KOTH - Version 339763

Created
Total Size491.1 MB (514,953,070 bytes)
Modified Size20.7 MB (21,672,614 bytes)
File Count878
Engine Version28
Changes
Untitled Version
Meta
{ "MaxPlayers": 18, "MinPlayers": 1, "GameNetworkType": "Multiplayer", "MapSelect": "Official", "MapList": [ "gvar.metro", "baks.training_arena", "facepunch.prison", "gvar.stalkyard" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "Physics": { "SubSteps": 2, "TimeScale": 1, "Gravity": "0,0,-800", "AirDensity": 1.2, "SleepingEnabled": true, "SimulationMode": "Continuous", "PositionIterations": 2, "VelocityIterations": 8, "SoftBodyIterations": 1, "SoftBodySubsteps": 1 }, "Compiler": { "RootNamespace": "KOTH", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "Whitelist": true, "ReleaseMode": "Release", "AssemblyReferences": [], "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "GameCategory": "Shooter", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "ParentPackage": "", "PackageSettings": [ { "DisplayType": "Choice", "Choices": [ { "Value": "KillConfirmedGamemode", "Name": "Kill Confirmed" }, { "Value": "", "Name": "No Gamemode (good for testing)" }, { "Value": "FFAGamemode", "Name": "Free For All" }, { "Value": "WarGamemode", "Name": "Conquest" } ], "ConVarName": "gunfight_gamemode", "DisplayName": "Active Mode", "DefaultValue": "KillConfirmedGamemode", "Description": "The current gamemode.", "Group": "Important" }, { "DisplayType": "Boolean", "Choices": [], "ConVarName": "gunfight_friendly_fire_override", "DisplayName": "Friendly Fire (Override)", "DefaultValue": "false", "Description": "If set on, friendly fire will always be active.", "Group": "Game Rules" }, { "DisplayType": "Boolean", "Choices": [], "ConVarName": "gunfight_thirdperson", "DisplayName": "Third Person (Override)", "DefaultValue": "false", "Description": "Should third person be available to use?", "Group": "Game Rules" }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "gunfight_kc_minimum_players", "DisplayName": "Minimum Players", "DefaultValue": "2", "Description": "The minimum amount of required players to start a Kill Confirmed game.", "Group": "Kill Confirmed", "Minimum": 1, "Maximum": 16 }, { "DisplayType": "Float", "Choices": [], "ConVarName": "gunfight_kc_round_countdown", "DisplayName": "Round Countdown", "DefaultValue": "10", "Description": "The time (in seconds) it takes to start a match in Kill Confirmed.", "Group": "Kill Confirmed", "Maximum": 30 }, { "DisplayType": "Float", "Choices": [], "ConVarName": "gunfight_kc_round_duration", "DisplayName": "Round Duration", "DefaultValue": "600", "Description": "The round duration (in seconds) in Kill Confirmed.", "Group": "Kill Confirmed", "Minimum": 60, "Maximum": 3600, "Step": 1 }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "gunfight_kc_max_score", "DisplayName": "Maximum Score", "DefaultValue": "75", "Description": "The score required to win a match in Kill Confirmed.", "Group": "Kill Confirmed", "Minimum": 1, "Maximum": 300 } ], "DefaultLeaderboards": [], "GeneralExtensions": false, "TargettedExtensions": true, "ExtensionApiVersion": 1001, "Summary": "class-based shooter", "Description": "", "ReplaceTags": "firstperson fps shooter class team", "Public": true, "CsProjName": "koth", "HttpAllowList": null, "TickRate": 30, "LaunchMode": "Normal", "StartupScene": "scenes/menu/menu.scene", "DedicatedServerStartupScene": "scenes/pl_sheff/sheff.scene", "Resources": "/fonts/*\n/UI/*\n*.png", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 18,
  "MinPlayers": 1,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Official",
  "MapList": [
    "gvar.metro",
    "baks.training_arena",
    "facepunch.prison",
