weapon_effects/shotgun_muzzleflash.prefab_c (13.7 KB -> 13.7 KB)
  • prefabs/weapon_effects/suppressed_muzzleflash.prefab_c (13.9 KB -> 13.9 KB)
  • scenes/jumpmap/jump1.scene_c (20.4 KB -> 20.4 KB)
  • scenes/jumpmap/jump2.scene_c (12.5 KB -> 12.5 KB)
  • scenes/menu/menu.scene_c (16.9 KB -> 16.9 KB)
  • scenes/mge/mge.scene_c (20.5 KB -> 20.5 KB)
  • scenes/multiplayer_test/multiplayertest.scene_c (39.8 KB -> 39.8 KB)
  • scenes/pl_sheff/sheff.scene_c (80.5 KB -> 80.5 KB)
  • shaders/scope.shader_c (9.2 KB -> 15.4 KB)
  • sounds/footsteps/footstep-concrete-jump.sound_c (915 B -> 787 B)
  • sounds/footsteps/footstep-concrete-jump01.vsnd_c (42 KB -> 42 KB)
  • sounds/footsteps/footstep-concrete-jump02.vsnd_c (42 KB -> 42 KB)
  • sounds/footsteps/footstep-concrete-jump03.vsnd_c (37.5 KB -> 37.5 KB)
  • sounds/footsteps/footstep-concrete-jump04.vsnd_c (37.6 KB -> 37.6 KB)
  • sounds/footsteps/footstep-concrete-land.sound_c (802 B -> 674 B)
  • sounds/footsteps/footstep-concrete-land01.vsnd_c (42.7 KB -> 42.7 KB)
  • sounds/footsteps/footstep-concrete-land02.vsnd_c (42.1 KB -> 42.1 KB)
  • sounds/footsteps/footstep-concrete-land03.vsnd_c (42.1 KB -> 42.1 KB)
  • sounds/footsteps/footstep-concrete.sound_c (1.2 KB -> 1.1 KB)
  • sounds/footsteps/footstep-concrete01.vsnd_c (25.3 KB -> 25.3 KB)
  • sounds/footsteps/footstep-concrete02.vsnd_c (25.5 KB -> 25.5 KB)
  • sounds/footsteps/footstep-concrete03.vsnd_c (25.1 KB -> 25.1 KB)
  • sounds/footsteps/footstep-concrete04.vsnd_c (25.4 KB -> 25.4 KB)
  • sounds/footsteps/footstep-concrete05.vsnd_c (26.4 KB -> 26.4 KB)
  • sounds/footsteps/footstep-concrete06.vsnd_c (27.1 KB -> 27.1 KB)
  • sounds/footsteps/footstep-concrete07.vsnd_c (25.8 KB -> 25.8 KB)
  • sounds/footsteps/footstep-concrete08.vsnd_c (26.1 KB -> 26.1 KB)
  • sounds/guns/akm/akm.shoot.sound_c (588 B -> 588 B)
  • sounds/guns/akm/akm_shoot.vsnd_c (198.8 KB -> 198.8 KB)
  • sounds/guns/akm/ak_shoot_1.vsnd_c (113.3 KB -> 113.3 KB)
  • sounds/guns/akm/ak_shoot_2.vsnd_c (134.6 KB -> 134.6 KB)
  • sounds/guns/akm/ar1_shoot 01.vsnd_c (364 KB -> 364.5 KB)
  • sounds/guns/c4/c4_beep.sound_c (600 B -> 600 B)
  • sounds/guns/c4/c4_planting_beep.sound_c (591 B -> 591 B)
  • sounds/guns/f1/ar2_shoot.sound_c (795 B -> 795 B)
  • sounds/guns/f1/ar2_shoot1.vsnd_c (688.9 KB -> 689.8 KB)
  • sounds/guns/f1/ar2_shoot2.vsnd_c (662.9 KB -> 663.8 KB)
  • sounds/guns/f1/ar2_shoot3.vsnd_c (208.7 KB -> 209 KB)
  • sounds/guns/knife/knife.deploy.sound_c (588 B -> 588 B)
  • sounds/guns/knife/knife.deploy.vsnd_c (144.6 KB -> 144.6 KB)
  • sounds/guns/knife/knife.swing.sound_c (587 B -> 587 B)
  • sounds/guns/knife/knife.swing.vsnd_c (28.7 KB -> 28.7 KB)
  • sounds/guns/m1911/1911_shoot_1.vsnd_c (572.6 KB -> 572.6 KB)
  • sounds/guns/m1911/pistol_shoot.sound_c (594 B -> 594 B)
