Bin There, Dead That - Version 393592

Created
Total Size165.5 MB (173,533,518 bytes)
Modified Size2 MB (2,082,801 bytes)
File Count681
Engine Version29
Changes
Changes on 2026-09-20
Meta
{ "LaunchMode": "Normal", "StartupScene": "scenes/lobby_room.scene", "SystemScene": "scenes/system.scene", "MinPlayers": 4, "MaxPlayers": 4, "Resources": "images/*\nsounds/*.mp3\nsounds/lorry/*.mp3\nsounds/zombies/*.mp3\nsounds/weapons/*.wav", "GameSettings": [], "CodePackageReferences": [] }
{
  "LaunchMode": "Normal",
  "StartupScene": "scenes/lobby_room.scene",
  "SystemScene": "scenes/system.scene",
  "MinPlayers": 4,
  "MaxPlayers": 4,
  "Resources": "images/*\nsounds/*.mp3\nsounds/lorry/*.mp3\nsounds/zombies/*.mp3\nsounds/weapons/*.wav",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (2 MB modified)

+2 ~5 -1
  • materials/default/default_rough_tga_c05090d0.generated.vtex_c (2.7 KB)
  • materials/dev/dev_normal_tga_7a5838b.generated.vtex_c (24.7 KB)
  • .bin/package.redsnail.roadtool.dll (390.5 KB -> 390.5 KB)
  • .bin/package.yellowletter.bin_there_dead_that.dll (822.5 KB -> 822.5 KB)
  • materials/map/glass.vmat_c (5.7 KB -> 5.7 KB)
  • tiles/city/roadsbuilding/straight2.prefab_c (786.5 KB -> 786.5 KB)
  • weapons/pistol.wep_c (1.4 KB -> 1.4 KB)
  • sounds/weapons/pistol.mp3 (62.3 KB)