    "gvar.stalkyard"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "Physics": {
    "SubSteps": 2,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "Compiler": {
    "RootNamespace": "KOTH",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "Whitelist": true,
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "GameCategory": "Shooter",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "ParentPackage": "",
  "PackageSettings": [
    {
      "DisplayType": "Choice",
      "Choices": [
        {
          "Value": "KillConfirmedGamemode",
          "Name": "Kill Confirmed"
        },
        {
          "Value": "",
          "Name": "No Gamemode (good for testing)"
        },
        {
          "Value": "FFAGamemode",
          "Name": "Free For All"
        },
        {
          "Value": "WarGamemode",
          "Name": "Conquest"
        }
      ],
      "ConVarName": "gunfight_gamemode",
      "DisplayName": "Active Mode",
      "DefaultValue": "KillConfirmedGamemode",
      "Description": "The current gamemode.",
      "Group": "Important"
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gunfight_friendly_fire_override",
      "DisplayName": "Friendly Fire (Override)",
      "DefaultValue": "false",
      "Description": "If set on, friendly fire will always be active.",
      "Group": "Game Rules"
    },
    {
      "DisplayType": "Boolean",
      "Choices": [],
      "ConVarName": "gunfight_thirdperson",
      "DisplayName": "Third Person (Override)",
      "DefaultValue": "false",
      "Description": "Should third person be available to use?",
      "Group": "Game Rules"
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "gunfight_kc_minimum_players",
      "DisplayName": "Minimum Players",
      "DefaultValue": "2",
      "Description": "The minimum amount of required players to start a Kill Confirmed game.",
      "Group": "Kill Confirmed",
      "Minimum": 1,
      "Maximum": 16
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "gunfight_kc_round_countdown",
      "DisplayName": "Round Countdown",
      "DefaultValue": "10",
      "Description": "The time (in seconds) it takes to start a match in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Maximum": 30
    },
    {
      "DisplayType": "Float",
      "Choices": [],
      "ConVarName": "gunfight_kc_round_duration",
      "DisplayName": "Round Duration",
      "DefaultValue": "600",
      "Description": "The round duration (in seconds) in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Minimum": 60,
      "Maximum": 3600,
      "Step": 1
    },
    {
      "DisplayType": "Integer",
      "Choices": [],
      "ConVarName": "gunfight_kc_max_score",
      "DisplayName": "Maximum Score",
      "DefaultValue": "75",
      "Description": "The score required to win a match in Kill Confirmed.",
      "Group": "Kill Confirmed",
      "Minimum": 1,
      "Maximum": 300
    }
  ],
  "DefaultLeaderboards": [],
  "GeneralExtensions": false,
  "TargettedExtensions": true,
  "ExtensionApiVersion": 1001,
  "Summary": "class-based shooter",
  "Description": "",
  "ReplaceTags": "firstperson fps shooter class team",
  "Public": true,
  "CsProjName": "koth",
  "HttpAllowList": null,
  "TickRate": 30,
  "LaunchMode": "Normal",
  "StartupScene": "scenes/menu/menu.scene",
  "DedicatedServerStartupScene": "scenes/pl_sheff/sheff.scene",
  "Resources": "/fonts/*\n/UI/*\n*.png",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (20.7 MB modified)

+6 ~33 -11
  • models/weapons/sbox_pistol_usp/v_usp_raisedsights_ao_tga_7bde48e5.generated.vtex_c (172.5 KB)
  • models/weapons/sbox_pistol_usp/v_usp_raisedsights_color_tga_a3492b51.generated.vtex_c (310.3 KB)