  • sounds/guns/m1911/pistol_shoot.vsnd_c (243.7 KB -> 243.7 KB)
  • sounds/guns/m1911/reload/m1911.reload.fow.sound_c (544 B -> 544 B)
  • sounds/guns/m1911/reload/m1911.reload.fow.vsnd_c (107 KB -> 107.2 KB)
  • sounds/guns/m1911/reload/m1911.reload.load.sound_c (545 B -> 545 B)
  • sounds/guns/m1911/reload/m1911.reload.load.vsnd_c (139.9 KB -> 139.9 KB)
  • sounds/guns/m1911/reload/m1911.reload.out.sound_c (544 B -> 544 B)
  • sounds/guns/m1911/reload/m1911.reload.out.vsnd_c (139.9 KB -> 139.9 KB)
  • sounds/guns/m1911/reload/m1911.reload.sound_c (540 B -> 540 B)
  • sounds/guns/m1911/reload/m1911.reload.vsnd_c (46.6 KB -> 46.6 KB)
  • sounds/guns/mp5/reload/mp5.mag.load.sound_c (538 B -> 538 B)
  • sounds/guns/mp5/reload/mp5.mag.load.vsnd_c (63.8 KB -> 63.8 KB)
  • sounds/guns/mp5/reload/mp5.mag.sound_c (517 B -> 517 B)
  • sounds/guns/mp5/reload/mp5.mag.vsnd_c (54.1 KB -> 54.1 KB)
  • sounds/guns/mp5/reload/mp5.move.sound_c (518 B -> 518 B)
  • sounds/guns/mp5/reload/mp5.move.vsnd_c (92.9 KB -> 92.9 KB)
  • sounds/guns/mp5/smg1_shoot.sound_c (999 B -> 999 B)
  • sounds/guns/mp5/smg1_shoot1.vsnd_c (193.1 KB -> 193.1 KB)
  • sounds/guns/mp5/smg1_shoot2.vsnd_c (193.1 KB -> 193.1 KB)
  • sounds/guns/mp5/smg1_shoot3.vsnd_c (193.1 KB -> 193.1 KB)
  • sounds/guns/r870/shotgun1_shoot.sound_c (681 B -> 681 B)
  • sounds/guns/r870/shotgun1_shoot1.vsnd_c (221.1 KB -> 221.1 KB)
  • sounds/guns/r870/shotgun1_shoot2.vsnd_c (220.6 KB -> 220.6 KB)
  • sounds/guns/r870/shotgun_cock.sound_c (516 B -> 516 B)
  • sounds/guns/r870/shotgun_cock.vsnd_c (126.3 KB -> 126.3 KB)
  • sounds/guns/r870/shotgun_load.sound_c (516 B -> 516 B)
  • sounds/guns/r870/shotgun_load.vsnd_c (90.4 KB -> 90.4 KB)
  • sounds/guns/r870/shotgun_pump.sound_c (516 B -> 516 B)
  • sounds/guns/r870/shotgun_pump.vsnd_c (115 KB -> 115 KB)
  • sounds/guns/revolver/revolver.case.1.vsnd_c (280.7 KB -> 280.7 KB)
  • sounds/guns/revolver/revolver.case.2.vsnd_c (237.6 KB -> 237.6 KB)
  • sounds/guns/revolver/revolver.case.3.vsnd_c (388.3 KB -> 388.3 KB)
  • sounds/guns/revolver/revolver.case.sound_c (739 B -> 739 B)
  • sounds/guns/revolver/revolver.hammer.sound_c (539 B -> 539 B)
  • sounds/guns/revolver/revolver.hammer.vsnd_c (38.6 KB -> 38.6 KB)
  • sounds/guns/revolver/revolver.reload.sound_c (539 B -> 539 B)
  • sounds/guns/revolver/revolver.reload.vsnd_c (75.5 KB -> 75.5 KB)
  • sounds/guns/revolver/revolver_shoot.1.vsnd_c (375.9 KB -> 375.9 KB)
  • sounds/guns/revolver/revolver_shoot.2.vsnd_c (375.9 KB -> 375.9 KB)
  • sounds/guns/revolver/revolver_shoot.3.vsnd_c (663.8 KB -> 663.8 KB)
  • sounds/guns/revolver/revolver_shoot.sound_c (1 KB -> 1 KB)
  • sounds/guns/switch/switch_1.vsnd_c (129.9 KB -> 129.9 KB)
  • sounds/guns/switch/switch_2.vsnd_c (116.9 KB -> 116.9 KB)
  • sounds/guns/switch/switch_3.vsnd_c (108.4 KB -> 108.4 KB)
