KOTH - Version 198118

Created
Total Size477.6 MB (500,811,962 bytes)
Modified Size19.7 MB (20,608,667 bytes)
File Count861
Engine Version24
Changes
what so everything started working again?
Meta
{ "MaxPlayers": 18, "MinPlayers": 1, "GameNetworkType": "Multiplayer", "MapSelect": "Official", "MapList": [ "gvar.metro", "baks.training_arena", "facepunch.prison", "gvar.stalkyard" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "Physics": { "SubSteps": 2, "TimeScale": 1, "Gravity": "0,0,-800", "AirDensity": 1.2, "SleepingEnabled": true, "SimulationMode": "Continuous", "PositionIterations": 2, "VelocityIterations": 8, "SoftBodyIterations": 1, "SoftBodySubsteps": 1 }, "Compiler": { "RootNamespace": "KOTH", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "Whitelist": true, "ReleaseMode": "Release", "AssemblyReferences": [], "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "GameCategory": "Shooter", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "ParentPackage": "", "PackageSettings": [ { "DisplayType": "Choice", "Choices": [ { "Value": "KillConfirmedGamemode", "Name": "Kill Confirmed" }, { "Value": "", "Name": "No Gamemode (good for testing)" }, { "Value": "FFAGamemode", "Name": "Free For All" }, { "Value": "WarGamemode", "Name": "Conquest" } ], "ConVarName": "gunfight_gamemode", "DisplayName": "Active Mode", "DefaultValue": "KillConfirmedGamemode", "Description": "The current gamemode.", "Group": "Important" }, { "DisplayType": "Boolean", "Choices": [], "ConVarName": "gunfight_friendly_fire_override", "DisplayName": "Friendly Fire (Override)", "DefaultValue": "false", "Description": "If set on, friendly fire will always be active.", "Group": "Game Rules" }, { "DisplayType": "Boolean", "Choices": [], "ConVarName": "gunfight_thirdperson", "DisplayName": "Third Person (Override)", "DefaultValue": "false", "Description": "Should third person be available to use?", "Group": "Game Rules" }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "gunfight_kc_minimum_players", "DisplayName": "Minimum Players", "DefaultValue": "2", "Description": "The minimum amount of required players to start a Kill Confirmed game.", "Group": "Kill Confirmed", "Minimum": 1, "Maximum": 16 }, { "DisplayType": "Float", "Choices": [], "ConVarName": "gunfight_kc_round_countdown", "DisplayName": "Round Countdown", "DefaultValue": "10", "Description": "The time (in seconds) it takes to start a match in Kill Confirmed.", "Group": "Kill Confirmed", "Maximum": 30 }, { "DisplayType": "Float", "Choices": [], "ConVarName": "gunfight_kc_round_duration", "DisplayName": "Round Duration", "DefaultValue": "600", "Description": "The round duration (in seconds) in Kill Confirmed.", "Group": "Kill Confirmed", "Minimum": 60, "Maximum": 3600, "Step": 1 }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "gunfight_kc_max_score", "DisplayName": "Maximum Score", "DefaultValue": "75", "Description": "The score required to win a match in Kill Confirmed.", "Group": "Kill Confirmed", "Minimum": 1, "Maximum": 300 } ], "DefaultLeaderboards": [], "GeneralExtensions": false, "TargettedExtensions": true, "ExtensionApiVersion": 1001, "Summary": "class-based shooter", "Description": "", "ReplaceTags": "firstperson fps shooter class team", "Public": true, "CsProjName": "koth", "HttpAllowList": null, "TickRate": 30, "LaunchMode": "Normal", "StartupScene": "scenes/menu/menu.scene", "DedicatedServerStartupScene": "scenes/pl_sheff/sheff.scene", "Resources": "/fonts/*\n/UI/*\n*.png", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 18,
  "MinPlayers": 1,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Official",