  • models/weapons/sbox_pistol_usp/v_usp_raisedsights_normal_tga_bf6c14b2.generated.vtex_c (343.7 KB)
  • prefabs/surface/default-bullet-decal.prefab_c (2.9 KB)
  • textures/generated/gradientlinear/9f3ac20a299322b5.vtex_c (10.9 KB)
  • textures/generated/gradientradial/c43e6eec22211066.vtex_c (10.9 KB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.facepunch.jigglebones.dll (17 KB -> 17 KB)
  • .bin/package.facepunch.libevents.dll (40.5 KB -> 40.5 KB)
  • .bin/package.wurstsoftware.koth.dll (496 KB -> 496 KB)
  • models/citizen/citizen.vanmgrph_c (70 KB -> 70.4 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr.vmat_c (6 KB -> 5.7 KB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr_glass.vmat_c (6.1 KB -> 6.2 KB)
  • models/weapons/sbox_attachments/reddot_rmr/v_rmr_red_dot.vmat_c (6.2 KB -> 6.3 KB)
  • models/weapons/sbox_attachments/sight_holographic/v_holosight.vmat_c (6.3 KB -> 6 KB)
  • models/weapons/sbox_attachments/sight_holographic/v_holosight_color_png_db337e18.generated.vtex_c (4.3 MB -> 4.3 MB)
  • models/weapons/sbox_attachments/sight_holographic/v_holosight_red_dot.vmat_c (6.8 KB -> 6.9 KB)
  • models/weapons/sbox_attachments/silencer_9mm/silencer_9mm.vmat_c (6.7 KB -> 5.8 KB)
  • models/weapons/sbox_attachments/silencer_9mm/silencer_9mm_ao_tga_8ae7d9f.generated.vtex_c (301.1 KB -> 305.4 KB)
  • models/weapons/sbox_attachments/silencer_9mm/silencer_9mm_color_tga_3f46e49b.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/weapons/sbox_attachments/silencer_9mm/silencer_9mm_normal_tga_c266ce8.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/weapons/sbox_melee_crowbar/v_crowbar.vmat_c (5.5 KB -> 6.3 KB)
  • models/weapons/sbox_melee_crowbar/v_crowbar_ao_png_f28d0365.generated.vtex_c (550.7 KB -> 531.6 KB)
  • models/weapons/sbox_melee_crowbar/v_crowbar_normal_png_b50c76b2.generated.vtex_c (1.9 MB -> 1.9 MB)
  • models/weapons/sbox_pistol_usp/v_usp_match.vmat_c (6.3 KB -> 5.5 KB)
  • models/weapons/sbox_pistol_usp/v_usp_match_ao_tga_ec0b2a8f.generated.vtex_c (485.2 KB -> 487.6 KB)
  • models/weapons/sbox_pistol_usp/v_usp_match_color_tga_525d8f48.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/weapons/sbox_pistol_usp/v_usp_match_normal_tga_55cd06b2.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/weapons/sbox_pistol_usp/v_usp_raised_sights.vmat_c (6.4 KB -> 5.7 KB)
  • particles/weapons/blue-hit.prefab_c (5.6 KB -> 6.6 KB)
  • particles/weapons/rkt-trail.prefab_c (5.2 KB -> 5.8 KB)
  • prefabs/surface/default-bullet.prefab_c (16.5 KB -> 14.9 KB)
  • prefabs/weapons/needlegun/p_needle.prefab_c (4.1 KB -> 4.1 KB)
  • prefabs/weapons/rktlauncher/p_rkt.prefab_c (3.7 KB -> 4.2 KB)
  • scenes/multiplayer_test/multiplayertest.scene_c (60 KB -> 60 KB)
  • shaders/glass_scope.shader_c (379.2 KB -> 187.1 KB)
  • shaders/scope.shader_c (15.4 KB -> 15.4 KB)
  • surfaces/default.surface_c (1.4 KB -> 1.6 KB)
  • models/weapons/sbox_pistol_usp/usp_raisedsights_ao_tga_39469c33.generated.vtex_c (172.6 KB)
  • models/weapons/sbox_pistol_usp/usp_raisedsights_color_tga_c83628ea.generated.vtex_c (309.1 KB)
  • models/weapons/sbox_pistol_usp/usp_raisedsights_normal_tga_5f974b1.generated.vtex_c (343.9 KB)
  • prefabs/weapon_effects/12g_casing.prefab_c (1.6 KB)
  • prefabs/weapon_effects/556_casing.prefab_c (1.6 KB)
  • prefabs/weapon_effects/9mm_casing.prefab_c (1.6 KB)
  • prefabs/weapon_effects/ejectionport_gas.prefab_c (3.2 KB)
  • prefabs/weapon_effects/pistol_muzzleflash.prefab_c (11.5 KB)
  • prefabs/weapon_effects/rifle_muzzleflash.prefab_c (13.5 KB)
  • prefabs/weapon_effects/shotgun_muzzleflash.prefab_c (13.7 KB)
  • prefabs/weapon_effects/suppressed_muzzleflash.prefab_c (13.9 KB)