  • sounds/guns/switch/weapon_switch.sound_c (587 B -> 587 B)
  • sounds/hitsound.sound_c (538 B -> 538 B)
  • sounds/hitsound.vsnd_c (6.6 KB -> 6.6 KB)
  • sounds/impacts/bullets/generic-bullet-impact-1.vsnd_c (100.8 KB -> 100.8 KB)
  • sounds/impacts/bullets/impact-bullet-generic.sound_c (771 B -> 659 B)
  • sounds/impacts/melee/bluntweapon/dirt-001.vsnd_c (37.6 KB -> 37.6 KB)
  • sounds/impacts/melee/bluntweapon/dirt-002.vsnd_c (43.8 KB -> 43.8 KB)
  • sounds/impacts/melee/bluntweapon/dirt-003.vsnd_c (43.8 KB -> 43.8 KB)
  • sounds/impacts/melee/bluntweapon/dirt-004.vsnd_c (43.8 KB -> 43.8 KB)
  • sounds/impacts/melee/impact-melee-dirt.sound_c (1.1 KB -> 977 B)
  • sounds/interactions/loot_box.sound_c (514 B -> 514 B)
  • sounds/interactions/loot_box.vsnd_c (151.4 KB -> 151.4 KB)
  • sounds/jumpmap/jumpmapbackground.vsnd_c (16.8 MB -> 16.8 MB)
  • sounds/jumpmap/jumpmapbackgroundnoise.sound_c (815 B -> 815 B)
  • sounds/menu/img_7017.vsnd_c (385.5 KB -> 385.5 KB)
  • sounds/menu/img_7079.vsnd_c (1.8 MB -> 1.8 MB)
  • sounds/menu/menubackgroundnoise.sound_c (785 B -> 785 B)
  • sounds/player/foley/gear/add.walking.1.vsnd_c (124.3 KB -> 124.3 KB)
  • sounds/player/foley/gear/add.walking.2.vsnd_c (156.8 KB -> 156.8 KB)
  • sounds/player/foley/gear/add.walking.3.vsnd_c (144.4 KB -> 144.4 KB)
  • sounds/player/foley/gear/add.walking.4.vsnd_c (169.2 KB -> 169.2 KB)
  • sounds/player/foley/gear/add.walking.5.vsnd_c (148.1 KB -> 148.1 KB)
  • sounds/player/foley/gear/add.walking.6.vsnd_c (179.6 KB -> 179.6 KB)
  • sounds/player/foley/gear/player.heavy_land.gear.sound_c (860 B -> 860 B)
  • sounds/player/foley/gear/player.jump.gear.sound_c (530 B -> 530 B)
  • sounds/player/foley/gear/player.walk.gear.sound_c (1 KB -> 1 KB)
  • sounds/player/foley/gear/ply.landing.1.vsnd_c (130 KB -> 130 KB)
  • sounds/player/foley/gear/ply.landing.2.vsnd_c (151.5 KB -> 151.5 KB)
  • sounds/player/foley/gear/ply.landing.3.vsnd_c (130 KB -> 130 KB)
  • sounds/player/foley/gear/ply.landing.4.vsnd_c (130 KB -> 130 KB)
  • sounds/player/hit.sound_c (899 B -> 899 B)
  • sounds/player/hit1.vsnd_c (69.5 KB -> 69.5 KB)
  • sounds/player/hit2.vsnd_c (70.1 KB -> 70.1 KB)
  • sounds/player/hit3.vsnd_c (61.8 KB -> 61.8 KB)
  • sounds/player/walkcyle.sound_c (794 B -> 794 B)
  • sounds/player/walkcyle.vsnd_c (894.9 KB -> 894.9 KB)
  • sounds/sheff/cartmove.sound_c (795 B -> 795 B)
  • sounds/sheff/cartmove.vsnd_c (357.5 KB -> 358 KB)
  • sounds/voice/alan_medic.sound_c (788 B -> 788 B)
  • sounds/voice/alan_medic.vsnd_c (257.3 KB -> 257.6 KB)
  • sounds/voice/alex_medic.vsnd_c (202 KB -> 202.2 KB)
  • sounds/voice/alex_meidc.sound_c (788 B -> 788 B)
  • sounds/voice/dimitri_medic.sound_c (791 B -> 791 B)
  • sounds/voice/dimitri_medic.vsnd_c (291.8 KB -> 292.2 KB)
  • sounds/voice/donny_medic.sound_c (789 B -> 789 B)
