Bin There, Dead That - Version 393372

Created
Total Size165.4 MB (173,434,580 bytes)
Modified Size3.3 MB (3,469,376 bytes)
File Count677
Engine Version29
Changes
Changes on 2026-09-20
Meta
{ "LaunchMode": "Normal", "StartupScene": "scenes/lobby_room.scene", "SystemScene": "scenes/system.scene", "MinPlayers": 4, "MaxPlayers": 4, "Resources": "images/*\nsounds/*.mp3\nsounds/lorry/*.mp3\nsounds/zombies/*.mp3\nsounds/weapons/*.wav", "GameSettings": [], "CodePackageReferences": [] }
{
  "LaunchMode": "Normal",
  "StartupScene": "scenes/lobby_room.scene",
  "SystemScene": "scenes/system.scene",
  "MinPlayers": 4,
  "MaxPlayers": 4,
  "Resources": "images/*\nsounds/*.mp3\nsounds/lorry/*.mp3\nsounds/zombies/*.mp3\nsounds/weapons/*.wav",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (3.3 MB modified)

+2 ~13 -10
  • decals/target.decal_c (596 B)
  • decals/target.vtex_c (15.3 KB)
  • .bin/package.redsnail.roadtool.dll (390.5 KB -> 390.5 KB)
  • .bin/package.yellowletter.bin_there_dead_that.dll (806 KB -> 808 KB)
  • .bin/package.yellowletter.bin_there_dead_that.xml (7.1 KB -> 6.4 KB)
  • prefabs/shop_bike_display.prefab_c (6.7 KB -> 6.7 KB)
  • scenes/game_over.scene_c (3.7 KB -> 4.6 KB)
  • scenes/intermission.scene_c (446.1 KB -> 447.1 KB)
  • scenes/minimal.scene_c (61.1 KB -> 62.6 KB)
  • tiles/city/roadsbuilding/start1.prefab_c (836.5 KB -> 854.4 KB)
  • tiles/city/roadsbuilding/straight2.prefab_c (794.2 KB -> 786.5 KB)
  • ui/gameoverscreen.razor.scss (394 B -> 261 B)
  • ui/menu.scss (1.1 KB -> 2.3 KB)
  • weapons/assault_rifle.wep_c (1.5 KB -> 1.5 KB)
  • weapons/shotgun.wep_c (1.4 KB -> 1.4 KB)
  • sounds/car_alarm.sound (344 B)
  • sounds/car_alarm.wav (137.9 KB)
  • sounds/car_alarm.wav.meta (192 B)
  • sounds/lorry/engine_loop.mp3.meta (192 B)
  • sounds/lorry/engine_loop.sound (352 B)
  • sounds/lorry/engine_start.mp3.meta (195 B)
  • sounds/lorry/engine_start.sound (353 B)
  • sounds/weapons/airhorn.sound (352 B)
  • sounds/zombies/hit.sound (1 KB)
  • sounds/zombies/idle.sound (1.1 KB)