  "MapList": [
    "gvar.metro",
    "baks.training_arena",
    "facepunch.prison",
    "gvar.stalkyard"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "Physics": {
    "SubSteps": 2,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "Compiler": {
    "RootNamespace": "KOTH",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "Whitelist": true,
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "GameCategory": "Shooter",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "ParentPackage": "",
  "PackageSettings": [
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "KillConfirmedGamemode",
          "Name": "Kill Confirmed"
        },
        {
          "Value": "",
          "Name": "No Gamemode (good for testing)"
        },
        {
          "Value": "FFAGamemode",
          "Name": "Free For All"
        },
        {
          "Value": "WarGamemode",
          "Name": "Conquest"
        }
      ],
      "ConVarName": "gunfight_gamemode",
      "DisplayName": "Active Mode",
      "DefaultValue": "KillConfirmedGamemode",
      "Description": "The current gamemode.",
      "Group": "Important"
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gunfight_friendly_fire_override",
      "DisplayName": "Friendly Fire (Override)",
      "DefaultValue": "false",
      "Description": "If set on, friendly fire will always be active.",
      "Group": "Game Rules"
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gunfight_thirdperson",
      "DisplayName": "Third Person (Override)",
      "DefaultValue": "false",
      "Description": "Should third person be available to use?",
      "Group": "Game Rules"
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "gunfight_kc_minimum_players",
      "DisplayName": "Minimum Players",
      "DefaultValue": "2",
      "Description": "The minimum amount of required players to start a Kill Confirmed game.",
      "Group": "Kill Confirmed",
      "Minimum": 1,
      "Maximum": 16
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "gunfight_kc_round_countdown",
      "DisplayName": "Round Countdown",
      "DefaultValue": "10",
      "Description": "The time (in seconds) it takes to start a match in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Maximum": 30
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "gunfight_kc_round_duration",
      "DisplayName": "Round Duration",
      "DefaultValue": "600",
      "Description": "The round duration (in seconds) in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Minimum": 60,
      "Maximum": 3600,
      "Step": 1
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "gunfight_kc_max_score",
      "DisplayName": "Maximum Score",
      "DefaultValue": "75",
      "Description": "The score required to win a match in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Minimum": 1,
      "Maximum": 300
    }
  ],
  "DefaultLeaderboards": [],
  "GeneralExtensions": false,
  "TargettedExtensions": true,
  "ExtensionApiVersion": 1001,
  "Summary": "class-based shooter",
  "Description": "",
  "ReplaceTags": "firstperson fps shooter class team",
  "Public": true,
  "CsProjName": "koth",
  "HttpAllowList": null,
  "TickRate": 30,
  "LaunchMode": "Normal",
  "StartupScene": "scenes/menu/menu.scene",
  "DedicatedServerStartupScene": "scenes/pl_sheff/sheff.scene",
  "Resources": "/fonts/*\n/UI/*\n*.png",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (19.7 MB modified)

+18 ~31 -6 ⚠️
4 compiled binaries unavailable.
  • citizen_gibs/textures/head_gib.vmat_c (5.7 KB)