  • sounds/voice/donny_medic.vsnd_c (209.6 KB -> 209.8 KB)
  • sounds/voice/sayuna_medic.sound_c (790 B -> 790 B)
  • sounds/voice/sayuna_medic.vsnd_c (238.8 KB -> 239.1 KB)
  • sounds/weapons/bomb/c4_explode.sound_c (589 B -> 589 B)
  • sounds/weapons/bomb/c4_explode.vsnd_c (1.1 MB -> 1.1 MB)
  • sounds/weapons/grenade/flashbang_explode.sound_c (620 B -> 620 B)
  • sounds/weapons/grenade/flashbang_explode.vsnd_c (342.6 KB -> 342.6 KB)
  • sounds/weapons/grenade/he_grenade_explode.sound_c (847 B -> 847 B)
  • sounds/weapons/grenade/he_grenade_explode.vsnd_c (728.8 KB -> 728.8 KB)
  • sounds/weapons/grenade/molotov_break.sound_c (610 B -> 610 B)
  • sounds/weapons/grenade/molotov_break.vsnd_c (144.8 KB -> 144.8 KB)
  • sounds/weapons/grenade/molotov_fire_loop.sound_c (614 B -> 614 B)
  • sounds/weapons/grenade/molotov_fire_loop.vsnd_c (2.3 MB -> 2.3 MB)
  • sounds/weapons/grenade/smoke_grenade.fuse.sound_c (615 B -> 615 B)
  • sounds/weapons/grenade/smoke_grenade.fuse.vsnd_c (534.8 KB -> 534.8 KB)
  • sounds/weapons/grenade/smoke_grenade.sound.sound_c (616 B -> 616 B)
  • sounds/weapons/grenade/smoke_grenade.sound.vsnd_c (4.1 MB -> 4.1 MB)
  • sounds/weapons/koth/botaction.vsnd_c (209 KB -> 209 KB)
  • sounds/weapons/koth/hit2.vsnd_c (20.5 KB -> 20.5 KB)
  • sounds/weapons/koth/hitscanshoot.vsnd_c (16.9 KB -> 16.9 KB)
  • sounds/weapons/koth/img_7103.vsnd_c (63.4 KB -> 63.4 KB)
  • sounds/weapons/koth/img_7104.vsnd_c (54 KB -> 54 KB)
  • sounds/weapons/koth/img_7105.vsnd_c (60.5 KB -> 60.5 KB)
  • sounds/weapons/koth/pistol.sound_c (882 B -> 882 B)
  • sounds/weapons/koth/rocketexplode.sound_c (815 B -> 815 B)
  • sounds/weapons/koth/rocketexploid.vsnd_c (181.7 KB -> 181.7 KB)
  • sounds/weapons/koth/rocketgun.sound_c (656 B -> 656 B)
  • sounds/weapons/koth/rocketgunsound.vsnd_c (136.5 KB -> 136.5 KB)
  • sounds/weapons/m4a1/m4_magazine_in.sound_c (631 B -> 631 B)
  • sounds/weapons/m4a1/m4_magazine_in.vsnd_c (54.2 KB -> 54.2 KB)
  • sounds/weapons/m4a1/m4_shot.sound_c (1.2 KB -> 1.2 KB)
  • sounds/weapons/m4a1/m4_shot_01.vsnd_c (297.3 KB -> 297.3 KB)
  • sounds/weapons/m4a1/m4_shot_02.vsnd_c (261.3 KB -> 261.3 KB)
  • sounds/weapons/m4a1/m4_shot_03.vsnd_c (284 KB -> 284 KB)
  • sounds/weapons/m4a1/m4_shot_04.vsnd_c (268.8 KB -> 268.8 KB)
  • sounds/weapons/m4a1/m4_shot_05.vsnd_c (287.5 KB -> 287.5 KB)
  • sounds/weapons/m4a1/m4_shot_06.vsnd_c (308.9 KB -> 308.9 KB)
  • sounds/weapons/m4a1/m4_shot_07.vsnd_c (300.2 KB -> 300.2 KB)
  • sounds/weapons/m4a1/m4_shot_08.vsnd_c (311.1 KB -> 311.1 KB)
  • sounds/weapons/m700/m700_shot.sound_c (591 B -> 591 B)
  • sounds/weapons/m700/m700_shot.vsnd_c (395.8 KB -> 395.8 KB)
  • sounds/weapons/m700/m700_zoom.sound_c (588 B -> 588 B)
  • sounds/weapons/m700/scope_zoom.vsnd_c (245.1 KB -> 245.1 KB)
  • sounds/weapons/mp5/mp5_shot_01.vsnd_c (535 KB -> 535 KB)