  • citizen_gibs/textures/head_gib_ao_png_541938ea.generated.vtex_c (565.9 KB)
  • citizen_gibs/textures/head_gib_color_png_ddf2016d.generated.vtex_c (1 MB)
  • citizen_gibs/textures/head_gib_normal_png_56c00d35.generated.vtex_c (1.2 MB)
  • citizen_gibs/textures/skeleton_skin_bloody.vmat_c (5.5 KB)
  • citizen_gibs/textures/skeleton_skin_bloody_ao_png_c139ec7d.generated.vtex_c (2.3 MB)
  • citizen_gibs/textures/skeleton_skin_bloody_color_png_5f71c833.generated.vtex_c (2.1 MB)
  • citizen_gibs/textures/skeleton_skin_bloody_normal_png_42cfa5d5.generated.vtex_c (4.8 MB)
  • models/citizen_gibs/models/left_arm_gib_cap.vmdl_c (39.6 KB)
  • models/citizen_gibs/models/left_arm_gib_cap.vmdl_c.t.png (15.8 KB)
  • models/citizen_gibs/models/pelvis_gib_cap.vmdl_c (53.1 KB)
  • models/citizen_gibs/models/pelvis_gib_cap.vmdl_c.t.png (25.5 KB)
  • models/citizen_gibs/models/torn_arm_gib.vmdl_c (41.7 KB)
  • models/citizen_gibs/models/torn_arm_gib.vmdl_c.t.png (14.4 KB)
  • models/citizen_gibs/models/torn_hand_gib.vmdl_c (52.6 KB)
  • models/citizen_gibs/models/torn_hand_gib.vmdl_c.t.png (18.3 KB)
  • models/citizen_gibs/models/torn_torso_gib.vmdl_c (98.9 KB)
  • models/citizen_gibs/models/torn_torso_gib.vmdl_c.t.png (20.2 KB)
  • models/citizen/citizen.vanmgrph_c (67.3 KB -> 68.4 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/dev/error.vmdl_c.t.png (36.3 KB -> 9.1 KB)
  • models/dev/sphere.vmdl_c.t.png (36.3 KB -> 13.1 KB)
  • models/koth/body9.vmdl_c.t.png (36.3 KB -> 13.5 KB)
  • models/koth/logo-tri.vmdl_c.t.png (36.3 KB -> 1.5 KB)
  • models/koth/pyramid2.vmdl_c.t.png (36.3 KB -> 355 B)
  • models/koth/te.vmdl_c.t.png (36.3 KB -> 1.5 KB)
  • models/projectiles/rocket-test.vmdl_c.t.png (36.3 KB -> 7 KB)
  • models/weapons/sbox_assault_m4a1/v_m4a1.vmdl_c.t.png (36.3 KB -> 18.2 KB)
  • models/weapons/sbox_pistol_usp/w_usp.vmdl_c.t.png (36.3 KB -> 8.7 KB)
  • models/weapons/sbox_smg_mp5/w_mp5.vmdl_c.t.png (36.3 KB -> 14.3 KB)
  • prefabs/player/gibs/gib.prefab_c (10.9 KB -> 13.6 KB)
  • prefabs/weapons/stickylauncher/sticky1.vmdl_c.t.png (36.3 KB -> 7.8 KB)
  • textures/generated/imagefile/22bbc1f9251aa02b.vtex_c (43 KB -> 43 KB)
  • textures/generated/imagefile/339d7c21c855b8e5.vtex_c (43 KB -> 43 KB)
  • textures/generated/imagefile/3c2b0c5325a6a8d1.vtex_c (43 KB -> 43 KB)
  • textures/generated/imagefile/4d7a123ed6084762.vtex_c (43 KB -> 43 KB)
  • textures/generated/imagefile/57e41edd46211fa6.vtex_c (85.7 KB -> 85.7 KB)
  • textures/generated/imagefile/754e299fbe2a58e6.vtex_c (43 KB -> 43 KB)
  • textures/generated/imagefile/8d016772cc2d397e.vtex_c (85.7 KB -> 85.7 KB)
  • textures/generated/imagefile/9eef104c703a16bd.vtex_c (43 KB -> 43 KB)
  • textures/generated/imagefile/a08dc3435150c1ed.vtex_c (43 KB -> 43 KB)
  • textures/generated/imagefile/a5fbc29094f48356.vtex_c (85.7 KB -> 85.7 KB)
  • textures/generated/imagefile/d1c32fa64c92668.vtex_c (43 KB -> 43 KB)
  • textures/generated/imagefile/daa5f952884ba97c.vtex_c (43 KB -> 43 KB)
  • textures/generated/imagefile/dcf42cb67d9e4d2e.vtex_c (85.7 KB -> 85.7 KB)
  • textures/generated/imagefile/e65e96fd272f21ee.vtex_c (43 KB -> 43 KB)
  • textures/generated/imagefile/f66138e67313077.vtex_c (43 KB -> 43 KB)
  • textures/generated/imagefile/f7782b25ca603920.vtex_c (43 KB -> 43 KB)
  • weapons/rust_pistol/rust_pistol.vmdl_c.t.png (36.3 KB -> 22.4 KB)
  • materials/default.vmat_c (4.8 KB)
  • materials/koth/team/ct-floor.vmat_c (5 KB)
  • materials/koth/team/ct-wall.vmat_c (5 KB)
  • materials/koth/team/ct.vmat_c (5 KB)
  • materials/koth/team/t-floor.vmat_c (5 KB)
  • materials/koth/team/t-wall.vmat_c (5 KB)