  • sounds/weapons/mp5/mp5_shot_02.vsnd_c (585.5 KB -> 585.5 KB)
  • sounds/weapons/mp5/mp5_shot_03.vsnd_c (627.3 KB -> 627.3 KB)
  • sounds/weapons/rust_headshot.sound_c (585 B -> 585 B)
  • sounds/weapons/rust_headshot.vsnd_c (34.5 KB -> 34.5 KB)
  • sounds/weapons/usp/usp_sd.sound_c (597 B -> 597 B)
  • sounds/weapons/usp/usp_suppressed_1.vsnd_c (338.4 KB -> 338.4 KB)
  • styles/base.scss (712 B -> 679 B)
  • styles/rootpanel.scss (2.4 KB -> 2.8 KB)
  • surfaces/default.surface_c (1.4 KB -> 1.4 KB)
  • textures/generated/imagefile/22bbc1f9251aa02b.vtex_c (43 KB -> 43 KB)
  • textures/generated/imagefile/339d7c21c855b8e5.vtex_c (43 KB -> 43 KB)
  • textures/generated/imagefile/3c2b0c5325a6a8d1.vtex_c (43 KB -> 43 KB)
  • textures/generated/imagefile/4d7a123ed6084762.vtex_c (43 KB -> 43 KB)
  • textures/generated/imagefile/57e41edd46211fa6.vtex_c (85.7 KB -> 85.7 KB)
  • textures/generated/imagefile/754e299fbe2a58e6.vtex_c (43 KB -> 43 KB)
  • textures/generated/imagefile/8d016772cc2d397e.vtex_c (85.7 KB -> 85.7 KB)
  • textures/generated/imagefile/9eef104c703a16bd.vtex_c (43 KB -> 43 KB)
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  • textures/generated/imagefile/a5fbc29094f48356.vtex_c (85.7 KB -> 85.7 KB)
  • textures/generated/imagefile/d1c32fa64c92668.vtex_c (43 KB -> 43 KB)
  • textures/generated/imagefile/daa5f952884ba97c.vtex_c (43 KB -> 43 KB)
  • textures/generated/imagefile/dcf42cb67d9e4d2e.vtex_c (85.7 KB -> 85.7 KB)
  • textures/generated/imagefile/e65e96fd272f21ee.vtex_c (43 KB -> 43 KB)
  • textures/generated/imagefile/f66138e67313077.vtex_c (43 KB -> 43 KB)
  • textures/generated/imagefile/f7782b25ca603920.vtex_c (43 KB -> 43 KB)
  • textures/particles/impact/rock_chunks_01.vtex_c (34.9 KB -> 34.9 KB)
  • textures/particles/smoke/smoke_static_a.vtex_c (72.8 KB -> 113.1 KB)
  • ui/components/packagecard.razor.scss (3 KB -> 2 KB)
  • ui/components/packagelist.razor.scss (393 B -> 422 B)
  • ui/controls/slidercontrol.razor.scss (2.2 KB -> 2.2 KB)
  • dev/helper/testgrid.vmat_c (5 KB)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49.1 KB)
  • materials/default/default_color_tga_24fc8e9c.generated.vtex_c (1.7 KB)
  • models/first_person/arms_materials/first_person_arms_ao_png_3885d3e7.generated.vtex_c (1.9 MB)
  • models/first_person/arms_materials/first_person_arms_bentnormal_png_a22f6f0c.generated.vtex_c (5.1 MB)
  • models/first_person/arms_materials/first_person_arms_color_png_d5870b31.generated.vtex_c (4.6 MB)
  • models/first_person/arms_materials/first_person_arms_light.vmat_c (7.5 KB)
  • models/first_person/arms_materials/first_person_arms_normal_png_f1063433.generated.vtex_c (5.1 MB)
  • models/first_person/arms_materials/first_person_arms_shadow.vmat_c (5.1 KB)
  • models/first_person/first_person_arms.vmdl_c (832.8 KB)
  • styles/base/_textentry.scss (37 B)